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-rw-r--r--src/game/Unit.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h
index e49f07c0fcb..c52090b97d1 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -1499,6 +1499,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
void ModifyAuraState(AuraState flag, bool apply);
bool HasAuraState(AuraState flag, SpellEntry const *spellProto = NULL, Unit * Caster = NULL) const ;
void UnsummonAllTotems();
+ Unit* SelectMagnetTarget(Unit *victim, SpellEntry const *spellInfo = NULL);
int32 SpellBaseDamageBonus(SpellSchoolMask schoolMask);
int32 SpellBaseHealingBonus(SpellSchoolMask schoolMask);
int32 SpellBaseDamageBonusForVictim(SpellSchoolMask schoolMask, Unit *pVictim);