diff options
Diffstat (limited to 'src/game/Unit.h')
-rw-r--r-- | src/game/Unit.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h index 1390d9eb09e..d30f694e88d 100644 --- a/src/game/Unit.h +++ b/src/game/Unit.h @@ -1734,6 +1734,7 @@ class Unit : public WorldObject bool canDetectInvisibilityOf(Unit const* u) const; bool canDetectStealthOf(Unit const* u, float distance) const; void SetPhaseMask(uint32 newPhaseMask, bool update);// overwrite WorldObject::SetPhaseMask + void UpdateObjectVisibility(bool forced = true); // virtual functions for all world objects types bool isVisibleForInState(Player const* u, bool inVisibleList) const; @@ -1903,9 +1904,6 @@ class Unit : public WorldObject uint32 GetModelForForm(ShapeshiftForm form); - // relocation notification - void SetToNotify(); - void SetReducedThreatPercent(uint32 pct, uint64 guid) { m_reducedThreatPercent = pct; |