diff options
Diffstat (limited to 'src/server/database/Database/Implementation')
| -rw-r--r-- | src/server/database/Database/Implementation/CharacterDatabase.cpp | 18 | ||||
| -rw-r--r-- | src/server/database/Database/Implementation/CharacterDatabase.h | 15 |
2 files changed, 11 insertions, 22 deletions
diff --git a/src/server/database/Database/Implementation/CharacterDatabase.cpp b/src/server/database/Database/Implementation/CharacterDatabase.cpp index 2141121aa77..c7eab8ba321 100644 --- a/src/server/database/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/database/Database/Implementation/CharacterDatabase.cpp @@ -315,18 +315,12 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_DEL_CORPSE, "DELETE FROM corpse WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_CORPSES_FROM_MAP, "DELETE FROM corpse WHERE mapId = ? AND instanceId = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_SEL_CORPSE_LOCATION, "SELECT mapId, posX, posY, posZ, orientation FROM corpse WHERE guid = ?", CONNECTION_ASYNC); - - // Creature respawn - PrepareStatement(CHAR_SEL_CREATURE_RESPAWNS, "SELECT guid, respawnTime FROM creature_respawn WHERE mapId = ? AND instanceId = ?", CONNECTION_SYNCH); - PrepareStatement(CHAR_REP_CREATURE_RESPAWN, "REPLACE INTO creature_respawn (guid, respawnTime, mapId, instanceId) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC); - PrepareStatement(CHAR_DEL_CREATURE_RESPAWN, "DELETE FROM creature_respawn WHERE guid = ? AND mapId = ? AND instanceId = ?", CONNECTION_ASYNC); - PrepareStatement(CHAR_DEL_CREATURE_RESPAWN_BY_INSTANCE, "DELETE FROM creature_respawn WHERE mapId = ? AND instanceId = ?", CONNECTION_ASYNC); - - // Gameobject respawn - PrepareStatement(CHAR_SEL_GO_RESPAWNS, "SELECT guid, respawnTime FROM gameobject_respawn WHERE mapId = ? AND instanceId = ?", CONNECTION_SYNCH); - PrepareStatement(CHAR_REP_GO_RESPAWN, "REPLACE INTO gameobject_respawn (guid, respawnTime, mapId, instanceId) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC); - PrepareStatement(CHAR_DEL_GO_RESPAWN, "DELETE FROM gameobject_respawn WHERE guid = ? AND mapId = ? AND instanceId = ?", CONNECTION_ASYNC); - PrepareStatement(CHAR_DEL_GO_RESPAWN_BY_INSTANCE, "DELETE FROM gameobject_respawn WHERE mapId = ? AND instanceId = ?", CONNECTION_ASYNC); + + // Respawns + PrepareStatement(CHAR_SEL_RESPAWNS, "SELECT type, spawnId, respawnTime FROM respawn WHERE mapId = ? AND instanceId = ?", CONNECTION_SYNCH); + PrepareStatement(CHAR_REP_RESPAWN, "REPLACE INTO respawn (type, spawnId, respawnTime, mapId, instanceId) VALUES (?, ?, ?, ?, ?)", CONNECTION_ASYNC); + PrepareStatement(CHAR_DEL_RESPAWN, "DELETE FROM respawn WHERE type = ? AND spawnId = ? AND mapId = ? AND instanceId = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_DEL_ALL_RESPAWNS, "DELETE FROM respawn WHERE mapId = ? AND instanceId = ?", CONNECTION_ASYNC); // GM Tickets PrepareStatement(CHAR_SEL_GM_TICKETS, "SELECT id, type, playerGuid, name, description, createTime, mapId, posX, posY, posZ, lastModifiedTime, closedBy, assignedTo, comment, response, completed, escalated, viewed, needMoreHelp FROM gm_ticket", CONNECTION_SYNCH); diff --git a/src/server/database/Database/Implementation/CharacterDatabase.h b/src/server/database/Database/Implementation/CharacterDatabase.h index 2951eff15ca..2397b620a06 100644 --- a/src/server/database/Database/Implementation/CharacterDatabase.h +++ b/src/server/database/Database/Implementation/CharacterDatabase.h @@ -262,16 +262,11 @@ enum CharacterDatabaseStatements : uint32 CHAR_DEL_CORPSE, CHAR_DEL_CORPSES_FROM_MAP, CHAR_SEL_CORPSE_LOCATION, - - CHAR_SEL_CREATURE_RESPAWNS, - CHAR_REP_CREATURE_RESPAWN, - CHAR_DEL_CREATURE_RESPAWN, - CHAR_DEL_CREATURE_RESPAWN_BY_INSTANCE, - - CHAR_SEL_GO_RESPAWNS, - CHAR_REP_GO_RESPAWN, - CHAR_DEL_GO_RESPAWN, - CHAR_DEL_GO_RESPAWN_BY_INSTANCE, + + CHAR_SEL_RESPAWNS, + CHAR_REP_RESPAWN, + CHAR_DEL_RESPAWN, + CHAR_DEL_ALL_RESPAWNS, CHAR_SEL_GM_TICKETS, CHAR_REP_GM_TICKET, |
