diff options
Diffstat (limited to 'src/server/game/AI/CreatureAI.cpp')
-rw-r--r-- | src/server/game/AI/CreatureAI.cpp | 24 |
1 files changed, 13 insertions, 11 deletions
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp index 11f6f8d0f36..06c8f60a1fb 100644 --- a/src/server/game/AI/CreatureAI.cpp +++ b/src/server/game/AI/CreatureAI.cpp @@ -354,23 +354,18 @@ int32 CreatureAI::VisualizeBoundary(uint32 duration, Unit* owner, bool fill) con bool CreatureAI::CheckBoundary(Position const* who) const { + if (!_boundary) + return true; + if (!who) who = me; - if (_boundary) - for (AreaBoundary const* areaBoundary : *_boundary) - if (!areaBoundary->IsWithinBoundary(who)) - return false; - - return true; + return (CreatureAI::IsInBounds(*_boundary, who) != _negateBoundary); } -bool CreatureAI::IsInBounds(CreatureBoundary const* boundary, Position const* pos) +bool CreatureAI::IsInBounds(CreatureBoundary const& boundary, Position const* pos) { - if (!boundary) - return true; - - for (AreaBoundary const* areaBoundary : *boundary) + for (AreaBoundary const* areaBoundary : boundary) if (!areaBoundary->IsWithinBoundary(pos)) return false; @@ -388,6 +383,13 @@ bool CreatureAI::CheckInRoom() } } +void CreatureAI::SetBoundary(CreatureBoundary const* boundary, bool negateBoundaries /*= false*/) +{ + _boundary = boundary; + _negateBoundary = negateBoundaries; + me->DoImmediateBoundaryCheck(); +} + Creature* CreatureAI::DoSummon(uint32 entry, const Position& pos, uint32 despawnTime, TempSummonType summonType) { return me->SummonCreature(entry, pos, summonType, despawnTime); |