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Diffstat (limited to 'src/server/game/AI/CreatureAI.cpp')
-rw-r--r--src/server/game/AI/CreatureAI.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp
index a044d00c0ef..a3c469a2686 100644
--- a/src/server/game/AI/CreatureAI.cpp
+++ b/src/server/game/AI/CreatureAI.cpp
@@ -436,18 +436,18 @@ void CreatureAI::SetBoundary(CreatureBoundary const* boundary, bool negateBounda
Creature* CreatureAI::DoSummon(uint32 entry, Position const& pos, uint32 despawnTime, TempSummonType summonType)
{
- return me->SummonCreature(entry, pos, summonType, despawnTime);
+ return me->SummonCreature(entry, pos, summonType, Milliseconds(despawnTime));
}
Creature* CreatureAI::DoSummon(uint32 entry, WorldObject* obj, float radius, uint32 despawnTime, TempSummonType summonType)
{
Position pos = obj->GetRandomNearPosition(radius);
- return me->SummonCreature(entry, pos, summonType, despawnTime);
+ return me->SummonCreature(entry, pos, summonType, Milliseconds(despawnTime));
}
Creature* CreatureAI::DoSummonFlyer(uint32 entry, WorldObject* obj, float flightZ, float radius, uint32 despawnTime, TempSummonType summonType)
{
Position pos = obj->GetRandomNearPosition(radius);
pos.m_positionZ += flightZ;
- return me->SummonCreature(entry, pos, summonType, despawnTime);
+ return me->SummonCreature(entry, pos, summonType, Milliseconds(despawnTime));
}