diff options
Diffstat (limited to 'src/server/game/AI/CreatureAI.cpp')
-rw-r--r-- | src/server/game/AI/CreatureAI.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp index a494507919a..cbb79b47958 100644 --- a/src/server/game/AI/CreatureAI.cpp +++ b/src/server/game/AI/CreatureAI.cpp @@ -225,8 +225,9 @@ bool CreatureAI::_EnterEvadeMode() if (!me->IsAlive()) return false; - // dont remove vehicle auras, passengers arent supposed to drop off the vehicle - me->RemoveAllAurasExceptType(SPELL_AURA_CONTROL_VEHICLE); + // don't remove vehicle auras, passengers aren't supposed to drop off the vehicle + // don't remove clone caster on evade (to be verified) + me->RemoveAllAurasExceptType(SPELL_AURA_CONTROL_VEHICLE, SPELL_AURA_CLONE_CASTER); // sometimes bosses stuck in combat? me->DeleteThreatList(); |