aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/AI/ScriptedAI
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedCreature.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
index d502e70fa7e..5042dcd6144 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
@@ -507,7 +507,7 @@ void BossAI::TeleportCheaters()
for (auto const& pair : me->GetCombatManager().GetPvECombatRefs())
{
Unit* target = pair.second->GetOther(me);
- if (target->IsControlledByPlayer() && !CheckBoundary(target))
+ if (target->IsControlledByPlayer() && !IsInBoundary(target))
target->NearTeleportTo(x, y, z, 0);
}
}
@@ -546,7 +546,7 @@ void BossAI::UpdateAI(uint32 diff)
bool BossAI::CanAIAttack(Unit const* target) const
{
- return CheckBoundary(target);
+ return IsInBoundary(target);
}
void BossAI::_DespawnAtEvade(Seconds delayToRespawn /*= 30s*/, Creature* who /*= nullptr*/)