diff options
Diffstat (limited to 'src/server/game/Events/GameEventMgr.cpp')
-rw-r--r-- | src/server/game/Events/GameEventMgr.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp index 45297504450..cf90b42378c 100644 --- a/src/server/game/Events/GameEventMgr.cpp +++ b/src/server/game/Events/GameEventMgr.cpp @@ -200,7 +200,7 @@ void GameEventMgr::StopEvent(uint16 event_id, bool overwrite) for (itr = data.conditions.begin(); itr != data.conditions.end(); ++itr) itr->second.done = 0; - SQLTransaction trans = CharacterDatabase.BeginTransaction(); + CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction(); CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ALL_GAME_EVENT_CONDITION_SAVE); stmt->setUInt8(0, uint8(event_id)); trans->Append(stmt); @@ -1627,7 +1627,7 @@ void GameEventMgr::HandleQuestComplete(uint32 quest_id) if (citr->second.done > citr->second.reqNum) citr->second.done = citr->second.reqNum; // save the change to db - SQLTransaction trans = CharacterDatabase.BeginTransaction(); + CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction(); CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GAME_EVENT_CONDITION_SAVE); stmt->setUInt8(0, uint8(event_id)); @@ -1672,7 +1672,7 @@ bool GameEventMgr::CheckOneGameEventConditions(uint16 event_id) void GameEventMgr::SaveWorldEventStateToDB(uint16 event_id) { - SQLTransaction trans = CharacterDatabase.BeginTransaction(); + CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction(); CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GAME_EVENT_SAVE); stmt->setUInt8(0, uint8(event_id)); |