diff options
Diffstat (limited to 'src/server/game/Events/GameEventMgr.cpp')
-rw-r--r-- | src/server/game/Events/GameEventMgr.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp index 7e22c76f2f5..374522ae237 100644 --- a/src/server/game/Events/GameEventMgr.cpp +++ b/src/server/game/Events/GameEventMgr.cpp @@ -1231,7 +1231,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id) // Add to correct cell if (CreatureData const* data = sObjectMgr->GetCreatureData(*itr)) { - sObjectMgr->AddCreatureToGrid(*itr, data); + sObjectMgr->AddCreatureToGrid(data); // Spawn if necessary (loaded grids only) Map* map = sMapMgr->CreateBaseMap(data->mapId); @@ -1254,7 +1254,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id) // Add to correct cell if (GameObjectData const* data = sObjectMgr->GetGameObjectData(*itr)) { - sObjectMgr->AddGameobjectToGrid(*itr, data); + sObjectMgr->AddGameobjectToGrid(data); // Spawn if necessary (loaded grids only) // this base map checked as non-instanced and then only existed Map* map = sMapMgr->CreateBaseMap(data->mapId); @@ -1305,7 +1305,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id) // Remove the creature from grid if (CreatureData const* data = sObjectMgr->GetCreatureData(*itr)) { - sObjectMgr->RemoveCreatureFromGrid(*itr, data); + sObjectMgr->RemoveCreatureFromGrid(data); sMapMgr->DoForAllMapsWithMapId(data->mapId, [&itr](Map* map) { @@ -1336,7 +1336,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id) // Remove the gameobject from grid if (GameObjectData const* data = sObjectMgr->GetGameObjectData(*itr)) { - sObjectMgr->RemoveGameobjectFromGrid(*itr, data); + sObjectMgr->RemoveGameobjectFromGrid(data); sMapMgr->DoForAllMapsWithMapId(data->mapId, [&itr](Map* map) { |