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Diffstat (limited to 'src/server/game/Events/GameEventMgr.cpp')
-rwxr-xr-xsrc/server/game/Events/GameEventMgr.cpp38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp
index 42a849b92cf..84ad326e445 100755
--- a/src/server/game/Events/GameEventMgr.cpp
+++ b/src/server/game/Events/GameEventMgr.cpp
@@ -216,7 +216,7 @@ void GameEventMgr::LoadFromDB()
uint32 count = 0;
do
{
- Field *fields = result->Fetch();
+ Field* fields = result->Fetch();
uint16 event_id = fields[0].GetUInt16();
if (event_id == 0)
@@ -279,7 +279,7 @@ void GameEventMgr::LoadFromDB()
uint32 count = 0;
do
{
- Field *fields = result->Fetch();
+ Field* fields = result->Fetch();
uint16 event_id = fields[0].GetUInt16();
@@ -324,7 +324,7 @@ void GameEventMgr::LoadFromDB()
uint32 count = 0;
do
{
- Field *fields = result->Fetch();
+ Field* fields = result->Fetch();
uint16 event_id = fields[0].GetUInt16();
@@ -377,7 +377,7 @@ void GameEventMgr::LoadFromDB()
uint32 count = 0;
do
{
- Field *fields = result->Fetch();
+ Field* fields = result->Fetch();
uint32 guid = fields[0].GetUInt32();
int16 event_id = fields[1].GetInt16();
@@ -420,7 +420,7 @@ void GameEventMgr::LoadFromDB()
uint32 count = 0;
do
{
- Field *fields = result->Fetch();
+ Field* fields = result->Fetch();
uint32 guid = fields[0].GetUInt32();
int16 event_id = fields[1].GetInt16();
@@ -463,7 +463,7 @@ void GameEventMgr::LoadFromDB()
uint32 count = 0;
do
{
- Field *fields = result->Fetch();
+ Field* fields = result->Fetch();
uint32 guid = fields[0].GetUInt32();
uint16 event_id = fields[1].GetUInt16();
@@ -519,7 +519,7 @@ void GameEventMgr::LoadFromDB()
uint32 count = 0;
do
{
- Field *fields = result->Fetch();
+ Field* fields = result->Fetch();
uint32 id = fields[0].GetUInt32();
uint32 quest = fields[1].GetUInt32();
@@ -560,7 +560,7 @@ void GameEventMgr::LoadFromDB()
uint32 count = 0;
do
{
- Field *fields = result->Fetch();
+ Field* fields = result->Fetch();
uint32 id = fields[0].GetUInt32();
uint32 quest = fields[1].GetUInt32();
@@ -601,7 +601,7 @@ void GameEventMgr::LoadFromDB()
uint32 count = 0;
do
{
- Field *fields = result->Fetch();
+ Field* fields = result->Fetch();
uint32 quest = fields[0].GetUInt32();
uint16 event_id = fields[1].GetUInt16();
@@ -644,7 +644,7 @@ void GameEventMgr::LoadFromDB()
uint32 count = 0;
do
{
- Field *fields = result->Fetch();
+ Field* fields = result->Fetch();
uint16 event_id = fields[0].GetUInt16();
uint32 condition = fields[1].GetUInt32();
@@ -686,7 +686,7 @@ void GameEventMgr::LoadFromDB()
uint32 count = 0;
do
{
- Field *fields = result->Fetch();
+ Field* fields = result->Fetch();
uint16 event_id = fields[0].GetUInt16();
uint32 condition = fields[1].GetUInt32();
@@ -734,7 +734,7 @@ void GameEventMgr::LoadFromDB()
uint32 count = 0;
do
{
- Field *fields = result->Fetch();
+ Field* fields = result->Fetch();
uint32 guid = fields[0].GetUInt32();
uint16 event_id = fields[1].GetUInt16();
@@ -774,7 +774,7 @@ void GameEventMgr::LoadFromDB()
uint32 count = 0;
do
{
- Field *fields = result->Fetch();
+ Field* fields = result->Fetch();
uint16 event_id = fields[0].GetUInt16();
@@ -840,7 +840,7 @@ void GameEventMgr::LoadFromDB()
uint32 count = 0;
do
{
- Field *fields = result->Fetch();
+ Field* fields = result->Fetch();
uint16 event_id = fields[0].GetUInt16();
@@ -879,7 +879,7 @@ void GameEventMgr::LoadFromDB()
uint32 count = 0;
do
{
- Field *fields = result->Fetch();
+ Field* fields = result->Fetch();
uint32 entry = fields[0].GetUInt32();
int16 event_id = fields[1].GetInt16();
@@ -933,7 +933,7 @@ void GameEventMgr::Initialize()
QueryResult result = WorldDatabase.Query("SELECT MAX(eventEntry) FROM game_event");
if (result)
{
- Field *fields = result->Fetch();
+ Field* fields = result->Fetch();
uint32 maxEventId = fields[0].GetUInt16();
@@ -972,7 +972,7 @@ void GameEventMgr::StartArenaSeason()
return;
}
- Field *fields = result->Fetch();
+ Field* fields = result->Fetch();
uint16 eventId = fields[0].GetUInt16();
if (eventId >= mGameEvent.size())
@@ -1121,7 +1121,7 @@ void GameEventMgr::UpdateEventNPCFlags(uint16 event_id)
if (cr)
{
uint32 npcflag = GetNPCFlag(cr);
- if (const CreatureTemplate * ci = cr->GetCreatureInfo())
+ if (const CreatureTemplate* ci = cr->GetCreatureInfo())
npcflag |= ci->npcflag;
cr->SetUInt32Value(UNIT_NPC_FLAGS, npcflag);
// reset gossip options, since the flag change might have added / removed some
@@ -1337,7 +1337,7 @@ void GameEventMgr::ChangeEquipOrModel(int16 event_id, bool activate)
CreatureData const* data2 = sObjectMgr->GetCreatureData(itr->first);
if (data2 && activate)
{
- CreatureTemplate const *cinfo = sObjectMgr->GetCreatureTemplate(data2->id);
+ CreatureTemplate const* cinfo = sObjectMgr->GetCreatureTemplate(data2->id);
uint32 displayID = sObjectMgr->ChooseDisplayId(0, cinfo, data2);
sObjectMgr->GetCreatureModelRandomGender(&displayID);