diff options
Diffstat (limited to 'src/server/game/Events/GameEventMgr.cpp')
-rwxr-xr-x | src/server/game/Events/GameEventMgr.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp index 42a849b92cf..84ad326e445 100755 --- a/src/server/game/Events/GameEventMgr.cpp +++ b/src/server/game/Events/GameEventMgr.cpp @@ -216,7 +216,7 @@ void GameEventMgr::LoadFromDB() uint32 count = 0; do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint16 event_id = fields[0].GetUInt16(); if (event_id == 0) @@ -279,7 +279,7 @@ void GameEventMgr::LoadFromDB() uint32 count = 0; do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint16 event_id = fields[0].GetUInt16(); @@ -324,7 +324,7 @@ void GameEventMgr::LoadFromDB() uint32 count = 0; do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint16 event_id = fields[0].GetUInt16(); @@ -377,7 +377,7 @@ void GameEventMgr::LoadFromDB() uint32 count = 0; do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 guid = fields[0].GetUInt32(); int16 event_id = fields[1].GetInt16(); @@ -420,7 +420,7 @@ void GameEventMgr::LoadFromDB() uint32 count = 0; do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 guid = fields[0].GetUInt32(); int16 event_id = fields[1].GetInt16(); @@ -463,7 +463,7 @@ void GameEventMgr::LoadFromDB() uint32 count = 0; do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 guid = fields[0].GetUInt32(); uint16 event_id = fields[1].GetUInt16(); @@ -519,7 +519,7 @@ void GameEventMgr::LoadFromDB() uint32 count = 0; do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 id = fields[0].GetUInt32(); uint32 quest = fields[1].GetUInt32(); @@ -560,7 +560,7 @@ void GameEventMgr::LoadFromDB() uint32 count = 0; do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 id = fields[0].GetUInt32(); uint32 quest = fields[1].GetUInt32(); @@ -601,7 +601,7 @@ void GameEventMgr::LoadFromDB() uint32 count = 0; do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 quest = fields[0].GetUInt32(); uint16 event_id = fields[1].GetUInt16(); @@ -644,7 +644,7 @@ void GameEventMgr::LoadFromDB() uint32 count = 0; do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint16 event_id = fields[0].GetUInt16(); uint32 condition = fields[1].GetUInt32(); @@ -686,7 +686,7 @@ void GameEventMgr::LoadFromDB() uint32 count = 0; do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint16 event_id = fields[0].GetUInt16(); uint32 condition = fields[1].GetUInt32(); @@ -734,7 +734,7 @@ void GameEventMgr::LoadFromDB() uint32 count = 0; do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 guid = fields[0].GetUInt32(); uint16 event_id = fields[1].GetUInt16(); @@ -774,7 +774,7 @@ void GameEventMgr::LoadFromDB() uint32 count = 0; do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint16 event_id = fields[0].GetUInt16(); @@ -840,7 +840,7 @@ void GameEventMgr::LoadFromDB() uint32 count = 0; do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint16 event_id = fields[0].GetUInt16(); @@ -879,7 +879,7 @@ void GameEventMgr::LoadFromDB() uint32 count = 0; do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 entry = fields[0].GetUInt32(); int16 event_id = fields[1].GetInt16(); @@ -933,7 +933,7 @@ void GameEventMgr::Initialize() QueryResult result = WorldDatabase.Query("SELECT MAX(eventEntry) FROM game_event"); if (result) { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint32 maxEventId = fields[0].GetUInt16(); @@ -972,7 +972,7 @@ void GameEventMgr::StartArenaSeason() return; } - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); uint16 eventId = fields[0].GetUInt16(); if (eventId >= mGameEvent.size()) @@ -1121,7 +1121,7 @@ void GameEventMgr::UpdateEventNPCFlags(uint16 event_id) if (cr) { uint32 npcflag = GetNPCFlag(cr); - if (const CreatureTemplate * ci = cr->GetCreatureInfo()) + if (const CreatureTemplate* ci = cr->GetCreatureInfo()) npcflag |= ci->npcflag; cr->SetUInt32Value(UNIT_NPC_FLAGS, npcflag); // reset gossip options, since the flag change might have added / removed some @@ -1337,7 +1337,7 @@ void GameEventMgr::ChangeEquipOrModel(int16 event_id, bool activate) CreatureData const* data2 = sObjectMgr->GetCreatureData(itr->first); if (data2 && activate) { - CreatureTemplate const *cinfo = sObjectMgr->GetCreatureTemplate(data2->id); + CreatureTemplate const* cinfo = sObjectMgr->GetCreatureTemplate(data2->id); uint32 displayID = sObjectMgr->ChooseDisplayId(0, cinfo, data2); sObjectMgr->GetCreatureModelRandomGender(&displayID); |