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Diffstat (limited to 'src/server/game/Events/GameEventMgr.cpp')
-rwxr-xr-xsrc/server/game/Events/GameEventMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp
index 5cb130b93e4..00a7d12c41c 100755
--- a/src/server/game/Events/GameEventMgr.cpp
+++ b/src/server/game/Events/GameEventMgr.cpp
@@ -1544,7 +1544,7 @@ void GameEventMgr::HandleQuestComplete(uint32 quest_id)
stmt->setUInt32(1, condition);
trans->Append(stmt);
- stmt = CharacterDatabase.GetPreparedStatement(CHAR_ADD_GAME_EVENT_CONDITION_SAVE);
+ stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_GAME_EVENT_CONDITION_SAVE);
stmt->setUInt8(0, uint8(event_id));
stmt->setUInt32(1, condition);
stmt->setFloat(2, citr->second.done);
@@ -1588,7 +1588,7 @@ void GameEventMgr::SaveWorldEventStateToDB(uint16 event_id)
stmt->setUInt8(0, uint8(event_id));
trans->Append(stmt);
- stmt = CharacterDatabase.GetPreparedStatement(CHAR_ADD_GAME_EVENT_SAVE);
+ stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_GAME_EVENT_SAVE);
stmt->setUInt8(0, uint8(event_id));
stmt->setUInt8(1, mGameEvent[event_id].state);
stmt->setUInt32(2, mGameEvent[event_id].nextstart ? uint32(mGameEvent[event_id].nextstart) : 0);