diff options
author | leak <leakzx@googlemail.com> | 2012-01-01 01:09:38 +0100 |
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committer | leak <leakzx@googlemail.com> | 2012-01-01 01:09:38 +0100 |
commit | cdbeb42e0f0d062a3cb742a624b76d0a725d00c5 (patch) | |
tree | 7d6b2eb5ac468b7425f8ac6b523db9594d0dfb8a /src/server/game/Events/GameEventMgr.cpp | |
parent | bd37ed23c940661498823d8eb17e1a14c7149e38 (diff) |
Core/DBLayer: Refactor prepared statement defines to new format (char db)
Diffstat (limited to 'src/server/game/Events/GameEventMgr.cpp')
-rwxr-xr-x | src/server/game/Events/GameEventMgr.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp index 5cb130b93e4..00a7d12c41c 100755 --- a/src/server/game/Events/GameEventMgr.cpp +++ b/src/server/game/Events/GameEventMgr.cpp @@ -1544,7 +1544,7 @@ void GameEventMgr::HandleQuestComplete(uint32 quest_id) stmt->setUInt32(1, condition); trans->Append(stmt); - stmt = CharacterDatabase.GetPreparedStatement(CHAR_ADD_GAME_EVENT_CONDITION_SAVE); + stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_GAME_EVENT_CONDITION_SAVE); stmt->setUInt8(0, uint8(event_id)); stmt->setUInt32(1, condition); stmt->setFloat(2, citr->second.done); @@ -1588,7 +1588,7 @@ void GameEventMgr::SaveWorldEventStateToDB(uint16 event_id) stmt->setUInt8(0, uint8(event_id)); trans->Append(stmt); - stmt = CharacterDatabase.GetPreparedStatement(CHAR_ADD_GAME_EVENT_SAVE); + stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_GAME_EVENT_SAVE); stmt->setUInt8(0, uint8(event_id)); stmt->setUInt8(1, mGameEvent[event_id].state); stmt->setUInt32(2, mGameEvent[event_id].nextstart ? uint32(mGameEvent[event_id].nextstart) : 0); |