aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/LootHandler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Handlers/LootHandler.cpp')
-rw-r--r--src/server/game/Handlers/LootHandler.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp
index 9a864a808cc..4f7a42c3770 100644
--- a/src/server/game/Handlers/LootHandler.cpp
+++ b/src/server/game/Handlers/LootHandler.cpp
@@ -35,7 +35,6 @@
void WorldSession::HandleAutostoreLootItemOpcode(WorldPackets::Loot::LootItem& packet)
{
- TC_LOG_DEBUG("network", "WORLD: CMSG_AUTOSTORE_LOOT_ITEM");
Player* player = GetPlayer();
ObjectGuid lguid = player->GetLootGUID();
@@ -105,8 +104,6 @@ void WorldSession::HandleAutostoreLootItemOpcode(WorldPackets::Loot::LootItem& p
void WorldSession::HandleLootMoneyOpcode(WorldPackets::Loot::LootMoney& /*packet*/)
{
- TC_LOG_DEBUG("network", "WORLD: CMSG_LOOT_MONEY");
-
Player* player = GetPlayer();
ObjectGuid guid = player->GetLootGUID();
if (!guid)
@@ -231,8 +228,6 @@ void WorldSession::HandleLootMoneyOpcode(WorldPackets::Loot::LootMoney& /*packet
void WorldSession::HandleLootOpcode(WorldPackets::Loot::LootUnit& packet)
{
- TC_LOG_DEBUG("network", "WORLD: CMSG_LOOT");
-
// Check possible cheat
if (!GetPlayer()->IsAlive() || !packet.Unit.IsCreatureOrVehicle())
return;
@@ -246,8 +241,6 @@ void WorldSession::HandleLootOpcode(WorldPackets::Loot::LootUnit& packet)
void WorldSession::HandleLootReleaseOpcode(WorldPackets::Loot::LootRelease& packet)
{
- TC_LOG_DEBUG("network", "WORLD: CMSG_LOOT_RELEASE");
-
// cheaters can modify lguid to prevent correct apply loot release code and re-loot
// use internal stored guid
ObjectGuid lguid = GetPlayer()->GetLootGUID();