diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 10 | ||||
-rw-r--r-- | src/server/game/Handlers/ChatHandler.cpp | 1 | ||||
-rw-r--r-- | src/server/game/Handlers/GroupHandler.cpp | 30 | ||||
-rw-r--r-- | src/server/game/Handlers/GuildFinderHandler.cpp | 12 | ||||
-rw-r--r-- | src/server/game/Handlers/GuildHandler.cpp | 19 | ||||
-rw-r--r-- | src/server/game/Handlers/ItemHandler.cpp | 11 | ||||
-rw-r--r-- | src/server/game/Handlers/LootHandler.cpp | 7 | ||||
-rw-r--r-- | src/server/game/Handlers/MiscHandler.cpp | 128 | ||||
-rw-r--r-- | src/server/game/Handlers/NPCHandler.cpp | 98 | ||||
-rw-r--r-- | src/server/game/Handlers/PetHandler.cpp | 7 | ||||
-rw-r--r-- | src/server/game/Handlers/PetitionsHandler.cpp | 17 | ||||
-rw-r--r-- | src/server/game/Handlers/QueryHandler.cpp | 6 | ||||
-rw-r--r-- | src/server/game/Handlers/QuestHandler.cpp | 7 | ||||
-rw-r--r-- | src/server/game/Handlers/SpellHandler.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Handlers/TaxiHandler.cpp | 10 | ||||
-rw-r--r-- | src/server/game/Handlers/VoiceChatHandler.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Server/WorldSession.cpp | 3 |
17 files changed, 68 insertions, 304 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index c7960772507..173b64ae245 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -1207,7 +1207,6 @@ void WorldSession::HandleTutorialFlag(WorldPackets::Misc::TutorialSetFlag& packe void WorldSession::HandleSetWatchedFactionOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_SET_WATCHED_FACTION"); uint32 fact; recvData >> fact; GetPlayer()->SetUInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, fact); @@ -1215,7 +1214,6 @@ void WorldSession::HandleSetWatchedFactionOpcode(WorldPacket& recvData) void WorldSession::HandleSetFactionInactiveOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_SET_FACTION_INACTIVE"); uint32 replistid; uint8 inactive; recvData >> replistid >> inactive; @@ -1412,8 +1410,6 @@ void WorldSession::HandleSetPlayerDeclinedNames(WorldPacket& recvData) void WorldSession::HandleAlterAppearance(WorldPackets::Character::AlterApperance& packet) { - TC_LOG_DEBUG("network", "CMSG_ALTER_APPEARANCE"); - BarberShopStyleEntry const* bs_hair = sBarberShopStyleStore.LookupEntry(packet.NewHairStyle); if (!bs_hair || bs_hair->Type != 0 || bs_hair->Race != _player->getRace() || bs_hair->Sex != _player->getGender()) return; @@ -1632,8 +1628,6 @@ void WorldSession::HandleCharCustomizeCallback(PreparedQueryResult result, World void WorldSession::HandleEquipmentSetSave(WorldPackets::EquipmentSet::SaveEquipmentSet& packet) { - TC_LOG_DEBUG("network", "CMSG_EQUIPMENT_SET_SAVE"); - if (packet.Set.SetID >= MAX_EQUIPMENT_SET_INDEX) // client set slots amount return; @@ -1664,15 +1658,11 @@ void WorldSession::HandleEquipmentSetSave(WorldPackets::EquipmentSet::SaveEquipm void WorldSession::HandleDeleteEquipmentSet(WorldPackets::EquipmentSet::DeleteEquipmentSet& packet) { - TC_LOG_DEBUG("network", "CMSG_DELETE_EQUIPMENT_SET"); - _player->DeleteEquipmentSet(packet.ID); } void WorldSession::HandleUseEquipmentSet(WorldPackets::EquipmentSet::UseEquipmentSet& packet) { - TC_LOG_DEBUG("network", "CMSG_USE_EQUIPMENT_SET"); - ObjectGuid ignoredItemGuid; ignoredItemGuid.SetRawValue(0, 1); diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp index dcc28593813..b5550c2c073 100644 --- a/src/server/game/Handlers/ChatHandler.cpp +++ b/src/server/game/Handlers/ChatHandler.cpp @@ -641,7 +641,6 @@ void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recvData) { ObjectGuid guid; uint8 unk; - //TC_LOG_DEBUG("network", "WORLD: Received CMSG_CHAT_IGNORED"); recvData >> unk; // probably related to spam reporting guid[5] = recvData.ReadBit(); diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp index bf9b07413c1..9552c9a0655 100644 --- a/src/server/game/Handlers/GroupHandler.cpp +++ b/src/server/game/Handlers/GroupHandler.cpp @@ -63,8 +63,6 @@ void WorldSession::SendPartyResult(PartyOperation operation, const std::string& void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_INVITE"); - ObjectGuid crossRealmGuid; // unused recvData.read_skip<uint32>(); // Non-zero in cross realm invites @@ -326,8 +324,6 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData) void WorldSession::HandleGroupInviteResponseOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_INVITE_RESPONSE"); - recvData.ReadBit(); // unk always 0 bool accept = recvData.ReadBit(); @@ -403,8 +399,6 @@ void WorldSession::HandleGroupInviteResponseOpcode(WorldPacket& recvData) void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_PARTY_UNINVITE"); - ObjectGuid guid; std::string reason; recvData >> guid; @@ -446,8 +440,6 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData) void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_SET_ROLE"); - ObjectGuid guid; recvData >> guid; @@ -467,8 +459,6 @@ void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData) void WorldSession::HandleGroupSetRolesOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_SET_ROLES"); - uint32 newRole; ObjectGuid guid1; // Assigner GUID ObjectGuid guid2; // Target GUID @@ -545,8 +535,6 @@ void WorldSession::HandleGroupSetRolesOpcode(WorldPacket& recvData) void WorldSession::HandleGroupDisbandOpcode(WorldPacket& /*recvData*/) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_LEAVE_GROUP"); - Group* grp = GetPlayer()->GetGroup(); if (!grp) return; @@ -568,8 +556,6 @@ void WorldSession::HandleGroupDisbandOpcode(WorldPacket& /*recvData*/) void WorldSession::HandleLootMethodOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_LOOT_METHOD"); - uint32 lootMethod; ObjectGuid lootMaster; uint32 lootThreshold; @@ -645,8 +631,6 @@ void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData) void WorldSession::HandleRandomRollOpcode(WorldPackets::Misc::RandomRollClient& packet) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_RANDOM_ROLL"); - uint32 minimum, maximum, roll; minimum = packet.Min; maximum = packet.Max; @@ -712,8 +696,6 @@ void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData) void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_CONVERT_RAID"); - Group* group = GetPlayer()->GetGroup(); if (!group) return; @@ -750,8 +732,6 @@ void WorldSession::HandleGroupRequestJoinUpdates(WorldPacket& /*recvData*/) void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_CHANGE_SUB_GROUP"); - // we will get correct pointer for group here, so we don't have to check if group is BG raid Group* group = GetPlayer()->GetGroup(); if (!group) @@ -788,7 +768,6 @@ void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData) void WorldSession::HandleGroupSwapSubGroupOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_SWAP_SUB_GROUPS"); std::string unk1; std::string unk2; @@ -798,8 +777,6 @@ void WorldSession::HandleGroupSwapSubGroupOpcode(WorldPacket& recvData) void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_SET_ASSISTANT_LEADER"); - Group* group = GetPlayer()->GetGroup(); if (!group) return; @@ -851,8 +828,6 @@ void WorldSession::HandlePartyAssignmentOpcode(WorldPacket& recvData) void WorldSession::HandleRaidReadyCheckOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_DO_READY_CHECK"); - Group* group = GetPlayer()->GetGroup(); if (!group) return; @@ -1125,7 +1100,6 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player* player, WorldPacke /*this procedure handles clients CMSG_REQUEST_PARTY_MEMBER_STATS request*/ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS"); ObjectGuid Guid; recvData >> Guid; @@ -1310,8 +1284,6 @@ void WorldSession::HandleRequestRaidInfoOpcode(WorldPacket& /*recvData*/) void WorldSession::HandleOptOutOfLootOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_OPT_OUT_OF_LOOT"); - bool passOnLoot; recvData >> passOnLoot; // 1 always pass, 0 do not pass @@ -1328,8 +1300,6 @@ void WorldSession::HandleOptOutOfLootOpcode(WorldPacket& recvData) void WorldSession::HandleRolePollBeginOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_ROLE_POLL_BEGIN"); - Group* group = GetPlayer()->GetGroup(); if (!group) return; diff --git a/src/server/game/Handlers/GuildFinderHandler.cpp b/src/server/game/Handlers/GuildFinderHandler.cpp index 3959f659e85..714be0c51bc 100644 --- a/src/server/game/Handlers/GuildFinderHandler.cpp +++ b/src/server/game/Handlers/GuildFinderHandler.cpp @@ -24,8 +24,6 @@ void WorldSession::HandleGuildFinderAddRecruit(WorldPacket& recvPacket) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_LF_GUILD_ADD_RECRUIT"); - if (sGuildFinderMgr->GetAllMembershipRequestsForPlayer(GetPlayer()->GetGUID()).size() == 10) return; @@ -73,7 +71,6 @@ void WorldSession::HandleGuildFinderAddRecruit(WorldPacket& recvPacket) void WorldSession::HandleGuildFinderBrowse(WorldPacket& recvPacket) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_LF_GUILD_BROWSE"); uint32 classRoles = 0; uint32 availability = 0; uint32 guildInterests = 0; @@ -175,7 +172,6 @@ void WorldSession::HandleGuildFinderBrowse(WorldPacket& recvPacket) void WorldSession::HandleGuildFinderDeclineRecruit(WorldPacket& recvPacket) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_LF_GUILD_DECLINE_RECRUIT"); if (!GetPlayer()->GetGuild()) { recvPacket.rfinish(); @@ -273,8 +269,6 @@ void WorldSession::HandleGuildFinderGetApplications(WorldPacket& /*recvPacket*/) // Lists all recruits for a guild - Misses times void WorldSession::HandleGuildFinderGetRecruits(WorldPacket& recvPacket) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_LF_GUILD_GET_RECRUITS"); - uint32 unkTime = 0; recvPacket >> unkTime; @@ -343,8 +337,6 @@ void WorldSession::HandleGuildFinderGetRecruits(WorldPacket& recvPacket) void WorldSession::HandleGuildFinderPostRequest(WorldPacket& /*recvPacket*/) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_LF_GUILD_POST_REQUEST"); // Empty opcode - Player* player = GetPlayer(); Guild* guild = player->GetGuild(); @@ -376,8 +368,6 @@ void WorldSession::HandleGuildFinderPostRequest(WorldPacket& /*recvPacket*/) void WorldSession::HandleGuildFinderRemoveRecruit(WorldPacket& recvPacket) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_LF_GUILD_REMOVE_RECRUIT"); - ObjectGuid guildGuid; guildGuid[0] = recvPacket.ReadBit(); @@ -407,8 +397,6 @@ void WorldSession::HandleGuildFinderRemoveRecruit(WorldPacket& recvPacket) // Sent any time a guild master sets an option in the interface and when listing / unlisting his guild void WorldSession::HandleGuildFinderSetGuildPost(WorldPacket& recvPacket) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_LF_GUILD_SET_GUILD_POST"); - uint32 classRoles = 0; uint32 availability = 0; uint32 guildInterests = 0; diff --git a/src/server/game/Handlers/GuildHandler.cpp b/src/server/game/Handlers/GuildHandler.cpp index 679f1f08dc9..f8164cb8e99 100644 --- a/src/server/game/Handlers/GuildHandler.cpp +++ b/src/server/game/Handlers/GuildHandler.cpp @@ -66,8 +66,6 @@ void WorldSession::HandleGuildOfficerRemoveMember(WorldPackets::Guild::GuildOffi void WorldSession::HandleGuildAcceptInvite(WorldPackets::Guild::AcceptGuildInvite& /*invite*/) { - TC_LOG_DEBUG("guild", "CMSG_ACCEPT_GUILD_INVITE [%s]", GetPlayerInfo().c_str()); - if (!GetPlayer()->GetGuildId()) if (Guild* guild = sGuildMgr->GetGuildById(GetPlayer()->GetGuildIdInvited())) guild->HandleAcceptMember(this); @@ -75,16 +73,12 @@ void WorldSession::HandleGuildAcceptInvite(WorldPackets::Guild::AcceptGuildInvit void WorldSession::HandleGuildDeclineInvitation(WorldPackets::Guild::GuildDeclineInvitation& /*decline*/) { - TC_LOG_DEBUG("guild", "CMSG_GUILD_DECLINE_INVITATION [%s]", GetPlayerInfo().c_str()); - GetPlayer()->SetGuildIdInvited(UI64LIT(0)); GetPlayer()->SetInGuild(UI64LIT(0)); } void WorldSession::HandleGuildGetRoster(WorldPackets::Guild::GuildGetRoster& /*packet*/) { - TC_LOG_DEBUG("guild", "CMSG_GUILD_ROSTER [%s]", GetPlayerInfo().c_str()); - if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleRoster(this); else @@ -120,16 +114,12 @@ void WorldSession::HandleGuildAssignRank(WorldPackets::Guild::GuildAssignMemberR void WorldSession::HandleGuildLeave(WorldPackets::Guild::GuildLeave& /*leave*/) { - TC_LOG_DEBUG("guild", "CMSG_GUILD_LEAVE [%s]", GetPlayerInfo().c_str()); - if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleLeaveMember(this); } void WorldSession::HandleGuildDelete(WorldPackets::Guild::GuildDelete& /*packet*/) { - TC_LOG_DEBUG("guild", "CMSG_GUILD_DELETE [%s]", GetPlayerInfo().c_str()); - if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleDelete(this); } @@ -220,16 +210,12 @@ void WorldSession::HandleGuildEventLogQuery(WorldPackets::Guild::GuildEventLogQu void WorldSession::HandleGuildBankMoneyWithdrawn(WorldPackets::Guild::GuildBankRemainingWithdrawMoneyQuery& /*packet*/) { - TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_MONEY_WITHDRAWN [%s]", GetPlayerInfo().c_str()); - if (Guild* guild = GetPlayer()->GetGuild()) guild->SendMoneyInfo(this); } void WorldSession::HandleGuildPermissionsQuery(WorldPackets::Guild::GuildPermissionsQuery& /* packet */) { - TC_LOG_DEBUG("guild", "CMSG_GUILD_PERMISSIONS_QUERY [%s]", GetPlayerInfo().c_str()); - if (Guild* guild = GetPlayer()->GetGuild()) guild->SendPermissions(this); } @@ -288,8 +274,6 @@ void WorldSession::HandleGuildBankWithdrawMoney(WorldPackets::Guild::GuildBankWi void WorldSession::HandleGuildBankSwapItems(WorldPackets::Guild::GuildBankSwapItems& packet) { - TC_LOG_DEBUG("guild", "CMSG_GUILD_BANK_SWAP_ITEMS [%s]", GetPlayerInfo().c_str()); - if (!GetPlayer()->GetGameObjectIfCanInteractWith(packet.Banker, GAMEOBJECT_TYPE_GUILD_BANK)) return; @@ -373,8 +357,6 @@ void WorldSession::HandleGuildSetRankPermissions(WorldPackets::Guild::GuildSetRa void WorldSession::HandleGuildRequestPartyState(WorldPackets::Guild::RequestGuildPartyState& packet) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_GUILD_REQUEST_PARTY_STATE"); - if (Guild* guild = sGuildMgr->GetGuildByGuid(packet.GuildGUID)) guild->HandleGuildPartyRequest(this); } @@ -418,7 +400,6 @@ void WorldSession::HandleRequestGuildRewardsList(WorldPackets::Guild::RequestGui void WorldSession::HandleGuildQueryNews(WorldPackets::Guild::GuildQueryNews& newsQuery) { - TC_LOG_DEBUG("guild", "CMSG_GUILD_QUERY_NEWS [%s]", GetPlayerInfo().c_str()); if (Guild* guild = GetPlayer()->GetGuild()) if (guild->GetGUID() == newsQuery.GuildGUID) guild->SendNewsUpdate(this); diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index 620138ac4e9..9e282582b7d 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -496,7 +496,6 @@ void WorldSession::HandleBuybackItem(WorldPackets::Item::BuyBackItem& packet) void WorldSession::HandleBuyItemInSlotOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_BUY_ITEM_IN_SLOT"); ObjectGuid vendorguid, bagguid; uint32 item, slot, count; uint8 bagslot; @@ -566,8 +565,6 @@ void WorldSession::HandleBuyItemOpcode(WorldPackets::Item::BuyItem& packet) void WorldSession::HandleListInventoryOpcode(WorldPackets::NPC::Hello& packet) { - TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_LIST_INVENTORY"); - if (!GetPlayer()->IsAlive()) return; @@ -762,8 +759,6 @@ void WorldSession::SendItemEnchantTimeUpdate(ObjectGuid Playerguid, ObjectGuid I void WorldSession::HandleWrapItem(WorldPackets::Item::WrapItem& packet) { - TC_LOG_DEBUG("network", "Received opcode CMSG_WRAP_ITEM"); - if (packet.Inv.Items.size() != 2) { TC_LOG_ERROR("network", "HandleWrapItem - Invalid itemCount (" SZFMTD ")", packet.Inv.Items.size()); @@ -894,8 +889,6 @@ void WorldSession::HandleWrapItem(WorldPackets::Item::WrapItem& packet) void WorldSession::HandleSocketOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: CMSG_SOCKET_GEMS"); - ObjectGuid item_guid; ObjectGuid gem_guids[MAX_GEM_SOCKETS]; @@ -1103,8 +1096,6 @@ void WorldSession::HandleSocketOpcode(WorldPacket& recvData) void WorldSession::HandleCancelTempEnchantmentOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: CMSG_CANCEL_TEMP_ENCHANTMENT"); - uint32 slot; recvData >> slot; @@ -1141,7 +1132,6 @@ void WorldSession::HandleGetItemPurchaseData(WorldPackets::Item::GetItemPurchase void WorldSession::HandleItemRefund(WorldPacket &recvData) { - TC_LOG_DEBUG("network", "WORLD: CMSG_ITEM_PURCHASE_REFUND"); ObjectGuid guid; recvData >> guid; // item guid @@ -1189,7 +1179,6 @@ void WorldSession::HandleItemTextQuery(WorldPacket& recvData ) void WorldSession::HandleTransmogrifyItems(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_TRANSMOGRIFY_ITEMS"); Player* player = GetPlayer(); // Read data diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp index 9a864a808cc..4f7a42c3770 100644 --- a/src/server/game/Handlers/LootHandler.cpp +++ b/src/server/game/Handlers/LootHandler.cpp @@ -35,7 +35,6 @@ void WorldSession::HandleAutostoreLootItemOpcode(WorldPackets::Loot::LootItem& packet) { - TC_LOG_DEBUG("network", "WORLD: CMSG_AUTOSTORE_LOOT_ITEM"); Player* player = GetPlayer(); ObjectGuid lguid = player->GetLootGUID(); @@ -105,8 +104,6 @@ void WorldSession::HandleAutostoreLootItemOpcode(WorldPackets::Loot::LootItem& p void WorldSession::HandleLootMoneyOpcode(WorldPackets::Loot::LootMoney& /*packet*/) { - TC_LOG_DEBUG("network", "WORLD: CMSG_LOOT_MONEY"); - Player* player = GetPlayer(); ObjectGuid guid = player->GetLootGUID(); if (!guid) @@ -231,8 +228,6 @@ void WorldSession::HandleLootMoneyOpcode(WorldPackets::Loot::LootMoney& /*packet void WorldSession::HandleLootOpcode(WorldPackets::Loot::LootUnit& packet) { - TC_LOG_DEBUG("network", "WORLD: CMSG_LOOT"); - // Check possible cheat if (!GetPlayer()->IsAlive() || !packet.Unit.IsCreatureOrVehicle()) return; @@ -246,8 +241,6 @@ void WorldSession::HandleLootOpcode(WorldPackets::Loot::LootUnit& packet) void WorldSession::HandleLootReleaseOpcode(WorldPackets::Loot::LootRelease& packet) { - TC_LOG_DEBUG("network", "WORLD: CMSG_LOOT_RELEASE"); - // cheaters can modify lguid to prevent correct apply loot release code and re-loot // use internal stored guid ObjectGuid lguid = GetPlayer()->GetLootGUID(); diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 9a54ec826c2..00fbeacd2c4 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -47,7 +47,6 @@ #include "ScriptMgr.h" #include "MapManager.h" #include "InstanceScript.h" -#include "GameObjectAI.h" #include "Group.h" #include "AccountMgr.h" #include "Spell.h" @@ -57,14 +56,11 @@ #include "CharacterPackets.h" #include "ClientConfigPackets.h" #include "MiscPackets.h" -#include "NPCPackets.h" #include "AchievementPackets.h" #include "WhoPackets.h" void WorldSession::HandleRepopRequest(WorldPackets::Misc::RepopRequest& /*packet*/) { - TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_REPOP_REQUEST Message"); - if (GetPlayer()->IsAlive() || GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST)) return; @@ -89,91 +85,6 @@ void WorldSession::HandleRepopRequest(WorldPackets::Misc::RepopRequest& /*packet GetPlayer()->RepopAtGraveyard(); } -void WorldSession::HandleGossipSelectOptionOpcode(WorldPackets::NPC::GossipSelectOption& packet) -{ - if (!_player->PlayerTalkClass->GetGossipMenu().GetItem(packet.GossipIndex)) - return; - - // Prevent cheating on C++ scripted menus - if (_player->PlayerTalkClass->GetGossipMenu().GetSenderGUID() != packet.GossipUnit) - return; - - Creature* unit = nullptr; - GameObject* go = nullptr; - if (packet.GossipUnit.IsCreatureOrVehicle()) - { - unit = GetPlayer()->GetNPCIfCanInteractWith(packet.GossipUnit, UNIT_NPC_FLAG_NONE); - if (!unit) - { - - TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - %s not found or you can't interact with him.", packet.GossipUnit.ToString().c_str()); - return; - } - } - else if (packet.GossipUnit.IsGameObject()) - { - go = _player->GetMap()->GetGameObject(packet.GossipUnit); - if (!go) - { - TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - %s not found.", packet.GossipUnit.ToString().c_str()); - return; - } - } - else - { - - TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - unsupported %s.", packet.GossipUnit.ToString().c_str()); - return; - } - - // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) - GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); - - if ((unit && unit->GetCreatureTemplate()->ScriptID != unit->LastUsedScriptID) || (go && go->GetGOInfo()->ScriptId != go->LastUsedScriptID)) - { - TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - Script reloaded while in use, ignoring and set new scipt id"); - if (unit) - unit->LastUsedScriptID = unit->GetCreatureTemplate()->ScriptID; - - if (go) - go->LastUsedScriptID = go->GetGOInfo()->ScriptId; - _player->PlayerTalkClass->SendCloseGossip(); - return; - } - - if (!packet.PromotionCode.empty()) - { - if (unit) - { - unit->AI()->sGossipSelectCode(_player, packet.GossipID, packet.GossipIndex, packet.PromotionCode.c_str()); - if (!sScriptMgr->OnGossipSelectCode(_player, unit, _player->PlayerTalkClass->GetGossipOptionSender(packet.GossipIndex), _player->PlayerTalkClass->GetGossipOptionAction(packet.GossipIndex), packet.PromotionCode.c_str())) - _player->OnGossipSelect(unit, packet.GossipIndex, packet.GossipID); - } - else - { - go->AI()->GossipSelectCode(_player, packet.GossipID, packet.GossipIndex, packet.PromotionCode.c_str()); - if (!sScriptMgr->OnGossipSelectCode(_player, go, _player->PlayerTalkClass->GetGossipOptionSender(packet.GossipIndex), _player->PlayerTalkClass->GetGossipOptionAction(packet.GossipIndex), packet.PromotionCode.c_str())) - _player->OnGossipSelect(go, packet.GossipIndex, packet.GossipID); - } - } - else - { - if (unit) - { - unit->AI()->sGossipSelect(_player, packet.GossipID, packet.GossipIndex); - if (!sScriptMgr->OnGossipSelect(_player, unit, _player->PlayerTalkClass->GetGossipOptionSender(packet.GossipIndex), _player->PlayerTalkClass->GetGossipOptionAction(packet.GossipIndex))) - _player->OnGossipSelect(unit, packet.GossipIndex, packet.GossipID); - } - else - { - go->AI()->GossipSelect(_player, packet.GossipID, packet.GossipIndex); - if (!sScriptMgr->OnGossipSelect(_player, go, _player->PlayerTalkClass->GetGossipOptionSender(packet.GossipIndex), _player->PlayerTalkClass->GetGossipOptionAction(packet.GossipIndex))) - _player->OnGossipSelect(go, packet.GossipIndex, packet.GossipID); - } - } -} - void WorldSession::HandleWhoOpcode(WorldPackets::Who::WhoRequestPkt& whoRequest) { WorldPackets::Who::WhoRequest& request = whoRequest.Request; @@ -346,8 +257,6 @@ void WorldSession::HandleWhoOpcode(WorldPackets::Who::WhoRequestPkt& whoRequest) void WorldSession::HandleLogoutRequestOpcode(WorldPackets::Character::LogoutRequest& /*logoutRequest*/) { - TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_LOGOUT_REQUEST Message, security - %u", GetSecurity()); - ObjectGuid lguid = GetPlayer()->GetLootGUID(); if (!lguid.IsEmpty()) DoLootRelease(lguid); @@ -398,8 +307,6 @@ void WorldSession::HandleLogoutRequestOpcode(WorldPackets::Character::LogoutRequ void WorldSession::HandleLogoutCancelOpcode(WorldPackets::Character::LogoutCancel& /*logoutCancel*/) { - TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_LOGOUT_CANCEL Message"); - // Player have already logged out serverside, too late to cancel if (!GetPlayer()) return; @@ -514,11 +421,6 @@ void WorldSession::HandleBugReportOpcode(WorldPacket& recvData) recvData >> typelen; type = recvData.ReadString(typelen); - if (suggestion == 0) - TC_LOG_DEBUG("network", "WORLD: Received CMSG_BUG_REPORT [Bug Report]"); - else - TC_LOG_DEBUG("network", "WORLD: Received CMSG_BUG_REPORT [Suggestion]"); - TC_LOG_DEBUG("network", "%s", type.c_str()); TC_LOG_DEBUG("network", "%s", content.c_str()); @@ -532,8 +434,6 @@ void WorldSession::HandleBugReportOpcode(WorldPacket& recvData) void WorldSession::HandleReclaimCorpse(WorldPackets::Misc::ReclaimCorpse& /*packet*/) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_RECLAIM_CORPSE"); - if (_player->IsAlive()) return; @@ -566,8 +466,6 @@ void WorldSession::HandleReclaimCorpse(WorldPackets::Misc::ReclaimCorpse& /*pack void WorldSession::HandleResurrectResponse(WorldPackets::Misc::ResurrectResponse& packet) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_RESURRECT_RESPONSE"); - if (GetPlayer()->IsAlive()) return; @@ -803,13 +701,12 @@ void WorldSession::HandleSetActionButtonOpcode(WorldPackets::Spells::SetActionBu void WorldSession::HandleCompleteCinematic(WorldPacket& /*recvData*/) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_COMPLETE_CINEMATIC"); } void WorldSession::HandleNextCinematicCamera(WorldPacket& /*recvData*/) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_NEXT_CINEMATIC_CAMERA"); } + void WorldSession::HandleSetActionBarToggles(WorldPackets::Character::SetActionBarToggles& packet) { if (!GetPlayer()) // ignore until not logged (check needed because STATUS_AUTHED) @@ -847,8 +744,6 @@ void WorldSession::HandleWorldTeleportOpcode(WorldPacket& recvData) recvData >> PositionZ; recvData >> Orientation; // o (3.141593 = 180 degrees) - TC_LOG_DEBUG("network", "WORLD: Received CMSG_WORLD_TELEPORT"); - if (GetPlayer()->IsInFlight()) { TC_LOG_DEBUG("network", "Player '%s' (%s) in flight, ignore worldport command.", @@ -919,8 +814,6 @@ void WorldSession::HandleWhoIsOpcode(WorldPackets::Who::WhoIsRequest& packet) void WorldSession::HandleComplainOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: CMSG_COMPLAIN"); - uint8 spam_type; // 0 - mail, 1 - chat ObjectGuid spammer_guid; uint32 unk1 = 0; @@ -961,8 +854,6 @@ void WorldSession::HandleComplainOpcode(WorldPacket& recvData) void WorldSession::HandleRealmSplitOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "CMSG_REALM_SPLIT"); - uint32 unk; std::string split_date = "01/01/01"; recvData >> unk; @@ -981,8 +872,6 @@ void WorldSession::HandleRealmSplitOpcode(WorldPacket& recvData) void WorldSession::HandleFarSightOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: CMSG_FAR_SIGHT"); - bool apply; recvData >> apply; @@ -1005,8 +894,6 @@ void WorldSession::HandleFarSightOpcode(WorldPacket& recvData) void WorldSession::HandleSetTitleOpcode(WorldPackets::Character::SetTitle& packet) { - TC_LOG_DEBUG("network", "CMSG_SET_TITLE"); - // -1 at none if (packet.TitleID > 0 && packet.TitleID < MAX_TITLE_INDEX) { @@ -1021,8 +908,6 @@ void WorldSession::HandleSetTitleOpcode(WorldPackets::Character::SetTitle& packe void WorldSession::HandleTimeSyncResponse(WorldPackets::Misc::TimeSyncResponse& packet) { - TC_LOG_DEBUG("network", "CMSG_TIME_SYNC_RESPONSE"); - // Prevent crashing server if queue is empty if (_player->m_timeSyncQueue.empty()) { @@ -1046,8 +931,6 @@ void WorldSession::HandleTimeSyncResponse(WorldPackets::Misc::TimeSyncResponse& void WorldSession::HandleResetInstancesOpcode(WorldPacket& /*recvData*/) { - TC_LOG_DEBUG("network", "WORLD: CMSG_RESET_INSTANCES"); - if (Group* group = _player->GetGroup()) { if (group->IsLeader(_player->GetGUID())) @@ -1217,8 +1100,6 @@ void WorldSession::HandleSetRaidDifficultyOpcode(WorldPackets::Misc::SetRaidDiff void WorldSession::HandleMoveSetCanFlyAckOpcode(WorldPacket& /*recvData*/) { // fly mode on/off - TC_LOG_DEBUG("network", "WORLD: CMSG_MOVE_SET_CAN_FLY_ACK"); - MovementInfo movementInfo; _player->ValidateMovementInfo(&movementInfo); @@ -1228,15 +1109,12 @@ void WorldSession::HandleMoveSetCanFlyAckOpcode(WorldPacket& /*recvData*/) void WorldSession::HandleRequestPetInfoOpcode(WorldPacket& /*recvData */) { /* - TC_LOG_DEBUG("network", "WORLD: CMSG_REQUEST_PET_INFO"); recvData.hexlike(); */ } void WorldSession::HandleSetTaxiBenchmarkOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: CMSG_SET_TAXI_BENCHMARK_MODE"); - uint8 mode; recvData >> mode; @@ -1291,8 +1169,6 @@ void WorldSession::HandleInstanceLockResponse(WorldPacket& recvPacket) void WorldSession::HandleUpdateMissileTrajectory(WorldPacket& recvPacket) { - TC_LOG_DEBUG("network", "WORLD: CMSG_UPDATE_MISSILE_TRAJECTORY"); - ObjectGuid guid; uint32 spellId; float pitch, speed; @@ -1364,8 +1240,6 @@ void WorldSession::HandleObjectUpdateRescuedOpcode(WorldPackets::Misc::ObjectUpd void WorldSession::HandleSaveCUFProfiles(WorldPacket& recvPacket) { - TC_LOG_DEBUG("network", "WORLD: CMSG_SAVE_CUF_PROFILES"); - uint8 count = (uint8)recvPacket.ReadBits(20); if (count > MAX_CUF_PROFILES) diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp index 2cd7787dcb2..a5dc60b8494 100644 --- a/src/server/game/Handlers/NPCHandler.cpp +++ b/src/server/game/Handlers/NPCHandler.cpp @@ -36,6 +36,7 @@ #include "Battleground.h" #include "ScriptMgr.h" #include "CreatureAI.h" +#include "GameObjectAI.h" #include "SpellInfo.h" #include "NPCPackets.h" #include "MailPackets.h" @@ -264,8 +265,6 @@ void WorldSession::SendTrainerBuyFailed(ObjectGuid guid, uint32 spellId, uint32 void WorldSession::HandleGossipHelloOpcode(WorldPackets::NPC::Hello& packet) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_GOSSIP_HELLO"); - Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(packet.Unit, UNIT_NPC_FLAG_NONE); if (!unit) { @@ -306,28 +305,41 @@ void WorldSession::HandleGossipHelloOpcode(WorldPackets::NPC::Hello& packet) unit->AI()->sGossipHello(_player); } -/*void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recvData) + +void WorldSession::HandleGossipSelectOptionOpcode(WorldPackets::NPC::GossipSelectOption& packet) { - TC_LOG_DEBUG("network", "WORLD: CMSG_GOSSIP_SELECT_OPTION"); + if (!_player->PlayerTalkClass->GetGossipMenu().GetItem(packet.GossipIndex)) + return; - uint32 option; - uint32 unk; - uint64 guid; - std::string code = ""; + // Prevent cheating on C++ scripted menus + if (_player->PlayerTalkClass->GetGossipMenu().GetSenderGUID() != packet.GossipUnit) + return; - recvData >> guid >> unk >> option; + Creature* unit = nullptr; + GameObject* go = nullptr; + if (packet.GossipUnit.IsCreatureOrVehicle()) + { + unit = GetPlayer()->GetNPCIfCanInteractWith(packet.GossipUnit, UNIT_NPC_FLAG_NONE); + if (!unit) + { - if (_player->PlayerTalkClass->GossipOptionCoded(option)) + TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - %s not found or you can't interact with him.", packet.GossipUnit.ToString().c_str()); + return; + } + } + else if (packet.GossipUnit.IsGameObject()) { - TC_LOG_DEBUG("network", "reading string"); - recvData >> code; - TC_LOG_DEBUG("network", "string read: %s", code.c_str()); + go = _player->GetMap()->GetGameObject(packet.GossipUnit); + if (!go) + { + TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - %s not found.", packet.GossipUnit.ToString().c_str()); + return; + } } - - Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_NONE); - if (!unit) + else { - TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + + TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - unsupported %s.", packet.GossipUnit.ToString().c_str()); return; } @@ -335,22 +347,52 @@ void WorldSession::HandleGossipHelloOpcode(WorldPackets::NPC::Hello& packet) if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); - if (!code.empty()) + if ((unit && unit->GetCreatureTemplate()->ScriptID != unit->LastUsedScriptID) || (go && go->GetGOInfo()->ScriptId != go->LastUsedScriptID)) + { + TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - Script reloaded while in use, ignoring and set new scipt id"); + if (unit) + unit->LastUsedScriptID = unit->GetCreatureTemplate()->ScriptID; + + if (go) + go->LastUsedScriptID = go->GetGOInfo()->ScriptId; + _player->PlayerTalkClass->SendCloseGossip(); + return; + } + + if (!packet.PromotionCode.empty()) { - if (!Script->GossipSelectWithCode(_player, unit, _player->PlayerTalkClass->GossipOptionSender (option), _player->PlayerTalkClass->GossipOptionAction(option), code.c_str())) - unit->OnGossipSelect (_player, option); + if (unit) + { + unit->AI()->sGossipSelectCode(_player, packet.GossipID, packet.GossipIndex, packet.PromotionCode.c_str()); + if (!sScriptMgr->OnGossipSelectCode(_player, unit, _player->PlayerTalkClass->GetGossipOptionSender(packet.GossipIndex), _player->PlayerTalkClass->GetGossipOptionAction(packet.GossipIndex), packet.PromotionCode.c_str())) + _player->OnGossipSelect(unit, packet.GossipIndex, packet.GossipID); + } + else + { + go->AI()->GossipSelectCode(_player, packet.GossipID, packet.GossipIndex, packet.PromotionCode.c_str()); + if (!sScriptMgr->OnGossipSelectCode(_player, go, _player->PlayerTalkClass->GetGossipOptionSender(packet.GossipIndex), _player->PlayerTalkClass->GetGossipOptionAction(packet.GossipIndex), packet.PromotionCode.c_str())) + _player->OnGossipSelect(go, packet.GossipIndex, packet.GossipID); + } } else { - if (!Script->OnGossipSelect (_player, unit, _player->PlayerTalkClass->GossipOptionSender (option), _player->PlayerTalkClass->GossipOptionAction (option))) - unit->OnGossipSelect (_player, option); + if (unit) + { + unit->AI()->sGossipSelect(_player, packet.GossipID, packet.GossipIndex); + if (!sScriptMgr->OnGossipSelect(_player, unit, _player->PlayerTalkClass->GetGossipOptionSender(packet.GossipIndex), _player->PlayerTalkClass->GetGossipOptionAction(packet.GossipIndex))) + _player->OnGossipSelect(unit, packet.GossipIndex, packet.GossipID); + } + else + { + go->AI()->GossipSelect(_player, packet.GossipID, packet.GossipIndex); + if (!sScriptMgr->OnGossipSelect(_player, go, _player->PlayerTalkClass->GetGossipOptionSender(packet.GossipIndex), _player->PlayerTalkClass->GetGossipOptionAction(packet.GossipIndex))) + _player->OnGossipSelect(go, packet.GossipIndex, packet.GossipID); + } } -}*/ +} void WorldSession::HandleSpiritHealerActivate(WorldPackets::NPC::SpiritHealerActivate& packet) { - TC_LOG_DEBUG("network", "WORLD: CMSG_SPIRIT_HEALER_ACTIVATE"); - Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(packet.Healer, UNIT_NPC_FLAG_SPIRITHEALER); if (!unit) { @@ -468,8 +510,6 @@ void WorldSession::SendStablePetCallback(PreparedQueryResult result, ObjectGuid if (!GetPlayer()) return; - TC_LOG_DEBUG("network", "WORLD: Recv CMSG_REQUEST_STABLED_PETS Send."); - WorldPacket data(SMSG_PET_STABLE_LIST, 200); // guess size data << guid; @@ -527,7 +567,6 @@ void WorldSession::SendPetStableResult(uint8 res) void WorldSession::HandleStablePet(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Recv CMSG_STABLE_PET"); ObjectGuid npcGUID; recvData >> npcGUID; @@ -601,7 +640,6 @@ void WorldSession::HandleStablePetCallback(PreparedQueryResult result) void WorldSession::HandleUnstablePet(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Recv CMSG_UNSTABLE_PET."); ObjectGuid npcGUID; uint32 petnumber; @@ -682,7 +720,6 @@ void WorldSession::HandleUnstablePetCallback(PreparedQueryResult result, uint32 void WorldSession::HandleBuyStableSlot(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Recv CMSG_BUY_STABLE_SLOT."); ObjectGuid npcGUID; recvData >> npcGUID; @@ -720,7 +757,6 @@ void WorldSession::HandleStableRevivePet(WorldPacket &/* recvData */) void WorldSession::HandleStableSwapPet(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Recv CMSG_STABLE_SWAP_PET."); ObjectGuid npcGUID; uint32 petId; diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp index c8f74a31b96..a682c82aa37 100644 --- a/src/server/game/Handlers/PetHandler.cpp +++ b/src/server/game/Handlers/PetHandler.cpp @@ -416,8 +416,6 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe void WorldSession::HandleQueryPetName(WorldPackets::Query::QueryPetName& packet) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUERY_PET_NAME"); - SendQueryPetNameResponse(packet.UnitGUID); } @@ -471,8 +469,6 @@ bool WorldSession::CheckStableMaster(ObjectGuid guid) void WorldSession::HandlePetSetAction(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_PET_SET_ACTION"); - ObjectGuid petguid; uint8 count; @@ -588,8 +584,6 @@ void WorldSession::HandlePetSetAction(WorldPacket& recvData) void WorldSession::HandlePetRename(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_PET_RENAME"); - ObjectGuid petguid; uint8 isdeclined; @@ -695,7 +689,6 @@ void WorldSession::HandlePetAbandon(WorldPacket& recvData) void WorldSession::HandlePetSpellAutocastOpcode(WorldPacket& recvPacket) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_PET_SPELL_AUTOCAST"); ObjectGuid guid; uint32 spellid; uint8 state; //1 for on, 0 for off diff --git a/src/server/game/Handlers/PetitionsHandler.cpp b/src/server/game/Handlers/PetitionsHandler.cpp index 97935d5837e..2e5c4c14424 100644 --- a/src/server/game/Handlers/PetitionsHandler.cpp +++ b/src/server/game/Handlers/PetitionsHandler.cpp @@ -35,8 +35,6 @@ void WorldSession::HandlePetitionBuy(WorldPackets::Petition::PetitionBuy& packet) { - TC_LOG_DEBUG("network", "Received CMSG_PETITION_BUY"); - TC_LOG_DEBUG("network", "Petitioner %s tried sell petition: title %s", packet.Unit.ToString().c_str(), packet.Title.c_str()); // prevent cheating @@ -140,8 +138,6 @@ void WorldSession::HandlePetitionBuy(WorldPackets::Petition::PetitionBuy& packet void WorldSession::HandlePetitionShowSignatures(WorldPackets::Petition::PetitionShowSignatures& packet) { - TC_LOG_DEBUG("network", "Received opcode CMSG_PETITION_SHOW_SIGNATURES"); - uint8 signs = 0; // if has guild => error, return; @@ -238,9 +234,6 @@ void WorldSession::SendPetitionQueryOpcode(ObjectGuid petitionGUID) void WorldSession::HandlePetitionRenameGuild(WorldPackets::Petition::PetitionRenameGuild& packet) { - TC_LOG_DEBUG("network", "Received CMSG_PETITION_RENAME_GUILD"); - TC_LOG_DEBUG("network", "Received opcode CMSG_PETITION_RENAME_GUILD"); - Item* item = _player->GetItemByGuid(packet.PetitionGuid); if (!item) return; @@ -274,8 +267,6 @@ void WorldSession::HandlePetitionRenameGuild(WorldPackets::Petition::PetitionRen void WorldSession::HandleSignPetition(WorldPackets::Petition::SignPetition& packet) { - TC_LOG_DEBUG("network", "Received CMSG_SIGN_PETITION"); - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_SIGNATURES); stmt->setUInt64(0, packet.PetitionGUID.GetCounter()); @@ -368,8 +359,6 @@ void WorldSession::HandleSignPetition(WorldPackets::Petition::SignPetition& pack void WorldSession::HandleDeclinePetition(WorldPackets::Petition::DeclinePetition& packet) { - TC_LOG_DEBUG("network", "Received CMSG_DECLINE_PETITION"); - TC_LOG_DEBUG("network", "Petition %s declined by %s", packet.PetitionGUID.ToString().c_str(), _player->GetGUID().ToString().c_str()); PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PETITION_OWNER_BY_GUID); @@ -396,8 +385,6 @@ void WorldSession::HandleDeclinePetition(WorldPackets::Petition::DeclinePetition void WorldSession::HandleOfferPetition(WorldPackets::Petition::OfferPetition& packet) { - TC_LOG_DEBUG("network", "Received opcode CMSG_OFFER_PETITION"); - Player* player = ObjectAccessor::FindConnectedPlayer(packet.TargetPlayer); if (!player) return; @@ -458,8 +445,6 @@ void WorldSession::HandleOfferPetition(WorldPackets::Petition::OfferPetition& pa void WorldSession::HandleTurnInPetition(WorldPackets::Petition::TurnInPetition& packet) { - TC_LOG_DEBUG("network", "Received CMSG_TURN_IN_PETITION"); - // Check if player really has the required petition charter Item* item = _player->GetItemByGuid(packet.Item); if (!item) @@ -582,8 +567,6 @@ void WorldSession::HandleTurnInPetition(WorldPackets::Petition::TurnInPetition& void WorldSession::HandlePetitionShowList(WorldPackets::Petition::PetitionShowList& packet) { - TC_LOG_DEBUG("network", "Received CMSG_PETITION_SHOW_LIST"); - SendPetitionShowList(packet.PetitionUnit); } diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp index 55a364b811e..e92fdab9409 100644 --- a/src/server/game/Handlers/QueryHandler.cpp +++ b/src/server/game/Handlers/QueryHandler.cpp @@ -152,8 +152,6 @@ void WorldSession::HandleGameObjectQueryOpcode(WorldPackets::Query::QueryGameObj void WorldSession::HandleQueryCorpseLocation(WorldPackets::Query::QueryCorpseLocationFromClient& /*packet*/) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUERY_CORPSE_LOCATION_FROM_CLIENT"); - Corpse* corpse = GetPlayer()->GetCorpse(); if (!corpse) @@ -230,8 +228,6 @@ void WorldSession::HandleNpcTextQueryOpcode(WorldPackets::Query::QueryNPCText& p /// Only _static_ data is sent in this packet !!! void WorldSession::HandleQueryPageText(WorldPackets::Query::QueryPageText& packet) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUERY_PAGE_TEXT"); - uint32 pageID = packet.PageTextID; while (pageID) @@ -269,8 +265,6 @@ void WorldSession::HandleQueryPageText(WorldPackets::Query::QueryPageText& packe void WorldSession::HandleQueryCorpseTransport(WorldPackets::Query::QueryCorpseTransport& packet) { - TC_LOG_DEBUG("network", "WORLD: Recv CMSG_QUERY_CORPSE_TRANSPORT"); - Corpse* corpse = _player->GetCorpse(); WorldPackets::Query::CorpseTransportQuery response; diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp index ed6faf4cca9..19bb132c528 100644 --- a/src/server/game/Handlers/QuestHandler.cpp +++ b/src/server/game/Handlers/QuestHandler.cpp @@ -397,8 +397,6 @@ void WorldSession::HandleQuestgiverRequestRewardOpcode(WorldPackets::Quest::Ques void WorldSession::HandleQuestgiverCancel(WorldPacket& /*recvData*/) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_CANCEL"); - _player->PlayerTalkClass->SendCloseGossip(); } @@ -557,7 +555,6 @@ void WorldSession::HandleQuestgiverCompleteQuest(WorldPackets::Quest::QuestGiver void WorldSession::HandleQuestgiverQuestAutoLaunch(WorldPacket& /*recvPacket*/) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_QUEST_AUTOLAUNCH"); } void WorldSession::HandlePushQuestToParty(WorldPacket& recvPacket) @@ -639,8 +636,6 @@ void WorldSession::HandleQuestPushResult(WorldPacket& recvPacket) uint8 msg; recvPacket >> guid >> questId >> msg; - TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUEST_PUSH_RESULT"); - if (!_player->GetDivider().IsEmpty() && _player->GetDivider() == guid) { Player* player = ObjectAccessor::FindPlayer(_player->GetDivider()); @@ -654,8 +649,6 @@ void WorldSession::HandleQuestPushResult(WorldPacket& recvPacket) void WorldSession::HandleQuestgiverStatusMultipleQuery(WorldPackets::Quest::QuestGiverStatusMultipleQuery& /*packet*/) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY"); - WorldPackets::Quest::QuestGiverStatusMultiple response; for (auto itr = _player->m_clientGUIDs.begin(); itr != _player->m_clientGUIDs.end(); ++itr) diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp index 25a93b73483..2af69efff66 100644 --- a/src/server/game/Handlers/SpellHandler.cpp +++ b/src/server/game/Handlers/SpellHandler.cpp @@ -470,8 +470,6 @@ void WorldSession::HandleTotemDestroyed(WorldPacket& recvPacket) void WorldSession::HandleSelfResOpcode(WorldPacket& /*recvData*/) { - TC_LOG_DEBUG("network", "WORLD: CMSG_SELF_RES"); // empty opcode - if (_player->HasAuraType(SPELL_AURA_PREVENT_RESURRECTION)) return; // silent return, client should display error by itself and not send this opcode @@ -597,8 +595,6 @@ void WorldSession::HandleMirrorImageDataRequest(WorldPacket& recvData) void WorldSession::HandleUpdateProjectilePosition(WorldPacket& recvPacket) { - TC_LOG_DEBUG("network", "WORLD: CMSG_MISSILE_TRAJECTORY_COLLISION"); - ObjectGuid casterGuid; uint32 spellId; uint8 castCount; diff --git a/src/server/game/Handlers/TaxiHandler.cpp b/src/server/game/Handlers/TaxiHandler.cpp index 74d18eadfe7..0fde16f1be9 100644 --- a/src/server/game/Handlers/TaxiHandler.cpp +++ b/src/server/game/Handlers/TaxiHandler.cpp @@ -30,8 +30,6 @@ void WorldSession::HandleTaxiNodeStatusQueryOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_TAXINODE_STATUS_QUERY"); - ObjectGuid guid; recvData >> guid; @@ -65,8 +63,6 @@ void WorldSession::SendTaxiStatus(ObjectGuid guid) void WorldSession::HandleTaxiQueryAvailableNodes(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_TAXIQUERYAVAILABLENODES"); - ObjectGuid guid; recvData >> guid; @@ -165,8 +161,6 @@ void WorldSession::SendDiscoverNewTaxiNode(uint32 nodeid) void WorldSession::HandleActivateTaxiExpressOpcode (WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_ACTIVATETAXIEXPRESS"); - ObjectGuid guid; uint32 node_count; @@ -205,8 +199,6 @@ void WorldSession::HandleActivateTaxiExpressOpcode (WorldPacket& recvData) void WorldSession::HandleMoveSplineDoneOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_MOVE_SPLINE_DONE"); - recvData.read_skip<uint32>(); // unk MovementInfo movementInfo; // used only for proper packet read @@ -280,8 +272,6 @@ void WorldSession::HandleMoveSplineDoneOpcode(WorldPacket& recvData) void WorldSession::HandleActivateTaxiOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_ACTIVATETAXI"); - ObjectGuid guid; std::vector<uint32> nodes; nodes.resize(2); diff --git a/src/server/game/Handlers/VoiceChatHandler.cpp b/src/server/game/Handlers/VoiceChatHandler.cpp index e20c79337fa..b84f91373da 100644 --- a/src/server/game/Handlers/VoiceChatHandler.cpp +++ b/src/server/game/Handlers/VoiceChatHandler.cpp @@ -24,7 +24,6 @@ void WorldSession::HandleVoiceSessionEnableOpcode(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: CMSG_VOICE_SESSION_ENABLE"); // uint8 isVoiceEnabled, uint8 isMicrophoneEnabled recvData.read_skip<uint8>(); recvData.read_skip<uint8>(); @@ -32,7 +31,6 @@ void WorldSession::HandleVoiceSessionEnableOpcode(WorldPacket& recvData) void WorldSession::HandleSetActiveVoiceChannel(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: CMSG_SET_ACTIVE_VOICE_CHANNEL"); recvData.read_skip<uint32>(); recvData.read_skip<char*>(); } diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index e9fb8285d5a..b9f441cbe45 100644 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -911,14 +911,11 @@ bool WorldSession::IsAddonRegistered(const std::string& prefix) const void WorldSession::HandleUnregisterAddonPrefixesOpcode(WorldPacket& /*recvPacket*/) // empty packet { - _registeredAddonPrefixes.clear(); } void WorldSession::HandleAddonRegisteredPrefixesOpcode(WorldPacket& recvPacket) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_ADDON_REGISTERED_PREFIXES"); - // This is always sent after CMSG_UNREGISTER_ALL_ADDON_PREFIXES uint32 count = recvPacket.ReadBits(25); |