diff options
Diffstat (limited to 'src/server/game/Loot/LootMgr.h')
-rw-r--r-- | src/server/game/Loot/LootMgr.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Loot/LootMgr.h b/src/server/game/Loot/LootMgr.h index 138bcde08a3..96018801148 100644 --- a/src/server/game/Loot/LootMgr.h +++ b/src/server/game/Loot/LootMgr.h @@ -36,15 +36,15 @@ struct LootItem; struct TC_GAME_API LootStoreItem { - uint32 itemid; // id of the item - uint32 reference; // referenced TemplateleId - float chance; // chance to drop for both quest and non-quest items, chance to be used for refs - uint16 lootmode; - bool needs_quest; // quest drop (quest is required for item to drop) - uint8 groupid; - uint8 mincount; // mincount for drop items - uint8 maxcount; // max drop count for the item mincount or Ref multiplicator - ConditionContainer conditions; // additional loot condition + uint32 itemid; // id of the item + uint32 reference; // referenced TemplateleId + float chance; // chance to drop for both quest and non-quest items, chance to be used for refs + uint16 lootmode; + bool needs_quest; // quest drop (quest is required for item to drop) + uint8 groupid; + uint8 mincount; // mincount for drop items + uint8 maxcount; // max drop count for the item mincount or Ref multiplicator + ConditionContainer conditions; // additional loot condition // Constructor // displayid is filled in IsValid() which must be called after |