diff options
Diffstat (limited to 'src/server/game/Maps/MapManager.cpp')
-rwxr-xr-x | src/server/game/Maps/MapManager.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp index c26454701ed..9b91129ef03 100755 --- a/src/server/game/Maps/MapManager.cpp +++ b/src/server/game/Maps/MapManager.cpp @@ -97,7 +97,7 @@ void MapManager::checkAndCorrectGridStatesArray() Map* MapManager::_createBaseMap(uint32 id) { - Map *m = _findMap(id); + Map* m = _findMap(id); if (m == NULL) { @@ -123,7 +123,7 @@ Map* MapManager::CreateMap(uint32 id, const WorldObject* obj, uint32 /*instanceI { ASSERT(obj); //if (!obj->IsInWorld()) sLog->outError("GetMap: called for map %d with object (typeid %d, guid %d, mapid %d, instanceid %d) who is not in world!", id, obj->GetTypeId(), obj->GetGUIDLow(), obj->GetMapId(), obj->GetInstanceId()); - Map *m = _createBaseMap(id); + Map* m = _createBaseMap(id); if (m && (obj->GetTypeId() == TYPEID_PLAYER) && m->Instanceable()) m = ((MapInstanced*)m)->CreateInstance(id, (Player*)obj); @@ -132,7 +132,7 @@ Map* MapManager::CreateMap(uint32 id, const WorldObject* obj, uint32 /*instanceI Map* MapManager::FindMap(uint32 mapid, uint32 instanceId) const { - Map *map = _findMap(mapid); + Map* map = _findMap(mapid); if (!map) return NULL; @@ -338,10 +338,10 @@ uint32 MapManager::GetNumInstances() uint32 ret = 0; for (MapMapType::iterator itr = i_maps.begin(); itr != i_maps.end(); ++itr) { - Map *map = itr->second; + Map* map = itr->second; if (!map->Instanceable()) continue; - MapInstanced::InstancedMaps &maps = ((MapInstanced *)map)->GetInstancedMaps(); + MapInstanced::InstancedMaps &maps = ((MapInstanced* )map)->GetInstancedMaps(); for (MapInstanced::InstancedMaps::iterator mitr = maps.begin(); mitr != maps.end(); ++mitr) if (mitr->second->IsDungeon()) ret++; } @@ -355,10 +355,10 @@ uint32 MapManager::GetNumPlayersInInstances() uint32 ret = 0; for (MapMapType::iterator itr = i_maps.begin(); itr != i_maps.end(); ++itr) { - Map *map = itr->second; + Map* map = itr->second; if (!map->Instanceable()) continue; - MapInstanced::InstancedMaps &maps = ((MapInstanced *)map)->GetInstancedMaps(); + MapInstanced::InstancedMaps &maps = ((MapInstanced* )map)->GetInstancedMaps(); for (MapInstanced::InstancedMaps::iterator mitr = maps.begin(); mitr != maps.end(); ++mitr) if (mitr->second->IsDungeon()) ret += ((InstanceMap*)mitr->second)->GetPlayers().getSize(); |