diff options
Diffstat (limited to 'src/server/game/Spells/SpellScript.h')
-rwxr-xr-x | src/server/game/Spells/SpellScript.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h index e28030d7605..764a260c66b 100755 --- a/src/server/game/Spells/SpellScript.h +++ b/src/server/game/Spells/SpellScript.h @@ -287,10 +287,12 @@ class SpellScript : public _SpellScript // returns: target of current effect if it was GameObject otherwise NULL GameObject* GetHitGObj(); // setter/getter for for damage done by spell to target of spell hit + // returns damage calculated before hit, and real dmg done after hit int32 GetHitDamage(); void SetHitDamage(int32 damage); void PreventHitDamage() { SetHitDamage(0); } // setter/getter for for heal done by spell to target of spell hit + // returns healing calculated before hit, and real dmg done after hit int32 GetHitHeal(); void SetHitHeal(int32 heal); void PreventHitHeal() { SetHitHeal(0); } |