diff options
Diffstat (limited to 'src/server/scripts/Commands')
-rw-r--r-- | src/server/scripts/Commands/cs_debug.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 7057d642908..21293084000 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -889,7 +889,7 @@ public: handler->PSendSysMessage("%s (%s, SpawnID " UI64FMTD ") is not engaged, but still has a threat list? Well, here it is:", target->GetName().c_str(), target->GetGUID().ToString().c_str(), target->GetTypeId() == TYPEID_UNIT ? target->ToCreature()->GetSpawnId() : 0); count = 0; - Unit* fixtateVictim = mgr.GetFixtateTarget(); + Unit* fixateVictim = mgr.GetFixateTarget(); for (ThreatReference const* ref : mgr.GetSortedThreatList()) { Unit* unit = ref->GetVictim(); @@ -906,8 +906,8 @@ public: onlineStr = ""; } char const* tauntStr; - if (unit == fixtateVictim) - tauntStr = " [FIXTATE]"; + if (unit == fixateVictim) + tauntStr = " [FIXATE]"; else switch (ref->GetTauntState()) { |