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-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp
index c4a2df94fe2..7c14a894836 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp
@@ -198,7 +198,7 @@ class instance_stratholme : public InstanceMapScript
break;
case GO_GAUNTLET_GATE1:
//weird, but unless flag is set, client will not respond as expected. DB bug?
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
+ go->SetFlag(GO_FLAG_LOCKED);
gauntletGate1GUID = go->GetGUID();
break;
case GO_ZIGGURAT1: