aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts/EasternKingdoms/Stratholme
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2022-03-30 18:01:24 +0200
committerShauren <shauren.trinity@gmail.com>2022-03-30 18:01:24 +0200
commit5eea9883c2c4cc0cf5d5be6fe52644d205a88ca3 (patch)
treed58aeff3487987082f755f305f8f15062979e767 /src/server/scripts/EasternKingdoms/Stratholme
parente334fdf3ade7c3df8df9e5730434b67fe1ed019a (diff)
Core/GameObjects: Reduce differences between branches part 3 - gameobject updatefield accessors
Diffstat (limited to 'src/server/scripts/EasternKingdoms/Stratholme')
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp
index c4a2df94fe2..7c14a894836 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp
@@ -198,7 +198,7 @@ class instance_stratholme : public InstanceMapScript
break;
case GO_GAUNTLET_GATE1:
//weird, but unless flag is set, client will not respond as expected. DB bug?
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
+ go->SetFlag(GO_FLAG_LOCKED);
gauntletGate1GUID = go->GetGUID();
break;
case GO_ZIGGURAT1: