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-rw-r--r--src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp22
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp19
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gyth.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp81
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp15
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_broodlord_lashlayer.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp53
-rw-r--r--src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp13
-rw-r--r--src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp31
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp1
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp32
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp26
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp13
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp38
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp30
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp80
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp15
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp63
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp50
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp11
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp17
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp7
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp42
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp9
-rw-r--r--src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp15
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp11
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp40
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp22
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp17
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp27
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp21
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp3
-rw-r--r--src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp62
-rw-r--r--src/server/scripts/EasternKingdoms/zone_blasted_lands.cpp85
-rw-r--r--src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp32
-rw-r--r--src/server/scripts/EasternKingdoms/zone_duskwood.cpp132
-rw-r--r--src/server/scripts/EasternKingdoms/zone_ghostlands.cpp54
-rw-r--r--src/server/scripts/EasternKingdoms/zone_hinterlands.cpp79
72 files changed, 626 insertions, 803 deletions
diff --git a/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp b/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp
index 34fc09fe809..7a054d68da8 100644
--- a/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp
+++ b/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp
@@ -208,7 +208,7 @@ class boss_alizabal : public CreatureScript
{
DoCast(target, SPELL_SKEWER, true);
Talk(SAY_SKEWER);
- Talk(SAY_SKEWER_ANNOUNCE, target->GetGUID());
+ Talk(SAY_SKEWER_ANNOUNCE, target);
}
_skewer = true;
events.ScheduleEvent(EVENT_RANDOM_CAST, urand(7000, 10000));
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
index ee8f22ca66c..e2a4359f6a8 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/blackrock_depths.cpp
@@ -117,7 +117,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_grimstoneAI(creature);
+ return GetInstanceAI<npc_grimstoneAI>(creature);
}
struct npc_grimstoneAI : public npc_escortAI
@@ -207,12 +207,9 @@ public:
Event_Timer = 5000;
break;
case 5:
- if (instance)
- {
- instance->UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, NPC_GRIMSTONE, me);
- instance->SetData(TYPE_RING_OF_LAW, DONE);
- TC_LOG_DEBUG("scripts", "npc_grimstone: event reached end and set complete.");
- }
+ instance->UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, NPC_GRIMSTONE, me);
+ instance->SetData(TYPE_RING_OF_LAW, DONE);
+ TC_LOG_DEBUG("scripts", "npc_grimstone: event reached end and set complete.");
break;
}
}
@@ -224,9 +221,6 @@ public:
void UpdateAI(uint32 diff) OVERRIDE
{
- if (!instance)
- return;
-
if (MobDeath_Timer)
{
if (MobDeath_Timer <= diff)
@@ -1237,7 +1231,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_rocknotAI(creature);
+ return GetInstanceAI<npc_rocknotAI>(creature);
}
struct npc_rocknotAI : public npc_escortAI
@@ -1269,9 +1263,6 @@ public:
void WaypointReached(uint32 waypointId) OVERRIDE
{
- if (!instance)
- return;
-
switch (waypointId)
{
case 1:
@@ -1295,9 +1286,6 @@ public:
void UpdateAI(uint32 diff) OVERRIDE
{
- if (!instance)
- return;
-
if (BreakKeg_Timer)
{
if (BreakKeg_Timer <= diff)
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp
index 25f93a2b6b7..ecdfafea641 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp
@@ -39,7 +39,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_draganthaurissanAI(creature);
+ return GetInstanceAI<boss_draganthaurissanAI>(creature);
}
struct boss_draganthaurissanAI : public ScriptedAI
@@ -92,7 +92,7 @@ public:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, SPELL_HANDOFTHAURISSAN);
- //3 Hands of Thaurissan will be casted
+ //3 Hands of Thaurissan will be cast
//if (Counter < 3)
//{
// HandOfThaurissan_Timer = 1000;
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp
index 55e6862bda7..2353f8bc4d6 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp
@@ -140,7 +140,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_doomrelAI(creature);
+ return GetInstanceAI<boss_doomrelAI>(creature);
}
struct boss_doomrelAI : public ScriptedAI
@@ -170,13 +170,10 @@ public:
// was set before event start, so set again
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
- if (instance)
- {
- if (instance->GetData(DATA_GHOSTKILL) >= 7)
- me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
- else
- me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- }
+ if (instance->GetData(DATA_GHOSTKILL) >= 7)
+ me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
+ else
+ me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
@@ -192,14 +189,12 @@ public:
if (me->IsAlive())
me->GetMotionMaster()->MoveTargetedHome();
me->SetLootRecipient(NULL);
- if (instance)
- instance->SetData64(DATA_EVENSTARTER, 0);
+ instance->SetData64(DATA_EVENSTARTER, 0);
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_GHOSTKILL, 1);
+ instance->SetData(DATA_GHOSTKILL, 1);
}
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gyth.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gyth.cpp
index dbc3056b1ff..b2d496501ff 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gyth.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gyth.cpp
@@ -162,7 +162,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_gythAI(creature);
+ return GetInstanceAI<boss_gythAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp
index 26540eb38a6..11f421ac19e 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp
@@ -64,8 +64,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_LORD_VALTHALAK, DONE);
+ instance->SetData(DATA_LORD_VALTHALAK, DONE);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -128,7 +127,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_lord_valthalakAI(creature);
+ return GetInstanceAI<boss_lord_valthalakAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp
index 1c40385c0fd..65cddb55b8c 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp
@@ -79,23 +79,20 @@ public:
void Reset() OVERRIDE
{
- if (instance)
- {
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
- events.Reset();
- // Apply auras on spawn and reset
- // DoCast(me, SPELL_FIRE_SHIELD_TRIGGER); // Need to find this in old DBC if possible
- me->RemoveAura(SPELL_EMBERSEER_FULL_STRENGTH);
- me->RemoveAura(SPELL_EMBERSEER_GROWING);
- me->RemoveAura(SPELL_EMBERSEER_GROWING_TRIGGER);
- events.ScheduleEvent(EVENT_RESPAWN, 5000);
- // Hack for missing trigger spell
- events.ScheduleEvent(EVENT_FIRE_SHIELD, 3000);
-
- // Open doors on reset
- if (instance->GetBossState(DATA_PYROGAURD_EMBERSEER) == IN_PROGRESS)
- OpenDoors(false); // Opens 2 entrance doors
- }
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ events.Reset();
+ // Apply auras on spawn and reset
+ // DoCast(me, SPELL_FIRE_SHIELD_TRIGGER); // Need to find this in old DBC if possible
+ me->RemoveAura(SPELL_EMBERSEER_FULL_STRENGTH);
+ me->RemoveAura(SPELL_EMBERSEER_GROWING);
+ me->RemoveAura(SPELL_EMBERSEER_GROWING_TRIGGER);
+ events.ScheduleEvent(EVENT_RESPAWN, 5000);
+ // Hack for missing trigger spell
+ events.ScheduleEvent(EVENT_FIRE_SHIELD, 3000);
+
+ // Open doors on reset
+ if (instance->GetBossState(DATA_PYROGAURD_EMBERSEER) == IN_PROGRESS)
+ OpenDoors(false); // Opens 2 entrance doors
}
void SetData(uint32 /*type*/, uint32 data) OVERRIDE
@@ -132,15 +129,12 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- {
- // Activate all the runes
- UpdateRunes(GO_STATE_READY);
- // Opens all 3 doors
- OpenDoors(true);
- // Complete encounter
- instance->SetBossState(DATA_PYROGAURD_EMBERSEER, DONE);
- }
+ // Activate all the runes
+ UpdateRunes(GO_STATE_READY);
+ // Opens all 3 doors
+ OpenDoors(true);
+ // Complete encounter
+ instance->SetBossState(DATA_PYROGAURD_EMBERSEER, DONE);
}
void SpellHit(Unit* /*caster*/, SpellInfo const* spell) OVERRIDE
@@ -185,24 +179,21 @@ public:
void UpdateRunes(GOState state)
{
- if (instance)
- {
- // update all runes
- if (GameObject* rune1 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_1)))
- rune1->SetGoState(state);
- if (GameObject* rune2 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_2)))
- rune2->SetGoState(state);
- if (GameObject* rune3 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_3)))
- rune3->SetGoState(state);
- if (GameObject* rune4 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_4)))
- rune4->SetGoState(state);
- if (GameObject* rune5 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_5)))
- rune5->SetGoState(state);
- if (GameObject* rune6 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_6)))
- rune6->SetGoState(state);
- if (GameObject* rune7 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_7)))
- rune7->SetGoState(state);
- }
+ // update all runes
+ if (GameObject* rune1 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_1)))
+ rune1->SetGoState(state);
+ if (GameObject* rune2 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_2)))
+ rune2->SetGoState(state);
+ if (GameObject* rune3 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_3)))
+ rune3->SetGoState(state);
+ if (GameObject* rune4 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_4)))
+ rune4->SetGoState(state);
+ if (GameObject* rune5 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_5)))
+ rune5->SetGoState(state);
+ if (GameObject* rune6 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_6)))
+ rune6->SetGoState(state);
+ if (GameObject* rune7 = me->GetMap()->GetGameObject(instance->GetData64(GO_EMBERSEER_RUNE_7)))
+ rune7->SetGoState(state);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -316,7 +307,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_pyroguard_emberseerAI(creature);
+ return GetInstanceAI<boss_pyroguard_emberseerAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp
index ff839e3cacb..efe53d0825a 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp
@@ -438,7 +438,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_rend_blackhandAI(creature);
+ return GetInstanceAI<boss_rend_blackhandAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp
index ccd74b204ce..5849ab1442c 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp
@@ -23,11 +23,11 @@
enum Spells
{
SPELL_SNAPKICK = 15618,
- SPELL_CLEAVE = 15579,
+ SPELL_CLEAVE = 15284,
SPELL_UPPERCUT = 10966,
SPELL_MORTALSTRIKE = 16856,
SPELL_PUMMEL = 15615,
- SPELL_THROWAXE = 16075,
+ SPELL_THROWAXE = 16075
};
enum Events
@@ -37,7 +37,7 @@ enum Events
EVENT_UPPERCUT = 3,
EVENT_MORTAL_STRIKE = 4,
EVENT_PUMMEL = 5,
- EVENT_THROW_AXE = 6,
+ EVENT_THROW_AXE = 6
};
class boss_warmaster_voone : public CreatureScript
@@ -45,11 +45,6 @@ class boss_warmaster_voone : public CreatureScript
public:
boss_warmaster_voone() : CreatureScript("boss_warmaster_voone") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new boss_warmastervooneAI(creature);
- }
-
struct boss_warmastervooneAI : public BossAI
{
boss_warmastervooneAI(Creature* creature) : BossAI(creature, DATA_WARMASTER_VOONE) { }
@@ -119,6 +114,10 @@ public:
}
};
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new boss_warmastervooneAI(creature);
+ }
};
void AddSC_boss_warmastervoone()
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_broodlord_lashlayer.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_broodlord_lashlayer.cpp
index c9dc3d8f134..77afea4b656 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_broodlord_lashlayer.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_broodlord_lashlayer.cpp
@@ -116,7 +116,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_broodlordAI(creature);
+ return GetInstanceAI<boss_broodlordAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp
index 05effabe557..9878720b1dd 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_chromaggus.cpp
@@ -282,7 +282,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_chromaggusAI(creature);
+ return GetInstanceAI<boss_chromaggusAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp
index 0d79f3faeee..222bd6f80ea 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_ebonroc.cpp
@@ -92,7 +92,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_ebonrocAI(creature);
+ return GetInstanceAI<boss_ebonrocAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp
index 369e4e02f5a..983fe60a2d0 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_firemaw.cpp
@@ -94,7 +94,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_firemawAI(creature);
+ return GetInstanceAI<boss_firemawAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp
index 060bfeb60b3..63b43d81ae4 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_flamegor.cpp
@@ -100,7 +100,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_flamegorAI(creature);
+ return GetInstanceAI<boss_flamegorAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
index 9d34cb680e1..7c368fae96a 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
@@ -170,11 +170,12 @@ public:
void Reset() OVERRIDE
{
+ SpawnedAdds = 0;
+
if (me->GetMapId() == 469)
{
if (!me->FindNearestCreature(NPC_NEFARIAN, 1000.0f, true))
_Reset();
- SpawnedAdds = 0;
me->SetVisible(true);
me->SetPhaseMask(1, true);
@@ -376,7 +377,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_victor_nefariusAI(creature);
+ return GetInstanceAI<boss_victor_nefariusAI>(creature);
}
};
@@ -443,8 +444,7 @@ public:
{
if (canDespawn && DespawnTimer <= diff)
{
- if (instance)
- instance->SetBossState(BOSS_NEFARIAN, FAIL);
+ instance->SetBossState(BOSS_NEFARIAN, FAIL);
std::list<Creature*> constructList;
me->GetCreatureListWithEntryInGrid(constructList, NPC_BONE_CONSTRUCT, 500.0f);
@@ -572,7 +572,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_nefarianAI(creature);
+ return GetInstanceAI<boss_nefarianAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp
index caf2719eff9..6b24cd0b74b 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_razorgore.cpp
@@ -75,8 +75,7 @@ public:
_Reset();
secondPhase = false;
- if (instance)
- instance->SetData(DATA_EGG_EVENT, NOT_STARTED);
+ instance->SetData(DATA_EGG_EVENT, NOT_STARTED);
}
void JustDied(Unit* /*killer*/) OVERRIDE
@@ -84,8 +83,7 @@ public:
_JustDied();
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(DATA_EGG_EVENT, NOT_STARTED);
+ instance->SetData(DATA_EGG_EVENT, NOT_STARTED);
}
void DoChangePhase()
@@ -156,7 +154,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_razorgoreAI(creature);
+ return GetInstanceAI<boss_razorgoreAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp
index 0fdb88923b3..bc94f1b0267 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_golemagg.cpp
@@ -179,7 +179,7 @@ class npc_core_rager : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_core_ragerAI(creature);
+ return GetInstanceAI<npc_core_ragerAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp
index 1001516d42e..19b4bea8858 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_majordomo_executus.cpp
@@ -161,8 +161,7 @@ class boss_majordomo : public CreatureScript
me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
break;
case EVENT_OUTRO_2:
- if (instance)
- instance->instance->SummonCreature(NPC_RAGNAROS, RagnarosSummonPos);
+ instance->instance->SummonCreature(NPC_RAGNAROS, RagnarosSummonPos);
break;
case EVENT_OUTRO_3:
Talk(SAY_ARRIVAL2_MAJ);
@@ -207,7 +206,7 @@ class boss_majordomo : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_majordomoAI(creature);
+ return GetInstanceAI<boss_majordomoAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp
index d03f756f366..364d171ed35 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp
@@ -147,9 +147,8 @@ class boss_ragnaros : public CreatureScript
break;
case EVENT_INTRO_4:
Talk(SAY_ARRIVAL5_RAG);
- if (instance)
- if (Creature* executus = Unit::GetCreature(*me, instance->GetData64(BOSS_MAJORDOMO_EXECUTUS)))
- me->Kill(executus);
+ if (Creature* executus = Unit::GetCreature(*me, instance->GetData64(BOSS_MAJORDOMO_EXECUTUS)))
+ me->Kill(executus);
break;
case EVENT_INTRO_5:
me->SetReactState(REACT_AGGRESSIVE);
@@ -163,29 +162,26 @@ class boss_ragnaros : public CreatureScript
}
else
{
- if (instance)
+ if (_isBanished && ((_emergeTimer <= diff) || (instance->GetData(DATA_RAGNAROS_ADDS)) > 8))
{
- if (_isBanished && ((_emergeTimer <= diff) || (instance->GetData(DATA_RAGNAROS_ADDS)) > 8))
- {
- //Become unbanished again
- me->SetReactState(REACT_AGGRESSIVE);
- me->setFaction(14);
- me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0);
- me->HandleEmoteCommand(EMOTE_ONESHOT_EMERGE);
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- AttackStart(target);
- instance->SetData(DATA_RAGNAROS_ADDS, 0);
-
- //DoCast(me, SPELL_RAGEMERGE); //"phase spells" didnt worked correctly so Ive commented them and wrote solution witch doesnt need core support
- _isBanished = false;
- }
- else if (_isBanished)
- {
- _emergeTimer -= diff;
- //Do nothing while banished
- return;
- }
+ //Become unbanished again
+ me->SetReactState(REACT_AGGRESSIVE);
+ me->setFaction(14);
+ me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0);
+ me->HandleEmoteCommand(EMOTE_ONESHOT_EMERGE);
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ AttackStart(target);
+ instance->SetData(DATA_RAGNAROS_ADDS, 0);
+
+ //DoCast(me, SPELL_RAGEMERGE); //"phase spells" didnt worked correctly so Ive commented them and wrote solution witch doesnt need core support
+ _isBanished = false;
+ }
+ else if (_isBanished)
+ {
+ _emergeTimer -= diff;
+ //Do nothing while banished
+ return;
}
//Return since we have no target
@@ -306,7 +302,7 @@ class boss_ragnaros : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_ragnarosAI(creature);
+ return GetInstanceAI<boss_ragnarosAI>(creature);
}
};
@@ -324,8 +320,7 @@ class npc_son_of_flame : public CreatureScript
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_RAGNAROS_ADDS, 1);
+ instance->SetData(DATA_RAGNAROS_ADDS, 1);
}
void UpdateAI(uint32 /*diff*/) OVERRIDE
@@ -342,7 +337,7 @@ class npc_son_of_flame : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_son_of_flameAI(creature);
+ return GetInstanceAI<npc_son_of_flameAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
index 8a7836b310e..57879c812e9 100644
--- a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
+++ b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
@@ -45,7 +45,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_mr_smiteAI(creature);
+ return GetInstanceAI<boss_mr_smiteAI>(creature);
}
struct boss_mr_smiteAI : public ScriptedAI
@@ -127,12 +127,11 @@ public:
++uiHealth;
DoCastAOE(SPELL_SMITE_STOMP, false);
SetCombatMovement(false);
- if (instance)
- if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_SMITE_CHEST)))
- {
- me->GetMotionMaster()->Clear();
- me->GetMotionMaster()->MovePoint(1, go->GetPositionX() - 3.0f, go->GetPositionY(), go->GetPositionZ());
- }
+ if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_SMITE_CHEST)))
+ {
+ me->GetMotionMaster()->Clear();
+ me->GetMotionMaster()->MovePoint(1, go->GetPositionX() - 3.0f, go->GetPositionY(), go->GetPositionZ());
+ }
}
if (uiPhase)
diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
index 46683442a60..325e39e638c 100644
--- a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
+++ b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
@@ -90,7 +90,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_blastmaster_emi_shortfuseAI(creature);
+ return GetInstanceAI<npc_blastmaster_emi_shortfuseAI>(creature);
}
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
@@ -186,20 +186,15 @@ public:
if (bBool)
{
- if (instance)
- if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_RIGHT)))
- instance->HandleGameObject(0, false, go);
+ if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_RIGHT)))
+ instance->HandleGameObject(0, false, go);
}else
- if (instance)
- if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_LEFT)))
- instance->HandleGameObject(0, false, go);
+ if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_LEFT)))
+ instance->HandleGameObject(0, false, go);
}
void SetInFace(bool bBool)
{
- if (!instance)
- return;
-
if (bBool)
{
if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_RIGHT)))
@@ -211,9 +206,6 @@ public:
void RestoreAll()
{
- if (!instance)
- return;
-
if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_RIGHT)))
instance->HandleGameObject(0, false, go);
@@ -318,9 +310,6 @@ public:
NextStep(2000, true);
break;
case 2:
- if (!instance)
- return;
-
switch (uiValue)
{
case 1:
@@ -441,9 +430,8 @@ public:
SetInFace(true);
Talk(SAY_BLASTMASTER_5);
Summon(1);
- if (instance)
- if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_RIGHT)))
- instance->HandleGameObject(0, true, go);
+ if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_RIGHT)))
+ instance->HandleGameObject(0, true, go);
NextStep(3000, true);
break;
case 7:
@@ -488,9 +476,8 @@ public:
case 16:
Talk(SAY_BLASTMASTER_14);
SetInFace(false);
- if (instance)
- if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_LEFT)))
- instance->HandleGameObject(0, true, go);
+ if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_LEFT)))
+ instance->HandleGameObject(0, true, go);
NextStep(2000, true);
break;
case 17:
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
index 30416aca1b5..129a9af823c 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
@@ -82,6 +82,7 @@ public:
void Reset() OVERRIDE
{
ResetTimer = 0;
+ Midnight = 0;
}
void EnterEvadeMode() OVERRIDE
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
index fc37c42be85..06e5745c87e 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
@@ -98,7 +98,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_moroesAI(creature);
+ return GetInstanceAI<boss_moroesAI>(creature);
}
struct boss_moroesAI : public ScriptedAI
@@ -138,14 +138,12 @@ public:
if (me->IsAlive())
SpawnAdds();
- if (instance)
- instance->SetData(TYPE_MOROES, NOT_STARTED);
+ instance->SetData(TYPE_MOROES, NOT_STARTED);
}
void StartEvent()
{
- if (instance)
- instance->SetData(TYPE_MOROES, IN_PROGRESS);
+ instance->SetData(TYPE_MOROES, IN_PROGRESS);
DoZoneInCombat();
}
@@ -168,14 +166,12 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(TYPE_MOROES, DONE);
+ instance->SetData(TYPE_MOROES, DONE);
DeSpawnAdds();
//remove aura from spell Garrote when Moroes dies
- if (instance)
- instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_GARROTE);
+ instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_GARROTE);
}
void SpawnAdds()
@@ -349,15 +345,11 @@ struct boss_moroes_guestAI : public ScriptedAI
void Reset() OVERRIDE
{
- if (instance)
- instance->SetData(TYPE_MOROES, NOT_STARTED);
+ instance->SetData(TYPE_MOROES, NOT_STARTED);
}
void AcquireGUID()
{
- if (!instance)
- return;
-
if (Creature* Moroes = Unit::GetCreature(*me, instance->GetData64(DATA_MOROES)))
for (uint8 i = 0; i < 4; ++i)
if (uint64 GUID = CAST_AI(boss_moroes::boss_moroesAI, Moroes->AI())->AddGUID[i])
@@ -393,7 +385,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_baroness_dorothea_millstipeAI(creature);
+ return GetInstanceAI<boss_baroness_dorothea_millstipeAI>(creature);
}
struct boss_baroness_dorothea_millstipeAI : public boss_moroes_guestAI
@@ -456,7 +448,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_baron_rafe_dreugerAI(creature);
+ return GetInstanceAI<boss_baron_rafe_dreugerAI>(creature);
}
struct boss_baron_rafe_dreugerAI : public boss_moroes_guestAI
@@ -513,7 +505,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_lady_catriona_von_indiAI(creature);
+ return GetInstanceAI<boss_lady_catriona_von_indiAI>(creature);
}
struct boss_lady_catriona_von_indiAI : public boss_moroes_guestAI
@@ -583,7 +575,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_lady_keira_berrybuckAI(creature);
+ return GetInstanceAI<boss_lady_keira_berrybuckAI>(creature);
}
struct boss_lady_keira_berrybuckAI : public boss_moroes_guestAI
@@ -657,7 +649,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_lord_robin_darisAI(creature);
+ return GetInstanceAI<boss_lord_robin_darisAI>(creature);
}
struct boss_lord_robin_darisAI : public boss_moroes_guestAI
@@ -713,7 +705,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_lord_crispin_ferenceAI(creature);
+ return GetInstanceAI<boss_lord_crispin_ferenceAI>(creature);
}
struct boss_lord_crispin_ferenceAI : public boss_moroes_guestAI
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp
index f80ff5b6028..52bec6dbf27 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp
@@ -71,7 +71,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_netherspiteAI(creature);
+ return GetInstanceAI<boss_netherspiteAI>(creature);
}
struct boss_netherspiteAI : public ScriptedAI
@@ -172,7 +172,7 @@ public:
for (int j=0; j<3; ++j) // j = color
if (Creature* portal = Unit::GetCreature(*me, PortalGUID[j]))
{
- // the one who's been casted upon before
+ // the one who's been cast upon before
Unit* current = Unit::GetUnit(*portal, BeamTarget[j]);
// temporary store for the best suitable beam reciever
Unit* target = me;
@@ -308,7 +308,7 @@ public:
if (PhaseTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
SwitchToBanishPhase();
return;
@@ -327,7 +327,7 @@ public:
if (PhaseTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
SwitchToPortalPhase();
return;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
index 984ef902f05..b4cfd339909 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
@@ -71,7 +71,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_nightbaneAI(creature);
+ return GetInstanceAI<boss_nightbaneAI>(creature);
}
struct boss_nightbaneAI : public ScriptedAI
@@ -131,13 +131,10 @@ public:
me->SetWalk(false);
me->setActive(true);
- if (instance)
- {
- if (instance->GetData(TYPE_NIGHTBANE) == DONE || instance->GetData(TYPE_NIGHTBANE) == IN_PROGRESS)
- me->DisappearAndDie();
- else
- instance->SetData(TYPE_NIGHTBANE, NOT_STARTED);
- }
+ if (instance->GetData(TYPE_NIGHTBANE) == DONE || instance->GetData(TYPE_NIGHTBANE) == IN_PROGRESS)
+ me->DisappearAndDie();
+ else
+ instance->SetData(TYPE_NIGHTBANE, NOT_STARTED);
HandleTerraceDoors(true);
@@ -153,17 +150,13 @@ public:
void HandleTerraceDoors(bool open)
{
- if (instance)
- {
- instance->HandleGameObject(instance->GetData64(DATA_MASTERS_TERRACE_DOOR_1), open);
- instance->HandleGameObject(instance->GetData64(DATA_MASTERS_TERRACE_DOOR_2), open);
- }
+ instance->HandleGameObject(instance->GetData64(DATA_MASTERS_TERRACE_DOOR_1), open);
+ instance->HandleGameObject(instance->GetData64(DATA_MASTERS_TERRACE_DOOR_2), open);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
- if (instance)
- instance->SetData(TYPE_NIGHTBANE, IN_PROGRESS);
+ instance->SetData(TYPE_NIGHTBANE, IN_PROGRESS);
HandleTerraceDoors(false);
Talk(YELL_AGGRO);
@@ -177,8 +170,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(TYPE_NIGHTBANE, DONE);
+ instance->SetData(TYPE_NIGHTBANE, DONE);
HandleTerraceDoors(true);
}
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
index 7c6cdd4cb3e..6ceceb5ab6c 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
@@ -179,7 +179,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_malchezaarAI(creature);
+ return GetInstanceAI<boss_malchezaarAI>(creature);
}
struct boss_malchezaarAI : public ScriptedAI
@@ -239,8 +239,7 @@ public:
SunderArmorTimer = urand(5000, 10000);
phase = 1;
- if (instance)
- instance->HandleGameObject(instance->GetData64(DATA_GO_NETHER_DOOR), true);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_NETHER_DOOR), true);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -260,16 +259,14 @@ public:
for (uint8 i = 0; i < TOTAL_INFERNAL_POINTS; ++i)
positions.push_back(&InfernalPoints[i]);
- if (instance)
- instance->HandleGameObject(instance->GetData64(DATA_GO_NETHER_DOOR), true);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_NETHER_DOOR), true);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- instance->HandleGameObject(instance->GetData64(DATA_GO_NETHER_DOOR), false); // Open the door leading further in
+ instance->HandleGameObject(instance->GetData64(DATA_GO_NETHER_DOOR), false); // Open the door leading further in
}
void InfernalCleanup()
@@ -569,7 +566,7 @@ public:
void DoMeleeAttacksIfReady()
{
- if (me->IsWithinMeleeRange(me->GetVictim()) && !me->IsNonMeleeSpellCasted(false))
+ if (me->IsWithinMeleeRange(me->GetVictim()) && !me->IsNonMeleeSpellCast(false))
{
//Check for base attack
if (me->isAttackReady() && me->GetVictim())
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
index 2d3fabb810b..3d7ee24a64f 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp
@@ -86,7 +86,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_aranAI(creature);
+ return GetInstanceAI<boss_aranAI>(creature);
}
struct boss_aranAI : public ScriptedAI
@@ -147,12 +147,9 @@ public:
Drinking = false;
DrinkInturrupted = false;
- if (instance)
- {
- // Not in progress
- instance->SetData(TYPE_ARAN, NOT_STARTED);
- instance->HandleGameObject(instance->GetData64(DATA_GO_LIBRARY_DOOR), true);
- }
+ // Not in progress
+ instance->SetData(TYPE_ARAN, NOT_STARTED);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_LIBRARY_DOOR), true);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -164,22 +161,16 @@ public:
{
Talk(SAY_DEATH);
- if (instance)
- {
- instance->SetData(TYPE_ARAN, DONE);
- instance->HandleGameObject(instance->GetData64(DATA_GO_LIBRARY_DOOR), true);
- }
+ instance->SetData(TYPE_ARAN, DONE);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_LIBRARY_DOOR), true);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- {
- instance->SetData(TYPE_ARAN, IN_PROGRESS);
- instance->HandleGameObject(instance->GetData64(DATA_GO_LIBRARY_DOOR), false);
- }
+ instance->SetData(TYPE_ARAN, IN_PROGRESS);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_LIBRARY_DOOR), false);
}
void FlameWreathEffect()
@@ -226,11 +217,8 @@ public:
{
if (CloseDoorTimer <= diff)
{
- if (instance)
- {
- instance->HandleGameObject(instance->GetData64(DATA_GO_LIBRARY_DOOR), false);
- CloseDoorTimer = 0;
- }
+ instance->HandleGameObject(instance->GetData64(DATA_GO_LIBRARY_DOOR), false);
+ CloseDoorTimer = 0;
} else CloseDoorTimer -= diff;
}
@@ -305,7 +293,7 @@ public:
//Normal casts
if (NormalCastTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
if (!target)
@@ -486,10 +474,10 @@ public:
void SpellHit(Unit* /*pAttacker*/, const SpellInfo* Spell) OVERRIDE
{
- //We only care about interrupt effects and only if they are durring a spell currently being casted
+ //We only care about interrupt effects and only if they are durring a spell currently being cast
if ((Spell->Effects[0].Effect != SPELL_EFFECT_INTERRUPT_CAST &&
Spell->Effects[1].Effect != SPELL_EFFECT_INTERRUPT_CAST &&
- Spell->Effects[2].Effect != SPELL_EFFECT_INTERRUPT_CAST) || !me->IsNonMeleeSpellCasted(false))
+ Spell->Effects[2].Effect != SPELL_EFFECT_INTERRUPT_CAST) || !me->IsNonMeleeSpellCast(false))
return;
//Interrupt effect
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
index 6355fe33724..c20d424cb9c 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
@@ -71,7 +71,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_kilrekAI(creature);
+ return GetInstanceAI<npc_kilrekAI>(creature);
}
struct npc_kilrekAI : public ScriptedAI
@@ -95,25 +95,17 @@ public:
void EnterCombat(Unit* /*who*/) OVERRIDE
{
- if (!instance)
- {
- ERROR_INST_DATA(me);
- return;
- }
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
+ uint64 TerestianGUID = instance->GetData64(DATA_TERESTIAN);
+ if (TerestianGUID)
{
- uint64 TerestianGUID = instance->GetData64(DATA_TERESTIAN);
- if (TerestianGUID)
- {
- Unit* Terestian = Unit::GetUnit(*me, TerestianGUID);
- if (Terestian && Terestian->IsAlive())
- DoCast(Terestian, SPELL_BROKEN_PACT, true);
- }
- } else ERROR_INST_DATA(me);
+ Unit* Terestian = Unit::GetUnit(*me, TerestianGUID);
+ if (Terestian && Terestian->IsAlive())
+ DoCast(Terestian, SPELL_BROKEN_PACT, true);
+ }
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -256,7 +248,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_terestianAI(creature);
+ return GetInstanceAI<boss_terestianAI>(creature);
}
struct boss_terestianAI : public ScriptedAI
@@ -306,8 +298,7 @@ public:
SummonedPortals = false;
Berserk = false;
- if (instance)
- instance->SetData(TYPE_TERESTIAN, NOT_STARTED);
+ instance->SetData(TYPE_TERESTIAN, NOT_STARTED);
me->RemoveAurasDueToSpell(SPELL_BROKEN_PACT);
@@ -362,8 +353,7 @@ public:
Talk(SAY_DEATH);
- if (instance)
- instance->SetData(TYPE_TERESTIAN, DONE);
+ instance->SetData(TYPE_TERESTIAN, DONE);
}
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
index da14ab8646e..e3a97ae72d9 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
@@ -118,7 +118,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_dorotheeAI(creature);
+ return GetInstanceAI<boss_dorotheeAI>(creature);
}
struct boss_dorotheeAI : public ScriptedAI
@@ -167,8 +167,7 @@ public:
{
Talk(SAY_DOROTHEE_DEATH);
- if (instance)
- SummonCroneIfReady(instance, me);
+ SummonCroneIfReady(instance, me);
}
void AttackStart(Unit* who) OVERRIDE
@@ -299,7 +298,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_strawmanAI(creature);
+ return GetInstanceAI<boss_strawmanAI>(creature);
}
struct boss_strawmanAI : public ScriptedAI
@@ -366,8 +365,7 @@ public:
{
Talk(SAY_STRAWMAN_DEATH);
- if (instance)
- SummonCroneIfReady(instance, me);
+ SummonCroneIfReady(instance, me);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -414,7 +412,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_tinheadAI(creature);
+ return GetInstanceAI<boss_tinheadAI>(creature);
}
struct boss_tinheadAI : public ScriptedAI
@@ -472,8 +470,7 @@ public:
{
Talk(SAY_TINHEAD_DEATH);
- if (instance)
- SummonCroneIfReady(instance, me);
+ SummonCroneIfReady(instance, me);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -524,7 +521,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_roarAI(creature);
+ return GetInstanceAI<boss_roarAI>(creature);
}
struct boss_roarAI : public ScriptedAI
@@ -580,8 +577,7 @@ public:
{
Talk(SAY_ROAR_DEATH);
- if (instance)
- SummonCroneIfReady(instance, me);
+ SummonCroneIfReady(instance, me);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -633,7 +629,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_croneAI(creature);
+ return GetInstanceAI<boss_croneAI>(creature);
}
struct boss_croneAI : public ScriptedAI
@@ -675,15 +671,12 @@ public:
{
Talk(SAY_CRONE_DEATH);
- if (instance)
- {
- instance->SetData(TYPE_OPERA, DONE);
- instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORLEFT), true);
- instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORRIGHT), true);
+ instance->SetData(TYPE_OPERA, DONE);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORLEFT), true);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORRIGHT), true);
- if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetData64(DATA_GO_SIDE_ENTRANCE_DOOR)))
- pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
- }
+ if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetData64(DATA_GO_SIDE_ENTRANCE_DOOR)))
+ pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -813,7 +806,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_bigbadwolfAI(creature);
+ return GetInstanceAI<boss_bigbadwolfAI>(creature);
}
struct boss_bigbadwolfAI : public ScriptedAI
@@ -865,15 +858,12 @@ public:
{
DoPlaySoundToSet(me, SOUND_WOLF_DEATH);
- if (instance)
- {
- instance->SetData(TYPE_OPERA, DONE);
- instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORLEFT), true);
- instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORRIGHT), true);
+ instance->SetData(TYPE_OPERA, DONE);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORLEFT), true);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORRIGHT), true);
- if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetData64(DATA_GO_SIDE_ENTRANCE_DOOR)))
- pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
- }
+ if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetData64(DATA_GO_SIDE_ENTRANCE_DOOR)))
+ pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -1015,7 +1005,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_julianneAI(creature);
+ return GetInstanceAI<boss_julianneAI>(creature);
}
struct boss_julianneAI : public ScriptedAI
@@ -1112,14 +1102,11 @@ public:
{
Talk(SAY_JULIANNE_DEATH02);
- if (instance)
- {
- instance->SetData(TYPE_OPERA, DONE);
- instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORLEFT), true);
- instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORRIGHT), true);
- if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetData64(DATA_GO_SIDE_ENTRANCE_DOOR)))
- pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
- }
+ instance->SetData(TYPE_OPERA, DONE);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORLEFT), true);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORRIGHT), true);
+ if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetData64(DATA_GO_SIDE_ENTRANCE_DOOR)))
+ pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -1138,7 +1125,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_romuloAI(creature);
+ return GetInstanceAI<boss_romuloAI>(creature);
}
struct boss_romuloAI : public ScriptedAI
@@ -1267,15 +1254,12 @@ public:
{
Talk(SAY_ROMULO_DEATH);
- if (instance)
- {
- instance->SetData(TYPE_OPERA, DONE);
- instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORLEFT), true);
- instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORRIGHT), true);
+ instance->SetData(TYPE_OPERA, DONE);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORLEFT), true);
+ instance->HandleGameObject(instance->GetData64(DATA_GO_STAGEDOORRIGHT), true);
- if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetData64(DATA_GO_SIDE_ENTRANCE_DOOR)))
- pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
- }
+ if (GameObject* pSideEntrance = instance->instance->GetGameObject(instance->GetData64(DATA_GO_SIDE_ENTRANCE_DOOR)))
+ pSideEntrance->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
index e59889d24aa..ae08d580e57 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
@@ -158,15 +158,11 @@ public:
PerformanceReady = false;
- if (instance)
- m_uiEventId = instance->GetData(DATA_OPERA_PERFORMANCE);
+ m_uiEventId = instance->GetData(DATA_OPERA_PERFORMANCE);
}
void StartEvent()
{
- if (!instance)
- return;
-
instance->SetData(TYPE_OPERA, IN_PROGRESS);
//resets count for this event, in case earlier failed
@@ -180,9 +176,6 @@ public:
void WaypointReached(uint32 waypointId) OVERRIDE
{
- if (!instance)
- return;
-
switch (waypointId)
{
case 0:
@@ -412,7 +405,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_barnesAI(creature);
+ return GetInstanceAI<npc_barnesAI>(creature);
}
};
@@ -476,7 +469,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_image_of_medivhAI(creature);
+ return GetInstanceAI<npc_image_of_medivhAI>(creature);
}
struct npc_image_of_medivhAI : public ScriptedAI
@@ -500,6 +493,8 @@ public:
void Reset() OVERRIDE
{
ArcanagosGUID = 0;
+ EventStarted = false;
+ YellTimer = 0;
if (instance && instance->GetData64(DATA_IMAGE_OF_MEDIVH) == 0)
{
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
index 074ad3f1b96..ddc8ceb0aa1 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
@@ -96,7 +96,7 @@ public:
CreatureAI* GetAI(Creature* c) const OVERRIDE
{
- return new boss_felblood_kaelthasAI(c);
+ return GetInstanceAI<boss_felblood_kaelthasAI>(c);
}
struct boss_felblood_kaelthasAI : public ScriptedAI
@@ -150,17 +150,13 @@ public:
Phase = 0;
- if (instance)
- instance->SetData(DATA_KAELTHAS_EVENT, NOT_STARTED);
+ instance->SetData(DATA_KAELTHAS_EVENT, NOT_STARTED);
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
Talk(SAY_DEATH);
- if (!instance)
- return;
-
instance->SetData(DATA_KAELTHAS_EVENT, DONE);
// Enable the Translocation Orb Exit
@@ -176,9 +172,6 @@ public:
void EnterCombat(Unit* /*who*/) OVERRIDE
{
- if (!instance)
- return;
-
instance->SetData(DATA_KAELTHAS_EVENT, IN_PROGRESS);
}
@@ -371,8 +364,7 @@ public:
Talk(SAY_GRAVITY_LAPSE);
FirstGravityLapse = false;
- if (instance)
- instance->SetData(DATA_KAELTHAS_STATUES, 1);
+ instance->SetData(DATA_KAELTHAS_STATUES, 1);
}
else
Talk(SAY_RECAST_GRAVITY);
@@ -482,7 +474,7 @@ public:
CreatureAI* GetAI(Creature* c) const OVERRIDE
{
- return new npc_felkael_phoenixAI(c);
+ return GetInstanceAI<npc_felkael_phoenixAI>(c);
}
struct npc_felkael_phoenixAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
index c8ab4a147ff..1571c94dc33 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
@@ -110,7 +110,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_priestess_delrissaAI(creature);
+ return GetInstanceAI<boss_priestess_delrissaAI>(creature);
}
struct boss_priestess_delrissaAI : public ScriptedAI
@@ -153,8 +153,7 @@ public:
//this mean she at some point evaded
void JustReachedHome() OVERRIDE
{
- if (instance)
- instance->SetData(DATA_DELRISSA_EVENT, FAIL);
+ instance->SetData(DATA_DELRISSA_EVENT, FAIL);
}
void EnterCombat(Unit* who) OVERRIDE
@@ -173,8 +172,7 @@ public:
}
}
- if (instance)
- instance->SetData(DATA_DELRISSA_EVENT, IN_PROGRESS);
+ instance->SetData(DATA_DELRISSA_EVENT, IN_PROGRESS);
}
void InitializeLackeys()
@@ -241,9 +239,6 @@ public:
{
Talk(SAY_DEATH);
- if (!instance)
- return;
-
if (instance->GetData(DATA_DELRISSA_DEATH_COUNT) == MAX_ACTIVE_LACKEY)
instance->SetData(DATA_DELRISSA_EVENT, DONE);
else
@@ -393,36 +388,30 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI
if (!who)
return;
- if (instance)
+ for (uint8 i = 0; i < MAX_ACTIVE_LACKEY; ++i)
{
- for (uint8 i = 0; i < MAX_ACTIVE_LACKEY; ++i)
+ if (Unit* pAdd = Unit::GetUnit(*me, m_auiLackeyGUIDs[i]))
{
- if (Unit* pAdd = Unit::GetUnit(*me, m_auiLackeyGUIDs[i]))
+ if (!pAdd->GetVictim() && pAdd != me)
{
- if (!pAdd->GetVictim() && pAdd != me)
- {
- who->SetInCombatWith(pAdd);
- pAdd->AddThreat(who, 0.0f);
- }
+ who->SetInCombatWith(pAdd);
+ pAdd->AddThreat(who, 0.0f);
}
}
+ }
- if (Creature* pDelrissa = Unit::GetCreature(*me, instance->GetData64(DATA_DELRISSA)))
+ if (Creature* pDelrissa = Unit::GetCreature(*me, instance->GetData64(DATA_DELRISSA)))
+ {
+ if (pDelrissa->IsAlive() && !pDelrissa->GetVictim())
{
- if (pDelrissa->IsAlive() && !pDelrissa->GetVictim())
- {
- who->SetInCombatWith(pDelrissa);
- pDelrissa->AddThreat(who, 0.0f);
- }
+ who->SetInCombatWith(pDelrissa);
+ pDelrissa->AddThreat(who, 0.0f);
}
}
}
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (!instance)
- return;
-
Creature* pDelrissa = Unit::GetCreature(*me, instance->GetData64(DATA_DELRISSA));
uint32 uiLackeyDeathCount = instance->GetData(DATA_DELRISSA_DEATH_COUNT);
@@ -452,18 +441,12 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI
void KilledUnit(Unit* victim) OVERRIDE
{
- if (!instance)
- return;
-
if (Creature* Delrissa = Unit::GetCreature(*me, instance->GetData64(DATA_DELRISSA)))
Delrissa->AI()->KilledUnit(victim);
}
void AcquireGUIDs()
{
- if (!instance)
- return;
-
if (Creature* Delrissa = (Unit::GetCreature(*me, instance->GetData64(DATA_DELRISSA))))
{
for (uint8 i = 0; i < MAX_ACTIVE_LACKEY; ++i)
@@ -504,7 +487,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_kagani_nightstrikeAI(creature);
+ return GetInstanceAI<boss_kagani_nightstrikeAI>(creature);
}
struct boss_kagani_nightstrikeAI : public boss_priestess_lackey_commonAI
@@ -608,7 +591,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_ellris_duskhallowAI(creature);
+ return GetInstanceAI<boss_ellris_duskhallowAI>(creature);
}
struct boss_ellris_duskhallowAI : public boss_priestess_lackey_commonAI
@@ -699,7 +682,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_eramas_brightblazeAI(creature);
+ return GetInstanceAI<boss_eramas_brightblazeAI>(creature);
}
struct boss_eramas_brightblazeAI : public boss_priestess_lackey_commonAI
@@ -760,7 +743,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_yazzaiAI(creature);
+ return GetInstanceAI<boss_yazzaiAI>(creature);
}
struct boss_yazzaiAI : public boss_priestess_lackey_commonAI
@@ -890,7 +873,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_warlord_salarisAI(creature);
+ return GetInstanceAI<boss_warlord_salarisAI>(creature);
}
struct boss_warlord_salarisAI : public boss_priestess_lackey_commonAI
@@ -1010,7 +993,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_garaxxasAI(creature);
+ return GetInstanceAI<boss_garaxxasAI>(creature);
}
struct boss_garaxxasAI : public boss_priestess_lackey_commonAI
@@ -1068,7 +1051,7 @@ public:
if (Freezing_Trap_Timer <= diff)
{
- //attempt find go summoned from spell (casted by me)
+ //attempt find go summoned from spell (cast by me)
GameObject* go = me->GetGameObject(SPELL_FREEZING_TRAP);
//if we have a go, we need to wait (only one trap at a time)
@@ -1121,7 +1104,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_apokoAI(creature);
+ return GetInstanceAI<boss_apokoAI>(creature);
}
struct boss_apokoAI : public boss_priestess_lackey_commonAI
@@ -1219,7 +1202,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_zelfanAI(creature);
+ return GetInstanceAI<boss_zelfanAI>(creature);
}
struct boss_zelfanAI : public boss_priestess_lackey_commonAI
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
index 849713d72bf..936f30c4135 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
@@ -66,7 +66,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_selin_fireheartAI(creature);
+ return GetInstanceAI<boss_selin_fireheartAI>(creature);
};
struct boss_selin_fireheartAI : public ScriptedAI
@@ -77,16 +77,13 @@ public:
Crystals.clear();
//GUIDs per instance is static, so we only need to load them once.
- if (instance)
+ uint32 size = instance->GetData(DATA_FEL_CRYSTAL_SIZE);
+ for (uint8 i = 0; i < size; ++i)
{
- uint32 size = instance->GetData(DATA_FEL_CRYSTAL_SIZE);
- for (uint8 i = 0; i < size; ++i)
- {
- instance->SetData64(DATA_FEL_CRYSTAL, i);
- uint64 guid = instance->GetData64(DATA_FEL_CRYSTAL);
- TC_LOG_DEBUG("scripts", "Selin: Adding Fel Crystal " UI64FMTD " to list", guid);
- Crystals.push_back(guid);
- }
+ instance->SetData64(DATA_FEL_CRYSTAL, i);
+ uint64 guid = instance->GetData64(DATA_FEL_CRYSTAL);
+ TC_LOG_DEBUG("scripts", "Selin: Adding Fel Crystal " UI64FMTD " to list", guid);
+ Crystals.push_back(guid);
}
}
@@ -107,25 +104,22 @@ public:
void Reset() OVERRIDE
{
- if (instance)
+ //for (uint8 i = 0; i < CRYSTALS_NUMBER; ++i)
+ for (std::list<uint64>::const_iterator itr = Crystals.begin(); itr != Crystals.end(); ++itr)
{
- //for (uint8 i = 0; i < CRYSTALS_NUMBER; ++i)
- for (std::list<uint64>::const_iterator itr = Crystals.begin(); itr != Crystals.end(); ++itr)
+ //Unit* unit = Unit::GetUnit(*me, FelCrystals[i]);
+ if (Creature* creature = Unit::GetCreature(*me, *itr))
{
- //Unit* unit = Unit::GetUnit(*me, FelCrystals[i]);
- if (Creature* creature = Unit::GetCreature(*me, *itr))
- {
- if (!creature->IsAlive())
- creature->Respawn(); // Let the core handle setting death state, etc.
+ if (!creature->IsAlive())
+ creature->Respawn(); // Let the core handle setting death state, etc.
- // Only need to set unselectable flag. You can't attack unselectable units so non_attackable flag is not necessary here.
- creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- }
+ // Only need to set unselectable flag. You can't attack unselectable units so non_attackable flag is not necessary here.
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
+ }
- // Set Inst data for encounter
- instance->SetData(DATA_SELIN_EVENT, NOT_STARTED);
- } else TC_LOG_ERROR("scripts", ERROR_INST_DATA);
+ // Set Inst data for encounter
+ instance->SetData(DATA_SELIN_EVENT, NOT_STARTED);
DrainLifeTimer = urand(3000, 7000);
DrainManaTimer = DrainLifeTimer + 5000;
@@ -200,8 +194,7 @@ public:
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetData(DATA_SELIN_EVENT, IN_PROGRESS);
+ instance->SetData(DATA_SELIN_EVENT, IN_PROGRESS);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -235,9 +228,6 @@ public:
{
Talk(SAY_DEATH);
- if (!instance)
- return;
-
instance->SetData(DATA_SELIN_EVENT, DONE); // Encounter complete!
ShatterRemainingCrystals();
}
@@ -271,7 +261,7 @@ public:
if (FelExplosionTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
DoCast(me, SPELL_FEL_EXPLOSION);
FelExplosionTimer = 2000;
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
index 24b48112bb6..290c4830251 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp
@@ -76,7 +76,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_vexallusAI(creature);
+ return GetInstanceAI<boss_vexallusAI>(creature);
};
struct boss_vexallusAI : public BossAI
@@ -103,8 +103,7 @@ public:
IntervalHealthAmount = 1;
Enraged = false;
- if (instance)
- instance->SetData(DATA_VEXALLUS_EVENT, NOT_STARTED);
+ instance->SetData(DATA_VEXALLUS_EVENT, NOT_STARTED);
}
void KilledUnit(Unit* /*victim*/) OVERRIDE
@@ -115,16 +114,14 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
summons.DespawnAll();
- if (instance)
- instance->SetData(DATA_VEXALLUS_EVENT, DONE);
+ instance->SetData(DATA_VEXALLUS_EVENT, DONE);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(SAY_AGGRO);
- if (instance)
- instance->SetData(DATA_VEXALLUS_EVENT, IN_PROGRESS);
+ instance->SetData(DATA_VEXALLUS_EVENT, IN_PROGRESS);
}
void JustSummoned(Creature* summoned) OVERRIDE
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
index 694fdf9d84e..7389d9afbff 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp
@@ -93,7 +93,7 @@ public:
if (!bShielded && !HealthAbovePct(50))
{
//wait if we already casting
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
return;
Talk(SAY_SPECIALAE);
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
index 6f028e33726..274be80b7b0 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
@@ -66,7 +66,7 @@ public:
return;
//If we are <50% hp cast Soul Siphon rank 1
- if (!HealthAbovePct(50) && !me->IsNonMeleeSpellCasted(false))
+ if (!HealthAbovePct(50) && !me->IsNonMeleeSpellCast(false))
{
//SoulSiphon_Timer
if (SoulSiphon_Timer <= diff)
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index 442dcf91f32..f67d85469e3 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -374,7 +374,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_headless_horsemanAI(creature);
+ return GetInstanceAI<boss_headless_horsemanAI>(creature);
}
struct boss_headless_horsemanAI : public ScriptedAI
@@ -382,6 +382,7 @@ public:
boss_headless_horsemanAI(Creature* creature) : ScriptedAI(creature)
{
instance = creature->GetInstanceScript();
+ headGUID = 0;
}
InstanceScript* instance;
@@ -434,8 +435,7 @@ public:
}
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
- //if (instance)
- // instance->SetData(DATA_HORSEMAN_EVENT, NOT_STARTED);
+ //instance->SetData(DATA_HORSEMAN_EVENT, NOT_STARTED);
}
void FlyMode()
@@ -471,8 +471,7 @@ public:
break;
}
case 6:
- if (instance)
- instance->SetData(GAMEOBJECT_PUMPKIN_SHRINE, 0); //hide gameobject
+ instance->SetData(GAMEOBJECT_PUMPKIN_SHRINE, 0); //hide gameobject
break;
case 19:
me->SetDisableGravity(false);
@@ -494,8 +493,7 @@ public:
void EnterCombat(Unit* /*who*/) OVERRIDE
{
- if (instance)
- instance->SetData(DATA_HORSEMAN_EVENT, IN_PROGRESS);
+ instance->SetData(DATA_HORSEMAN_EVENT, IN_PROGRESS);
DoZoneInCombat();
}
@@ -569,8 +567,7 @@ public:
flame->CastSpell(flame, SPELL_BODY_FLAME, false);
if (Creature* wisp = DoSpawnCreature(WISP_INVIS, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 60000))
CAST_AI(npc_wisp_invis::npc_wisp_invisAI, wisp->AI())->SetType(4);
- if (instance)
- instance->SetData(DATA_HORSEMAN_EVENT, DONE);
+ instance->SetData(DATA_HORSEMAN_EVENT, DONE);
Map::PlayerList const& players = me->GetMap()->GetPlayers();
if (!players.isEmpty())
@@ -800,8 +797,8 @@ public:
float x, y, z;
me->GetPosition(x, y, z); //this visual aura some under ground
me->SetPosition(x, y, z + 0.35f, 0.0f);
- Despawn();
debuffGUID = 0;
+ Despawn();
Creature* debuff = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 14500);
if (debuff)
{
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
index 40fe93155a5..e4974ef7eb0 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
@@ -99,7 +99,7 @@ public:
return;
//If we are <30% hp goes Enraged
- if (!Enrage && !HealthAbovePct(30) && !me->IsNonMeleeSpellCasted(false))
+ if (!Enrage && !HealthAbovePct(30) && !me->IsNonMeleeSpellCast(false))
{
Talk(EMOTE_ENRAGE);
Talk(SAY_ENRAGE);
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
index 46680730f7e..ea624576dbc 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
@@ -83,7 +83,7 @@ public:
return;
//If we are <25% hp cast Heal
- if (!HealthAbovePct(25) && !me->IsNonMeleeSpellCasted(false) && Heal_Timer <= diff)
+ if (!HealthAbovePct(25) && !me->IsNonMeleeSpellCast(false) && Heal_Timer <= diff)
{
DoCast(me, SPELL_HEAL);
Heal_Timer = 30000;
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
index a57c237c21a..db10c319121 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
@@ -48,7 +48,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_interrogator_vishasAI(creature);
+ return GetInstanceAI<boss_interrogator_vishasAI>(creature);
}
struct boss_interrogator_vishasAI : public ScriptedAI
@@ -67,6 +67,8 @@ public:
void Reset() OVERRIDE
{
ShadowWordPain_Timer = 5000;
+ Yell60 = false;
+ Yell30 = false;
}
void EnterCombat(Unit* /*who*/) OVERRIDE
@@ -81,9 +83,6 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (!instance)
- return;
-
//Any other Actions to do with vorrel? setStandState?
if (Creature* vorrel = Creature::GetCreature(*me, instance->GetData64(DATA_VORREL)))
vorrel->AI()->Talk(SAY_TRIGGER_VORREL);
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
index 403416bb202..6490ee38ab6 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
@@ -65,7 +65,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_scarlet_commander_mograineAI(creature);
+ return GetInstanceAI<boss_scarlet_commander_mograineAI>(creature);
}
struct boss_scarlet_commander_mograineAI : public ScriptedAI
@@ -94,9 +94,8 @@ public:
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetStandState(UNIT_STAND_STATE_STAND);
- if (instance)
- if (me->IsAlive())
- instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, NOT_STARTED);
+ if (me->IsAlive())
+ instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, NOT_STARTED);
_bHasDied = false;
_bHeal = false;
@@ -105,11 +104,8 @@ public:
void JustReachedHome() OVERRIDE
{
- if (instance)
- {
- if (instance->GetData(TYPE_MOGRAINE_AND_WHITE_EVENT) != NOT_STARTED)
- instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, FAIL);
- }
+ if (instance->GetData(TYPE_MOGRAINE_AND_WHITE_EVENT) != NOT_STARTED)
+ instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, FAIL);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
@@ -130,9 +126,6 @@ public:
if (damage < me->GetHealth() || _bHasDied || _bFakeDeath)
return;
- if (!instance)
- return;
-
//On first death, fake death and open door, as well as initiate whitemane if exist
if (Unit* Whitemane = Unit::GetUnit(*me, instance->GetData64(DATA_WHITEMANE)))
{
@@ -145,7 +138,7 @@ public:
me->SetHealth(0);
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(false);
me->ClearComboPointHolders();
@@ -170,8 +163,7 @@ public:
Talk(SAY_MO_RESSURECTED);
_bFakeDeath = false;
- if (instance)
- instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, SPECIAL);
+ instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, SPECIAL);
}
}
@@ -231,7 +223,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_high_inquisitor_whitemaneAI(creature);
+ return GetInstanceAI<boss_high_inquisitor_whitemaneAI>(creature);
}
struct boss_high_inquisitor_whitemaneAI : public ScriptedAI
@@ -261,9 +253,8 @@ public:
_bCanResurrectCheck = false;
_bCanResurrect = false;
- if (instance)
- if (me->IsAlive())
- instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, NOT_STARTED);
+ if (me->IsAlive())
+ instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, NOT_STARTED);
}
void AttackStart(Unit* who) OVERRIDE
@@ -313,7 +304,7 @@ public:
//Cast Deep sleep when health is less than 50%
if (!_bCanResurrectCheck && !HealthAbovePct(50))
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(false);
DoCastVictim(SPELL_DEEPSLEEP);
@@ -334,14 +325,11 @@ public:
if (!HealthAbovePct(75))
target = me;
- if (instance)
+ if (Creature* mograine = Unit::GetCreature((*me), instance->GetData64(DATA_MOGRAINE)))
{
- if (Creature* mograine = Unit::GetCreature((*me), instance->GetData64(DATA_MOGRAINE)))
- {
- // checking _bCanResurrectCheck prevents her healing Mograine while he is "faking death"
- if (_bCanResurrectCheck && mograine->IsAlive() && !mograine->HealthAbovePct(75))
- target = mograine;
- }
+ // checking _bCanResurrectCheck prevents her healing Mograine while he is "faking death"
+ if (_bCanResurrectCheck && mograine->IsAlive() && !mograine->HealthAbovePct(75))
+ target = mograine;
}
if (target)
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
index 2277c53ae6b..558dc030eaf 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
@@ -128,7 +128,7 @@ class boss_darkmaster_gandling : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_darkmaster_gandlingAI(creature);
+ return GetInstanceAI<boss_darkmaster_gandlingAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
index 88f95df69c4..0f3929bda36 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
@@ -99,7 +99,7 @@ class boss_instructor_malicia : public CreatureScript
events.ScheduleEvent(EVENT_RENEW, 10000);
break;
case EVENT_FLASHHEAL:
- //5 Flashheals will be casted
+ //5 Flashheals will be cast
DoCast(me, SPELL_FLASHHEAL);
if (FlashCounter < 2)
{
@@ -113,7 +113,7 @@ class boss_instructor_malicia : public CreatureScript
}
break;
case EVENT_HEALINGTOUCH:
- //3 Healing Touch will be casted
+ //3 Healing Touch will be cast
DoCast(me, SPELL_HEALINGTOUCH);
if (TouchCounter < 2)
{
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp
index 2663146317a..cbd996d04fc 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp
@@ -32,7 +32,7 @@ enum Spells
//SPELL_ILLUSION = 17773,
// Spells of Illusion of Jandice Barov
- SPELL_CLEAVE = 15584
+ SPELL_CLEAVE = 15284
};
class boss_jandice_barov : public CreatureScript
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp
index 2433390f8f5..e485db94e42 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp
@@ -253,7 +253,7 @@ class boss_kirtonos_the_herald : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_kirtonos_the_heraldAI(creature);
+ return GetInstanceAI<boss_kirtonos_the_heraldAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
index e06c0d6bfbb..17524ddf2b2 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
@@ -28,8 +28,9 @@ EndScriptData */
enum Spells
{
- SPELL_IMMOLATE = 20294, // Old ID was 15570
- SPELL_VEILOFSHADOW = 17820
+ SPELL_IMMOLATE = 20294,
+ SPELL_VEILOFSHADOW = 17820,
+ SPELL_UNHOLY_AURA = 17467
};
enum Events
@@ -49,7 +50,9 @@ class boss_lord_alexei_barov : public CreatureScript
void Reset() OVERRIDE
{
_Reset();
- me->LoadCreaturesAddon();
+
+ if (!me->HasAura(SPELL_UNHOLY_AURA))
+ DoCast(me, SPELL_UNHOLY_AURA);
}
void EnterCombat(Unit* /*who*/) OVERRIDE
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
index 8d89592090e..b7ce218008c 100644
--- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
+++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
@@ -72,7 +72,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_shadowfang_prisonerAI(creature);
+ return GetInstanceAI<npc_shadowfang_prisonerAI>(creature);
}
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
@@ -135,8 +135,7 @@ public:
else
Talk(SAY_POST1_DOOR_AD);
- if (instance)
- instance->SetData(TYPE_FREE_NPC, DONE);
+ instance->SetData(TYPE_FREE_NPC, DONE);
break;
case 13:
if (me->GetEntry() != NPC_ASH)
@@ -158,7 +157,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_arugal_voidwalkerAI(creature);
+ return GetInstanceAI<npc_arugal_voidwalkerAI>(creature);
}
struct npc_arugal_voidwalkerAI : public ScriptedAI
@@ -196,8 +195,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(TYPE_FENRUS, instance->GetData(TYPE_FENRUS) + 1);
+ instance->SetData(TYPE_FENRUS, instance->GetData(TYPE_FENRUS) + 1);
}
};
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp
index 16ec442d963..b6e7f850a0c 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baron_rivendare.cpp
@@ -68,7 +68,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_baron_rivendareAI(creature);
+ return GetInstanceAI<boss_baron_rivendareAI>(creature);
}
struct boss_baron_rivendareAI : public ScriptedAI
@@ -99,8 +99,8 @@ public:
void AttackStart(Unit* who) OVERRIDE
{
- if (instance)//can't use entercombat(), boss' dmg aura sets near players in combat, before entering the room's door
- instance->SetData(TYPE_BARON, IN_PROGRESS);
+ //can't use entercombat(), boss' dmg aura sets near players in combat, before entering the room's door
+ instance->SetData(TYPE_BARON, IN_PROGRESS);
ScriptedAI::AttackStart(who);
}
@@ -110,11 +110,10 @@ public:
summoned->AI()->AttackStart(target);
}
- void JustDied(Unit* /*killer*/) OVERRIDE
- {
- if (instance)
- instance->SetData(TYPE_BARON, DONE);
- }
+ void JustDied(Unit* /*killer*/) OVERRIDE
+ {
+ instance->SetData(TYPE_BARON, DONE);
+ }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp
index 1812e2efd8d..5cfa3766e1c 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_baroness_anastari.cpp
@@ -42,7 +42,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_baroness_anastariAI(creature);
+ return GetInstanceAI<boss_baroness_anastariAI>(creature);
}
struct boss_baroness_anastariAI : public ScriptedAI
@@ -71,11 +71,10 @@ public:
{
}
- void JustDied(Unit* /*killer*/) OVERRIDE
- {
- if (instance)
- instance->SetData(TYPE_BARONESS, IN_PROGRESS);
- }
+ void JustDied(Unit* /*killer*/) OVERRIDE
+ {
+ instance->SetData(TYPE_BARONESS, IN_PROGRESS);
+ }
void UpdateAI(uint32 diff) OVERRIDE
{
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp
index 5847f7b132b..951cb8e2659 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_dathrohan_balnazzar.cpp
@@ -162,7 +162,7 @@ public:
//BalnazzarTransform
if (HealthBelowPct(40))
{
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
me->InterruptNonMeleeSpells(false);
//restore hp, mana and stun
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp
index 0f8340891a8..daa5e754d17 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_maleki_the_pallid.cpp
@@ -43,7 +43,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_maleki_the_pallidAI(creature);
+ return GetInstanceAI<boss_maleki_the_pallidAI>(creature);
}
struct boss_maleki_the_pallidAI : public ScriptedAI
@@ -72,8 +72,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(TYPE_PALLID, IN_PROGRESS);
+ instance->SetData(TYPE_PALLID, IN_PROGRESS);
}
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp
index 2cacf80e27c..0a73e0ea47a 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_nerubenkan.cpp
@@ -42,7 +42,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_nerubenkanAI(creature);
+ return GetInstanceAI<boss_nerubenkanAI>(creature);
}
struct boss_nerubenkanAI : public ScriptedAI
@@ -73,8 +73,7 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (instance)
- instance->SetData(TYPE_NERUB, IN_PROGRESS);
+ instance->SetData(TYPE_NERUB, IN_PROGRESS);
}
void RaiseUndeadScarab(Unit* victim)
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp
index 706c2e7b6fb..7a3200bd168 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp
@@ -58,7 +58,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_silver_hand_bossesAI(creature);
+ return GetInstanceAI<boss_silver_hand_bossesAI>(creature);
}
struct boss_silver_hand_bossesAI : public ScriptedAI
@@ -78,26 +78,23 @@ public:
HolyLight_Timer = 20000;
DivineShield_Timer = 20000;
- if (instance)
+ switch (me->GetEntry())
{
- switch (me->GetEntry())
- {
- case SH_AELMAR:
- instance->SetData(TYPE_SH_AELMAR, 0);
- break;
- case SH_CATHELA:
- instance->SetData(TYPE_SH_CATHELA, 0);
- break;
- case SH_GREGOR:
- instance->SetData(TYPE_SH_GREGOR, 0);
- break;
- case SH_NEMAS:
- instance->SetData(TYPE_SH_NEMAS, 0);
- break;
- case SH_VICAR:
- instance->SetData(TYPE_SH_VICAR, 0);
- break;
- }
+ case SH_AELMAR:
+ instance->SetData(TYPE_SH_AELMAR, 0);
+ break;
+ case SH_CATHELA:
+ instance->SetData(TYPE_SH_CATHELA, 0);
+ break;
+ case SH_GREGOR:
+ instance->SetData(TYPE_SH_GREGOR, 0);
+ break;
+ case SH_NEMAS:
+ instance->SetData(TYPE_SH_NEMAS, 0);
+ break;
+ case SH_VICAR:
+ instance->SetData(TYPE_SH_VICAR, 0);
+ break;
}
}
@@ -107,9 +104,6 @@ public:
void JustDied(Unit* killer) OVERRIDE
{
- if (!instance)
- return;
-
switch (me->GetEntry())
{
case SH_AELMAR:
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp
index 79b8dd7dfe2..91e7ed222c7 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_ramstein_the_gorger.cpp
@@ -45,7 +45,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_ramstein_the_gorgerAI(creature);
+ return GetInstanceAI<boss_ramstein_the_gorgerAI>(creature);
}
struct boss_ramstein_the_gorgerAI : public ScriptedAI
@@ -78,8 +78,7 @@ public:
mob->AI()->AttackStart(me->SelectNearestTarget(100.0f));
}
- if (instance)
- instance->SetData(TYPE_RAMSTEIN, DONE);
+ instance->SetData(TYPE_RAMSTEIN, DONE);
}
void UpdateAI(uint32 diff) OVERRIDE
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
index 37dda5a969a..d80196f79ee 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
@@ -217,7 +217,7 @@ public:
{
if (ConflagrationTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
me->InterruptSpell(CURRENT_GENERIC_SPELL);
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
@@ -230,7 +230,7 @@ public:
{
if (ShadownovaTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0);
if (target)
@@ -249,7 +249,7 @@ public:
if (ConfoundingblowTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, SPELL_CONFOUNDING_BLOW);
@@ -276,7 +276,7 @@ public:
if (ShadowbladesTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
DoCast(me, SPELL_SHADOW_BLADES);
ShadowbladesTimer = 10000;
@@ -291,7 +291,7 @@ public:
Enraged = true;
} else EnrageTimer -= diff;
- if (me->isAttackReady() && !me->IsNonMeleeSpellCasted(false))
+ if (me->isAttackReady() && !me->IsNonMeleeSpellCast(false))
{
//If we are within range melee the target
if (me->IsWithinMeleeRange(me->GetVictim()))
@@ -548,7 +548,7 @@ public:
{
if (ShadownovaTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
DoCast(target, SPELL_SHADOW_NOVA);
@@ -560,7 +560,7 @@ public:
{
if (ConflagrationTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
me->InterruptSpell(CURRENT_GENERIC_SPELL);
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0);
@@ -582,7 +582,7 @@ public:
if (FlamesearTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
DoCast(me, SPELL_FLAME_SEAR);
FlamesearTimer = 15000;
@@ -591,7 +591,7 @@ public:
if (PyrogenicsTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
DoCast(me, SPELL_PYROGENICS, true);
PyrogenicsTimer = 15000;
@@ -600,7 +600,7 @@ public:
if (BlazeTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
DoCastVictim(SPELL_BLAZE);
BlazeTimer = 3800;
@@ -691,7 +691,7 @@ public:
if (DarkstrikeTimer <= diff)
{
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
//If we are within range melee the target
if (me->IsWithinMeleeRange(me->GetVictim()))
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
index 80b4b98b0a4..a52c008a16c 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
@@ -404,7 +404,7 @@ public:
events.Update(diff);
- if (me->IsNonMeleeSpellCasted(false))
+ if (me->IsNonMeleeSpellCast(false))
return;
if (phase == PHASE_GROUND)
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
index 28f4bae9f0f..70331a87ab0 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
@@ -441,7 +441,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_kalecAI(creature);
+ return GetInstanceAI<boss_kalecAI>(creature);
}
struct boss_kalecAI : public ScriptedAI
@@ -464,8 +464,7 @@ public:
void Reset() OVERRIDE
{
- if (instance)
- SathGUID = instance->GetData64(DATA_SATHROVARR);
+ SathGUID = instance->GetData64(DATA_SATHROVARR);
RevitalizeTimer = 5000;
HeroicStrikeTimer = 3000;
@@ -575,7 +574,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_sathrovarrAI(creature);
+ return GetInstanceAI<boss_sathrovarrAI>(creature);
}
struct boss_sathrovarrAI : public ScriptedAI
@@ -605,11 +604,8 @@ public:
{
me->SetFullHealth();//dunno why it does not resets health at evade..
me->setActive(true);
- if (instance)
- {
- KalecgosGUID = instance->GetData64(DATA_KALECGOS_DRAGON);
- instance->SetBossState(DATA_KALECGOS, NOT_STARTED);
- }
+ KalecgosGUID = instance->GetData64(DATA_KALECGOS_DRAGON);
+ instance->SetBossState(DATA_KALECGOS, NOT_STARTED);
if (KalecGUID)
{
if (Creature* Kalec = ObjectAccessor::GetCreature(*me, KalecGUID))
@@ -674,8 +670,7 @@ public:
CAST_AI(boss_kalecgos::boss_kalecgosAI, Kalecgos->AI())->isFriendly = true;
}
- if (instance)
- instance->SetBossState(DATA_KALECGOS, DONE);
+ instance->SetBossState(DATA_KALECGOS, DONE);
}
void TeleportAllPlayersBack()
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
index b3982200a10..c949e4d103d 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
@@ -236,7 +236,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_kalecgos_kjAI(creature);
+ return GetInstanceAI<boss_kalecgos_kjAI>(creature);
}
struct boss_kalecgos_kjAI : public ScriptedAI
@@ -265,9 +265,6 @@ public:
GameObject* GetOrb(int32 index)
{
- if (!instance)
- return NULL;
-
switch (index)
{
case 0:
@@ -389,7 +386,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_kiljaeden_controllerAI(creature);
+ return GetInstanceAI<npc_kiljaeden_controllerAI>(creature);
}
struct npc_kiljaeden_controllerAI : public ScriptedAI
@@ -424,9 +421,8 @@ public:
{
phase = PHASE_DECEIVERS;
- if (instance)
- if (Creature* pKalecKJ = ObjectAccessor::GetCreature((*me), instance->GetData64(DATA_KALECGOS_KJ)))
- CAST_AI(boss_kalecgos_kj::boss_kalecgos_kjAI, pKalecKJ->AI())->ResetOrbs();
+ if (Creature* pKalecKJ = ObjectAccessor::GetCreature((*me), instance->GetData64(DATA_KALECGOS_KJ)))
+ CAST_AI(boss_kalecgos_kj::boss_kalecgos_kjAI, pKalecKJ->AI())->ResetOrbs();
deceiverDeathCount = 0;
bSummonedDeceivers = false;
bKiljaedenDeath = false;
@@ -710,7 +706,7 @@ public:
SpeechTimer += diff;
break;
case TIMER_SOUL_FLAY:
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
DoCastVictim(SPELL_SOUL_FLAY_SLOW, false);
DoCastVictim(SPELL_SOUL_FLAY, false);
@@ -718,7 +714,7 @@ public:
}
break;
case TIMER_LEGION_LIGHTNING:
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
Unit* pRandomPlayer = NULL;
@@ -740,7 +736,7 @@ public:
}
break;
case TIMER_FIRE_BLOOM:
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
me->RemoveAurasDueToSpell(SPELL_SOUL_FLAY);
DoCastAOE(SPELL_FIRE_BLOOM, false);
@@ -760,7 +756,7 @@ public:
Timer[TIMER_SOUL_FLAY] = 2000;
break;
case TIMER_SHADOW_SPIKE: //Phase 3
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
CastSinisterReflection();
DoCastAOE(SPELL_SHADOW_SPIKE, false);
@@ -774,7 +770,7 @@ public:
Timer[TIMER_FLAME_DART] = 3000; /// @todo Timer
break;
case TIMER_DARKNESS: //Phase 3
- if (!me->IsNonMeleeSpellCasted(false))
+ if (!me->IsNonMeleeSpellCast(false))
{
// Begins to channel for 8 seconds, then deals 50'000 damage to all raid members.
if (!IsInDarkness)
@@ -927,9 +923,6 @@ public:
void JustDied(Unit* /*killer*/) OVERRIDE
{
- if (!instance)
- return;
-
if (Creature* pControl = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_KILJAEDEN_CONTROLLER)))
++(CAST_AI(npc_kiljaeden_controller::npc_kiljaeden_controllerAI, pControl->AI())->deceiverDeathCount);
}
@@ -1150,7 +1143,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_shield_orbAI(creature);
+ return GetInstanceAI<npc_shield_orbAI>(creature);
}
struct npc_shield_orbAI : public ScriptedAI
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
index 8da162bae14..5d525103d5c 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
@@ -371,7 +371,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_muru_portalAI(creature);
+ return GetInstanceAI<npc_muru_portalAI>(creature);
}
struct npc_muru_portalAI : public ScriptedAI
@@ -405,9 +405,8 @@ public:
void JustSummoned(Creature* summoned) OVERRIDE
{
- if (instance)
- if (Player* Target = ObjectAccessor::GetPlayer(*me, instance->GetData64(DATA_PLAYER_GUID)))
- summoned->AI()->AttackStart(Target);
+ if (Player* Target = ObjectAccessor::GetPlayer(*me, instance->GetData64(DATA_PLAYER_GUID)))
+ summoned->AI()->AttackStart(Target);
Summons.Summon(summoned);
}
@@ -571,7 +570,7 @@ public:
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_blackholeAI(creature);
+ return GetInstanceAI<npc_blackholeAI>(creature);
}
struct npc_blackholeAI : public ScriptedAI
@@ -593,6 +592,7 @@ public:
DespawnTimer = 15000;
SpellTimer = 5000;
Phase = 0;
+ NeedForAHack = 0;
me->AddUnitState(UNIT_STATE_STUNNED);
DoCastAOE(SPELL_BLACKHOLE_SPAWN, true);
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
index 69ee53f0762..726b9ea31a2 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
@@ -86,8 +86,7 @@ class boss_archaedas : public CreatureScript
bGuardiansAwake = false;
bVaultWalkersAwake = false;
- if (instance)
- instance->SetData(0, 5); // respawn any dead minions
+ instance->SetData(0, 5); // respawn any dead minions
me->setFaction(35);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
@@ -132,8 +131,6 @@ class boss_archaedas : public CreatureScript
void UpdateAI(uint32 uiDiff) OVERRIDE
{
- if (!instance)
- return;
// we're still doing awaken animation
if (bWakingUp && iAwakenTimer >= 0)
{
@@ -196,17 +193,14 @@ class boss_archaedas : public CreatureScript
void JustDied (Unit* /*killer*/)
{
- if (instance)
- {
- instance->SetData(DATA_ANCIENT_DOOR, DONE); // open the vault door
- instance->SetData(DATA_MINIONS, SPECIAL); // deactivate his minions
- }
+ instance->SetData(DATA_ANCIENT_DOOR, DONE); // open the vault door
+ instance->SetData(DATA_MINIONS, SPECIAL); // deactivate his minions
}
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_archaedasAI(creature);
+ return GetInstanceAI<boss_archaedasAI>(creature);
}
};
@@ -305,7 +299,7 @@ class npc_archaedas_minions : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_archaedas_minionsAI(creature);
+ return GetInstanceAI<npc_archaedas_minionsAI>(creature);
}
};
@@ -361,14 +355,13 @@ class npc_stonekeepers : public CreatureScript
void JustDied(Unit* /*attacker*/) OVERRIDE
{
DoCast (me, SPELL_SELF_DESTRUCT, true);
- if (instance)
- instance->SetData(DATA_STONE_KEEPERS, IN_PROGRESS); // activate next stonekeeper
+ instance->SetData(DATA_STONE_KEEPERS, IN_PROGRESS); // activate next stonekeeper
}
};
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new npc_stonekeepersAI(creature);
+ return GetInstanceAI<npc_stonekeepersAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp
index 830942ae2c3..8ab31cc08fa 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp
@@ -48,14 +48,14 @@ class boss_ironaya : public CreatureScript
boss_ironayaAI(Creature* creature) : ScriptedAI(creature) { }
uint32 uiArcingTimer;
- bool bHasCastedWstomp;
- bool bHasCastedKnockaway;
+ bool bHasCastWstomp;
+ bool bHasCastKnockaway;
void Reset() OVERRIDE
{
uiArcingTimer = 3000;
- bHasCastedKnockaway = false;
- bHasCastedWstomp = false;
+ bHasCastKnockaway = false;
+ bHasCastWstomp = false;
}
void EnterCombat(Unit* /*who*/) OVERRIDE
@@ -70,7 +70,7 @@ class boss_ironaya : public CreatureScript
return;
//If we are <50% hp do knockaway ONCE
- if (!bHasCastedKnockaway && HealthBelowPct(50))
+ if (!bHasCastKnockaway && HealthBelowPct(50))
{
DoCastVictim(SPELL_KNOCKAWAY, true);
@@ -84,7 +84,7 @@ class boss_ironaya : public CreatureScript
me->TauntApply(target);
//Shouldn't cast this agian
- bHasCastedKnockaway = true;
+ bHasCastKnockaway = true;
}
//uiArcingTimer
@@ -94,10 +94,10 @@ class boss_ironaya : public CreatureScript
uiArcingTimer = 13000;
} else uiArcingTimer -= uiDiff;
- if (!bHasCastedWstomp && HealthBelowPct(25))
+ if (!bHasCastWstomp && HealthBelowPct(25))
{
DoCast(me, SPELL_WSTOMP);
- bHasCastedWstomp = true;
+ bHasCastWstomp = true;
}
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
index 386b8818d5f..415b04f34c6 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
@@ -56,10 +56,10 @@ class boss_akilzon : public CreatureScript
_JustDied();
}
- void KilledUnit(Unit* victim) OVERRIDE
+ void KilledUnit(Unit* who) OVERRIDE
{
- if (victim->GetTypeId() == TYPEID_PLAYER)
- Talk(SAY_PLAYER_KILL);
+ if (who->GetTypeId() == TYPEID_PLAYER)
+ Talk(SAY_KILL);
}
void UpdateAI(uint32 diff) OVERRIDE
@@ -88,7 +88,7 @@ class boss_akilzon : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return GetZulAmanAI<boss_akilzonAI>(creature);
+ return GetInstanceAI<boss_akilzonAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
index 8d9d1b5d5aa..d9f05d929ed 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
@@ -100,7 +100,7 @@ class boss_hexlord_malacrass : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return GetZulAmanAI<boss_hex_lord_malacrassAI>(creature);
+ return GetInstanceAI<boss_hex_lord_malacrassAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
index 861c2921cd3..b233e8ae542 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
@@ -97,7 +97,7 @@ class boss_janalai : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return GetZulAmanAI<boss_janalaiAI>(creature);
+ return GetInstanceAI<boss_janalaiAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
index fe7f99cebe9..59809c13a71 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
@@ -102,7 +102,7 @@ class boss_nalorakk : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return new boss_nalorakkAI(creature);
+ return GetInstanceAI<boss_nalorakkAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
index 26cd58ab296..5f2729e9c4d 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
@@ -126,7 +126,6 @@ class npc_voljin_zulaman : public CreatureScript
void UpdateAI(uint32 diff) OVERRIDE
{
_events.Update(diff);
-
while (uint32 eventId = _events.ExecuteEvent())
{
switch (eventId)
@@ -214,7 +213,7 @@ class npc_voljin_zulaman : public CreatureScript
CreatureAI* GetAI(Creature* creature) const OVERRIDE
{
- return GetZulAmanAI<npc_voljin_zulamanAI>(creature);
+ return GetInstanceAI<npc_voljin_zulamanAI>(creature);
}
};
diff --git a/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp b/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp
index d7d9934d69e..f12ac196aca 100644
--- a/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp
@@ -39,17 +39,16 @@ EndContentData */
enum ProfessorPhizzlethorpe
{
// Yells
- SAY_PROGRESS_1 = 0,
- SAY_PROGRESS_2 = 1,
- SAY_PROGRESS_3 = 2,
- EMOTE_PROGRESS_4 = 3,
- SAY_AGGRO = 4,
- SAY_PROGRESS_5 = 5,
- SAY_PROGRESS_6 = 6,
- SAY_PROGRESS_7 = 7,
- EMOTE_PROGRESS_8 = 8,
- SAY_PROGRESS_9 = 9,
-
+ SAY_PROGRESS_1 = 0,
+ SAY_PROGRESS_2 = 1,
+ SAY_PROGRESS_3 = 2,
+ EMOTE_PROGRESS_4 = 3,
+ SAY_AGGRO = 4,
+ SAY_PROGRESS_5 = 5,
+ SAY_PROGRESS_6 = 6,
+ SAY_PROGRESS_7 = 7,
+ EMOTE_PROGRESS_8 = 8,
+ SAY_PROGRESS_9 = 9,
EVENT_SAY_3 = 1,
EVENT_SAY_6 = 2,
EVENT_SAY_8 = 3,
@@ -57,19 +56,15 @@ enum ProfessorPhizzlethorpe
// Quests
QUEST_SUNKEN_TREASURE = 665,
QUEST_GOGGLE_BOGGLE = 26050,
-
// Creatures
- NPC_VENGEFUL_SURGE = 2776
+ NPC_VENGEFUL_SURGE = 2776,
+ FACTION_SUNKEN_TREASURE = 113
};
class npc_professor_phizzlethorpe : public CreatureScript
{
public:
-
- npc_professor_phizzlethorpe()
- : CreatureScript("npc_professor_phizzlethorpe")
- {
- }
+ npc_professor_phizzlethorpe() : CreatureScript("npc_professor_phizzlethorpe") { }
struct npc_professor_phizzlethorpeAI : public npc_escortAI
{
@@ -113,6 +108,16 @@ class npc_professor_phizzlethorpe : public CreatureScript
Talk(SAY_AGGRO);
}
+ void sQuestAccept(Player* player, Quest const* quest)
+ {
+ if (quest->GetQuestId() == QUEST_SUNKEN_TREASURE)
+ {
+ Talk(SAY_PROGRESS_1, player);
+ npc_escortAI::Start(false, false, player->GetGUID(), quest);
+ me->setFaction(FACTION_SUNKEN_TREASURE);
+ }
+ }
+
void UpdateAI(uint32 diff) OVERRIDE
{
Player* player = GetPlayerForEscort();
@@ -145,23 +150,10 @@ class npc_professor_phizzlethorpe : public CreatureScript
EventMap events;
};
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_professor_phizzlethorpeAI(creature);
- }
-
- bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) OVERRIDE
- {
- if (quest->GetQuestId() == QUEST_GOGGLE_BOGGLE)
- {
- creature->AI()->Talk(SAY_PROGRESS_1, player);
- if (npc_escortAI* pEscortAI = CAST_AI(npc_professor_phizzlethorpeAI, (creature->AI())))
- pEscortAI->Start(false, false, player->GetGUID(), quest);
-
- creature->setFaction(42);
- }
- return true;
- }
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_professor_phizzlethorpeAI(creature);
+ }
};
void AddSC_arathi_highlands()
diff --git a/src/server/scripts/EasternKingdoms/zone_blasted_lands.cpp b/src/server/scripts/EasternKingdoms/zone_blasted_lands.cpp
index b102873e940..c212592d49b 100644
--- a/src/server/scripts/EasternKingdoms/zone_blasted_lands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_blasted_lands.cpp
@@ -1,6 +1,5 @@
/*
* Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
@@ -16,28 +15,26 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-/* ScriptData
-SDName: Blasted_Lands
-SD%Complete: 90
-SDComment: Quest support: 3628. Teleporter to Rise of the Defiler missing group support.
-SDCategory: Blasted Lands
-EndScriptData */
+/*
+Blasted_Lands
+Quest support: 3628. Teleporter to Rise of the Defiler.
+*/
-/* ContentData
+/*
npc_deathly_usher
-EndContentData */
+*/
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
+#include "SpellScript.h"
#include "Player.h"
+#include "Group.h"
/*######
## npc_deathly_usher
######*/
-#define GOSSIP_ITEM_USHER "I wish to to visit the Rise of the Defiler."
-
enum DeathlyUsher
{
SPELL_TELEPORT_SINGLE = 12885,
@@ -50,30 +47,72 @@ class npc_deathly_usher : public CreatureScript
public:
npc_deathly_usher() : CreatureScript("npc_deathly_usher") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
+ struct npc_deathly_usherAI : public ScriptedAI
{
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF)
+ npc_deathly_usherAI(Creature* creature) : ScriptedAI(creature) { }
+
+ void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/) OVERRIDE
{
player->CLOSE_GOSSIP_MENU();
- creature->CastSpell(player, SPELL_TELEPORT_SINGLE, true);
+ me->CastSpell(player, SPELL_TELEPORT_GROUP, true);
}
+ };
- return true;
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_deathly_usherAI(creature);
}
+};
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
- {
- if (player->GetQuestStatus(3628) == QUEST_STATUS_INCOMPLETE && player->HasItemCount(10757))
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_USHER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
+/*#####
+# spell_razelikh_teleport_group
+#####*/
+
+class spell_razelikh_teleport_group : public SpellScriptLoader
+{
+ public: spell_razelikh_teleport_group() : SpellScriptLoader("spell_razelikh_teleport_group") { }
+
+ class spell_razelikh_teleport_group_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_razelikh_teleport_group_SpellScript);
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
+ bool Validate(SpellInfo const* /*spell*/) OVERRIDE
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_TELEPORT_SINGLE) && !sSpellMgr->GetSpellInfo(SPELL_TELEPORT_SINGLE_IN_GROUP))
+ return false;
+ return true;
+ }
- return true;
- }
+ void HandleScriptEffect(SpellEffIndex /* effIndex */)
+ {
+ if (Player* player = GetHitPlayer())
+ {
+ if (Group* group = player->GetGroup())
+ {
+ for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
+ if (Player* member = itr->GetSource())
+ if (member->IsWithinDistInMap(player, 20.0f) && !member->isDead())
+ member->CastSpell(member, SPELL_TELEPORT_SINGLE_IN_GROUP, true);
+ }
+ else
+ player->CastSpell(player, SPELL_TELEPORT_SINGLE, true);
+ }
+ }
+
+ void Register() OVERRIDE
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_razelikh_teleport_group_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+ };
+
+ SpellScript* GetSpellScript() const OVERRIDE
+ {
+ return new spell_razelikh_teleport_group_SpellScript();
+ }
};
void AddSC_blasted_lands()
{
new npc_deathly_usher();
+ new spell_razelikh_teleport_group();
}
diff --git a/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp b/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
index e575965987c..fbb8db41fa5 100644
--- a/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
@@ -23,6 +23,38 @@ SDComment:
SDCategory: Burning Steppes
EndScriptData */
+enum RaggedJohn
+{
+ QUEST_THE_TRUE_MASTERS = 4224,
+ QUEST_MOTHERS_MILK = 4866,
+ SPELL_MOTHERS_MILK = 16468,
+ SPELL_WICKED_MILKING = 16472
+};
+
+ struct npc_ragged_johnAI : public ScriptedAI
+ {
+ npc_ragged_johnAI(Creature* creature) : ScriptedAI(creature) { }
+
+ void Reset() OVERRIDE { }
+
+ void MoveInLineOfSight(Unit* who) OVERRIDE
+ {
+ if (who->HasAura(SPELL_MOTHERS_MILK))
+ {
+ if (who->GetTypeId() == TYPEID_PLAYER && me->IsWithinDistInMap(who, 15) && who->isInAccessiblePlaceFor(me))
+ {
+ DoCast(who, SPELL_WICKED_MILKING);
+ if (Player* player = who->ToPlayer())
+ player->AreaExploredOrEventHappens(QUEST_MOTHERS_MILK);
+ }
+ }
+
+ ScriptedAI::MoveInLineOfSight(who);
+ }
+
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ };
+
void AddSC_burning_steppes()
{
diff --git a/src/server/scripts/EasternKingdoms/zone_duskwood.cpp b/src/server/scripts/EasternKingdoms/zone_duskwood.cpp
index a7fa73fa4a5..7c9e33c98b7 100644
--- a/src/server/scripts/EasternKingdoms/zone_duskwood.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_duskwood.cpp
@@ -27,81 +27,45 @@ EndScriptData */
#include "ScriptedCreature.h"
#include "Player.h"
-enum Yells
-{
- YELL_TWILIGHTCORRUPTOR_RESPAWN = 0,
- YELL_TWILIGHTCORRUPTOR_AGGRO = 1,
- YELL_TWILIGHTCORRUPTOR_KILL = 2,
-};
-
-
-/*######
-# at_twilight_grove
-######*/
-
-class at_twilight_grove : public AreaTriggerScript
+enum TwilightCorrupter
{
-public:
- at_twilight_grove() : AreaTriggerScript("at_twilight_grove") { }
+ ITEM_FRAGMENT = 21149,
+ NPC_TWILIGHT_CORRUPTER = 15625,
+ YELL_TWILIGHTCORRUPTOR_RESPAWN = 0,
+ YELL_TWILIGHTCORRUPTOR_AGGRO = 1,
+ YELL_TWILIGHTCORRUPTOR_KILL = 2,
+ SPELL_SOUL_CORRUPTION = 25805,
+ SPELL_CREATURE_OF_NIGHTMARE = 25806,
+ SPELL_LEVEL_UP = 24312,
- bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/) OVERRIDE
- {
- if (player->HasQuestForItem(21149))
- {
- if (Unit* TCorrupter = player->SummonCreature(15625, -10328.16f, -489.57f, 49.95f, 0, TEMPSUMMON_MANUAL_DESPAWN, 60000))
- {
- TCorrupter->setFaction(14);
- TCorrupter->SetMaxHealth(832750);
- }
- if (Creature* CorrupterSpeaker = player->SummonCreature(1, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()-1, 0, TEMPSUMMON_TIMED_DESPAWN, 15000))
- {
- CorrupterSpeaker->SetName("Twilight Corrupter");
- CorrupterSpeaker->SetVisible(true);
- CorrupterSpeaker->AI()->Talk(YELL_TWILIGHTCORRUPTOR_RESPAWN, player);
- }
- }
- return false;
- };
+ EVENT_SOUL_CORRUPTION = 1,
+ EVENT_CREATURE_OF_NIGHTMARE = 2,
+ FACTION_HOSTILE = 14
};
/*######
# boss_twilight_corrupter
######*/
-enum TwilightCorrupter
-{
- SPELL_SOUL_CORRUPTION = 25805,
- SPELL_CREATURE_OF_NIGHTMARE = 25806,
- SPELL_LEVEL_UP = 24312
-};
-
class boss_twilight_corrupter : public CreatureScript
{
public:
boss_twilight_corrupter() : CreatureScript("boss_twilight_corrupter") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new boss_twilight_corrupterAI(creature);
- }
-
struct boss_twilight_corrupterAI : public ScriptedAI
{
boss_twilight_corrupterAI(Creature* creature) : ScriptedAI(creature) { }
- uint32 SoulCorruption_Timer;
- uint32 CreatureOfNightmare_Timer;
- uint8 KillCount;
-
void Reset() OVERRIDE
{
- SoulCorruption_Timer = 15000;
- CreatureOfNightmare_Timer = 30000;
- KillCount = 0;
+ KillCount = 0;
}
+
void EnterCombat(Unit* /*who*/) OVERRIDE
{
Talk(YELL_TWILIGHTCORRUPTOR_AGGRO);
+ _events.ScheduleEvent(EVENT_SOUL_CORRUPTION, 15000);
+ _events.ScheduleEvent(EVENT_CREATURE_OF_NIGHTMARE, 30000);
}
void KilledUnit(Unit* victim) OVERRIDE
@@ -123,19 +87,63 @@ public:
{
if (!UpdateVictim())
return;
- if (SoulCorruption_Timer <= diff)
- {
- DoCastVictim(SPELL_SOUL_CORRUPTION);
- SoulCorruption_Timer = rand()%4000+15000; //gotta confirm Timers
- } else SoulCorruption_Timer-=diff;
- if (CreatureOfNightmare_Timer <= diff)
+ _events.Update(diff);
+
+ while (uint32 eventId = _events.ExecuteEvent())
{
- DoCastVictim(SPELL_CREATURE_OF_NIGHTMARE);
- CreatureOfNightmare_Timer = 45000; //gotta confirm Timers
- } else CreatureOfNightmare_Timer-=diff;
+ switch (eventId)
+ {
+ case EVENT_SOUL_CORRUPTION:
+ DoCastVictim(SPELL_SOUL_CORRUPTION);
+ _events.ScheduleEvent(EVENT_SOUL_CORRUPTION, rand()%4000+15000);
+ break;
+ case EVENT_CREATURE_OF_NIGHTMARE:
+ DoCastVictim(SPELL_CREATURE_OF_NIGHTMARE);
+ _events.ScheduleEvent(EVENT_CREATURE_OF_NIGHTMARE, 45000);
+ break;
+ default:
+ break;
+ }
+ }
DoMeleeAttackIfReady();
- };
+ }
+
+ private:
+ EventMap _events;
+ uint8 KillCount;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new boss_twilight_corrupterAI(creature);
+ }
+};
+
+/*######
+# at_twilight_grove
+######*/
+
+class at_twilight_grove : public AreaTriggerScript
+{
+public:
+ at_twilight_grove() : AreaTriggerScript("at_twilight_grove") { }
+
+ bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/) OVERRIDE
+ {
+ if (player->HasQuestForItem(ITEM_FRAGMENT))
+ {
+ if (Unit* corrupter = player->SummonCreature(NPC_TWILIGHT_CORRUPTER, -10328.16f, -489.57f, 49.95f, 0, TEMPSUMMON_MANUAL_DESPAWN, 60000))
+ corrupter->setFaction(FACTION_HOSTILE);
+
+ if (Creature* CorrupterSpeaker = player->SummonCreature(1, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()-1, 0, TEMPSUMMON_TIMED_DESPAWN, 15000))
+ {
+ CorrupterSpeaker->SetName("Twilight Corrupter");
+ CorrupterSpeaker->SetVisible(true);
+ CorrupterSpeaker->AI()->Talk(YELL_TWILIGHTCORRUPTOR_RESPAWN, player);
+ }
+ }
+ return false;
};
};
diff --git a/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp b/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp
index bb7cab832df..450445fc9fc 100644
--- a/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_ghostlands.cpp
@@ -24,7 +24,6 @@ SDCategory: Ghostlands
EndScriptData */
/* ContentData
-npc_rathis_tomber
npc_ranger_lilatha
EndContentData */
@@ -36,46 +35,12 @@ EndContentData */
#include "WorldSession.h"
/*######
-## npc_rathis_tomber
-######*/
-
-class npc_rathis_tomber : public CreatureScript
-{
-public:
- npc_rathis_tomber() : CreatureScript("npc_rathis_tomber") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) OVERRIDE
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_TRADE)
- player->GetSession()->SendListInventory(creature->GetGUID());
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) OVERRIDE
- {
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (creature->IsVendor() && player->GetQuestRewardStatus(9152))
- {
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- player->SEND_GOSSIP_MENU(8432, creature->GetGUID());
- }
- else
- player->SEND_GOSSIP_MENU(8431, creature->GetGUID());
-
- return true;
- }
-};
-/*######
## npc_ranger_lilatha
######*/
enum RangerLilatha
{
- // Yells
SAY_START = 0,
SAY_PROGRESS1 = 1,
SAY_PROGRESS2 = 2,
@@ -83,18 +48,12 @@ enum RangerLilatha
SAY_END1 = 4,
SAY_END2 = 5,
SAY_CAPTAIN_ANSWER = 0,
-
- // Quests
QUEST_ESCAPE_FROM_THE_CATACOMBS = 9212,
-
- // Gameobjects
GO_CAGE = 181152,
-
- // Creature
NPC_CAPTAIN_HELIOS = 16220,
-
- // Factions
- FACTION_SMOON_E = 1603
+ NPC_MUMMIFIED_HEADHUNTER = 16342,
+ NPC_SHADOWPINE_ORACLE = 16343,
+ FACTION_QUEST_ESCAPE = 113
};
class npc_ranger_lilatha : public CreatureScript
@@ -130,8 +89,8 @@ public:
case 18:
{
Talk(SAY_PROGRESS3, player);
- Creature* Summ1 = me->SummonCreature(16342, 7627.083984f, -7532.538086f, 152.128616f, 1.082733f, TEMPSUMMON_DEAD_DESPAWN, 0);
- Creature* Summ2 = me->SummonCreature(16343, 7620.432129f, -7532.550293f, 152.454865f, 0.827478f, TEMPSUMMON_DEAD_DESPAWN, 0);
+ Creature* Summ1 = me->SummonCreature(NPC_MUMMIFIED_HEADHUNTER, 7627.083984f, -7532.538086f, 152.128616f, 1.082733f, TEMPSUMMON_DEAD_DESPAWN, 0);
+ Creature* Summ2 = me->SummonCreature(NPC_SHADOWPINE_ORACLE, 7620.432129f, -7532.550293f, 152.454865f, 0.827478f, TEMPSUMMON_DEAD_DESPAWN, 0);
if (Summ1 && Summ2)
{
Summ1->Attack(me, true);
@@ -174,7 +133,7 @@ public:
{
if (quest->GetQuestId() == QUEST_ESCAPE_FROM_THE_CATACOMBS)
{
- creature->setFaction(113);
+ creature->setFaction(FACTION_QUEST_ESCAPE);
if (npc_escortAI* pEscortAI = CAST_AI(npc_ranger_lilatha::npc_ranger_lilathaAI, creature->AI()))
pEscortAI->Start(true, false, player->GetGUID());
@@ -191,6 +150,5 @@ public:
void AddSC_ghostlands()
{
- new npc_rathis_tomber();
new npc_ranger_lilatha();
}
diff --git a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
index d833ebc5820..c3512ed7f76 100644
--- a/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_hinterlands.cpp
@@ -24,7 +24,7 @@ SDCategory: The Hinterlands
EndScriptData */
/* ContentData
-npc_00x09hl
+npc_oox09hl
EndContentData */
#include "ScriptMgr.h"
@@ -33,7 +33,7 @@ EndContentData */
#include "Player.h"
/*######
-## npc_00x09hl
+## npc_oox09hl
######*/
enum eOOX
@@ -43,50 +43,47 @@ enum eOOX
SAY_OOX_AMBUSH = 2,
SAY_OOX_AMBUSH_REPLY = 3,
SAY_OOX_END = 4,
-
QUEST_RESQUE_OOX_09 = 836,
-
NPC_MARAUDING_OWL = 7808,
NPC_VILE_AMBUSHER = 7809,
-
FACTION_ESCORTEE_A = 774,
FACTION_ESCORTEE_H = 775
};
-class npc_00x09hl : public CreatureScript
+class npc_oox09hl : public CreatureScript
{
public:
- npc_00x09hl() : CreatureScript("npc_00x09hl") { }
+ npc_oox09hl() : CreatureScript("npc_oox09hl") { }
- bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest)
+ struct npc_oox09hlAI : public npc_escortAI
{
- if (quest->GetQuestId() == QUEST_RESQUE_OOX_09)
- {
- creature->SetStandState(UNIT_STAND_STATE_STAND);
+ npc_oox09hlAI(Creature* creature) : npc_escortAI(creature) { }
- if (player->GetTeam() == ALLIANCE)
- creature->setFaction(FACTION_ESCORTEE_A);
- else if (player->GetTeam() == HORDE)
- creature->setFaction(FACTION_ESCORTEE_H);
+ void Reset() OVERRIDE { }
- creature->AI()->Talk(SAY_OOX_START, player);
+ void EnterCombat(Unit* who) OVERRIDE
+ {
+ if (who->GetEntry() == NPC_MARAUDING_OWL || who->GetEntry() == NPC_VILE_AMBUSHER)
+ return;
- if (npc_00x09hlAI* pEscortAI = CAST_AI(npc_00x09hl::npc_00x09hlAI, creature->AI()))
- pEscortAI->Start(false, false, player->GetGUID(), quest);
+ Talk(SAY_OOX_AGGRO);
}
- return true;
- }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_00x09hlAI(creature);
- }
-
- struct npc_00x09hlAI : public npc_escortAI
- {
- npc_00x09hlAI(Creature* creature) : npc_escortAI(creature) { }
+ void JustSummoned(Creature* summoned) OVERRIDE
+ {
+ summoned->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ());
+ }
- void Reset() OVERRIDE { }
+ void sQuestAccept(Player* player, Quest const* quest)
+ {
+ if (quest->GetQuestId() == QUEST_RESQUE_OOX_09)
+ {
+ me->SetStandState(UNIT_STAND_STATE_STAND);
+ me->setFaction(player->GetTeam() == ALLIANCE ? FACTION_ESCORTEE_A : FACTION_ESCORTEE_H);
+ Talk(SAY_OOX_START, player);
+ npc_escortAI::Start(false, false, player->GetGUID(), quest);
+ }
+ }
void WaypointReached(uint32 waypointId)
{
@@ -106,9 +103,9 @@ public:
}
}
- void WaypointStart(uint32 uiPointId)
+ void WaypointStart(uint32 pointId) OVERRIDE
{
- switch (uiPointId)
+ switch (pointId)
{
case 27:
for (uint8 i = 0; i < 3; ++i)
@@ -130,23 +127,15 @@ public:
break;
}
}
-
- void EnterCombat(Unit* who)
- {
- if (who->GetEntry() == NPC_MARAUDING_OWL || who->GetEntry() == NPC_VILE_AMBUSHER)
- return;
-
- Talk(SAY_OOX_AGGRO);
- }
-
- void JustSummoned(Creature* summoned) OVERRIDE
- {
- summoned->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ());
- }
};
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_oox09hlAI(creature);
+ }
};
void AddSC_hinterlands()
{
- new npc_00x09hl();
+ new npc_oox09hl();
}