diff options
Diffstat (limited to 'src/server/scripts/Northrend')
| -rw-r--r-- | src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp index 18cf9e07304..282e3ac8d2d 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp @@ -760,7 +760,7 @@ class instance_ulduar : public InstanceMapScript Map::PlayerList const& players = instance->GetPlayers(); for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) if (Player* player = itr->GetSource()) - for (uint8 slot = EQUIPMENT_SLOT_MAINHAND; slot <= EQUIPMENT_SLOT_RANGED; ++slot) + for (uint8 slot = EQUIPMENT_SLOT_MAINHAND; slot <= EQUIPMENT_SLOT_OFFHAND; ++slot) if (Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, slot)) if (item->GetItemLevel(player) > _maxWeaponItemLevel) _maxWeaponItemLevel = item->GetItemLevel(player); @@ -780,7 +780,7 @@ class instance_ulduar : public InstanceMapScript if (Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, slot)) { - if (slot >= EQUIPMENT_SLOT_MAINHAND && slot <= EQUIPMENT_SLOT_RANGED) + if (slot >= EQUIPMENT_SLOT_MAINHAND && slot <= EQUIPMENT_SLOT_OFFHAND) { if (item->GetItemLevel(player) > _maxWeaponItemLevel) _maxWeaponItemLevel = item->GetItemLevel(player); |
