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-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_king_dred.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp6
-rw-r--r--src/server/scripts/Northrend/zone_zuldrak.cpp4
5 files changed, 8 insertions, 8 deletions
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_king_dred.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_king_dred.cpp
index 1df68607625..ff4343f31fd 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_king_dred.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_king_dred.cpp
@@ -146,7 +146,7 @@ class boss_king_dred : public CreatureScript
float x, y, z;
- me->GetClosePoint(x, y, z, me->GetObjectSize() / 3, 10.0f);
+ me->GetClosePoint(x, y, z, me->GetCombatReach() / 3, 10.0f);
me->SummonCreature(RAND(NPC_DRAKKARI_GUTRIPPER, NPC_DRAKKARI_SCYTHECLAW), x, y, z, 0, TEMPSUMMON_DEAD_DESPAWN, 1000);
events.ScheduleEvent(EVENT_RAPTOR_CALL, urand(20000, 25000));
break;
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp
index c67179d67eb..c78424c0078 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp
@@ -131,7 +131,7 @@ class boss_bronjahm : public CreatureScript
{
summons.Summon(summon);
summon->SetReactState(REACT_PASSIVE);
- summon->GetMotionMaster()->MoveFollow(me, me->GetObjectSize(), 0.0f);
+ summon->GetMotionMaster()->MoveFollow(me, me->GetCombatReach(), 0.0f);
summon->CastSpell(summon, SPELL_PURPLE_BANISH_VISUAL, true);
}
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
index 98ee4e6194e..80ab44fe32a 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
@@ -790,7 +790,7 @@ class npc_high_overlord_saurfang_icc : public CreatureScript
if (Creature* deathbringer = ObjectAccessor::GetCreature(*me, _instance->GetGuidData(DATA_DEATHBRINGER_SAURFANG)))
{
float x, y, z;
- deathbringer->GetClosePoint(x, y, z, deathbringer->GetObjectSize());
+ deathbringer->GetClosePoint(x, y, z, deathbringer->GetCombatReach());
me->SetWalk(true);
me->GetMotionMaster()->MovePoint(POINT_CORPSE, x, y, z);
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
index 99060220471..1ab35165e5a 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp
@@ -387,7 +387,7 @@ class npc_coldflame : public CreatureScript
{
float ang = Position::NormalizeOrientation(pos.GetAngle(me));
me->SetOrientation(ang);
- owner->GetNearPoint2D(pos.m_positionX, pos.m_positionY, 5.0f - owner->GetObjectSize(), ang);
+ owner->GetNearPoint2D(pos.m_positionX, pos.m_positionY, 5.0f - owner->GetCombatReach(), ang);
}
else
{
@@ -400,7 +400,7 @@ class npc_coldflame : public CreatureScript
float ang = Position::NormalizeOrientation(pos.GetAngle(target));
me->SetOrientation(ang);
- owner->GetNearPoint2D(pos.m_positionX, pos.m_positionY, 15.0f - owner->GetObjectSize(), ang);
+ owner->GetNearPoint2D(pos.m_positionX, pos.m_positionY, 15.0f - owner->GetCombatReach(), ang);
}
me->NearTeleportTo(pos.GetPositionX(), pos.GetPositionY(), me->GetPositionZ(), me->GetOrientation());
@@ -518,7 +518,7 @@ class spell_marrowgar_coldflame : public SpellScriptLoader
{
targets.clear();
// select any unit but not the tank (by owners threatlist)
- Unit* target = GetCaster()->GetAI()->SelectTarget(SELECT_TARGET_RANDOM, 1, -GetCaster()->GetObjectSize(), true, -SPELL_IMPALED);
+ Unit* target = GetCaster()->GetAI()->SelectTarget(SELECT_TARGET_RANDOM, 1, -GetCaster()->GetCombatReach(), true, -SPELL_IMPALED);
if (!target)
target = GetCaster()->GetAI()->SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true); // or the tank if its solo
if (!target)
diff --git a/src/server/scripts/Northrend/zone_zuldrak.cpp b/src/server/scripts/Northrend/zone_zuldrak.cpp
index e7f17a1033b..0e42a431d93 100644
--- a/src/server/scripts/Northrend/zone_zuldrak.cpp
+++ b/src/server/scripts/Northrend/zone_zuldrak.cpp
@@ -58,7 +58,7 @@ public:
me->AddUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
float x, y, z;
- me->GetClosePoint(x, y, z, me->GetObjectSize() / 3, 0.1f);
+ me->GetClosePoint(x, y, z, me->GetCombatReach() / 3, 0.1f);
if (Creature* summon = me->SummonCreature(NPC_RAGECLAW, x, y, z, 0, TEMPSUMMON_DEAD_DESPAWN, 1000))
{
@@ -183,7 +183,7 @@ public:
void Reset() override
{
float x, y, z;
- me->GetClosePoint(x, y, z, me->GetObjectSize() / 3, 25.0f);
+ me->GetClosePoint(x, y, z, me->GetCombatReach() / 3, 25.0f);
me->GetMotionMaster()->MovePoint(0, x, y, z);
}