diff options
Diffstat (limited to 'src/server/scripts/Outland/GruulsLair')
| -rw-r--r-- | src/server/scripts/Outland/GruulsLair/boss_gruul.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp index e8c4b6ab210..62340af1e3c 100644 --- a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp +++ b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp @@ -122,11 +122,11 @@ class boss_gruul : public CreatureScript Talk(SAY_DEATH); } - void SpellHitTarget(Unit* target, SpellInfo const* pSpell) override + void SpellHitTarget(WorldObject* target, SpellInfo const* spellInfo) override { //This to emulate effect1 (77) of SPELL_GROUND_SLAM, knock back to any direction //It's initially wrong, since this will cause fall damage, which is by comments, not intended. - if (pSpell->Id == SPELL_GROUND_SLAM) + if (spellInfo->Id == SPELL_GROUND_SLAM) { if (target->GetTypeId() == TYPEID_PLAYER) { @@ -146,7 +146,7 @@ class boss_gruul : public CreatureScript } //this part should be in the core - if (pSpell->Id == SPELL_SHATTER) + if (spellInfo->Id == SPELL_SHATTER) { /// @todo use eventmap to kill this stuff //clear this, if we are still performing |
