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-rw-r--r--src/server/scripts/World/npcs_special.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 4b76c2db170..55801cdc7b2 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -969,7 +969,7 @@ void npc_doctor::npc_doctorAI::UpdateAI(uint32 diff)
if (Creature* Patient = me->SummonCreature(patientEntry, **point, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000))
{
//303, this flag appear to be required for client side item->spell to work (TARGET_SINGLE_FRIEND)
- Patient->AddUnitFlag(UNIT_FLAG_PVP_ATTACKABLE);
+ Patient->AddUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED);
Patients.push_back(Patient->GetGUID());
ENSURE_AI(npc_injured_patient::npc_injured_patientAI, Patient->AI())->DoctorGUID = me->GetGUID();