diff options
Diffstat (limited to 'src')
49 files changed, 227 insertions, 223 deletions
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/hinterlands.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/hinterlands.cpp index 9ef00a73f3d..27779821fe7 100644 --- a/src/bindings/scripts/scripts/eastern_kingdoms/hinterlands.cpp +++ b/src/bindings/scripts/scripts/eastern_kingdoms/hinterlands.cpp @@ -50,7 +50,7 @@ enum eOOX FACTION_ESCORTEE_H = 775 }; -struct MANGOS_DLL_DECL npc_00x09hlAI : public npc_escortAI +struct TRINITY_DLL_DECL npc_00x09hlAI : public npc_escortAI { npc_00x09hlAI(Creature* pCreature) : npc_escortAI(pCreature) { } diff --git a/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp b/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp index f33ebdf15ff..70a97475f76 100644 --- a/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp +++ b/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_amanitar.cpp @@ -49,7 +49,7 @@ enum Creatures #define NPC_POISONOUS_MUSHROOM 30435 }; -struct MANGOS_DLL_DECL boss_amanitarAI : public ScriptedAI +struct TRINITY_DLL_DECL boss_amanitarAI : public ScriptedAI { boss_amanitarAI(Creature *c) : ScriptedAI(c) { @@ -158,7 +158,7 @@ struct MANGOS_DLL_DECL boss_amanitarAI : public ScriptedAI } }; -struct MANGOS_DLL_DECL mob_amanitar_mushroomsAI : public Scripted_NoMovementAI +struct TRINITY_DLL_DECL mob_amanitar_mushroomsAI : public Scripted_NoMovementAI { mob_amanitar_mushroomsAI(Creature* c) : Scripted_NoMovementAI(c) { diff --git a/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp b/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp index e3331db689d..7059b393502 100644 --- a/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp +++ b/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_elder_nadox.cpp @@ -242,7 +242,7 @@ struct TRINITY_DLL_DECL mob_ahnkahar_nerubianAI : public ScriptedAI } }; -struct MANGOS_DLL_DECL mob_nadox_eggsAI : public Scripted_NoMovementAI +struct TRINITY_DLL_DECL mob_nadox_eggsAI : public Scripted_NoMovementAI { mob_nadox_eggsAI(Creature* c) : Scripted_NoMovementAI(c) { diff --git a/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp b/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp index f8fc8285819..f3c71ab2605 100644 --- a/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp +++ b/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_jedoga_shadowseeker.cpp @@ -63,7 +63,7 @@ float JEDOGA_POS[2][4] = {372.330994f, -705.278015f, -16.179716f, 5.427970f} }; -struct MANGOS_DLL_DECL boss_jedoga_shadowseekerAI : public ScriptedAI +struct TRINITY_DLL_DECL boss_jedoga_shadowseekerAI : public ScriptedAI { boss_jedoga_shadowseekerAI(Creature* c) : ScriptedAI(c) { @@ -333,7 +333,7 @@ struct MANGOS_DLL_DECL boss_jedoga_shadowseekerAI : public ScriptedAI } }; -struct MANGOS_DLL_DECL mob_jedoga_initiandAI : public ScriptedAI +struct TRINITY_DLL_DECL mob_jedoga_initiandAI : public ScriptedAI { mob_jedoga_initiandAI(Creature* c) : ScriptedAI(c) { @@ -487,7 +487,7 @@ enum AufseherSpell SPELL_BEAM_VISUAL_JEDOGAS_AUFSEHER_2 = 56312 }; -struct MANGOS_DLL_DECL npc_jedogas_aufseher_triggerAI : public Scripted_NoMovementAI +struct TRINITY_DLL_DECL npc_jedogas_aufseher_triggerAI : public Scripted_NoMovementAI { npc_jedogas_aufseher_triggerAI(Creature* c) : Scripted_NoMovementAI(c) { diff --git a/src/bindings/scripts/scripts/northrend/azjol_nerub/azjol_nerub/boss_hadronox.cpp b/src/bindings/scripts/scripts/northrend/azjol_nerub/azjol_nerub/boss_hadronox.cpp index f9a8b1ccafb..72269f5b440 100644 --- a/src/bindings/scripts/scripts/northrend/azjol_nerub/azjol_nerub/boss_hadronox.cpp +++ b/src/bindings/scripts/scripts/northrend/azjol_nerub/azjol_nerub/boss_hadronox.cpp @@ -50,7 +50,7 @@ This is the timed gauntlet - waves of non-elite spiders #define SPELL_LEECH_POISON_H 59417 #define SPELL_WEB_GRAB_H 59421 -struct MANGOS_DLL_DECL boss_hadronoxAI : public ScriptedAI +struct TRINITY_DLL_DECL boss_hadronoxAI : public ScriptedAI { boss_hadronoxAI(Creature* c) : ScriptedAI(c) { diff --git a/src/framework/Platform/Define.h b/src/framework/Platform/Define.h index 9536098258a..95e7c0d7b66 100644 --- a/src/framework/Platform/Define.h +++ b/src/framework/Platform/Define.h @@ -137,10 +137,14 @@ typedef uint32 DWORD; typedef uint64 OBJECT_HANDLE; -#define MaNGOS Trinity -#define MANGOS_DLL_DECL TRINITY_DLL_DECL -#define MANGOS_DLL_SPEC TRINITY_DLL_SPEC -#define GetMangosString GetTrinityString +//commented out +//so all future merges with invalid style will drop build errors +//this way devs will at least read thru what they merge to find the error + +//#define MaNGOS Trinity +//#define MANGOS_DLL_DECL TRINITY_DLL_DECL +//#define MANGOS_DLL_SPEC TRINITY_DLL_SPEC +//#define GetMangosString GetTrinityString #if defined(MANGOS_DEBUG) || defined(TRINITY_DEBUG) # ifndef TRINITY_DEBUG diff --git a/src/game/AchievementMgr.cpp b/src/game/AchievementMgr.cpp index afd51d1f55e..b7175a09af3 100644 --- a/src/game/AchievementMgr.cpp +++ b/src/game/AchievementMgr.cpp @@ -41,7 +41,7 @@ INSTANTIATE_SINGLETON_1(AchievementGlobalMgr); -namespace MaNGOS +namespace Trinity { class AchievementChatBuilder { @@ -50,7 +50,7 @@ namespace MaNGOS : i_player(pl), i_msgtype(msgtype), i_textId(textId), i_achievementId(ach_id) {} void operator()(WorldPacket& data, int32 loc_idx) { - char const* text = objmgr.GetMangosString(i_textId,loc_idx); + char const* text = objmgr.GetTrinityString(i_textId,loc_idx); data << uint8(i_msgtype); data << uint32(LANG_UNIVERSAL); @@ -69,7 +69,7 @@ namespace MaNGOS int32 i_textId; uint32 i_achievementId; }; -} // namespace MaNGOS +} // namespace Trinity bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria) { @@ -577,8 +577,8 @@ void AchievementMgr::SendAchievementEarned(AchievementEntry const* achievement) if(Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId())) { - MaNGOS::AchievementChatBuilder say_builder(*GetPlayer(), CHAT_MSG_GUILD_ACHIEVEMENT, LANG_ACHIEVEMENT_EARNED,achievement->ID); - MaNGOS::LocalizedPacketDo<MaNGOS::AchievementChatBuilder> say_do(say_builder); + Trinity::AchievementChatBuilder say_builder(*GetPlayer(), CHAT_MSG_GUILD_ACHIEVEMENT, LANG_ACHIEVEMENT_EARNED,achievement->ID); + Trinity::LocalizedPacketDo<Trinity::AchievementChatBuilder> say_do(say_builder); guild->BroadcastWorker(say_do,GetPlayer()); } @@ -595,16 +595,16 @@ void AchievementMgr::SendAchievementEarned(AchievementEntry const* achievement) // if player is in world he can tell his friends about new achievement else if (GetPlayer()->IsInWorld()) { - CellPair p = MaNGOS::ComputeCellPair(GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY()); + CellPair p = Trinity::ComputeCellPair(GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY()); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); - MaNGOS::AchievementChatBuilder say_builder(*GetPlayer(), CHAT_MSG_ACHIEVEMENT, LANG_ACHIEVEMENT_EARNED,achievement->ID); - MaNGOS::LocalizedPacketDo<MaNGOS::AchievementChatBuilder> say_do(say_builder); - MaNGOS::PlayerDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::AchievementChatBuilder> > say_worker(GetPlayer(),sWorld.getConfig(CONFIG_LISTEN_RANGE_SAY),say_do); - TypeContainerVisitor<MaNGOS::PlayerDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::AchievementChatBuilder> >, WorldTypeMapContainer > message(say_worker); + Trinity::AchievementChatBuilder say_builder(*GetPlayer(), CHAT_MSG_ACHIEVEMENT, LANG_ACHIEVEMENT_EARNED,achievement->ID); + Trinity::LocalizedPacketDo<Trinity::AchievementChatBuilder> say_do(say_builder); + Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::AchievementChatBuilder> > say_worker(GetPlayer(),sWorld.getConfig(CONFIG_LISTEN_RANGE_SAY),say_do); + TypeContainerVisitor<Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::AchievementChatBuilder> >, WorldTypeMapContainer > message(say_worker); CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, message, *GetPlayer()->GetMap(), *GetPlayer(), sWorld.getConfig(CONFIG_LISTEN_RANGE_SAY)); } diff --git a/src/game/BattleGround.cpp b/src/game/BattleGround.cpp index de9c0f6125d..554f8555627 100644 --- a/src/game/BattleGround.cpp +++ b/src/game/BattleGround.cpp @@ -36,7 +36,7 @@ #include "SpellAuras.h" #include "Util.h" -namespace MaNGOS +namespace Trinity { class BattleGroundChatBuilder { @@ -45,7 +45,7 @@ namespace MaNGOS : i_msgtype(msgtype), i_textId(textId), i_source(source), i_args(args) {} void operator()(WorldPacket& data, int32 loc_idx) { - char const* text = objmgr.GetMangosString(i_textId,loc_idx); + char const* text = objmgr.GetTrinityString(i_textId,loc_idx); if (i_args) { @@ -90,9 +90,9 @@ namespace MaNGOS : i_msgtype(msgtype), i_textId(textId), i_source(source), i_arg1(arg1), i_arg2(arg2) {} void operator()(WorldPacket& data, int32 loc_idx) { - char const* text = objmgr.GetMangosString(i_textId,loc_idx); - char const* arg1str = i_arg1 ? objmgr.GetMangosString(i_arg1,loc_idx) : ""; - char const* arg2str = i_arg2 ? objmgr.GetMangosString(i_arg2,loc_idx) : ""; + char const* text = objmgr.GetTrinityString(i_textId,loc_idx); + char const* arg1str = i_arg1 ? objmgr.GetTrinityString(i_arg1,loc_idx) : ""; + char const* arg2str = i_arg2 ? objmgr.GetTrinityString(i_arg2,loc_idx) : ""; char str [2048]; snprintf(str,2048,text, arg1str, arg2str ); @@ -116,7 +116,7 @@ namespace MaNGOS int32 i_arg1; int32 i_arg2; }; -} // namespace MaNGOS +} // namespace Trinity template<class Do> void BattleGround::BroadcastWorker(Do& _do) @@ -820,7 +820,7 @@ void BattleGround::EndBattleGround(uint32 winner) uint32 BattleGround::GetBonusHonorFromKill(uint32 kills) const { //variable kills means how many honorable kills you scored (so we need kills * honor_for_one_kill) - return MaNGOS::Honor::hk_honor_at_level(GetMaxLevel(), kills); + return Trinity::Honor::hk_honor_at_level(GetMaxLevel(), kills); } uint32 BattleGround::GetBattlemasterEntry() const @@ -1692,8 +1692,8 @@ bool BattleGround::AddSpiritGuide(uint32 type, float x, float y, float z, float void BattleGround::SendMessageToAll(int32 entry, ChatMsg type, Player const* source) { - MaNGOS::BattleGroundChatBuilder bg_builder(type, entry, source); - MaNGOS::LocalizedPacketDo<MaNGOS::BattleGroundChatBuilder> bg_do(bg_builder); + Trinity::BattleGroundChatBuilder bg_builder(type, entry, source); + Trinity::LocalizedPacketDo<Trinity::BattleGroundChatBuilder> bg_do(bg_builder); BroadcastWorker(bg_do); } @@ -1702,8 +1702,8 @@ void BattleGround::PSendMessageToAll(int32 entry, ChatMsg type, Player const* so va_list ap; va_start(ap, source); - MaNGOS::BattleGroundChatBuilder bg_builder(type, entry, source, &ap); - MaNGOS::LocalizedPacketDo<MaNGOS::BattleGroundChatBuilder> bg_do(bg_builder); + Trinity::BattleGroundChatBuilder bg_builder(type, entry, source, &ap); + Trinity::LocalizedPacketDo<Trinity::BattleGroundChatBuilder> bg_do(bg_builder); BroadcastWorker(bg_do); va_end(ap); @@ -1711,8 +1711,8 @@ void BattleGround::PSendMessageToAll(int32 entry, ChatMsg type, Player const* so void BattleGround::SendMessage2ToAll(int32 entry, ChatMsg type, Player const* source, int32 arg1, int32 arg2) { - MaNGOS::BattleGround2ChatBuilder bg_builder(type, entry, source, arg1, arg2); - MaNGOS::LocalizedPacketDo<MaNGOS::BattleGround2ChatBuilder> bg_do(bg_builder); + Trinity::BattleGround2ChatBuilder bg_builder(type, entry, source, arg1, arg2); + Trinity::LocalizedPacketDo<Trinity::BattleGround2ChatBuilder> bg_do(bg_builder); BroadcastWorker(bg_do); } diff --git a/src/game/ChannelMgr.cpp b/src/game/ChannelMgr.cpp index 16a236a1f95..90c1b62f69a 100644 --- a/src/game/ChannelMgr.cpp +++ b/src/game/ChannelMgr.cpp @@ -26,12 +26,12 @@ INSTANTIATE_SINGLETON_1( HordeChannelMgr ); ChannelMgr* channelMgr(uint32 team) { if (sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL)) - return &MaNGOS::Singleton<AllianceChannelMgr>::Instance(); // cross-faction + return &Trinity::Singleton<AllianceChannelMgr>::Instance(); // cross-faction if(team == ALLIANCE) - return &MaNGOS::Singleton<AllianceChannelMgr>::Instance(); + return &Trinity::Singleton<AllianceChannelMgr>::Instance(); if(team == HORDE) - return &MaNGOS::Singleton<HordeChannelMgr>::Instance(); + return &Trinity::Singleton<HordeChannelMgr>::Instance(); return NULL; } diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp index 2bb7533c4ae..b93462802b8 100644 --- a/src/game/Chat.cpp +++ b/src/game/Chat.cpp @@ -2081,8 +2081,8 @@ GameObject* ChatHandler::GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; - MaNGOS::GameObjectWithDbGUIDCheck go_check(*pl,lowguid); - MaNGOS::GameObjectSearcher<MaNGOS::GameObjectWithDbGUIDCheck> checker(pl,obj,go_check); + Trinity::GameObjectWithDbGUIDCheck go_check(*pl,lowguid); + Trinity::GameObjectSearcher<Trinity::GameObjectWithDbGUIDCheck> checker(pl,obj,go_check); TypeContainerVisitor<Trinity::GameObjectSearcher<Trinity::GameObjectWithDbGUIDCheck>, GridTypeMapContainer > object_checker(checker); CellLock<GridReadGuard> cell_lock(cell, p); @@ -2363,7 +2363,7 @@ int ChatHandler::GetSessionDbLocaleIndex() const return m_session->GetSessionDbLocaleIndex(); } -const char *CliHandler::GetMangosString(int32 entry) const +const char *CliHandler::GetTrinityString(int32 entry) const { return objmgr.GetTrinityStringForDBCLocale(entry); } diff --git a/src/game/Chat.h b/src/game/Chat.h index fd851a559b5..34f59a0095f 100644 --- a/src/game/Chat.h +++ b/src/game/Chat.h @@ -63,7 +63,7 @@ class TRINITY_DLL_SPEC ChatHandler static char* LineFromMessage(char*& pos) { char* start = strtok(pos,"\n"); pos = NULL; return start; } // function with different implementation for chat/console - virtual const char *GetMangosString(int32 entry) const; + virtual const char *GetTrinityString(int32 entry) const; virtual void SendSysMessage( const char *str); void SendSysMessage( int32 entry); diff --git a/src/game/ChatHandler.cpp b/src/game/ChatHandler.cpp index 44eba0e8ccd..dd39dd72190 100644 --- a/src/game/ChatHandler.cpp +++ b/src/game/ChatHandler.cpp @@ -588,7 +588,7 @@ void WorldSession::HandleEmoteOpcode( WorldPacket & recv_data ) GetPlayer()->HandleEmoteCommand(emote); } -namespace MaNGOS +namespace Trinity { class EmoteChatBuilder { @@ -618,7 +618,7 @@ namespace MaNGOS uint32 i_emote_num; Unit const* i_target; }; -} // namespace MaNGOS +} // namespace Trinity void WorldSession::HandleTextEmoteOpcode( WorldPacket & recv_data ) { @@ -659,16 +659,16 @@ void WorldSession::HandleTextEmoteOpcode( WorldPacket & recv_data ) Unit* unit = ObjectAccessor::GetUnit(*_player, guid); - CellPair p = MaNGOS::ComputeCellPair(GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY()); + CellPair p = Trinity::ComputeCellPair(GetPlayer()->GetPositionX(), GetPlayer()->GetPositionY()); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); - MaNGOS::EmoteChatBuilder emote_builder(*GetPlayer(), text_emote, emoteNum, unit); - MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder > emote_do(emote_builder); - MaNGOS::PlayerDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder > > emote_worker(GetPlayer(),sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE),emote_do); - TypeContainerVisitor<MaNGOS::PlayerDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder > >, WorldTypeMapContainer > message(emote_worker); + Trinity::EmoteChatBuilder emote_builder(*GetPlayer(), text_emote, emoteNum, unit); + Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > emote_do(emote_builder); + Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > > emote_worker(GetPlayer(),sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE),emote_do); + TypeContainerVisitor<Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::EmoteChatBuilder > >, WorldTypeMapContainer > message(emote_worker); CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, message, *GetPlayer()->GetMap(), *GetPlayer(), sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE)); diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index 579e8fd28bc..59ad2930c30 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -654,14 +654,14 @@ void Creature::DoFleeToGetAssistance() { Creature* pCreature = NULL; - CellPair p(MaNGOS::ComputeCellPair(GetPositionX(), GetPositionY())); + CellPair p(Trinity::ComputeCellPair(GetPositionX(), GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); - MaNGOS::NearestAssistCreatureInCreatureRangeCheck u_check(this, getVictim(), radius); - MaNGOS::CreatureLastSearcher<MaNGOS::NearestAssistCreatureInCreatureRangeCheck> searcher(this, pCreature, u_check); + Trinity::NearestAssistCreatureInCreatureRangeCheck u_check(this, getVictim(), radius); + Trinity::CreatureLastSearcher<Trinity::NearestAssistCreatureInCreatureRangeCheck> searcher(this, pCreature, u_check); - TypeContainerVisitor<MaNGOS::CreatureLastSearcher<MaNGOS::NearestAssistCreatureInCreatureRangeCheck>, GridTypeMapContainer > grid_creature_searcher(searcher); + TypeContainerVisitor<Trinity::CreatureLastSearcher<Trinity::NearestAssistCreatureInCreatureRangeCheck>, GridTypeMapContainer > grid_creature_searcher(searcher); CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, grid_creature_searcher, *GetMap(), *this, radius); @@ -1756,8 +1756,8 @@ void Creature::CallAssistance() cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); - MaNGOS::AnyAssistCreatureInRangeCheck u_check(this, getVictim(), radius); - MaNGOS::CreatureListSearcher<MaNGOS::AnyAssistCreatureInRangeCheck> searcher(this, assistList, u_check); + Trinity::AnyAssistCreatureInRangeCheck u_check(this, getVictim(), radius); + Trinity::CreatureListSearcher<Trinity::AnyAssistCreatureInRangeCheck> searcher(this, assistList, u_check); TypeContainerVisitor<Trinity::CreatureListSearcher<Trinity::AnyAssistCreatureInRangeCheck>, GridTypeMapContainer > grid_creature_searcher(searcher); @@ -1785,15 +1785,15 @@ void Creature::CallForHelp(float fRadius) if (fRadius <= 0.0f || !getVictim() || isPet() || isCharmed()) return; - CellPair p(MaNGOS::ComputeCellPair(GetPositionX(), GetPositionY())); + CellPair p(Trinity::ComputeCellPair(GetPositionX(), GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); - MaNGOS::CallOfHelpCreatureInRangeDo u_do(this, getVictim(), fRadius); - MaNGOS::CreatureWorker<MaNGOS::CallOfHelpCreatureInRangeDo> worker(this, u_do); + Trinity::CallOfHelpCreatureInRangeDo u_do(this, getVictim(), fRadius); + Trinity::CreatureWorker<Trinity::CallOfHelpCreatureInRangeDo> worker(this, u_do); - TypeContainerVisitor<MaNGOS::CreatureWorker<MaNGOS::CallOfHelpCreatureInRangeDo>, GridTypeMapContainer > grid_creature_searcher(worker); + TypeContainerVisitor<Trinity::CreatureWorker<Trinity::CallOfHelpCreatureInRangeDo>, GridTypeMapContainer > grid_creature_searcher(worker); CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, grid_creature_searcher, *GetMap(), *this, fRadius); diff --git a/src/game/CreatureEventAI.cpp b/src/game/CreatureEventAI.cpp index 07de3fa0efc..d069f7f4348 100644 --- a/src/game/CreatureEventAI.cpp +++ b/src/game/CreatureEventAI.cpp @@ -1171,21 +1171,21 @@ inline Unit* CreatureEventAI::GetTargetByType(uint32 Target, Unit* pActionInvoke Unit* CreatureEventAI::DoSelectLowestHpFriendly(float range, uint32 MinHPDiff) { - CellPair p(MaNGOS::ComputeCellPair(m_creature->GetPositionX(), m_creature->GetPositionY())); + CellPair p(Trinity::ComputeCellPair(m_creature->GetPositionX(), m_creature->GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); Unit* pUnit = NULL; - MaNGOS::MostHPMissingInRange u_check(m_creature, range, MinHPDiff); - MaNGOS::UnitLastSearcher<MaNGOS::MostHPMissingInRange> searcher(m_creature, pUnit, u_check); + Trinity::MostHPMissingInRange u_check(m_creature, range, MinHPDiff); + Trinity::UnitLastSearcher<Trinity::MostHPMissingInRange> searcher(m_creature, pUnit, u_check); /* typedef TYPELIST_4(GameObject, Creature*except pets*, DynamicObject, Corpse*Bones*) AllGridObjectTypes; This means that if we only search grid then we cannot possibly return pets or players so this is safe */ - TypeContainerVisitor<MaNGOS::UnitLastSearcher<MaNGOS::MostHPMissingInRange>, GridTypeMapContainer > grid_unit_searcher(searcher); + TypeContainerVisitor<Trinity::UnitLastSearcher<Trinity::MostHPMissingInRange>, GridTypeMapContainer > grid_unit_searcher(searcher); CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, grid_unit_searcher, *m_creature->GetMap(), *m_creature, range); @@ -1194,15 +1194,15 @@ Unit* CreatureEventAI::DoSelectLowestHpFriendly(float range, uint32 MinHPDiff) void CreatureEventAI::DoFindFriendlyCC(std::list<Creature*>& _list, float range) { - CellPair p(MaNGOS::ComputeCellPair(m_creature->GetPositionX(), m_creature->GetPositionY())); + CellPair p(Trinity::ComputeCellPair(m_creature->GetPositionX(), m_creature->GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); - MaNGOS::FriendlyCCedInRange u_check(m_creature, range); - MaNGOS::CreatureListSearcher<MaNGOS::FriendlyCCedInRange> searcher(m_creature, _list, u_check); + Trinity::FriendlyCCedInRange u_check(m_creature, range); + Trinity::CreatureListSearcher<Trinity::FriendlyCCedInRange> searcher(m_creature, _list, u_check); - TypeContainerVisitor<MaNGOS::CreatureListSearcher<MaNGOS::FriendlyCCedInRange>, GridTypeMapContainer > grid_creature_searcher(searcher); + TypeContainerVisitor<Trinity::CreatureListSearcher<Trinity::FriendlyCCedInRange>, GridTypeMapContainer > grid_creature_searcher(searcher); CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, grid_creature_searcher, *m_creature->GetMap()); @@ -1210,15 +1210,15 @@ void CreatureEventAI::DoFindFriendlyCC(std::list<Creature*>& _list, float range) void CreatureEventAI::DoFindFriendlyMissingBuff(std::list<Creature*>& _list, float range, uint32 spellid) { - CellPair p(MaNGOS::ComputeCellPair(m_creature->GetPositionX(), m_creature->GetPositionY())); + CellPair p(Trinity::ComputeCellPair(m_creature->GetPositionX(), m_creature->GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); - MaNGOS::FriendlyMissingBuffInRange u_check(m_creature, range, spellid); - MaNGOS::CreatureListSearcher<MaNGOS::FriendlyMissingBuffInRange> searcher(m_creature, _list, u_check); + Trinity::FriendlyMissingBuffInRange u_check(m_creature, range, spellid); + Trinity::CreatureListSearcher<Trinity::FriendlyMissingBuffInRange> searcher(m_creature, _list, u_check); - TypeContainerVisitor<MaNGOS::CreatureListSearcher<MaNGOS::FriendlyMissingBuffInRange>, GridTypeMapContainer > grid_creature_searcher(searcher); + TypeContainerVisitor<Trinity::CreatureListSearcher<Trinity::FriendlyMissingBuffInRange>, GridTypeMapContainer > grid_creature_searcher(searcher); CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, grid_creature_searcher, *m_creature->GetMap()); diff --git a/src/game/CreatureEventAIMgr.cpp b/src/game/CreatureEventAIMgr.cpp index 2d4c92ad7bf..d25862afd29 100644 --- a/src/game/CreatureEventAIMgr.cpp +++ b/src/game/CreatureEventAIMgr.cpp @@ -138,7 +138,7 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Summons() temp.orientation = fields[4].GetFloat(); temp.SpawnTimeSecs = fields[5].GetUInt32(); - if(!MaNGOS::IsValidMapCoord(temp.position_x,temp.position_y,temp.position_z,temp.orientation)) + if(!Trinity::IsValidMapCoord(temp.position_x,temp.position_y,temp.position_z,temp.orientation)) { sLog.outErrorDb("CreatureEventAI: Summon id %u have wrong coordinates (%f,%f,%f,%f), skipping.", i,temp.position_x,temp.position_y,temp.position_z,temp.orientation); continue; diff --git a/src/game/CreatureEventAIMgr.h b/src/game/CreatureEventAIMgr.h index b4672460cc6..847b1daa2ac 100644 --- a/src/game/CreatureEventAIMgr.h +++ b/src/game/CreatureEventAIMgr.h @@ -42,5 +42,5 @@ class CreatureEventAIMgr CreatureEventAI_TextMap m_CreatureEventAI_TextMap; }; -#define CreatureEAI_Mgr MaNGOS::Singleton<CreatureEventAIMgr>::Instance() +#define CreatureEAI_Mgr Trinity::Singleton<CreatureEventAIMgr>::Instance() #endif diff --git a/src/game/DynamicObject.cpp b/src/game/DynamicObject.cpp index be56b9f5069..1cd85fa0946 100644 --- a/src/game/DynamicObject.cpp +++ b/src/game/DynamicObject.cpp @@ -128,15 +128,15 @@ void DynamicObject::Update(uint32 p_time) if(m_radius) { // TODO: make a timer and update this in larger intervals - CellPair p(MaNGOS::ComputeCellPair(GetPositionX(), GetPositionY())); + CellPair p(Trinity::ComputeCellPair(GetPositionX(), GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); - MaNGOS::DynamicObjectUpdater notifier(*this, caster); + Trinity::DynamicObjectUpdater notifier(*this, caster); - TypeContainerVisitor<MaNGOS::DynamicObjectUpdater, WorldTypeMapContainer > world_object_notifier(notifier); - TypeContainerVisitor<MaNGOS::DynamicObjectUpdater, GridTypeMapContainer > grid_object_notifier(notifier); + TypeContainerVisitor<Trinity::DynamicObjectUpdater, WorldTypeMapContainer > world_object_notifier(notifier); + TypeContainerVisitor<Trinity::DynamicObjectUpdater, GridTypeMapContainer > grid_object_notifier(notifier); CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, world_object_notifier, *GetMap(), *this, m_radius); diff --git a/src/game/FleeingMovementGenerator.h b/src/game/FleeingMovementGenerator.h index 0bc4bdb9757..5d4603b5aec 100644 --- a/src/game/FleeingMovementGenerator.h +++ b/src/game/FleeingMovementGenerator.h @@ -62,7 +62,7 @@ class TRINITY_DLL_SPEC FleeingMovementGenerator DestinationHolder< Traveller<T> > i_destinationHolder; }; -class MANGOS_DLL_SPEC TimedFleeingMovementGenerator +class TRINITY_DLL_SPEC TimedFleeingMovementGenerator : public FleeingMovementGenerator<Creature> { public: diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp index 5110d2e23d9..e3794de8a8e 100644 --- a/src/game/GameObject.cpp +++ b/src/game/GameObject.cpp @@ -358,8 +358,8 @@ void GameObject::Update(uint32 /*p_time*/) // environmental damage spells already have around enemies targeting but this not help in case not existed GO casting support // affect only players Player* player = NULL; - MaNGOS::AnyPlayerInObjectRangeCheck checker(this, radius); - MaNGOS::PlayerSearcher<MaNGOS::AnyPlayerInObjectRangeCheck> searcher(this, player, checker); + Trinity::AnyPlayerInObjectRangeCheck checker(this, radius); + Trinity::PlayerSearcher<Trinity::AnyPlayerInObjectRangeCheck> searcher(this, player, checker); VisitNearbyWorldObject(radius, searcher); ok = player; } @@ -867,8 +867,8 @@ void GameObject::TriggeringLinkedGameObject(uint32 trapEntry, Unit* target) Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; - MaNGOS::NearestGameObjectEntryInObjectRangeCheck go_check(*target,trapEntry,range); - MaNGOS::GameObjectLastSearcher<MaNGOS::NearestGameObjectEntryInObjectRangeCheck> checker(this, trapGO,go_check); + Trinity::NearestGameObjectEntryInObjectRangeCheck go_check(*target,trapEntry,range); + Trinity::GameObjectLastSearcher<Trinity::NearestGameObjectEntryInObjectRangeCheck> checker(this, trapGO,go_check); TypeContainerVisitor<Trinity::GameObjectLastSearcher<Trinity::NearestGameObjectEntryInObjectRangeCheck>, GridTypeMapContainer > object_checker(checker); CellLock<GridReadGuard> cell_lock(cell, p); @@ -888,8 +888,8 @@ GameObject* GameObject::LookupFishingHoleAround(float range) CellPair p(Trinity::ComputeCellPair(GetPositionX(),GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; - MaNGOS::NearestGameObjectFishingHole u_check(*this, range); - MaNGOS::GameObjectSearcher<MaNGOS::NearestGameObjectFishingHole> checker(this, ok, u_check); + Trinity::NearestGameObjectFishingHole u_check(*this, range); + Trinity::GameObjectSearcher<Trinity::NearestGameObjectFishingHole> checker(this, ok, u_check); CellLock<GridReadGuard> cell_lock(cell, p); diff --git a/src/game/GridNotifiers.h b/src/game/GridNotifiers.h index 97bba42fe93..d728245791c 100644 --- a/src/game/GridNotifiers.h +++ b/src/game/GridNotifiers.h @@ -38,7 +38,7 @@ class Player; namespace Trinity { - struct MANGOS_DLL_DECL VisibleNotifier + struct TRINITY_DLL_DECL VisibleNotifier { bool force; Player &i_player; @@ -57,7 +57,7 @@ namespace Trinity void SendToSelf(void); }; - struct MANGOS_DLL_DECL Player2PlayerNotifier : public VisibleNotifier + struct TRINITY_DLL_DECL Player2PlayerNotifier : public VisibleNotifier { Player2PlayerNotifier(Player &player, bool forced = false) : VisibleNotifier(player, forced) {} @@ -81,7 +81,7 @@ namespace Trinity void Notify(void); }; - struct MANGOS_DLL_DECL PlayerRelocationNotifier + struct TRINITY_DLL_DECL PlayerRelocationNotifier { Player &i_player; PlayerRelocationNotifier(Player &pl) : i_player(pl) {} @@ -113,7 +113,7 @@ namespace Trinity void Visit(DynamicObjectMapType &); }; - struct MANGOS_DLL_DECL DelayedUnitRelocation + struct TRINITY_DLL_DECL DelayedUnitRelocation { typedef GridReadGuard ReadGuard; Map &i_map; @@ -128,7 +128,7 @@ namespace Trinity void Notify(GridRefManager<T> &); }; - struct MANGOS_DLL_DECL ResetNotifier + struct TRINITY_DLL_DECL ResetNotifier { uint16 reset_mask; ResetNotifier(uint16 notifies) : reset_mask(notifies) {} @@ -480,7 +480,7 @@ namespace Trinity }; template<class Do> - struct MANGOS_DLL_DECL CreatureWorker + struct TRINITY_DLL_DECL CreatureWorker { uint32 i_phaseMask; Do& i_do; diff --git a/src/game/GridNotifiersImpl.h b/src/game/GridNotifiersImpl.h index e1738af4324..c19dc66139c 100644 --- a/src/game/GridNotifiersImpl.h +++ b/src/game/GridNotifiersImpl.h @@ -98,7 +98,7 @@ Trinity::PlayerVisibilityNotifier::Visit(GridRefManager<T> &m) template<class T, class VISITOR> inline void -MaNGOS::DelayedUnitRelocation::Notify(GridRefManager<T> &m) +Trinity::DelayedUnitRelocation::Notify(GridRefManager<T> &m) { for(typename GridRefManager<T>::iterator iter = m.begin(); iter != m.end(); ++iter) { @@ -119,7 +119,7 @@ MaNGOS::DelayedUnitRelocation::Notify(GridRefManager<T> &m) template<class T> inline void -MaNGOS::ResetNotifier::resetNotify(GridRefManager<T> &m) +Trinity::ResetNotifier::resetNotify(GridRefManager<T> &m) { for(typename GridRefManager<T>::iterator iter=m.begin(); iter != m.end(); ++iter) iter->getSource()->ResetAllNotifiesbyMask(reset_mask); @@ -609,7 +609,7 @@ void Trinity::PlayerSearcher<Check>::Visit(PlayerMapType &m) } template<class Builder> -void MaNGOS::LocalizedPacketDo<Builder>::operator()( Player* p ) +void Trinity::LocalizedPacketDo<Builder>::operator()( Player* p ) { int32 loc_idx = p->GetSession()->GetSessionDbLocaleIndex(); uint32 cache_idx = loc_idx+1; @@ -634,7 +634,7 @@ void MaNGOS::LocalizedPacketDo<Builder>::operator()( Player* p ) } template<class Builder> -void MaNGOS::LocalizedPacketListDo<Builder>::operator()( Player* p ) +void Trinity::LocalizedPacketListDo<Builder>::operator()( Player* p ) { int32 loc_idx = p->GetSession()->GetSessionDbLocaleIndex(); uint32 cache_idx = loc_idx+1; diff --git a/src/game/Group.cpp b/src/game/Group.cpp index 299b9cdf888..ea561df6df9 100644 --- a/src/game/Group.cpp +++ b/src/game/Group.cpp @@ -918,7 +918,7 @@ void Group::GetDataForXPAtKill(Unit const* victim, uint32& count,uint32& sum_lev if(!member_with_max_level || member_with_max_level->getLevel() < member->getLevel()) member_with_max_level = member; - uint32 gray_level = MaNGOS::XP::GetGrayLevel(member->getLevel()); + uint32 gray_level = Trinity::XP::GetGrayLevel(member->getLevel()); if( victim->getLevel() > gray_level && (!not_gray_member_with_max_level || not_gray_member_with_max_level->getLevel() < member->getLevel())) not_gray_member_with_max_level = member; diff --git a/src/game/Guild.cpp b/src/game/Guild.cpp index 76c93a07956..9f6a0b62055 100644 --- a/src/game/Guild.cpp +++ b/src/game/Guild.cpp @@ -110,11 +110,11 @@ void Guild::CreateDefaultGuildRanks(int locale_idx) CharacterDatabase.PExecute("DELETE FROM guild_rank WHERE guildid='%u'", m_Id); CharacterDatabase.PExecute("DELETE FROM guild_bank_right WHERE guildid = '%u'", m_Id); - CreateRank(objmgr.GetMangosString(LANG_GUILD_MASTER, locale_idx), GR_RIGHT_ALL); - CreateRank(objmgr.GetMangosString(LANG_GUILD_OFFICER, locale_idx), GR_RIGHT_ALL); - CreateRank(objmgr.GetMangosString(LANG_GUILD_VETERAN, locale_idx), GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK); - CreateRank(objmgr.GetMangosString(LANG_GUILD_MEMBER, locale_idx), GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK); - CreateRank(objmgr.GetMangosString(LANG_GUILD_INITIATE, locale_idx), GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK); + CreateRank(objmgr.GetTrinityString(LANG_GUILD_MASTER, locale_idx), GR_RIGHT_ALL); + CreateRank(objmgr.GetTrinityString(LANG_GUILD_OFFICER, locale_idx), GR_RIGHT_ALL); + CreateRank(objmgr.GetTrinityString(LANG_GUILD_VETERAN, locale_idx), GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK); + CreateRank(objmgr.GetTrinityString(LANG_GUILD_MEMBER, locale_idx), GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK); + CreateRank(objmgr.GetTrinityString(LANG_GUILD_INITIATE, locale_idx), GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK); } bool Guild::AddMember(uint64 plGuid, uint32 plRank) diff --git a/src/game/IdleMovementGenerator.h b/src/game/IdleMovementGenerator.h index 7251e8b011f..4ffe3601b09 100644 --- a/src/game/IdleMovementGenerator.h +++ b/src/game/IdleMovementGenerator.h @@ -67,7 +67,7 @@ class TRINITY_DLL_SPEC DistractMovementGenerator : public MovementGenerator uint32 m_timer; }; -class MANGOS_DLL_SPEC AssistanceDistractMovementGenerator : public DistractMovementGenerator +class TRINITY_DLL_SPEC AssistanceDistractMovementGenerator : public DistractMovementGenerator { public: AssistanceDistractMovementGenerator(uint32 timer) : diff --git a/src/game/InstanceSaveMgr.h b/src/game/InstanceSaveMgr.h index 6d031af752d..7f8a2a74e60 100644 --- a/src/game/InstanceSaveMgr.h +++ b/src/game/InstanceSaveMgr.h @@ -115,7 +115,7 @@ class InstanceSave bool m_canReset; }; -class MANGOS_DLL_DECL InstanceSaveManager : public MaNGOS::Singleton<InstanceSaveManager, MaNGOS::ClassLevelLockable<InstanceSaveManager, ACE_Thread_Mutex> > +class TRINITY_DLL_DECL InstanceSaveManager : public Trinity::Singleton<InstanceSaveManager, Trinity::ClassLevelLockable<InstanceSaveManager, ACE_Thread_Mutex> > { friend class InstanceSave; public: diff --git a/src/game/Level1.cpp b/src/game/Level1.cpp index bb99299e060..51424a48421 100644 --- a/src/game/Level1.cpp +++ b/src/game/Level1.cpp @@ -745,7 +745,7 @@ bool ChatHandler::HandleGPSCommand(const char* args) zone_x, zone_y, ground_z, floor_z, have_map, have_vmap ); sLog.outDebug("Player %s GPS call for %s '%s' (%s: %u):", - m_session ? GetNameLink().c_str() : GetMangosString(LANG_CONSOLE_COMMAND), + m_session ? GetNameLink().c_str() : GetTrinityString(LANG_CONSOLE_COMMAND), (obj->GetTypeId() == TYPEID_PLAYER ? "player" : "creature"), obj->GetName(), (obj->GetTypeId() == TYPEID_PLAYER ? "GUID" : "Entry"), (obj->GetTypeId() == TYPEID_PLAYER ? obj->GetGUIDLow(): obj->GetEntry()) ); sLog.outDebug(GetTrinityString(LANG_MAP_POSITION), @@ -2526,7 +2526,7 @@ bool ChatHandler::HandleTeleNameCommand(const char * args) std::string nameLink = playerLink(target_name); - PSendSysMessage(LANG_TELEPORTING_TO, nameLink.c_str(), GetMangosString(LANG_OFFLINE), tele->name.c_str()); + PSendSysMessage(LANG_TELEPORTING_TO, nameLink.c_str(), GetTrinityString(LANG_OFFLINE), tele->name.c_str()); Player::SavePositionInDB(tele->mapId,tele->position_x,tele->position_y,tele->position_z,tele->orientation, MapManager::Instance().GetZoneId(tele->mapId,tele->position_x,tele->position_y,tele->position_z),target_guid); } diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp index f22a3dedfbb..49ebc05e1d5 100644 --- a/src/game/Level2.cpp +++ b/src/game/Level2.cpp @@ -780,7 +780,7 @@ bool ChatHandler::HandleGameObjectAddCommand(const char* args) return false; } - sLog.outDebug(GetMangosString(LANG_GAMEOBJECT_CURRENT), gInfo->name, db_lowGUID, x, y, z, o); + sLog.outDebug(GetTrinityString(LANG_GAMEOBJECT_CURRENT), gInfo->name, db_lowGUID, x, y, z, o); map->Add(pGameObj); @@ -3289,7 +3289,7 @@ bool ChatHandler::HandleCharacterReputationCommand(const char* args) FactionEntry const *factionEntry = sFactionStore.LookupEntry(itr->second.ID); char const* factionName = factionEntry ? factionEntry->name[loc] : "#Not found#"; ReputationRank rank = target->GetReputationMgr().GetRank(factionEntry); - std::string rankName = GetMangosString(ReputationRankStrIndex[rank]); + std::string rankName = GetTrinityString(ReputationRankStrIndex[rank]); std::ostringstream ss; if (m_session) ss << itr->second.ID << " - |cffffffff|Hfaction:" << itr->second.ID << "|h[" << factionName << " " << localeNames[loc] << "]|h|r"; @@ -3299,17 +3299,17 @@ bool ChatHandler::HandleCharacterReputationCommand(const char* args) ss << " " << rankName << " (" << target->GetReputationMgr().GetReputation(factionEntry) << ")"; if(itr->second.Flags & FACTION_FLAG_VISIBLE) - ss << GetMangosString(LANG_FACTION_VISIBLE); + ss << GetTrinityString(LANG_FACTION_VISIBLE); if(itr->second.Flags & FACTION_FLAG_AT_WAR) - ss << GetMangosString(LANG_FACTION_ATWAR); + ss << GetTrinityString(LANG_FACTION_ATWAR); if(itr->second.Flags & FACTION_FLAG_PEACE_FORCED) - ss << GetMangosString(LANG_FACTION_PEACE_FORCED); + ss << GetTrinityString(LANG_FACTION_PEACE_FORCED); if(itr->second.Flags & FACTION_FLAG_HIDDEN) - ss << GetMangosString(LANG_FACTION_HIDDEN); + ss << GetTrinityString(LANG_FACTION_HIDDEN); if(itr->second.Flags & FACTION_FLAG_INVISIBLE_FORCED) - ss << GetMangosString(LANG_FACTION_INVISIBLE_FORCED); + ss << GetTrinityString(LANG_FACTION_INVISIBLE_FORCED); if(itr->second.Flags & FACTION_FLAG_INACTIVE) - ss << GetMangosString(LANG_FACTION_INACTIVE); + ss << GetTrinityString(LANG_FACTION_INACTIVE); SendSysMessage(ss.str().c_str()); } diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp index ae4aecae0d8..04705c880b4 100644 --- a/src/game/Level3.cpp +++ b/src/game/Level3.cpp @@ -1691,13 +1691,13 @@ bool ChatHandler::HandleCooldownCommand(const char *args) if (!sSpellStore.LookupEntry(spell_id)) { - PSendSysMessage(LANG_UNKNOWN_SPELL, target==m_session->GetPlayer() ? GetMangosString(LANG_YOU) : tNameLink.c_str()); + PSendSysMessage(LANG_UNKNOWN_SPELL, target==m_session->GetPlayer() ? GetTrinityString(LANG_YOU) : tNameLink.c_str()); SetSentErrorMessage(true); return false; } target->RemoveSpellCooldown(spell_id,true); - PSendSysMessage(LANG_REMOVE_COOLDOWN, spell_id, target==m_session->GetPlayer() ? GetMangosString(LANG_YOU) : tNameLink.c_str()); + PSendSysMessage(LANG_REMOVE_COOLDOWN, spell_id, target==m_session->GetPlayer() ? GetTrinityString(LANG_YOU) : tNameLink.c_str()); } return true; } @@ -3837,7 +3837,7 @@ bool ChatHandler::HandleLookupFactionCommand(const char *args) if (repState) // and then target!=NULL also { ReputationRank rank = target->GetReputationMgr().GetRank(factionEntry); - std::string rankName = GetMangosString(ReputationRankStrIndex[rank]); + std::string rankName = GetTrinityString(ReputationRankStrIndex[rank]); ss << " " << rankName << "|h|r (" << target->GetReputationMgr().GetReputation(factionEntry) << ")"; @@ -6230,8 +6230,8 @@ bool ChatHandler::HandleRespawnCommand(const char* /*args*/) cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); - MaNGOS::RespawnDo u_do; - MaNGOS::WorldObjectWorker<MaNGOS::RespawnDo> worker(pl,u_do); + Trinity::RespawnDo u_do; + Trinity::WorldObjectWorker<Trinity::RespawnDo> worker(pl,u_do); TypeContainerVisitor<Trinity::WorldObjectWorker<Trinity::RespawnDo>, GridTypeMapContainer > obj_worker(worker); CellLock<GridReadGuard> cell_lock(cell, p); diff --git a/src/game/Map.cpp b/src/game/Map.cpp index c0556ecc5ee..8e72be7ad5e 100644 --- a/src/game/Map.cpp +++ b/src/game/Map.cpp @@ -505,7 +505,7 @@ Map::Add(T *obj) /* void Map::MessageBroadcast(Player *player, WorldPacket *msg, bool to_self) { - CellPair p = MaNGOS::ComputeCellPair(player->GetPositionX(), player->GetPositionY()); + CellPair p = Trinity::ComputeCellPair(player->GetPositionX(), player->GetPositionY()); if(p.x_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP || p.y_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP ) { @@ -520,15 +520,15 @@ void Map::MessageBroadcast(Player *player, WorldPacket *msg, bool to_self) if( !loaded(GridPair(cell.data.Part.grid_x, cell.data.Part.grid_y)) ) return; - MaNGOS::MessageDeliverer post_man(*player, msg, to_self); - TypeContainerVisitor<MaNGOS::MessageDeliverer, WorldTypeMapContainer > message(post_man); + Trinity::MessageDeliverer post_man(*player, msg, to_self); + TypeContainerVisitor<Trinity::MessageDeliverer, WorldTypeMapContainer > message(post_man); CellLock<ReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, message, *this, *player, GetVisibilityDistance()); } void Map::MessageBroadcast(WorldObject *obj, WorldPacket *msg) { - CellPair p = MaNGOS::ComputeCellPair(obj->GetPositionX(), obj->GetPositionY()); + CellPair p = Trinity::ComputeCellPair(obj->GetPositionX(), obj->GetPositionY()); if(p.x_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP || p.y_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP ) { @@ -545,15 +545,15 @@ void Map::MessageBroadcast(WorldObject *obj, WorldPacket *msg) //TODO: currently on continents when Visibility.Distance.InFlight > Visibility.Distance.Continents //we have alot of blinking mobs because monster move packet send is broken... - MaNGOS::ObjectMessageDeliverer post_man(*obj,msg); - TypeContainerVisitor<MaNGOS::ObjectMessageDeliverer, WorldTypeMapContainer > message(post_man); + Trinity::ObjectMessageDeliverer post_man(*obj,msg); + TypeContainerVisitor<Trinity::ObjectMessageDeliverer, WorldTypeMapContainer > message(post_man); CellLock<ReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, message, *this, *obj, GetVisibilityDistance()); } void Map::MessageDistBroadcast(Player *player, WorldPacket *msg, float dist, bool to_self, bool own_team_only) { - CellPair p = MaNGOS::ComputeCellPair(player->GetPositionX(), player->GetPositionY()); + CellPair p = Trinity::ComputeCellPair(player->GetPositionX(), player->GetPositionY()); if(p.x_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP || p.y_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP ) { @@ -568,15 +568,15 @@ void Map::MessageDistBroadcast(Player *player, WorldPacket *msg, float dist, boo if( !loaded(GridPair(cell.data.Part.grid_x, cell.data.Part.grid_y)) ) return; - MaNGOS::MessageDistDeliverer post_man(*player, msg, dist, to_self, own_team_only); - TypeContainerVisitor<MaNGOS::MessageDistDeliverer , WorldTypeMapContainer > message(post_man); + Trinity::MessageDistDeliverer post_man(*player, msg, dist, to_self, own_team_only); + TypeContainerVisitor<Trinity::MessageDistDeliverer , WorldTypeMapContainer > message(post_man); CellLock<ReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, message, *this, *player, dist); } void Map::MessageDistBroadcast(WorldObject *obj, WorldPacket *msg, float dist) { - CellPair p = MaNGOS::ComputeCellPair(obj->GetPositionX(), obj->GetPositionY()); + CellPair p = Trinity::ComputeCellPair(obj->GetPositionX(), obj->GetPositionY()); if(p.x_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP || p.y_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP ) { @@ -591,8 +591,8 @@ void Map::MessageDistBroadcast(WorldObject *obj, WorldPacket *msg, float dist) if( !loaded(GridPair(cell.data.Part.grid_x, cell.data.Part.grid_y)) ) return; - MaNGOS::ObjectMessageDistDeliverer post_man(*obj, msg, dist); - TypeContainerVisitor<MaNGOS::ObjectMessageDistDeliverer, WorldTypeMapContainer > message(post_man); + Trinity::ObjectMessageDistDeliverer post_man(*obj, msg, dist); + TypeContainerVisitor<Trinity::ObjectMessageDistDeliverer, WorldTypeMapContainer > message(post_man); CellLock<ReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, message, *this, *obj, dist); } @@ -2349,11 +2349,11 @@ void Map::UpdateObjectsVisibilityFor( Player* player, Cell cell, CellPair cellpa void Map::PlayerRelocationNotify( Player* player, Cell cell, CellPair cellpair ) { CellLock<ReadGuard> cell_lock(cell, cellpair); - MaNGOS::PlayerRelocationNotifier relocationNotifier(*player); + Trinity::PlayerRelocationNotifier relocationNotifier(*player); cell.data.Part.reserved = ALL_DISTRICT; - TypeContainerVisitor<MaNGOS::PlayerRelocationNotifier, GridTypeMapContainer > p2grid_relocation(relocationNotifier); - TypeContainerVisitor<MaNGOS::PlayerRelocationNotifier, WorldTypeMapContainer > p2world_relocation(relocationNotifier); + TypeContainerVisitor<Trinity::PlayerRelocationNotifier, GridTypeMapContainer > p2grid_relocation(relocationNotifier); + TypeContainerVisitor<Trinity::PlayerRelocationNotifier, WorldTypeMapContainer > p2world_relocation(relocationNotifier); cell_lock->Visit(cell_lock, p2grid_relocation, *this, *player, MAX_CREATURE_ATTACK_RADIUS); cell_lock->Visit(cell_lock, p2world_relocation, *this, *player, MAX_CREATURE_ATTACK_RADIUS); @@ -2362,12 +2362,12 @@ void Map::PlayerRelocationNotify( Player* player, Cell cell, CellPair cellpair ) void Map::CreatureRelocationNotify(Creature *creature, Cell cell, CellPair cellpair) { CellLock<ReadGuard> cell_lock(cell, cellpair); - MaNGOS::CreatureRelocationNotifier relocationNotifier(*creature); + Trinity::CreatureRelocationNotifier relocationNotifier(*creature); cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); // not trigger load unloaded grids at notifier call - TypeContainerVisitor<MaNGOS::CreatureRelocationNotifier, WorldTypeMapContainer > c2world_relocation(relocationNotifier); - TypeContainerVisitor<MaNGOS::CreatureRelocationNotifier, GridTypeMapContainer > c2grid_relocation(relocationNotifier); + TypeContainerVisitor<Trinity::CreatureRelocationNotifier, WorldTypeMapContainer > c2world_relocation(relocationNotifier); + TypeContainerVisitor<Trinity::CreatureRelocationNotifier, GridTypeMapContainer > c2grid_relocation(relocationNotifier); cell_lock->Visit(cell_lock, c2world_relocation, *this, *creature, MAX_CREATURE_ATTACK_RADIUS); cell_lock->Visit(cell_lock, c2grid_relocation, *this, *creature, MAX_CREATURE_ATTACK_RADIUS); @@ -3515,14 +3515,14 @@ void Map::ScriptsProcess() GameObject *go = NULL; int32 time_to_despawn = step.script->datalong2<5 ? 5 : (int32)step.script->datalong2; - CellPair p(MaNGOS::ComputeCellPair(summoner->GetPositionX(), summoner->GetPositionY())); + CellPair p(Trinity::ComputeCellPair(summoner->GetPositionX(), summoner->GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; - MaNGOS::GameObjectWithDbGUIDCheck go_check(*summoner,step.script->datalong); - MaNGOS::GameObjectSearcher<MaNGOS::GameObjectWithDbGUIDCheck> checker(summoner, go,go_check); + Trinity::GameObjectWithDbGUIDCheck go_check(*summoner,step.script->datalong); + Trinity::GameObjectSearcher<Trinity::GameObjectWithDbGUIDCheck> checker(summoner, go,go_check); - TypeContainerVisitor<MaNGOS::GameObjectSearcher<MaNGOS::GameObjectWithDbGUIDCheck>, GridTypeMapContainer > object_checker(checker); + TypeContainerVisitor<Trinity::GameObjectSearcher<Trinity::GameObjectWithDbGUIDCheck>, GridTypeMapContainer > object_checker(checker); CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, object_checker, *summoner->GetMap()); @@ -3575,14 +3575,14 @@ void Map::ScriptsProcess() GameObject *door = NULL; int32 time_to_close = step.script->datalong2 < 15 ? 15 : (int32)step.script->datalong2; - CellPair p(MaNGOS::ComputeCellPair(caster->GetPositionX(), caster->GetPositionY())); + CellPair p(Trinity::ComputeCellPair(caster->GetPositionX(), caster->GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; - MaNGOS::GameObjectWithDbGUIDCheck go_check(*caster,step.script->datalong); - MaNGOS::GameObjectSearcher<MaNGOS::GameObjectWithDbGUIDCheck> checker(caster,door,go_check); + Trinity::GameObjectWithDbGUIDCheck go_check(*caster,step.script->datalong); + Trinity::GameObjectSearcher<Trinity::GameObjectWithDbGUIDCheck> checker(caster,door,go_check); - TypeContainerVisitor<MaNGOS::GameObjectSearcher<MaNGOS::GameObjectWithDbGUIDCheck>, GridTypeMapContainer > object_checker(checker); + TypeContainerVisitor<Trinity::GameObjectSearcher<Trinity::GameObjectWithDbGUIDCheck>, GridTypeMapContainer > object_checker(checker); CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, object_checker, *caster->GetMap()); @@ -3631,14 +3631,14 @@ void Map::ScriptsProcess() GameObject *door = NULL; int32 time_to_open = step.script->datalong2 < 15 ? 15 : (int32)step.script->datalong2; - CellPair p(MaNGOS::ComputeCellPair(caster->GetPositionX(), caster->GetPositionY())); + CellPair p(Trinity::ComputeCellPair(caster->GetPositionX(), caster->GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; - MaNGOS::GameObjectWithDbGUIDCheck go_check(*caster,step.script->datalong); - MaNGOS::GameObjectSearcher<MaNGOS::GameObjectWithDbGUIDCheck> checker(caster,door,go_check); + Trinity::GameObjectWithDbGUIDCheck go_check(*caster,step.script->datalong); + Trinity::GameObjectSearcher<Trinity::GameObjectWithDbGUIDCheck> checker(caster,door,go_check); - TypeContainerVisitor<MaNGOS::GameObjectSearcher<MaNGOS::GameObjectWithDbGUIDCheck>, GridTypeMapContainer > object_checker(checker); + TypeContainerVisitor<Trinity::GameObjectSearcher<Trinity::GameObjectWithDbGUIDCheck>, GridTypeMapContainer > object_checker(checker); CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, object_checker, *caster->GetMap()); diff --git a/src/game/Map.h b/src/game/Map.h index 9144624b23d..494618baa8e 100644 --- a/src/game/Map.h +++ b/src/game/Map.h @@ -71,7 +71,7 @@ struct WGuard typedef RGuard<GridRWLock, ACE_Thread_Mutex> GridReadGuard; typedef WGuard<GridRWLock, ACE_Thread_Mutex> GridWriteGuard; -typedef MaNGOS::SingleThreaded<GridRWLock>::Lock NullGuard; +typedef Trinity::SingleThreaded<GridRWLock>::Lock NullGuard; //****************************************** // Map file format defines @@ -257,7 +257,7 @@ typedef UNORDERED_MAP<Creature*, CreatureMover> CreatureMoveList; typedef std::map<uint32/*leaderDBGUID*/, CreatureGroup*> CreatureGroupHolderType; -class MANGOS_DLL_SPEC Map : public GridRefManager<NGridType>, public MaNGOS::ObjectLevelLockable<Map, ACE_Thread_Mutex> +class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::ObjectLevelLockable<Map, ACE_Thread_Mutex> { friend class MapReference; public: @@ -508,7 +508,7 @@ class MANGOS_DLL_SPEC Map : public GridRefManager<NGridType>, public MaNGOS::Obj protected: void SetUnloadReferenceLock(const GridPair &p, bool on) { getNGrid(p.x_coord, p.y_coord)->setUnloadReferenceLock(on); } - typedef MaNGOS::ObjectLevelLockable<Map, ACE_Thread_Mutex>::Lock Guard; + typedef Trinity::ObjectLevelLockable<Map, ACE_Thread_Mutex>::Lock Guard; MapEntry const* i_mapEntry; uint8 i_spawnMode; diff --git a/src/game/MapManager.cpp b/src/game/MapManager.cpp index 4312c7a3b16..c34f040514d 100644 --- a/src/game/MapManager.cpp +++ b/src/game/MapManager.cpp @@ -36,7 +36,7 @@ #include "ObjectMgr.h" #include "Language.h" -#define CLASS_LOCK MaNGOS::ClassLevelLockable<MapManager, ACE_Thread_Mutex> +#define CLASS_LOCK Trinity::ClassLevelLockable<MapManager, ACE_Thread_Mutex> INSTANTIATE_SINGLETON_2(MapManager, CLASS_LOCK); INSTANTIATE_CLASS_MUTEX(MapManager, ACE_Thread_Mutex); diff --git a/src/game/MapManager.h b/src/game/MapManager.h index df90add4d57..3be92a35a9f 100644 --- a/src/game/MapManager.h +++ b/src/game/MapManager.h @@ -33,7 +33,7 @@ class Transport; #define DEFAULT_VISIBILITY_NOTIFY_PERIOD 1000 -class MANGOS_DLL_DECL MapManager : public MaNGOS::Singleton<MapManager, MaNGOS::ClassLevelLockable<MapManager, ACE_Thread_Mutex> > +class TRINITY_DLL_DECL MapManager : public Trinity::Singleton<MapManager, Trinity::ClassLevelLockable<MapManager, ACE_Thread_Mutex> > { friend class Trinity::OperatorNew<MapManager>; @@ -149,7 +149,7 @@ class MANGOS_DLL_DECL MapManager : public MaNGOS::Singleton<MapManager, MaNGOS:: return (iter == i_maps.end() ? NULL : iter->second); } - typedef MaNGOS::ClassLevelLockable<MapManager, ACE_Thread_Mutex>::Lock Guard; + typedef Trinity::ClassLevelLockable<MapManager, ACE_Thread_Mutex>::Lock Guard; uint32 i_gridCleanUpDelay; MapMapType i_maps; IntervalTimer i_timer; diff --git a/src/game/Object.cpp b/src/game/Object.cpp index 3b976eb1d22..ea4f35dda82 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -1513,7 +1513,7 @@ namespace Trinity : i_object(obj), i_msgtype(msgtype), i_textId(textId), i_language(language), i_targetGUID(targetGUID) {} void operator()(WorldPacket& data, int32 loc_idx) { - char const* text = objmgr.GetMangosString(i_textId,loc_idx); + char const* text = objmgr.GetTrinityString(i_textId,loc_idx); // TODO: i_object.GetName() also must be localized? i_object.BuildMonsterChat(&data,i_msgtype,text,i_language,i_object.GetNameForLocaleIdx(loc_idx),i_targetGUID); @@ -1536,10 +1536,10 @@ void WorldObject::MonsterSay(int32 textId, uint32 language, uint64 TargetGuid) cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); - MaNGOS::MonsterChatBuilder say_build(*this, CHAT_MSG_MONSTER_SAY, textId,language,TargetGuid); - MaNGOS::LocalizedPacketDo<MaNGOS::MonsterChatBuilder> say_do(say_build); - MaNGOS::PlayerDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::MonsterChatBuilder> > say_worker(this,sWorld.getConfig(CONFIG_LISTEN_RANGE_SAY),say_do); - TypeContainerVisitor<MaNGOS::PlayerDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::MonsterChatBuilder> >, WorldTypeMapContainer > message(say_worker); + Trinity::MonsterChatBuilder say_build(*this, CHAT_MSG_MONSTER_SAY, textId,language,TargetGuid); + Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> say_do(say_build); + Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> > say_worker(this,sWorld.getConfig(CONFIG_LISTEN_RANGE_SAY),say_do); + TypeContainerVisitor<Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> >, WorldTypeMapContainer > message(say_worker); CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, message, *GetMap(), *this, sWorld.getConfig(CONFIG_LISTEN_RANGE_SAY)); } @@ -1552,18 +1552,18 @@ void WorldObject::MonsterYell(int32 textId, uint32 language, uint64 TargetGuid) cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); - MaNGOS::MonsterChatBuilder say_build(*this, CHAT_MSG_MONSTER_YELL, textId,language,TargetGuid); - MaNGOS::LocalizedPacketDo<MaNGOS::MonsterChatBuilder> say_do(say_build); - MaNGOS::PlayerDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::MonsterChatBuilder> > say_worker(this,sWorld.getConfig(CONFIG_LISTEN_RANGE_YELL),say_do); - TypeContainerVisitor<MaNGOS::PlayerDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::MonsterChatBuilder> >, WorldTypeMapContainer > message(say_worker); + Trinity::MonsterChatBuilder say_build(*this, CHAT_MSG_MONSTER_YELL, textId,language,TargetGuid); + Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> say_do(say_build); + Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> > say_worker(this,sWorld.getConfig(CONFIG_LISTEN_RANGE_YELL),say_do); + TypeContainerVisitor<Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> >, WorldTypeMapContainer > message(say_worker); CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, message, *GetMap(), *this, sWorld.getConfig(CONFIG_LISTEN_RANGE_YELL)); } void WorldObject::MonsterYellToZone(int32 textId, uint32 language, uint64 TargetGuid) { - MaNGOS::MonsterChatBuilder say_build(*this, CHAT_MSG_MONSTER_YELL, textId,language,TargetGuid); - MaNGOS::LocalizedPacketDo<MaNGOS::MonsterChatBuilder> say_do(say_build); + Trinity::MonsterChatBuilder say_build(*this, CHAT_MSG_MONSTER_YELL, textId,language,TargetGuid); + Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> say_do(say_build); uint32 zoneid = GetZoneId(); @@ -1581,10 +1581,10 @@ void WorldObject::MonsterTextEmote(int32 textId, uint64 TargetGuid, bool IsBossE cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); - MaNGOS::MonsterChatBuilder say_build(*this, IsBossEmote ? CHAT_MSG_RAID_BOSS_EMOTE : CHAT_MSG_MONSTER_EMOTE, textId,LANG_UNIVERSAL,TargetGuid); - MaNGOS::LocalizedPacketDo<MaNGOS::MonsterChatBuilder> say_do(say_build); - MaNGOS::PlayerDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::MonsterChatBuilder> > say_worker(this,sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE),say_do); - TypeContainerVisitor<MaNGOS::PlayerDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::MonsterChatBuilder> >, WorldTypeMapContainer > message(say_worker); + Trinity::MonsterChatBuilder say_build(*this, IsBossEmote ? CHAT_MSG_RAID_BOSS_EMOTE : CHAT_MSG_MONSTER_EMOTE, textId,LANG_UNIVERSAL,TargetGuid); + Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> say_do(say_build); + Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> > say_worker(this,sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE),say_do); + TypeContainerVisitor<Trinity::PlayerDistWorker<Trinity::LocalizedPacketDo<Trinity::MonsterChatBuilder> >, WorldTypeMapContainer > message(say_worker); CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, message, *GetMap(), *this, sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE)); } @@ -1998,7 +1998,7 @@ void WorldObject::GetCreatureListWithEntryInGrid(std::list<Creature*>& lList, ui } /* -namespace MaNGOS +namespace Trinity { class NearUsedPosDo { @@ -2067,7 +2067,7 @@ namespace MaNGOS float i_angle; ObjectPosSelector& i_selector; }; -} // namespace MaNGOS +} // namespace Trinity */ //=================================================================================================== @@ -2105,16 +2105,16 @@ void WorldObject::GetNearPoint(WorldObject const* searcher, float &x, float &y, // adding used positions around object { - CellPair p(MaNGOS::ComputeCellPair(GetPositionX(), GetPositionY())); + CellPair p(Trinity::ComputeCellPair(GetPositionX(), GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); - MaNGOS::NearUsedPosDo u_do(*this,searcher,absAngle,selector); - MaNGOS::WorldObjectWorker<MaNGOS::NearUsedPosDo> worker(this,u_do); + Trinity::NearUsedPosDo u_do(*this,searcher,absAngle,selector); + Trinity::WorldObjectWorker<Trinity::NearUsedPosDo> worker(this,u_do); - TypeContainerVisitor<MaNGOS::WorldObjectWorker<MaNGOS::NearUsedPosDo>, GridTypeMapContainer > grid_obj_worker(worker); - TypeContainerVisitor<MaNGOS::WorldObjectWorker<MaNGOS::NearUsedPosDo>, WorldTypeMapContainer > world_obj_worker(worker); + TypeContainerVisitor<Trinity::WorldObjectWorker<Trinity::NearUsedPosDo>, GridTypeMapContainer > grid_obj_worker(worker); + TypeContainerVisitor<Trinity::WorldObjectWorker<Trinity::NearUsedPosDo>, WorldTypeMapContainer > world_obj_worker(worker); CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, grid_obj_worker, *GetMap(), *this, distance2d); diff --git a/src/game/ObjectAccessor.cpp b/src/game/ObjectAccessor.cpp index e52423eabd8..03c4f99eacc 100644 --- a/src/game/ObjectAccessor.cpp +++ b/src/game/ObjectAccessor.cpp @@ -41,7 +41,7 @@ #include <cmath> -#define CLASS_LOCK MaNGOS::ClassLevelLockable<ObjectAccessor, ACE_Thread_Mutex> +#define CLASS_LOCK Trinity::ClassLevelLockable<ObjectAccessor, ACE_Thread_Mutex> INSTANTIATE_SINGLETON_2(ObjectAccessor, CLASS_LOCK); INSTANTIATE_CLASS_MUTEX(ObjectAccessor, ACE_Thread_Mutex); diff --git a/src/game/ObjectAccessor.h b/src/game/ObjectAccessor.h index 780c108e5e4..43a613d1be0 100644 --- a/src/game/ObjectAccessor.h +++ b/src/game/ObjectAccessor.h @@ -50,7 +50,7 @@ class HashMapHolder typedef UNORDERED_MAP< uint64, T* > MapType; typedef ACE_Thread_Mutex LockType; - typedef MaNGOS::GeneralLock<LockType > Guard; + typedef Trinity::GeneralLock<LockType > Guard; static void Insert(T* o) { @@ -83,7 +83,7 @@ class HashMapHolder static MapType m_objectMap; }; -class MANGOS_DLL_DECL ObjectAccessor : public MaNGOS::Singleton<ObjectAccessor, MaNGOS::ClassLevelLockable<ObjectAccessor, ACE_Thread_Mutex> > +class TRINITY_DLL_DECL ObjectAccessor : public Trinity::Singleton<ObjectAccessor, Trinity::ClassLevelLockable<ObjectAccessor, ACE_Thread_Mutex> > { friend class Trinity::OperatorNew<ObjectAccessor>; @@ -255,7 +255,7 @@ class MANGOS_DLL_DECL ObjectAccessor : public MaNGOS::Singleton<ObjectAccessor, Player2CorpsesMapType i_player2corpse; typedef ACE_Thread_Mutex LockType; - typedef MaNGOS::GeneralLock<LockType > Guard; + typedef Trinity::GeneralLock<LockType > Guard; static void _buildChangeObjectForPlayer(WorldObject *, UpdateDataMapType &); static void _buildPacket(Player *, Object *, UpdateDataMapType &); diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index 194b68b65c4..1e6c6a27ee2 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -6725,7 +6725,7 @@ void ObjectMgr::LoadPointsOfInterest() POI.data = fields[5].GetUInt32(); POI.icon_name = fields[6].GetCppString(); - if (!MaNGOS::IsValidMapCoord(POI.x,POI.y)) + if (!Trinity::IsValidMapCoord(POI.x,POI.y)) { sLog.outErrorDb("Table `points_of_interest` (Entry: %u) have invalid coordinates (X: %f Y: %f), ignored.",point_id,POI.x,POI.y); continue; diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 329e605ec0e..677114a6c87 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -6163,7 +6163,7 @@ int32 Player::CalculateReputationGain(uint32 creatureOrQuestLevel, int32 rep, in float rate = for_quest ? sWorld.getRate(RATE_REPUTATION_LOWLEVEL_QUEST) : sWorld.getRate(RATE_REPUTATION_LOWLEVEL_KILL); - if (rate != 1.0f && creatureOrQuestLevel <= MaNGOS::XP::GetGrayLevel(getLevel())) + if (rate != 1.0f && creatureOrQuestLevel <= Trinity::XP::GetGrayLevel(getLevel())) percent *= rate; float repMod = GetTotalAuraModifier(SPELL_AURA_MOD_REPUTATION_GAIN); @@ -13717,7 +13717,7 @@ void Player::RewardQuest( Quest const *pQuest, uint32 reward, Object* questGiver // honor reward if (pQuest->GetRewHonorableKills()) - RewardHonor(NULL, 0, MaNGOS::Honor::hk_honor_at_level(getLevel(), pQuest->GetRewHonorableKills())); + RewardHonor(NULL, 0, Trinity::Honor::hk_honor_at_level(getLevel(), pQuest->GetRewHonorableKills())); // title reward if (pQuest->GetCharTitleId()) @@ -15351,7 +15351,7 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder ) m_movementInfo.t_z = fields[29].GetFloat(); m_movementInfo.t_o = fields[30].GetFloat(); - if( !MaNGOS::IsValidMapCoord( + if( !Trinity::IsValidMapCoord( GetPositionX()+m_movementInfo.t_x,GetPositionY()+m_movementInfo.t_y, GetPositionZ()+m_movementInfo.t_z,GetOrientation()+m_movementInfo.t_o) || // transport size limited @@ -16061,7 +16061,7 @@ void Player::_LoadInventory(QueryResult *result, uint32 timediff) // send by mail problematic items while (!problematicItems.empty()) { - std::string subject = GetSession()->GetMangosString(LANG_NOT_EQUIPPED_ITEM); + std::string subject = GetSession()->GetTrinityString(LANG_NOT_EQUIPPED_ITEM); // fill mail MailDraft draft(subject); @@ -20569,7 +20569,7 @@ void Player::AutoUnequipOffhandIfNeed(bool force /*= false*/) offItem->SaveToDB(); // recursive and not have transaction guard into self, item not in inventory and can be save standalone CharacterDatabase.CommitTransaction(); - std::string subject = GetSession()->GetMangosString(LANG_NOT_EQUIPPED_ITEM); + std::string subject = GetSession()->GetTrinityString(LANG_NOT_EQUIPPED_ITEM); MailDraft(subject).AddItem(offItem).SendMailTo(this, MailSender(this, MAIL_STATIONERY_GM)); } } diff --git a/src/game/Player.h b/src/game/Player.h index 2045d9686f5..284a9c8e79b 100644 --- a/src/game/Player.h +++ b/src/game/Player.h @@ -960,7 +960,7 @@ struct BGData bool HasTaxiPath() const { return taxiPath[0] && taxiPath[1]; } }; -class MANGOS_DLL_SPEC Player : public Unit +class TRINITY_DLL_SPEC Player : public Unit { friend class WorldSession; friend void Item::AddToUpdateQueueOf(Player *player); diff --git a/src/game/PointMovementGenerator.h b/src/game/PointMovementGenerator.h index baeb8b26dbd..2dfe2a46cfc 100644 --- a/src/game/PointMovementGenerator.h +++ b/src/game/PointMovementGenerator.h @@ -52,7 +52,7 @@ class TRINITY_DLL_SPEC PointMovementGenerator bool arrived; }; -class MANGOS_DLL_SPEC AssistanceMovementGenerator +class TRINITY_DLL_SPEC AssistanceMovementGenerator : public PointMovementGenerator<Creature> { public: diff --git a/src/game/PoolHandler.h b/src/game/PoolHandler.h index a3f6755bfde..181da09237c 100644 --- a/src/game/PoolHandler.h +++ b/src/game/PoolHandler.h @@ -99,5 +99,5 @@ class PoolHandler }; -#define poolhandler MaNGOS::Singleton<PoolHandler>::Instance() +#define poolhandler Trinity::Singleton<PoolHandler>::Instance() #endif diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 4d610fb41ec..7130eb1ad1f 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -505,7 +505,7 @@ WorldObject* Spell::FindCorpseUsing() // non-standard target selection float max_range = GetSpellMaxRange(m_spellInfo, false); - CellPair p(MaNGOS::ComputeCellPair(m_caster->GetPositionX(), m_caster->GetPositionY())); + CellPair p(Trinity::ComputeCellPair(m_caster->GetPositionX(), m_caster->GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); @@ -513,15 +513,15 @@ WorldObject* Spell::FindCorpseUsing() WorldObject* result = NULL; T u_check(m_caster, max_range); - MaNGOS::WorldObjectSearcher<T> searcher(m_caster, result, u_check); + Trinity::WorldObjectSearcher<T> searcher(m_caster, result, u_check); - TypeContainerVisitor<MaNGOS::WorldObjectSearcher<T>, GridTypeMapContainer > grid_searcher(searcher); + TypeContainerVisitor<Trinity::WorldObjectSearcher<T>, GridTypeMapContainer > grid_searcher(searcher); CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, grid_searcher, *m_caster->GetMap(), *m_caster, max_range); if (!result) { - TypeContainerVisitor<MaNGOS::WorldObjectSearcher<T>, WorldTypeMapContainer > world_searcher(searcher); + TypeContainerVisitor<Trinity::WorldObjectSearcher<T>, WorldTypeMapContainer > world_searcher(searcher); cell_lock->Visit(cell_lock, world_searcher, *m_caster->GetMap(), *m_caster, max_range); } @@ -587,7 +587,7 @@ void Spell::SelectSpellTargets() { case 20577: // Cannibalize { - WorldObject* result = FindCorpseUsing<MaNGOS::CannibalizeObjectCheck> (); + WorldObject* result = FindCorpseUsing<Trinity::CannibalizeObjectCheck> (); if(result) { @@ -2288,7 +2288,7 @@ void Spell::SelectEffectTargets(uint32 i, uint32 cur) case 46584: // Raise Dead { m_targets.m_targetMask &= ~TARGET_FLAG_DEST_LOCATION; - if (WorldObject* result = FindCorpseUsing<MaNGOS::RaiseDeadObjectCheck> ()) + if (WorldObject* result = FindCorpseUsing<Trinity::RaiseDeadObjectCheck> ()) { switch(result->GetTypeId()) { @@ -4640,14 +4640,14 @@ SpellCastResult Spell::CheckCast(bool strict) if (i_spellST->second.targetEntry) { - CellPair p(MaNGOS::ComputeCellPair(m_caster->GetPositionX(), m_caster->GetPositionY())); + CellPair p(Trinity::ComputeCellPair(m_caster->GetPositionX(), m_caster->GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; - MaNGOS::NearestGameObjectEntryInObjectRangeCheck go_check(*m_caster,i_spellST->second.targetEntry,range); - MaNGOS::GameObjectLastSearcher<MaNGOS::NearestGameObjectEntryInObjectRangeCheck> checker(m_caster, p_GameObject,go_check); + Trinity::NearestGameObjectEntryInObjectRangeCheck go_check(*m_caster,i_spellST->second.targetEntry,range); + Trinity::GameObjectLastSearcher<Trinity::NearestGameObjectEntryInObjectRangeCheck> checker(m_caster, p_GameObject,go_check); - TypeContainerVisitor<MaNGOS::GameObjectLastSearcher<MaNGOS::NearestGameObjectEntryInObjectRangeCheck>, GridTypeMapContainer > object_checker(checker); + TypeContainerVisitor<Trinity::GameObjectLastSearcher<Trinity::NearestGameObjectEntryInObjectRangeCheck>, GridTypeMapContainer > object_checker(checker); CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, object_checker, *m_caster->GetMap()); @@ -4677,15 +4677,15 @@ SpellCastResult Spell::CheckCast(bool strict) { Creature *p_Creature = NULL; - CellPair p(MaNGOS::ComputeCellPair(m_caster->GetPositionX(), m_caster->GetPositionY())); + CellPair p(Trinity::ComputeCellPair(m_caster->GetPositionX(), m_caster->GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); // Really don't know what is that??? - MaNGOS::NearestCreatureEntryWithLiveStateInObjectRangeCheck u_check(*m_caster,i_spellST->second.targetEntry,i_spellST->second.type!=SPELL_TARGET_TYPE_DEAD,range); - MaNGOS::CreatureLastSearcher<MaNGOS::NearestCreatureEntryWithLiveStateInObjectRangeCheck> searcher(m_caster, p_Creature, u_check); + Trinity::NearestCreatureEntryWithLiveStateInObjectRangeCheck u_check(*m_caster,i_spellST->second.targetEntry,i_spellST->second.type!=SPELL_TARGET_TYPE_DEAD,range); + Trinity::CreatureLastSearcher<Trinity::NearestCreatureEntryWithLiveStateInObjectRangeCheck> searcher(m_caster, p_Creature, u_check); - TypeContainerVisitor<MaNGOS::CreatureLastSearcher<MaNGOS::NearestCreatureEntryWithLiveStateInObjectRangeCheck>, GridTypeMapContainer > grid_creature_searcher(searcher); + TypeContainerVisitor<Trinity::CreatureLastSearcher<Trinity::NearestCreatureEntryWithLiveStateInObjectRangeCheck>, GridTypeMapContainer > grid_creature_searcher(searcher); CellLock<GridReadGuard> cell_lock(cell, p); cell_lock->Visit(cell_lock, grid_creature_searcher, *m_caster->GetMap(), *m_caster, range); @@ -5622,8 +5622,8 @@ SpellCastResult Spell::CheckItems() cell.data.Part.reserved = ALL_DISTRICT; GameObject* ok = NULL; - MaNGOS::GameObjectFocusCheck go_check(m_caster,m_spellInfo->RequiresSpellFocus); - MaNGOS::GameObjectSearcher<MaNGOS::GameObjectFocusCheck> checker(m_caster, ok, go_check); + Trinity::GameObjectFocusCheck go_check(m_caster,m_spellInfo->RequiresSpellFocus); + Trinity::GameObjectSearcher<Trinity::GameObjectFocusCheck> checker(m_caster, ok, go_check); TypeContainerVisitor<Trinity::GameObjectSearcher<Trinity::GameObjectFocusCheck>, GridTypeMapContainer > object_checker(checker); CellLock<GridReadGuard> cell_lock(cell, p); diff --git a/src/game/Spell.h b/src/game/Spell.h index dc640438032..15af2664fa4 100644 --- a/src/game/Spell.h +++ b/src/game/Spell.h @@ -425,7 +425,7 @@ class Spell void CheckSrc() { if(!m_targets.HasSrc()) m_targets.setSrc(m_caster); } void CheckDst() { if(!m_targets.HasDst()) m_targets.setDst(m_caster); } - static void MANGOS_DLL_SPEC SendCastResult(Player* caster, SpellEntry const* spellInfo, uint8 cast_count, SpellCastResult result); + static void TRINITY_DLL_SPEC SendCastResult(Player* caster, SpellEntry const* spellInfo, uint8 cast_count, SpellCastResult result); void SendCastResult(SpellCastResult result); void SendSpellStart(); void SendSpellGo(); diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index ffa88f2c6f8..9af5ece985f 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -6776,15 +6776,15 @@ void AuraEffect::PeriodicDummyTick() // eff_radius ==0 float radius = GetSpellMaxRange(spell, false); - CellPair p(MaNGOS::ComputeCellPair(caster->GetPositionX(),caster->GetPositionY())); + CellPair p(Trinity::ComputeCellPair(caster->GetPositionX(),caster->GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; - MaNGOS::AnyUnfriendlyVisibleUnitInObjectRangeCheck u_check(caster, caster, radius); - MaNGOS::UnitListSearcher<MaNGOS::AnyUnfriendlyVisibleUnitInObjectRangeCheck> checker(caster,targets, u_check); + Trinity::AnyUnfriendlyVisibleUnitInObjectRangeCheck u_check(caster, caster, radius); + Trinity::UnitListSearcher<Trinity::AnyUnfriendlyVisibleUnitInObjectRangeCheck> checker(caster,targets, u_check); - TypeContainerVisitor<MaNGOS::UnitListSearcher<MaNGOS::AnyUnfriendlyVisibleUnitInObjectRangeCheck>, GridTypeMapContainer > grid_object_checker(checker); - TypeContainerVisitor<MaNGOS::UnitListSearcher<MaNGOS::AnyUnfriendlyVisibleUnitInObjectRangeCheck>, WorldTypeMapContainer > world_object_checker(checker); + TypeContainerVisitor<Trinity::UnitListSearcher<Trinity::AnyUnfriendlyVisibleUnitInObjectRangeCheck>, GridTypeMapContainer > grid_object_checker(checker); + TypeContainerVisitor<Trinity::UnitListSearcher<Trinity::AnyUnfriendlyVisibleUnitInObjectRangeCheck>, WorldTypeMapContainer > world_object_checker(checker); CellLock<GridReadGuard> cell_lock(cell, p); diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 26fd94a3ef6..cbc63b39827 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -3965,7 +3965,7 @@ void Spell::EffectAddHonor(uint32 /*i*/) // do not allow to add too many honor for player (50 * 21) = 1040 at level 70, or (50 * 31) = 1550 at level 80 if (damage <= 50) { - uint32 honor_reward = MaNGOS::Honor::hk_honor_at_level(unitTarget->getLevel(), damage); + uint32 honor_reward = Trinity::Honor::hk_honor_at_level(unitTarget->getLevel(), damage); ((Player*)unitTarget)->RewardHonor(NULL, 1, honor_reward); sLog.outDebug("SpellEffect::AddHonor (spell_id %u) rewards %u honor points (scale) to player: %u", m_spellInfo->Id, honor_reward, ((Player*)unitTarget)->GetGUIDLow()); } diff --git a/src/game/World.cpp b/src/game/World.cpp index 563da29ab2d..f00ed177a3b 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -2026,7 +2026,7 @@ void World::SendGlobalGMMessage(WorldPacket *packet, WorldSession *self, uint32 } } -namespace MaNGOS +namespace Trinity { class WorldWorldTextBuilder { @@ -2035,7 +2035,7 @@ namespace MaNGOS explicit WorldWorldTextBuilder(int32 textId, va_list* args = NULL) : i_textId(textId), i_args(args) {} void operator()(WorldPacketList& data_list, int32 loc_idx) { - char const* text = objmgr.GetMangosString(i_textId,loc_idx); + char const* text = objmgr.GetTrinityString(i_textId,loc_idx); if (i_args) { @@ -2081,7 +2081,7 @@ namespace MaNGOS int32 i_textId; va_list* i_args; }; -} // namespace MaNGOS +} // namespace Trinity /// Send a System Message to all players (except self if mentioned) void World::SendWorldText(int32 string_id, ...) @@ -2089,8 +2089,8 @@ void World::SendWorldText(int32 string_id, ...) va_list ap; va_start(ap, string_id); - MaNGOS::WorldWorldTextBuilder wt_builder(string_id, &ap); - MaNGOS::LocalizedPacketListDo<MaNGOS::WorldWorldTextBuilder> wt_do(wt_builder); + Trinity::WorldWorldTextBuilder wt_builder(string_id, &ap); + Trinity::LocalizedPacketListDo<Trinity::WorldWorldTextBuilder> wt_do(wt_builder); for (SessionMap::const_iterator itr = m_sessions.begin(); itr != m_sessions.end(); ++itr) { if (!itr->second || !itr->second->GetPlayer() || !itr->second->GetPlayer()->IsInWorld()) @@ -2108,8 +2108,8 @@ void World::SendGMText(int32 string_id, ...) va_list ap; va_start(ap, string_id); - MaNGOS::WorldWorldTextBuilder wt_builder(string_id, &ap); - MaNGOS::LocalizedPacketListDo<MaNGOS::WorldWorldTextBuilder> wt_do(wt_builder); + Trinity::WorldWorldTextBuilder wt_builder(string_id, &ap); + Trinity::LocalizedPacketListDo<Trinity::WorldWorldTextBuilder> wt_do(wt_builder); for (SessionMap::iterator itr = m_sessions.begin(); itr != m_sessions.end(); ++itr) { if (!itr->second || !itr->second->GetPlayer() || !itr->second->GetPlayer()->IsInWorld()) diff --git a/src/game/WorldLog.cpp b/src/game/WorldLog.cpp index 435e3279948..3161608bfea 100644 --- a/src/game/WorldLog.cpp +++ b/src/game/WorldLog.cpp @@ -27,7 +27,7 @@ #include "Config/ConfigEnv.h" #include "Log.h" -#define CLASS_LOCK MaNGOS::ClassLevelLockable<WorldLog, ACE_Thread_Mutex> +#define CLASS_LOCK Trinity::ClassLevelLockable<WorldLog, ACE_Thread_Mutex> INSTANTIATE_SINGLETON_2(WorldLog, CLASS_LOCK); INSTANTIATE_CLASS_MUTEX(WorldLog, ACE_Thread_Mutex); diff --git a/src/game/WorldLog.h b/src/game/WorldLog.h index e6b72e654f7..632d2c86b34 100644 --- a/src/game/WorldLog.h +++ b/src/game/WorldLog.h @@ -32,13 +32,13 @@ #include <stdarg.h> /// %Log packets to a file -class MANGOS_DLL_DECL WorldLog : public MaNGOS::Singleton<WorldLog, MaNGOS::ClassLevelLockable<WorldLog, ACE_Thread_Mutex> > +class TRINITY_DLL_DECL WorldLog : public Trinity::Singleton<WorldLog, Trinity::ClassLevelLockable<WorldLog, ACE_Thread_Mutex> > { friend class Trinity::OperatorNew<WorldLog>; WorldLog(); WorldLog(const WorldLog &); WorldLog& operator=(const WorldLog &); - typedef MaNGOS::ClassLevelLockable<WorldLog, ACE_Thread_Mutex>::Lock Guard; + typedef Trinity::ClassLevelLockable<WorldLog, ACE_Thread_Mutex>::Lock Guard; /// Close the file in destructor ~WorldLog(); diff --git a/src/shared/Database/QueryResult.h b/src/shared/Database/QueryResult.h index 7f213850aa6..df20dc8578e 100644 --- a/src/shared/Database/QueryResult.h +++ b/src/shared/Database/QueryResult.h @@ -46,7 +46,7 @@ class TRINITY_DLL_SPEC QueryResult typedef std::vector<std::string> QueryFieldNames; -class MANGOS_DLL_SPEC QueryNamedResult +class TRINITY_DLL_SPEC QueryNamedResult { public: explicit QueryNamedResult(QueryResult* query, QueryFieldNames const& names) : mQuery(query), mFieldNames(names) {} diff --git a/src/shared/Database/SqlOperations.h b/src/shared/Database/SqlOperations.h index e91d83b6611..51cafd20b9f 100644 --- a/src/shared/Database/SqlOperations.h +++ b/src/shared/Database/SqlOperations.h @@ -71,7 +71,7 @@ class SqlResultQueue; /// queue for thread class SqlQueryHolder; /// groups several async quries class SqlQueryHolderEx; /// points to a holder, added to the delay thread -class SqlResultQueue : public ACE_Based::LockedQueue<MaNGOS::IQueryCallback* , ACE_Thread_Mutex> +class SqlResultQueue : public ACE_Based::LockedQueue<Trinity::IQueryCallback* , ACE_Thread_Mutex> { public: SqlResultQueue() {} |