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-rw-r--r--src/server/game/AI/CoreAI/PetAI.cpp2
-rw-r--r--src/server/game/AI/CoreAI/TotemAI.cpp2
-rw-r--r--src/server/game/AI/CreatureAI.cpp8
-rw-r--r--src/server/game/AI/CreatureAI.h2
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedCreature.cpp2
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp4
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp6
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.cpp6
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp2
-rw-r--r--src/server/game/Achievements/AchievementMgr.cpp6
-rw-r--r--src/server/game/Battlegrounds/Battleground.cpp2
-rw-r--r--src/server/game/Battlegrounds/BattlegroundQueue.cpp2
-rw-r--r--src/server/game/Combat/HostileRefManager.cpp12
-rw-r--r--src/server/game/Combat/HostileRefManager.h2
-rw-r--r--src/server/game/Combat/ThreatManager.cpp34
-rw-r--r--src/server/game/Combat/ThreatManager.h4
-rw-r--r--src/server/game/Conditions/DisableMgr.cpp2
-rw-r--r--src/server/game/DungeonFinding/LFGMgr.cpp6
-rw-r--r--src/server/game/DungeonFinding/LFGScripts.cpp2
-rw-r--r--src/server/game/Entities/Creature/Creature.cpp12
-rw-r--r--src/server/game/Entities/Creature/Creature.h10
-rw-r--r--src/server/game/Entities/Object/Object.cpp28
-rw-r--r--src/server/game/Entities/Object/Object.h2
-rw-r--r--src/server/game/Entities/Pet/Pet.cpp2
-rw-r--r--src/server/game/Entities/Player/Player.cpp44
-rw-r--r--src/server/game/Entities/Player/Player.h6
-rw-r--r--src/server/game/Entities/Totem/Totem.cpp2
-rw-r--r--src/server/game/Entities/Transport/Transport.cpp10
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp40
-rw-r--r--src/server/game/Grids/Notifiers/GridNotifiers.cpp52
-rw-r--r--src/server/game/Grids/Notifiers/GridNotifiers.h48
-rw-r--r--src/server/game/Grids/Notifiers/GridNotifiersImpl.h178
-rw-r--r--src/server/game/Grids/ObjectGridLoader.cpp18
-rw-r--r--src/server/game/Groups/Group.cpp36
-rw-r--r--src/server/game/Handlers/BattleGroundHandler.cpp4
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp4
-rw-r--r--src/server/game/Handlers/ChatHandler.cpp6
-rw-r--r--src/server/game/Handlers/GroupHandler.cpp4
-rw-r--r--src/server/game/Handlers/ItemHandler.cpp6
-rw-r--r--src/server/game/Handlers/LFGHandler.cpp2
-rw-r--r--src/server/game/Handlers/LootHandler.cpp2
-rw-r--r--src/server/game/Handlers/MailHandler.cpp2
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp6
-rw-r--r--src/server/game/Handlers/NPCHandler.cpp8
-rw-r--r--src/server/game/Handlers/PetHandler.cpp2
-rw-r--r--src/server/game/Handlers/QuestHandler.cpp4
-rw-r--r--src/server/game/Instances/InstanceScript.cpp16
-rw-r--r--src/server/game/Loot/LootMgr.cpp2
-rw-r--r--src/server/game/Mails/Mail.cpp4
-rw-r--r--src/server/game/Maps/Map.cpp42
-rw-r--r--src/server/game/Maps/MapManager.cpp2
-rw-r--r--src/server/game/Movement/FollowerReference.cpp2
-rw-r--r--src/server/game/OutdoorPvP/OutdoorPvP.cpp2
-rw-r--r--src/server/game/Server/WorldSession.cpp2
-rw-r--r--src/server/game/Skills/SkillExtraItems.cpp2
-rw-r--r--src/server/game/Skills/SkillExtraItems.h2
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp2
-rw-r--r--src/server/game/Spells/Spell.cpp2
-rw-r--r--src/server/game/Spells/SpellEffects.cpp6
-rw-r--r--src/server/game/Spells/SpellInfo.cpp4
-rw-r--r--src/server/game/Texts/CreatureTextMgr.cpp14
-rw-r--r--src/server/game/Texts/CreatureTextMgr.h14
-rw-r--r--src/server/scripts/Commands/cs_debug.cpp2
-rw-r--r--src/server/scripts/Commands/cs_gm.cpp4
-rw-r--r--src/server/scripts/Commands/cs_lfg.cpp2
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp12
-rw-r--r--src/server/scripts/Commands/cs_mmaps.cpp2
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp2
-rw-r--r--src/server/scripts/Commands/cs_tele.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp2
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp8
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp2
-rw-r--r--src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp2
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp2
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp2
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp6
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp2
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp30
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp20
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp2
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp4
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp2
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp2
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp4
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp4
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp4
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp24
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp2
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp2
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp6
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp4
-rw-r--r--src/server/scripts/Northrend/zone_dalaran.cpp2
-rw-r--r--src/server/scripts/Northrend/zone_wintergrasp.cpp6
-rw-r--r--src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp2
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp2
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp2
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp2
-rw-r--r--src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp2
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp4
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp4
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp6
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp2
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp4
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp2
-rw-r--r--src/server/scripts/Outland/zone_terokkar_forest.cpp2
-rw-r--r--src/server/scripts/Spells/spell_hunter.cpp2
-rw-r--r--src/server/scripts/World/npcs_special.cpp2
-rw-r--r--src/server/shared/Dynamic/LinkedReference/Reference.h2
143 files changed, 542 insertions, 542 deletions
diff --git a/src/server/game/AI/CoreAI/PetAI.cpp b/src/server/game/AI/CoreAI/PetAI.cpp
index 5156c973857..2a13e5c71bf 100644
--- a/src/server/game/AI/CoreAI/PetAI.cpp
+++ b/src/server/game/AI/CoreAI/PetAI.cpp
@@ -284,7 +284,7 @@ void PetAI::UpdateAllies()
{
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* Target = itr->getSource();
+ Player* Target = itr->GetSource();
if (!Target || !group->SameSubGroup((Player*)owner, Target))
continue;
diff --git a/src/server/game/AI/CoreAI/TotemAI.cpp b/src/server/game/AI/CoreAI/TotemAI.cpp
index 96f60cc4d56..d8644c50b35 100644
--- a/src/server/game/AI/CoreAI/TotemAI.cpp
+++ b/src/server/game/AI/CoreAI/TotemAI.cpp
@@ -73,7 +73,7 @@ void TotemAI::UpdateAI(uint32 /*diff*/)
// Search victim if no, not attackable, or out of range, or friendly (possible in case duel end)
if (!victim ||
!victim->isTargetableForAttack() || !me->IsWithinDistInMap(victim, max_range) ||
- me->IsFriendlyTo(victim) || !me->canSeeOrDetect(victim))
+ me->IsFriendlyTo(victim) || !me->CanSeeOrDetect(victim))
{
victim = NULL;
Trinity::NearestAttackableUnitInObjectRangeCheck u_check(me, me, max_range);
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp
index 0f19f98e125..09a6725485a 100644
--- a/src/server/game/AI/CreatureAI.cpp
+++ b/src/server/game/AI/CreatureAI.cpp
@@ -88,9 +88,9 @@ void CreatureAI::DoZoneInCombat(Creature* creature /*= NULL*/, float maxRangeToN
for (Map::PlayerList::const_iterator itr = playerList.begin(); itr != playerList.end(); ++itr)
{
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
{
- if (player->isGameMaster())
+ if (player->IsGameMaster())
continue;
if (player->IsAlive())
@@ -130,11 +130,11 @@ void CreatureAI::MoveInLineOfSight(Unit* who)
if (me->GetCreatureType() == CREATURE_TYPE_NON_COMBAT_PET) // non-combat pets should just stand there and look good;)
return;
- if (me->canStartAttack(who, false))
+ if (me->CanStartAttack(who, false))
AttackStart(who);
//else if (who->GetVictim() && me->IsFriendlyTo(who)
// && me->IsWithinDistInMap(who, sWorld->getIntConfig(CONFIG_CREATURE_FAMILY_ASSISTANCE_RADIUS))
- // && me->canStartAttack(who->GetVictim(), true)) /// @todo if we use true, it will not attack it when it arrives
+ // && me->CanStartAttack(who->GetVictim(), true)) /// @todo if we use true, it will not attack it when it arrives
// me->GetMotionMaster()->MoveChase(who->GetVictim());
}
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h
index 3d71abb47a9..34339859a95 100644
--- a/src/server/game/AI/CreatureAI.h
+++ b/src/server/game/AI/CreatureAI.h
@@ -160,7 +160,7 @@ class CreatureAI : public UnitAI
virtual void CorpseRemoved(uint32& /*respawnDelay*/) {}
// Called when victim entered water and creature can not enter water
- //virtual bool canReachByRangeAttack(Unit*) { return false; }
+ //virtual bool CanReachByRangeAttack(Unit*) { return false; }
/// == Fields =======================================
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
index 636389023d3..9feb30ce3c6 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
@@ -312,7 +312,7 @@ void ScriptedAI::DoTeleportAll(float x, float y, float z, float o)
Map::PlayerList const& PlayerList = map->GetPlayers();
for (Map::PlayerList::const_iterator itr = PlayerList.begin(); itr != PlayerList.end(); ++itr)
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
if (player->IsAlive())
player->TeleportTo(me->GetMapId(), x, y, z, o, TELE_TO_NOT_LEAVE_COMBAT);
}
diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
index 1ce7d060922..4fb7232711c 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
@@ -130,7 +130,7 @@ void npc_escortAI::JustDied(Unit* /*killer*/)
if (Group* group = player->GetGroup())
{
for (GroupReference* groupRef = group->GetFirstMember(); groupRef != NULL; groupRef = groupRef->next())
- if (Player* member = groupRef->getSource())
+ if (Player* member = groupRef->GetSource())
if (member->GetQuestStatus(m_pQuestForEscort->GetQuestId()) == QUEST_STATUS_INCOMPLETE)
member->FailQuest(m_pQuestForEscort->GetQuestId());
}
@@ -194,7 +194,7 @@ bool npc_escortAI::IsPlayerOrGroupInRange()
if (Group* group = player->GetGroup())
{
for (GroupReference* groupRef = group->GetFirstMember(); groupRef != NULL; groupRef = groupRef->next())
- if (Player* member = groupRef->getSource())
+ if (Player* member = groupRef->GetSource())
if (me->IsWithinDistInMap(member, GetMaxPlayerDistance()))
return true;
}
diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
index b7ebaab0172..1c76399aa5c 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
@@ -129,7 +129,7 @@ void FollowerAI::JustDied(Unit* /*killer*/)
{
for (GroupReference* groupRef = group->GetFirstMember(); groupRef != NULL; groupRef = groupRef->next())
{
- if (Player* member = groupRef->getSource())
+ if (Player* member = groupRef->GetSource())
{
if (member->GetQuestStatus(m_pQuestForFollow->GetQuestId()) == QUEST_STATUS_INCOMPLETE)
member->FailQuest(m_pQuestForFollow->GetQuestId());
@@ -214,7 +214,7 @@ void FollowerAI::UpdateAI(uint32 uiDiff)
{
for (GroupReference* groupRef = group->GetFirstMember(); groupRef != NULL; groupRef = groupRef->next())
{
- Player* member = groupRef->getSource();
+ Player* member = groupRef->GetSource();
if (member && me->IsWithinDistInMap(member, MAX_PLAYER_DISTANCE))
{
@@ -321,7 +321,7 @@ Player* FollowerAI::GetLeaderForFollower()
{
for (GroupReference* groupRef = group->GetFirstMember(); groupRef != NULL; groupRef = groupRef->next())
{
- Player* member = groupRef->getSource();
+ Player* member = groupRef->GetSource();
if (member && member->IsAlive() && me->IsWithinDistInMap(member, MAX_PLAYER_DISTANCE))
{
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp
index f1f199da721..22710739b62 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.cpp
+++ b/src/server/game/AI/SmartScripts/SmartAI.cpp
@@ -226,7 +226,7 @@ void SmartAI::EndPath(bool fail)
{
for (GroupReference* groupRef = group->GetFirstMember(); groupRef != NULL; groupRef = groupRef->next())
{
- Player* groupGuy = groupRef->getSource();
+ Player* groupGuy = groupRef->GetSource();
if (!fail && groupGuy->IsAtGroupRewardDistance(me) && !groupGuy->GetCorpse())
groupGuy->AreaExploredOrEventHappens(mEscortQuestID);
@@ -390,7 +390,7 @@ bool SmartAI::IsEscortInvokerInRange()
{
for (GroupReference* groupRef = group->GetFirstMember(); groupRef != NULL; groupRef = groupRef->next())
{
- Player* groupGuy = groupRef->getSource();
+ Player* groupGuy = groupRef->GetSource();
if (me->GetDistance(groupGuy) <= SMART_ESCORT_MAX_PLAYER_DIST)
return true;
@@ -490,7 +490,7 @@ void SmartAI::MoveInLineOfSight(Unit* who)
if (!CanAIAttack(who))
return;
- if (!me->canStartAttack(who, false))
+ if (!me->CanStartAttack(who, false))
return;
if (me->IsHostileTo(who))
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 4ab7be9b160..2abc526134c 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -2297,7 +2297,7 @@ ObjectList* SmartScript::GetTargets(SmartScriptHolder const& e, Unit* invoker /*
if (Group* group = player->GetGroup())
{
for (GroupReference* groupRef = group->GetFirstMember(); groupRef != NULL; groupRef = groupRef->next())
- if (Player* member = groupRef->getSource())
+ if (Player* member = groupRef->GetSource())
l->push_back(member);
}
// We still add the player to the list if there is no group. If we do
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp
index c6a9579a201..3a39091895f 100644
--- a/src/server/game/Achievements/AchievementMgr.cpp
+++ b/src/server/game/Achievements/AchievementMgr.cpp
@@ -463,7 +463,7 @@ void AchievementMgr::ResetAchievementCriteria(AchievementCriteriaTypes type, uin
TC_LOG_DEBUG(LOG_FILTER_ACHIEVEMENTSYS, "AchievementMgr::ResetAchievementCriteria(%u, %u, %u)", type, miscvalue1, miscvalue2);
// disable for gamemasters with GM-mode enabled
- if (m_player->isGameMaster())
+ if (m_player->IsGameMaster())
return;
AchievementCriteriaEntryList const& achievementCriteriaList = sAchievementMgr->GetAchievementCriteriaByType(type);
@@ -773,7 +773,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
TC_LOG_DEBUG(LOG_FILTER_ACHIEVEMENTSYS, "AchievementMgr::UpdateAchievementCriteria(%u, %u, %u)", type, miscValue1, miscValue2);
// disable for gamemasters with GM-mode enabled
- if (m_player->isGameMaster())
+ if (m_player->IsGameMaster())
return;
AchievementCriteriaEntryList const& achievementCriteriaList = sAchievementMgr->GetAchievementCriteriaByType(type);
@@ -2039,7 +2039,7 @@ void AchievementMgr::RemoveTimedAchievement(AchievementCriteriaTimedTypes type,
void AchievementMgr::CompletedAchievement(AchievementEntry const* achievement)
{
// disable for gamemasters with GM-mode enabled
- if (m_player->isGameMaster())
+ if (m_player->IsGameMaster())
return;
if (achievement->flags & ACHIEVEMENT_FLAG_COUNTER || HasAchieved(achievement->ID))
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp
index 96f04bb9997..4c2fc571ee3 100644
--- a/src/server/game/Battlegrounds/Battleground.cpp
+++ b/src/server/game/Battlegrounds/Battleground.cpp
@@ -528,7 +528,7 @@ inline void Battleground::_ProcessJoin(uint32 diff)
player->RemoveAurasDueToSpell(SPELL_ARENA_PREPARATION);
player->ResetAllPowers();
- if (!player->isGameMaster())
+ if (!player->IsGameMaster())
{
// remove auras with duration lower than 30s
Unit::AuraApplicationMap & auraMap = player->GetAppliedAuras();
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.cpp b/src/server/game/Battlegrounds/BattlegroundQueue.cpp
index 1dc9189d80c..e52d64a4f72 100644
--- a/src/server/game/Battlegrounds/BattlegroundQueue.cpp
+++ b/src/server/game/Battlegrounds/BattlegroundQueue.cpp
@@ -171,7 +171,7 @@ GroupQueueInfo* BattlegroundQueue::AddGroup(Player* leader, Group* grp, Battlegr
{
for (GroupReference* itr = grp->GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* member = itr->getSource();
+ Player* member = itr->GetSource();
if (!member)
continue; // this should never happen
PlayerQueueInfo& pl_info = m_QueuedPlayers[member->GetGUID()];
diff --git a/src/server/game/Combat/HostileRefManager.cpp b/src/server/game/Combat/HostileRefManager.cpp
index 5b228229e89..eb389405c80 100644
--- a/src/server/game/Combat/HostileRefManager.cpp
+++ b/src/server/game/Combat/HostileRefManager.cpp
@@ -40,8 +40,8 @@ void HostileRefManager::threatAssist(Unit* victim, float baseThreat, SpellInfo c
threat /= getSize();
while (ref)
{
- if (ThreatCalcHelper::isValidProcess(victim, ref->getSource()->getOwner(), threatSpell))
- ref->getSource()->doAddThreat(victim, threat);
+ if (ThreatCalcHelper::isValidProcess(victim, ref->GetSource()->GetOwner(), threatSpell))
+ ref->GetSource()->doAddThreat(victim, threat);
ref = ref->next();
}
@@ -130,7 +130,7 @@ void HostileRefManager::deleteReferencesForFaction(uint32 faction)
while (ref)
{
HostileReference* nextRef = ref->next();
- if (ref->getSource()->getOwner()->getFactionTemplateEntry()->faction == faction)
+ if (ref->GetSource()->GetOwner()->getFactionTemplateEntry()->faction == faction)
{
ref->removeReference();
delete ref;
@@ -148,7 +148,7 @@ void HostileRefManager::deleteReference(Unit* creature)
while (ref)
{
HostileReference* nextRef = ref->next();
- if (ref->getSource()->getOwner() == creature)
+ if (ref->GetSource()->GetOwner() == creature)
{
ref->removeReference();
delete ref;
@@ -167,7 +167,7 @@ void HostileRefManager::setOnlineOfflineState(Unit* creature, bool isOnline)
while (ref)
{
HostileReference* nextRef = ref->next();
- if (ref->getSource()->getOwner() == creature)
+ if (ref->GetSource()->GetOwner() == creature)
{
ref->setOnlineOfflineState(isOnline);
break;
@@ -184,7 +184,7 @@ void HostileRefManager::UpdateVisibility()
while (ref)
{
HostileReference* nextRef = ref->next();
- if (!ref->getSource()->getOwner()->canSeeOrDetect(getOwner()))
+ if (!ref->GetSource()->GetOwner()->CanSeeOrDetect(GetOwner()))
{
nextRef = ref->next();
ref->removeReference();
diff --git a/src/server/game/Combat/HostileRefManager.h b/src/server/game/Combat/HostileRefManager.h
index e1d3fd5ed84..84c8db8bff0 100644
--- a/src/server/game/Combat/HostileRefManager.h
+++ b/src/server/game/Combat/HostileRefManager.h
@@ -37,7 +37,7 @@ class HostileRefManager : public RefManager<Unit, ThreatManager>
explicit HostileRefManager(Unit* owner) { iOwner = owner; }
~HostileRefManager();
- Unit* getOwner() { return iOwner; }
+ Unit* GetOwner() { return iOwner; }
// send threat to all my hateres for the victim
// The victim is hated than by them as well
diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp
index 95e835baa5a..b24979d9131 100644
--- a/src/server/game/Combat/ThreatManager.cpp
+++ b/src/server/game/Combat/ThreatManager.cpp
@@ -67,7 +67,7 @@ bool ThreatCalcHelper::isValidProcess(Unit* hatedUnit, Unit* hatingUnit, SpellIn
return false;
// not to GM
- if (hatedUnit->GetTypeId() == TYPEID_PLAYER && hatedUnit->ToPlayer()->isGameMaster())
+ if (hatedUnit->GetTypeId() == TYPEID_PLAYER && hatedUnit->ToPlayer()->IsGameMaster())
return false;
// not to dead and not for dead
@@ -128,8 +128,8 @@ void HostileReference::sourceObjectDestroyLink()
void HostileReference::fireStatusChanged(ThreatRefStatusChangeEvent& threatRefStatusChangeEvent)
{
- if (getSource())
- getSource()->processThreatEvent(&threatRefStatusChangeEvent);
+ if (GetSource())
+ GetSource()->processThreatEvent(&threatRefStatusChangeEvent);
}
//============================================================
@@ -151,7 +151,7 @@ void HostileReference::addThreat(float modThreat)
{
Unit* victimOwner = getTarget()->GetCharmerOrOwner();
if (victimOwner && victimOwner->IsAlive())
- getSource()->addThreat(victimOwner, 0.0f); // create a threat to the owner of a pet, if the pet attacks
+ GetSource()->addThreat(victimOwner, 0.0f); // create a threat to the owner of a pet, if the pet attacks
}
}
@@ -171,21 +171,21 @@ void HostileReference::updateOnlineStatus()
bool accessible = false;
if (!isValid())
- if (Unit* target = ObjectAccessor::GetUnit(*getSourceUnit(), getUnitGuid()))
- link(target, getSource());
+ if (Unit* target = ObjectAccessor::GetUnit(*GetSourceUnit(), getUnitGuid()))
+ link(target, GetSource());
// only check for online status if
// ref is valid
// target is no player or not gamemaster
// target is not in flight
if (isValid()
- && (getTarget()->GetTypeId() != TYPEID_PLAYER || !getTarget()->ToPlayer()->isGameMaster())
+ && (getTarget()->GetTypeId() != TYPEID_PLAYER || !getTarget()->ToPlayer()->IsGameMaster())
&& !getTarget()->HasUnitState(UNIT_STATE_IN_FLIGHT)
- && getTarget()->IsInMap(getSourceUnit())
- && getTarget()->InSamePhase(getSourceUnit())
+ && getTarget()->IsInMap(GetSourceUnit())
+ && getTarget()->InSamePhase(GetSourceUnit())
)
{
- Creature* creature = getSourceUnit()->ToCreature();
+ Creature* creature = GetSourceUnit()->ToCreature();
online = getTarget()->isInAccessiblePlaceFor(creature);
if (!online)
{
@@ -242,9 +242,9 @@ void HostileReference::removeReference()
//============================================================
-Unit* HostileReference::getSourceUnit()
+Unit* HostileReference::GetSourceUnit()
{
- return (getSource()->getOwner());
+ return (GetSource()->GetOwner());
}
//============================================================
@@ -350,14 +350,14 @@ HostileReference* ThreatContainer::selectNextVictim(Creature* attacker, HostileR
}
}
- if (attacker->canCreatureAttack(target)) // skip non attackable currently targets
+ if (attacker->CanCreatureAttack(target)) // skip non attackable currently targets
{
if (currentVictim) // select 1.3/1.1 better target in comparison current target
{
// list sorted and and we check current target, then this is best case
if (currentVictim == currentRef || currentRef->getThreat() <= 1.1f * currentVictim->getThreat())
{
- if (currentVictim != currentRef && attacker->canCreatureAttack(currentVictim->getTarget()))
+ if (currentVictim != currentRef && attacker->CanCreatureAttack(currentVictim->getTarget()))
currentRef = currentVictim; // for second case, if currentvictim is attackable
found = true;
@@ -408,7 +408,7 @@ void ThreatManager::clearReferences()
void ThreatManager::addThreat(Unit* victim, float threat, SpellSchoolMask schoolMask, SpellInfo const* threatSpell)
{
- if (!ThreatCalcHelper::isValidProcess(victim, getOwner(), threatSpell))
+ if (!ThreatCalcHelper::isValidProcess(victim, GetOwner(), threatSpell))
return;
doAddThreat(victim, ThreatCalcHelper::calcThreat(victim, iOwner, threat, schoolMask, threatSpell));
@@ -445,7 +445,7 @@ void ThreatManager::_addThreat(Unit* victim, float threat)
HostileReference* hostileRef = new HostileReference(victim, this, 0);
iThreatContainer.addReference(hostileRef);
hostileRef->addThreat(threat); // now we add the real threat
- if (victim->GetTypeId() == TYPEID_PLAYER && victim->ToPlayer()->isGameMaster())
+ if (victim->GetTypeId() == TYPEID_PLAYER && victim->ToPlayer()->IsGameMaster())
hostileRef->setOnlineOfflineState(false); // GM is always offline
}
}
@@ -462,7 +462,7 @@ void ThreatManager::modifyThreatPercent(Unit* victim, int32 percent)
Unit* ThreatManager::getHostilTarget()
{
iThreatContainer.update();
- HostileReference* nextVictim = iThreatContainer.selectNextVictim(getOwner()->ToCreature(), getCurrentVictim());
+ HostileReference* nextVictim = iThreatContainer.selectNextVictim(GetOwner()->ToCreature(), getCurrentVictim());
setCurrentVictim(nextVictim);
return getCurrentVictim() != NULL ? getCurrentVictim()->getTarget() : NULL;
}
diff --git a/src/server/game/Combat/ThreatManager.h b/src/server/game/Combat/ThreatManager.h
index 8162ad50eb7..9b249bd4bee 100644
--- a/src/server/game/Combat/ThreatManager.h
+++ b/src/server/game/Combat/ThreatManager.h
@@ -128,7 +128,7 @@ class HostileReference : public Reference<Unit, ThreatManager>
// Inform the source, that the status of that reference was changed
void fireStatusChanged(ThreatRefStatusChangeEvent& threatRefStatusChangeEvent);
- Unit* getSourceUnit();
+ Unit* GetSourceUnit();
private:
float iThreat;
float iTempThreatModifier; // used for taunt
@@ -224,7 +224,7 @@ class ThreatManager
HostileReference* getCurrentVictim() const { return iCurrentVictim; }
- Unit* getOwner() const { return iOwner; }
+ Unit* GetOwner() const { return iOwner; }
Unit* getHostilTarget();
diff --git a/src/server/game/Conditions/DisableMgr.cpp b/src/server/game/Conditions/DisableMgr.cpp
index 4de394c7714..529ca8dc9ec 100644
--- a/src/server/game/Conditions/DisableMgr.cpp
+++ b/src/server/game/Conditions/DisableMgr.cpp
@@ -372,7 +372,7 @@ bool IsDisabledFor(DisableType type, uint32 entry, Unit const* unit, uint8 flags
if (!unit)
return true;
if (Player const* player = unit->ToPlayer())
- if (player->isGameMaster())
+ if (player->IsGameMaster())
return false;
return true;
case DISABLE_TYPE_BATTLEGROUND:
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp
index 7bb8c626a3f..ebf174fdd8a 100644
--- a/src/server/game/DungeonFinding/LFGMgr.cpp
+++ b/src/server/game/DungeonFinding/LFGMgr.cpp
@@ -492,7 +492,7 @@ void LFGMgr::JoinLfg(Player* player, uint8 roles, LfgDungeonSet& dungeons, const
uint8 memberCount = 0;
for (GroupReference* itr = grp->GetFirstMember(); itr != NULL && joinData.result == LFG_JOIN_OK; itr = itr->next())
{
- if (Player* plrg = itr->getSource())
+ if (Player* plrg = itr->GetSource())
{
if (!plrg->GetSession()->HasPermission(RBAC_PERM_JOIN_DUNGEON_FINDER))
joinData.result = LFG_JOIN_PARTY_NOT_MEET_REQS;
@@ -602,7 +602,7 @@ void LFGMgr::JoinLfg(Player* player, uint8 roles, LfgDungeonSet& dungeons, const
LfgUpdateData updateData = LfgUpdateData(LFG_UPDATETYPE_JOIN_QUEUE, dungeons, comment);
for (GroupReference* itr = grp->GetFirstMember(); itr != NULL; itr = itr->next())
{
- if (Player* plrg = itr->getSource())
+ if (Player* plrg = itr->GetSource())
{
uint64 pguid = plrg->GetGUID();
plrg->GetSession()->SendLfgUpdateParty(updateData);
@@ -1350,7 +1350,7 @@ void LFGMgr::TeleportPlayer(Player* player, bool out, bool fromOpcode /*= false*
// Select a player inside to be teleported to
for (GroupReference* itr = group->GetFirstMember(); itr != NULL && !mapid; itr = itr->next())
{
- Player* plrg = itr->getSource();
+ Player* plrg = itr->GetSource();
if (plrg && plrg != player && plrg->GetMapId() == uint32(dungeon->map))
{
mapid = plrg->GetMapId();
diff --git a/src/server/game/DungeonFinding/LFGScripts.cpp b/src/server/game/DungeonFinding/LFGScripts.cpp
index 98b5265a8ba..9dfbb0e9fb3 100644
--- a/src/server/game/DungeonFinding/LFGScripts.cpp
+++ b/src/server/game/DungeonFinding/LFGScripts.cpp
@@ -110,7 +110,7 @@ void LFGPlayerScript::OnMapChanged(Player* player)
}
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
- if (Player* member = itr->getSource())
+ if (Player* member = itr->GetSource())
player->GetSession()->SendNameQueryOpcode(member->GetGUID());
if (sLFGMgr->selectedRandomLfgDungeon(player->GetGUID()))
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index a187f51554d..f893eecd9d2 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -556,7 +556,7 @@ void Creature::Update(uint32 diff)
bool bInCombat = IsInCombat() && (!GetVictim() || // if IsInCombat() is true and this has no victim
!GetVictim()->GetCharmerOrOwnerPlayerOrPlayerItself() || // or the victim/owner/charmer is not a player
- !GetVictim()->GetCharmerOrOwnerPlayerOrPlayerItself()->isGameMaster()); // or the victim/owner/charmer is not a GameMaster
+ !GetVictim()->GetCharmerOrOwnerPlayerOrPlayerItself()->IsGameMaster()); // or the victim/owner/charmer is not a GameMaster
/*if (m_regenTimer <= diff)
{*/
@@ -1333,7 +1333,7 @@ bool Creature::CanAlwaysSee(WorldObject const* obj) const
return false;
}
-bool Creature::canStartAttack(Unit const* who, bool force) const
+bool Creature::CanStartAttack(Unit const* who, bool force) const
{
if (IsCivilian())
return false;
@@ -1365,7 +1365,7 @@ bool Creature::canStartAttack(Unit const* who, bool force) const
return false;
}
- if (!canCreatureAttack(who, force))
+ if (!CanCreatureAttack(who, force))
return false;
return IsWithinLOSInMap(who);
@@ -1927,7 +1927,7 @@ void Creature::SaveRespawnTime()
}
// this should not be called by petAI or
-bool Creature::canCreatureAttack(Unit const* victim, bool /*force*/) const
+bool Creature::CanCreatureAttack(Unit const* victim, bool /*force*/) const
{
if (!victim->IsInMap(this))
return false;
@@ -2080,9 +2080,9 @@ void Creature::SetInCombatWithZone()
for (Map::PlayerList::const_iterator i = PlList.begin(); i != PlList.end(); ++i)
{
- if (Player* player = i->getSource())
+ if (Player* player = i->GetSource())
{
- if (player->isGameMaster())
+ if (player->IsGameMaster())
continue;
if (player->IsAlive())
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h
index e5534d3070b..056b8c26713 100644
--- a/src/server/game/Entities/Creature/Creature.h
+++ b/src/server/game/Entities/Creature/Creature.h
@@ -155,18 +155,18 @@ struct CreatureTemplate
return SKILL_SKINNING; // normal case
}
- bool isExotic() const
+ bool IsExotic() const
{
return (type_flags & CREATURE_TYPEFLAGS_EXOTIC) != 0;
}
- bool isTameable(bool canTameExotic) const
+ bool IsTameable(bool canTameExotic) const
{
if (type != CREATURE_TYPE_BEAST || family == 0 || (type_flags & CREATURE_TYPEFLAGS_TAMEABLE) == 0)
return false;
// if can tame exotic then can tame any tameable
- return canTameExotic || !isExotic();
+ return canTameExotic || !IsExotic();
}
};
@@ -487,7 +487,7 @@ class Creature : public Unit, public GridObject<Creature>, public MapCreature
/// @todo Rename these properly
bool isCanInteractWithBattleMaster(Player* player, bool msg) const;
bool isCanTrainingAndResetTalentsOf(Player* player) const;
- bool canCreatureAttack(Unit const* victim, bool force = true) const;
+ bool CanCreatureAttack(Unit const* victim, bool force = true) const;
bool IsImmunedToSpell(SpellInfo const* spellInfo) const; // override Unit::IsImmunedToSpell
bool IsImmunedToSpellEffect(SpellInfo const* spellInfo, uint32 index) const; // override Unit::IsImmunedToSpellEffect
bool isElite() const;
@@ -599,7 +599,7 @@ class Creature : public Unit, public GridObject<Creature>, public MapCreature
CreatureSpellCooldowns m_CreatureSpellCooldowns;
CreatureSpellCooldowns m_CreatureCategoryCooldowns;
- bool canStartAttack(Unit const* u, bool force) const;
+ bool CanStartAttack(Unit const* u, bool force) const;
float GetAttackDistance(Unit const* player) const;
float GetAggroRange(Unit const* target) const;
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index 597d6863654..54d309bfceb 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -532,7 +532,7 @@ void Object::_BuildValuesUpdate(uint8 updateType, ByteBuffer* data, UpdateMask*
{
if (!go->IsDynTransport())
{
- if (go->ActivateToQuest(target) || target->isGameMaster())
+ if (go->ActivateToQuest(target) || target->IsGameMaster())
IsActivateToQuest = true;
if (go->GetGoArtKit())
@@ -543,7 +543,7 @@ void Object::_BuildValuesUpdate(uint8 updateType, ByteBuffer* data, UpdateMask*
{
if (!go->IsTransport())
{
- if (go->ActivateToQuest(target) || target->isGameMaster())
+ if (go->ActivateToQuest(target) || target->IsGameMaster())
IsActivateToQuest = true;
updateMask->SetBit(GAMEOBJECT_BYTES_1);
@@ -577,7 +577,7 @@ void Object::_BuildValuesUpdate(uint8 updateType, ByteBuffer* data, UpdateMask*
if (GetTypeId() == TYPEID_UNIT)
{
- if (!target->canSeeSpellClickOn(this->ToCreature()))
+ if (!target->CanSeeSpellClickOn(this->ToCreature()))
appendValue &= ~UNIT_NPC_FLAG_SPELLCLICK;
}
@@ -605,7 +605,7 @@ void Object::_BuildValuesUpdate(uint8 updateType, ByteBuffer* data, UpdateMask*
// Gamemasters should be always able to select units - remove not selectable flag
else if (index == UNIT_FIELD_FLAGS)
{
- if (target->isGameMaster())
+ if (target->IsGameMaster())
*data << (m_uint32Values[index] & ~UNIT_FLAG_NOT_SELECTABLE);
else
*data << m_uint32Values[index];
@@ -629,7 +629,7 @@ void Object::_BuildValuesUpdate(uint8 updateType, ByteBuffer* data, UpdateMask*
if (cinfo->flags_extra & CREATURE_FLAG_EXTRA_TRIGGER)
{
- if (target->isGameMaster())
+ if (target->IsGameMaster())
{
if (cinfo->Modelid1)
*data << cinfo->Modelid1;//Modelid1 is a visible model for gms
@@ -734,21 +734,21 @@ void Object::_BuildValuesUpdate(uint8 updateType, ByteBuffer* data, UpdateMask*
switch (go->GetGoType())
{
case GAMEOBJECT_TYPE_CHEST:
- if (target->isGameMaster())
+ if (target->IsGameMaster())
*data << uint16(GO_DYNFLAG_LO_ACTIVATE);
else
*data << uint16(GO_DYNFLAG_LO_ACTIVATE | GO_DYNFLAG_LO_SPARKLE);
*data << uint16(-1);
break;
case GAMEOBJECT_TYPE_GENERIC:
- if (target->isGameMaster())
+ if (target->IsGameMaster())
*data << uint16(0);
else
*data << uint16(GO_DYNFLAG_LO_SPARKLE);
*data << uint16(-1);
break;
case GAMEOBJECT_TYPE_GOOBER:
- if (target->isGameMaster())
+ if (target->IsGameMaster())
*data << uint16(GO_DYNFLAG_LO_ACTIVATE);
else
*data << uint16(GO_DYNFLAG_LO_ACTIVATE | GO_DYNFLAG_LO_SPARKLE);
@@ -1962,7 +1962,7 @@ float WorldObject::GetSightRange(const WorldObject* target) const
return 0.0f;
}
-bool WorldObject::canSeeOrDetect(WorldObject const* obj, bool ignoreStealth, bool distanceCheck) const
+bool WorldObject::CanSeeOrDetect(WorldObject const* obj, bool ignoreStealth, bool distanceCheck) const
{
if (this == obj)
return true;
@@ -2285,8 +2285,8 @@ void WorldObject::MonsterYellToZone(int32 textId, uint32 language, uint64 Target
Map::PlayerList const& pList = GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = pList.begin(); itr != pList.end(); ++itr)
- if (itr->getSource()->GetZoneId() == zoneid)
- say_do(itr->getSource());
+ if (itr->GetSource()->GetZoneId() == zoneid)
+ say_do(itr->GetSource());
}
void WorldObject::MonsterTextEmote(const char* text, uint64 TargetGuid, bool IsBossEmote)
@@ -3159,7 +3159,7 @@ struct WorldObjectChangeAccumulator
Player* source = NULL;
for (PlayerMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
{
- source = iter->getSource();
+ source = iter->GetSource();
BuildPacket(source);
@@ -3177,7 +3177,7 @@ struct WorldObjectChangeAccumulator
Creature* source = NULL;
for (CreatureMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
{
- source = iter->getSource();
+ source = iter->GetSource();
if (!source->GetSharedVisionList().empty())
{
SharedVisionList::const_iterator it = source->GetSharedVisionList().begin();
@@ -3192,7 +3192,7 @@ struct WorldObjectChangeAccumulator
DynamicObject* source = NULL;
for (DynamicObjectMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
{
- source = iter->getSource();
+ source = iter->GetSource();
uint64 guid = source->GetCasterGUID();
if (IS_PLAYER_GUID(guid))
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h
index ffbcd38049f..f1e8c7270f4 100644
--- a/src/server/game/Entities/Object/Object.h
+++ b/src/server/game/Entities/Object/Object.h
@@ -609,7 +609,7 @@ class WorldObject : public Object, public WorldLocation
float GetGridActivationRange() const;
float GetVisibilityRange() const;
float GetSightRange(WorldObject const* target = NULL) const;
- bool canSeeOrDetect(WorldObject const* obj, bool ignoreStealth = false, bool distanceCheck = false) const;
+ bool CanSeeOrDetect(WorldObject const* obj, bool ignoreStealth = false, bool distanceCheck = false) const;
FlaggedValuesArray32<int32, uint32, StealthType, TOTAL_STEALTH_TYPES> m_stealth;
FlaggedValuesArray32<int32, uint32, StealthType, TOTAL_STEALTH_TYPES> m_stealthDetect;
diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp
index 9e395a9572a..61b8ba5ea27 100644
--- a/src/server/game/Entities/Pet/Pet.cpp
+++ b/src/server/game/Entities/Pet/Pet.cpp
@@ -161,7 +161,7 @@ bool Pet::LoadPetFromDB(Player* owner, uint32 petEntry, uint32 petnumber, bool c
if (petType == HUNTER_PET)
{
CreatureTemplate const* creatureInfo = sObjectMgr->GetCreatureTemplate(petEntry);
- if (!creatureInfo || !creatureInfo->isTameable(owner->CanTameExoticPets()))
+ if (!creatureInfo || !creatureInfo->IsTameable(owner->CanTameExoticPets()))
return false;
}
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index d0471c183a8..0e91b618b6f 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -455,7 +455,7 @@ inline void KillRewarder::_InitGroupData()
{
// 2. In case when player is in group, initialize variables necessary for group calculations:
for (GroupReference* itr = _group->GetFirstMember(); itr != NULL; itr = itr->next())
- if (Player* member = itr->getSource())
+ if (Player* member = itr->GetSource())
if (member->IsAlive() && member->IsAtGroupRewardDistance(_victim))
{
const uint8 lvl = member->getLevel();
@@ -598,7 +598,7 @@ void KillRewarder::_RewardGroup()
// 3.1.3. Reward each group member (even dead or corpse) within reward distance.
for (GroupReference* itr = _group->GetFirstMember(); itr != NULL; itr = itr->next())
{
- if (Player* member = itr->getSource())
+ if (Player* member = itr->GetSource())
{
if (member->IsAtGroupRewardDistance(_victim))
{
@@ -2197,7 +2197,7 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati
}
else
{
- if (getClass() == CLASS_DEATH_KNIGHT && GetMapId() == 609 && !isGameMaster() && !HasSpell(50977))
+ if (getClass() == CLASS_DEATH_KNIGHT && GetMapId() == 609 && !IsGameMaster() && !HasSpell(50977))
return false;
// far teleport to another map
@@ -4498,7 +4498,7 @@ bool Player::resetTalents(bool no_cost)
/* when prev line will dropped use next line
if (Pet* pet = GetPet())
{
- if (pet->getPetType() == HUNTER_PET && !pet->GetCreatureTemplate()->isTameable(CanTameExoticPets()))
+ if (pet->getPetType() == HUNTER_PET && !pet->GetCreatureTemplate()->IsTameable(CanTameExoticPets()))
RemovePet(NULL, PET_SAVE_NOT_IN_SLOT, true);
}
*/
@@ -16066,7 +16066,7 @@ void Player::GroupEventHappens(uint32 questId, WorldObject const* pEventObject)
{
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* player = itr->getSource();
+ Player* player = itr->GetSource();
// for any leave or dead (with not released body) group member at appropriate distance
if (player && player->IsAtGroupRewardDistance(pEventObject) && !player->GetCorpse())
@@ -18715,7 +18715,7 @@ void Player::ConvertInstancesToGroup(Player* player, Group* group, bool switchLe
bool Player::Satisfy(AccessRequirement const* ar, uint32 target_map, bool report)
{
- if (!isGameMaster() && ar)
+ if (!IsGameMaster() && ar)
{
uint8 LevelMin = 0;
uint8 LevelMax = 0;
@@ -18790,7 +18790,7 @@ bool Player::CheckInstanceLoginValid()
if (!GetMap())
return false;
- if (!GetMap()->IsDungeon() || isGameMaster())
+ if (!GetMap()->IsDungeon() || IsGameMaster())
return true;
if (GetMap()->IsRaid())
@@ -20305,7 +20305,7 @@ void Player::Whisper(const std::string& text, uint32 language, uint64 receiver)
rPlayer->BuildPlayerChat(&data, CHAT_MSG_WHISPER_INFORM, _text, language);
GetSession()->SendPacket(&data);
- if (!isAcceptWhispers() && !isGameMaster() && !rPlayer->isGameMaster())
+ if (!isAcceptWhispers() && !IsGameMaster() && !rPlayer->IsGameMaster())
{
SetAcceptWhispers(true);
ChatHandler(GetSession()).SendSysMessage(LANG_COMMAND_WHISPERON);
@@ -21518,7 +21518,7 @@ uint32 Player::GetMaxPersonalArenaRatingRequirement(uint32 minarenaslot) const
void Player::UpdateHomebindTime(uint32 time)
{
// GMs never get homebind timer online
- if (m_InstanceValid || isGameMaster())
+ if (m_InstanceValid || IsGameMaster())
{
if (m_HomebindTimer) // instance valid, but timer not reset
{
@@ -21558,7 +21558,7 @@ void Player::UpdatePvPState(bool onlyFFA)
{
/// @todo should we always synchronize UNIT_FIELD_BYTES_2, 1 of controller and controlled?
// no, we shouldn't, those are checked for affecting player by client
- if (!pvpInfo.IsInNoPvPArea && !isGameMaster()
+ if (!pvpInfo.IsInNoPvPArea && !IsGameMaster()
&& (pvpInfo.IsInFFAPvPArea || sWorld->IsFFAPvPRealm()))
{
if (!HasByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP))
@@ -21995,7 +21995,7 @@ void Player::LeaveBattleground(bool teleportToEntryPoint)
bg->RemovePlayerAtLeave(GetGUID(), teleportToEntryPoint, true);
// call after remove to be sure that player resurrected for correct cast
- if (bg->isBattleground() && !isGameMaster() && sWorld->getBoolConfig(CONFIG_BATTLEGROUND_CAST_DESERTER))
+ if (bg->isBattleground() && !IsGameMaster() && sWorld->getBoolConfig(CONFIG_BATTLEGROUND_CAST_DESERTER))
{
if (bg->GetStatus() == STATUS_IN_PROGRESS || bg->GetStatus() == STATUS_WAIT_JOIN)
{
@@ -22180,7 +22180,7 @@ void Player::UpdateVisibilityOf(WorldObject* target)
{
if (HaveAtClient(target))
{
- if (!canSeeOrDetect(target, false, true))
+ if (!CanSeeOrDetect(target, false, true))
{
if (target->GetTypeId() == TYPEID_UNIT)
BeforeVisibilityDestroy<Creature>(target->ToCreature(), this);
@@ -22195,7 +22195,7 @@ void Player::UpdateVisibilityOf(WorldObject* target)
}
else
{
- if (canSeeOrDetect(target, false, true))
+ if (CanSeeOrDetect(target, false, true))
{
//if (target->isType(TYPEMASK_UNIT) && ((Unit*)target)->m_Vehicle)
// UpdateVisibilityOf(((Unit*)target)->m_Vehicle);
@@ -22256,7 +22256,7 @@ void Player::UpdateVisibilityOf(T* target, UpdateData& data, std::set<Unit*>& vi
{
if (HaveAtClient(target))
{
- if (!canSeeOrDetect(target, false, true))
+ if (!CanSeeOrDetect(target, false, true))
{
BeforeVisibilityDestroy<T>(target, this);
@@ -22270,7 +22270,7 @@ void Player::UpdateVisibilityOf(T* target, UpdateData& data, std::set<Unit*>& vi
}
else //if (visibleNow.size() < 30 || target->GetTypeId() == TYPEID_UNIT && target->ToCreature()->IsVehicle())
{
- if (canSeeOrDetect(target, false, true))
+ if (CanSeeOrDetect(target, false, true))
{
//if (target->isType(TYPEMASK_UNIT) && ((Unit*)target)->m_Vehicle)
// UpdateVisibilityOf(((Unit*)target)->m_Vehicle, data, visibleNow);
@@ -23497,7 +23497,7 @@ bool Player::GetsRecruitAFriendBonus(bool forXP)
{
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* player = itr->getSource();
+ Player* player = itr->GetSource();
if (!player)
continue;
@@ -23545,7 +23545,7 @@ void Player::RewardPlayerAndGroupAtEvent(uint32 creature_id, WorldObject* pRewar
{
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* player = itr->getSource();
+ Player* player = itr->GetSource();
if (!player)
continue;
@@ -23790,7 +23790,7 @@ Player* Player::GetNextRandomRaidMember(float radius)
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* Target = itr->getSource();
+ Player* Target = itr->GetSource();
// IsHostileTo check duel and controlled by enemy
if (Target && Target != this && IsWithinDistInMap(Target, radius) &&
@@ -23832,7 +23832,7 @@ PartyResult Player::CanUninviteFromGroup() const
/// @todo Should also be sent when anyone has recently left combat, with an aprox ~5 seconds timer.
for (GroupReference const* itr = grp->GetFirstMember(); itr != NULL; itr = itr->next())
- if (itr->getSource() && itr->getSource()->IsInCombat())
+ if (itr->GetSource() && itr->GetSource()->IsInCombat())
return ERR_PARTY_LFG_BOOT_IN_COMBAT;
/* Missing support for these types
@@ -24637,7 +24637,7 @@ void Player::_LoadSkills(PreparedQueryResult result)
uint32 Player::GetPhaseMaskForSpawn() const
{
uint32 phase = PHASEMASK_NORMAL;
- if (!isGameMaster())
+ if (!IsGameMaster())
phase = GetPhaseMask();
else
{
@@ -24730,7 +24730,7 @@ void Player::HandleFall(MovementInfo const& movementInfo)
//Players with low fall distance, Feather Fall or physical immunity (charges used) are ignored
// 14.57 can be calculated by resolving damageperc formula below to 0
- if (z_diff >= 14.57f && !isDead() && !isGameMaster() &&
+ if (z_diff >= 14.57f && !isDead() && !IsGameMaster() &&
!HasAuraType(SPELL_AURA_HOVER) && !HasAuraType(SPELL_AURA_FEATHER_FALL) &&
!HasAuraType(SPELL_AURA_FLY) && !IsImmunedToDamage(SPELL_SCHOOL_MASK_NORMAL))
{
@@ -25113,7 +25113,7 @@ bool Player::IsPetNeedBeTemporaryUnsummoned() const
return !IsInWorld() || !IsAlive() || IsMounted() /*+in flight*/;
}
-bool Player::canSeeSpellClickOn(Creature const* c) const
+bool Player::CanSeeSpellClickOn(Creature const* c) const
{
if (!c->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK))
return false;
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index b05a08446c0..9e5347dee03 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -1126,7 +1126,7 @@ class Player : public Unit, public GridObject<Player>
// mount_id can be used in scripting calls
bool isAcceptWhispers() const { return m_ExtraFlags & PLAYER_EXTRA_ACCEPT_WHISPERS; }
void SetAcceptWhispers(bool on) { if (on) m_ExtraFlags |= PLAYER_EXTRA_ACCEPT_WHISPERS; else m_ExtraFlags &= ~PLAYER_EXTRA_ACCEPT_WHISPERS; }
- bool isGameMaster() const { return m_ExtraFlags & PLAYER_EXTRA_GM_ON; }
+ bool IsGameMaster() const { return m_ExtraFlags & PLAYER_EXTRA_GM_ON; }
void SetGameMaster(bool on);
bool isGMChat() const { return m_ExtraFlags & PLAYER_EXTRA_GM_CHAT; }
void SetGMChat(bool on) { if (on) m_ExtraFlags |= PLAYER_EXTRA_GM_CHAT; else m_ExtraFlags &= ~PLAYER_EXTRA_GM_CHAT; }
@@ -1944,7 +1944,7 @@ class Player : public Unit, public GridObject<Player>
void SetCanBlock(bool value);
bool CanTitanGrip() const { return m_canTitanGrip; }
void SetCanTitanGrip(bool value) { m_canTitanGrip = value; }
- bool CanTameExoticPets() const { return isGameMaster() || HasAuraType(SPELL_AURA_ALLOW_TAME_PET_TYPE); }
+ bool CanTameExoticPets() const { return IsGameMaster() || HasAuraType(SPELL_AURA_ALLOW_TAME_PET_TYPE); }
void SetRegularAttackTime();
void SetBaseModValue(BaseModGroup modGroup, BaseModType modType, float value) { m_auraBaseMod[modGroup][modType] = value; }
@@ -2266,7 +2266,7 @@ class Player : public Unit, public GridObject<Player>
void SetTitle(CharTitlesEntry const* title, bool lost = false);
//bool isActiveObject() const { return true; }
- bool canSeeSpellClickOn(Creature const* creature) const;
+ bool CanSeeSpellClickOn(Creature const* creature) const;
uint32 GetChampioningFaction() const { return m_ChampioningFaction; }
void SetChampioningFaction(uint32 faction) { m_ChampioningFaction = faction; }
diff --git a/src/server/game/Entities/Totem/Totem.cpp b/src/server/game/Entities/Totem/Totem.cpp
index 33eab81849d..3b283ca39c2 100644
--- a/src/server/game/Entities/Totem/Totem.cpp
+++ b/src/server/game/Entities/Totem/Totem.cpp
@@ -136,7 +136,7 @@ void Totem::UnSummon(uint32 msTime)
{
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* target = itr->getSource();
+ Player* target = itr->GetSource();
if (target && group->SameSubGroup(owner, target))
target->RemoveAurasDueToSpell(GetSpell(), GetGUID());
}
diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp
index f41b5c2f001..8e889fe4881 100644
--- a/src/server/game/Entities/Transport/Transport.cpp
+++ b/src/server/game/Entities/Transport/Transport.cpp
@@ -574,13 +574,13 @@ void Transport::UpdateForMap(Map const* targetMap)
{
for (Map::PlayerList::const_iterator itr = player.begin(); itr != player.end(); ++itr)
{
- if (this != itr->getSource()->GetTransport())
+ if (this != itr->GetSource()->GetTransport())
{
UpdateData transData;
- BuildCreateUpdateBlockForPlayer(&transData, itr->getSource());
+ BuildCreateUpdateBlockForPlayer(&transData, itr->GetSource());
WorldPacket packet;
transData.BuildPacket(&packet);
- itr->getSource()->SendDirectMessage(&packet);
+ itr->GetSource()->SendDirectMessage(&packet);
}
}
}
@@ -592,8 +592,8 @@ void Transport::UpdateForMap(Map const* targetMap)
transData.BuildPacket(&out_packet);
for (Map::PlayerList::const_iterator itr = player.begin(); itr != player.end(); ++itr)
- if (this != itr->getSource()->GetTransport())
- itr->getSource()->SendDirectMessage(&out_packet);
+ if (this != itr->GetSource()->GetTransport())
+ itr->GetSource()->SendDirectMessage(&out_packet);
}
}
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 2737634c538..49e1bb5ef79 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -6318,7 +6318,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
{
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
{
- if (Player* member = itr->getSource())
+ if (Player* member = itr->GetSource())
{
// check if it was heal by paladin which casted this beacon of light
if (member->GetAura(53563, victim->GetGUID()))
@@ -8941,7 +8941,7 @@ bool Unit::Attack(Unit* victim, bool meleeAttack)
// nobody can attack GM in GM-mode
if (victim->GetTypeId() == TYPEID_PLAYER)
{
- if (victim->ToPlayer()->isGameMaster())
+ if (victim->ToPlayer()->IsGameMaster())
return false;
}
else
@@ -9755,7 +9755,7 @@ Unit* Unit::GetNextRandomRaidMemberOrPet(float radius)
nearMembers.reserve(group->GetMembersCount() * 2);
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
- if (Player* Target = itr->getSource())
+ if (Player* Target = itr->GetSource())
{
// IsHostileTo check duel and controlled by enemy
if (Target != this && Target->IsAlive() && IsWithinDistInMap(Target, radius) && !IsHostileTo(Target))
@@ -11784,7 +11784,7 @@ bool Unit::isTargetableForAttack(bool checkFakeDeath) const
UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC))
return false;
- if (GetTypeId() == TYPEID_PLAYER && ToPlayer()->isGameMaster())
+ if (GetTypeId() == TYPEID_PLAYER && ToPlayer()->IsGameMaster())
return false;
return !HasUnitState(UNIT_STATE_UNATTACKABLE) && (!checkFakeDeath || !HasUnitState(UNIT_STATE_DIED));
@@ -11806,7 +11806,7 @@ bool Unit::_IsValidAttackTarget(Unit const* target, SpellInfo const* bySpell, Wo
// can't attack unattackable units or GMs
if (target->HasUnitState(UNIT_STATE_UNATTACKABLE)
- || (target->GetTypeId() == TYPEID_PLAYER && target->ToPlayer()->isGameMaster()))
+ || (target->GetTypeId() == TYPEID_PLAYER && target->ToPlayer()->IsGameMaster()))
return false;
// can't attack own vehicle or passenger
@@ -11815,7 +11815,7 @@ bool Unit::_IsValidAttackTarget(Unit const* target, SpellInfo const* bySpell, Wo
return false;
// can't attack invisible (ignore stealth for aoe spells) also if the area being looked at is from a spell use the dynamic object created instead of the casting unit.
- if ((!bySpell || !(bySpell->AttributesEx6 & SPELL_ATTR6_CAN_TARGET_INVISIBLE)) && (obj ? !obj->canSeeOrDetect(target, bySpell && bySpell->IsAffectingArea()) : !canSeeOrDetect(target, bySpell && bySpell->IsAffectingArea())))
+ if ((!bySpell || !(bySpell->AttributesEx6 & SPELL_ATTR6_CAN_TARGET_INVISIBLE)) && (obj ? !obj->CanSeeOrDetect(target, bySpell && bySpell->IsAffectingArea()) : !CanSeeOrDetect(target, bySpell && bySpell->IsAffectingArea())))
return false;
// can't attack dead
@@ -11923,7 +11923,7 @@ bool Unit::_IsValidAssistTarget(Unit const* target, SpellInfo const* bySpell) co
// can't assist unattackable units or GMs
if (target->HasUnitState(UNIT_STATE_UNATTACKABLE)
- || (target->GetTypeId() == TYPEID_PLAYER && target->ToPlayer()->isGameMaster()))
+ || (target->GetTypeId() == TYPEID_PLAYER && target->ToPlayer()->IsGameMaster()))
return false;
// can't assist own vehicle or passenger
@@ -11932,7 +11932,7 @@ bool Unit::_IsValidAssistTarget(Unit const* target, SpellInfo const* bySpell) co
return false;
// can't assist invisible
- if ((!bySpell || !(bySpell->AttributesEx6 & SPELL_ATTR6_CAN_TARGET_INVISIBLE)) && !canSeeOrDetect(target, bySpell && bySpell->IsAffectingArea()))
+ if ((!bySpell || !(bySpell->AttributesEx6 & SPELL_ATTR6_CAN_TARGET_INVISIBLE)) && !CanSeeOrDetect(target, bySpell && bySpell->IsAffectingArea()))
return false;
// can't assist dead
@@ -12529,7 +12529,7 @@ void Unit::TauntApply(Unit* taunter)
{
ASSERT(GetTypeId() == TYPEID_UNIT);
- if (!taunter || (taunter->GetTypeId() == TYPEID_PLAYER && taunter->ToPlayer()->isGameMaster()))
+ if (!taunter || (taunter->GetTypeId() == TYPEID_PLAYER && taunter->ToPlayer()->IsGameMaster()))
return;
if (!CanHaveThreatList())
@@ -12557,7 +12557,7 @@ void Unit::TauntFadeOut(Unit* taunter)
{
ASSERT(GetTypeId() == TYPEID_UNIT);
- if (!taunter || (taunter->GetTypeId() == TYPEID_PLAYER && taunter->ToPlayer()->isGameMaster()))
+ if (!taunter || (taunter->GetTypeId() == TYPEID_PLAYER && taunter->ToPlayer()->IsGameMaster()))
return;
if (!CanHaveThreatList())
@@ -12618,7 +12618,7 @@ Unit* Creature::SelectVictim()
{
--aura;
caster = (*aura)->GetCaster();
- if (caster && canSeeOrDetect(caster, true) && IsValidAttackTarget(caster) && caster->isInAccessiblePlaceFor(ToCreature()))
+ if (caster && CanSeeOrDetect(caster, true) && IsValidAttackTarget(caster) && caster->isInAccessiblePlaceFor(ToCreature()))
{
target = caster;
break;
@@ -12663,7 +12663,7 @@ Unit* Creature::SelectVictim()
else
return NULL;
- if (target && _IsTargetAcceptable(target) && canCreatureAttack(target))
+ if (target && _IsTargetAcceptable(target) && CanCreatureAttack(target))
{
SetInFront(target);
return target;
@@ -12683,7 +12683,7 @@ Unit* Creature::SelectVictim()
// Note: creature does not have targeted movement generator but has attacker in this case
for (AttackerSet::const_iterator itr = m_attackers.begin(); itr != m_attackers.end(); ++itr)
{
- if ((*itr) && !canCreatureAttack(*itr) && (*itr)->GetTypeId() != TYPEID_PLAYER
+ if ((*itr) && !CanCreatureAttack(*itr) && (*itr)->GetTypeId() != TYPEID_PLAYER
&& !(*itr)->ToCreature()->HasUnitTypeMask(UNIT_MASK_CONTROLABLE_GUARDIAN))
return NULL;
}
@@ -12697,7 +12697,7 @@ Unit* Creature::SelectVictim()
{
target = SelectNearestTargetInAttackDistance(m_CombatDistance ? m_CombatDistance : ATTACK_DISTANCE);
- if (target && _IsTargetAcceptable(target) && canCreatureAttack(target))
+ if (target && _IsTargetAcceptable(target) && CanCreatureAttack(target))
return target;
}
@@ -12933,13 +12933,13 @@ float Unit::ApplyDiminishingToDuration(DiminishingGroup group, int32 &duration,
return 1.0f;
// test pet/charm masters instead pets/charmeds
- Unit const* targetOwner = GetCharmerOrOwner();
+ Unit const* tarGetOwner = GetCharmerOrOwner();
Unit const* casterOwner = caster->GetCharmerOrOwner();
// Duration of crowd control abilities on pvp target is limited by 10 sec. (2.2.0)
if (limitduration > 0 && duration > limitduration)
{
- Unit const* target = targetOwner ? targetOwner : this;
+ Unit const* target = tarGetOwner ? tarGetOwner : this;
Unit const* source = casterOwner ? casterOwner : caster;
if ((target->GetTypeId() == TYPEID_PLAYER
@@ -12968,7 +12968,7 @@ float Unit::ApplyDiminishingToDuration(DiminishingGroup group, int32 &duration,
}
// Some diminishings applies to mobs too (for example, Stun)
else if ((GetDiminishingReturnsGroupType(group) == DRTYPE_PLAYER
- && ((targetOwner ? (targetOwner->GetTypeId() == TYPEID_PLAYER) : (GetTypeId() == TYPEID_PLAYER))
+ && ((tarGetOwner ? (tarGetOwner->GetTypeId() == TYPEID_PLAYER) : (GetTypeId() == TYPEID_PLAYER))
|| (GetTypeId() == TYPEID_UNIT && ToCreature()->GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_ALL_DIMINISH)))
|| GetDiminishingReturnsGroupType(group) == DRTYPE_ALL)
{
@@ -16082,7 +16082,7 @@ void Unit::GetPartyMembers(std::list<Unit*> &TagUnitMap)
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* Target = itr->getSource();
+ Player* Target = itr->GetSource();
// IsHostileTo check duel and controlled by enemy
if (Target && Target->GetSubGroup() == subgroup && !IsHostileTo(Target))
@@ -16300,14 +16300,14 @@ void Unit::SetPhaseMask(uint32 newPhaseMask, bool update)
RemoveNotOwnSingleTargetAuras(newPhaseMask); // we can lost access to caster or target
// modify hostile references for new phasemask, some special cases deal with hostile references themselves
- if (GetTypeId() == TYPEID_UNIT || (!ToPlayer()->isGameMaster() && !ToPlayer()->GetSession()->PlayerLogout()))
+ if (GetTypeId() == TYPEID_UNIT || (!ToPlayer()->IsGameMaster() && !ToPlayer()->GetSession()->PlayerLogout()))
{
HostileRefManager& refManager = getHostileRefManager();
HostileReference* ref = refManager.getFirst();
while (ref)
{
- if (Unit* unit = ref->getSource()->getOwner())
+ if (Unit* unit = ref->GetSource()->GetOwner())
if (Creature* creature = unit->ToCreature())
refManager.setOnlineOfflineState(creature, creature->InSamePhase(newPhaseMask));
diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.cpp b/src/server/game/Grids/Notifiers/GridNotifiers.cpp
index 27152d7ba5b..e717389e919 100644
--- a/src/server/game/Grids/Notifiers/GridNotifiers.cpp
+++ b/src/server/game/Grids/Notifiers/GridNotifiers.cpp
@@ -76,17 +76,17 @@ void VisibleChangesNotifier::Visit(PlayerMapType &m)
{
for (PlayerMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
{
- if (iter->getSource() == &i_object)
+ if (iter->GetSource() == &i_object)
continue;
- iter->getSource()->UpdateVisibilityOf(&i_object);
+ iter->GetSource()->UpdateVisibilityOf(&i_object);
- if (iter->getSource()->HasSharedVision())
+ if (iter->GetSource()->HasSharedVision())
{
- for (SharedVisionList::const_iterator i = iter->getSource()->GetSharedVisionList().begin();
- i != iter->getSource()->GetSharedVisionList().end(); ++i)
+ for (SharedVisionList::const_iterator i = iter->GetSource()->GetSharedVisionList().begin();
+ i != iter->GetSource()->GetSharedVisionList().end(); ++i)
{
- if ((*i)->m_seer == iter->getSource())
+ if ((*i)->m_seer == iter->GetSource())
(*i)->UpdateVisibilityOf(&i_object);
}
}
@@ -96,19 +96,19 @@ void VisibleChangesNotifier::Visit(PlayerMapType &m)
void VisibleChangesNotifier::Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
- if (iter->getSource()->HasSharedVision())
- for (SharedVisionList::const_iterator i = iter->getSource()->GetSharedVisionList().begin();
- i != iter->getSource()->GetSharedVisionList().end(); ++i)
- if ((*i)->m_seer == iter->getSource())
+ if (iter->GetSource()->HasSharedVision())
+ for (SharedVisionList::const_iterator i = iter->GetSource()->GetSharedVisionList().begin();
+ i != iter->GetSource()->GetSharedVisionList().end(); ++i)
+ if ((*i)->m_seer == iter->GetSource())
(*i)->UpdateVisibilityOf(&i_object);
}
void VisibleChangesNotifier::Visit(DynamicObjectMapType &m)
{
for (DynamicObjectMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
- if (IS_PLAYER_GUID(iter->getSource()->GetCasterGUID()))
- if (Player* caster = (Player*)iter->getSource()->GetCaster())
- if (caster->m_seer == iter->getSource())
+ if (IS_PLAYER_GUID(iter->GetSource()->GetCasterGUID()))
+ if (Player* caster = (Player*)iter->GetSource()->GetCaster())
+ if (caster->m_seer == iter->GetSource())
caster->UpdateVisibilityOf(&i_object);
}
@@ -118,7 +118,7 @@ inline void CreatureUnitRelocationWorker(Creature* c, Unit* u)
return;
if (c->HasReactState(REACT_AGGRESSIVE) && !c->HasUnitState(UNIT_STATE_SIGHTLESS))
- if (c->IsAIEnabled && c->canSeeOrDetect(u, false, true))
+ if (c->IsAIEnabled && c->CanSeeOrDetect(u, false, true))
c->AI()->MoveInLineOfSight_Safe(u);
}
@@ -126,7 +126,7 @@ void PlayerRelocationNotifier::Visit(PlayerMapType &m)
{
for (PlayerMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
{
- Player* player = iter->getSource();
+ Player* player = iter->GetSource();
vis_guids.erase(player->GetGUID());
@@ -145,7 +145,7 @@ void PlayerRelocationNotifier::Visit(CreatureMapType &m)
for (CreatureMapType::iterator iter=m.begin(); iter != m.end(); ++iter)
{
- Creature* c = iter->getSource();
+ Creature* c = iter->GetSource();
vis_guids.erase(c->GetGUID());
@@ -160,7 +160,7 @@ void CreatureRelocationNotifier::Visit(PlayerMapType &m)
{
for (PlayerMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
{
- Player* player = iter->getSource();
+ Player* player = iter->GetSource();
if (!player->m_seer->isNeedNotify(NOTIFY_VISIBILITY_CHANGED))
player->UpdateVisibilityOf(&i_creature);
@@ -176,7 +176,7 @@ void CreatureRelocationNotifier::Visit(CreatureMapType &m)
for (CreatureMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
{
- Creature* c = iter->getSource();
+ Creature* c = iter->GetSource();
CreatureUnitRelocationWorker(&i_creature, c);
if (!c->isNeedNotify(NOTIFY_VISIBILITY_CHANGED))
@@ -188,7 +188,7 @@ void DelayedUnitRelocation::Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
{
- Creature* unit = iter->getSource();
+ Creature* unit = iter->GetSource();
if (!unit->isNeedNotify(NOTIFY_VISIBILITY_CHANGED))
continue;
@@ -206,7 +206,7 @@ void DelayedUnitRelocation::Visit(PlayerMapType &m)
{
for (PlayerMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
{
- Player* player = iter->getSource();
+ Player* player = iter->GetSource();
WorldObject const* viewPoint = player->m_seer;
if (!viewPoint->isNeedNotify(NOTIFY_VISIBILITY_CHANGED))
@@ -234,7 +234,7 @@ void AIRelocationNotifier::Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
{
- Creature* c = iter->getSource();
+ Creature* c = iter->GetSource();
CreatureUnitRelocationWorker(c, &i_unit);
if (isCreature)
CreatureUnitRelocationWorker((Creature*)&i_unit, c);
@@ -245,7 +245,7 @@ void MessageDistDeliverer::Visit(PlayerMapType &m)
{
for (PlayerMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
{
- Player* target = iter->getSource();
+ Player* target = iter->GetSource();
if (!target->InSamePhase(i_phaseMask))
continue;
@@ -270,7 +270,7 @@ void MessageDistDeliverer::Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
{
- Creature* target = iter->getSource();
+ Creature* target = iter->GetSource();
if (!target->InSamePhase(i_phaseMask))
continue;
@@ -292,7 +292,7 @@ void MessageDistDeliverer::Visit(DynamicObjectMapType &m)
{
for (DynamicObjectMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
{
- DynamicObject* target = iter->getSource();
+ DynamicObject* target = iter->GetSource();
if (!target->InSamePhase(i_phaseMask))
continue;
@@ -325,8 +325,8 @@ void ObjectUpdater::Visit(GridRefManager<T> &m)
{
for (typename GridRefManager<T>::iterator iter = m.begin(); iter != m.end(); ++iter)
{
- if (iter->getSource()->IsInWorld())
- iter->getSource()->Update(i_timeDiff);
+ if (iter->GetSource()->IsInWorld())
+ iter->GetSource()->Update(i_timeDiff);
}
}
diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h
index e310b72158e..f9d179795bc 100644
--- a/src/server/game/Grids/Notifiers/GridNotifiers.h
+++ b/src/server/game/Grids/Notifiers/GridNotifiers.h
@@ -110,7 +110,7 @@ namespace Trinity
template<class T> void updateObjects(GridRefManager<T> &m)
{
for (typename GridRefManager<T>::iterator iter = m.begin(); iter != m.end(); ++iter)
- iter->getSource()->Update(i_timeDiff);
+ iter->GetSource()->Update(i_timeDiff);
}
void Visit(PlayerMapType &m) { updateObjects<Player>(m); }
@@ -242,8 +242,8 @@ namespace Trinity
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_GAMEOBJECT))
return;
for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if (itr->getSource()->InSamePhase(i_phaseMask))
- i_do(itr->getSource());
+ if (itr->GetSource()->InSamePhase(i_phaseMask))
+ i_do(itr->GetSource());
}
void Visit(PlayerMapType &m)
@@ -251,16 +251,16 @@ namespace Trinity
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_PLAYER))
return;
for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if (itr->getSource()->InSamePhase(i_phaseMask))
- i_do(itr->getSource());
+ if (itr->GetSource()->InSamePhase(i_phaseMask))
+ i_do(itr->GetSource());
}
void Visit(CreatureMapType &m)
{
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_CREATURE))
return;
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if (itr->getSource()->InSamePhase(i_phaseMask))
- i_do(itr->getSource());
+ if (itr->GetSource()->InSamePhase(i_phaseMask))
+ i_do(itr->GetSource());
}
void Visit(CorpseMapType &m)
@@ -268,8 +268,8 @@ namespace Trinity
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_CORPSE))
return;
for (CorpseMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if (itr->getSource()->InSamePhase(i_phaseMask))
- i_do(itr->getSource());
+ if (itr->GetSource()->InSamePhase(i_phaseMask))
+ i_do(itr->GetSource());
}
void Visit(DynamicObjectMapType &m)
@@ -277,8 +277,8 @@ namespace Trinity
if (!(i_mapTypeMask & GRID_MAP_TYPE_MASK_DYNAMICOBJECT))
return;
for (DynamicObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if (itr->getSource()->InSamePhase(i_phaseMask))
- i_do(itr->getSource());
+ if (itr->GetSource()->InSamePhase(i_phaseMask))
+ i_do(itr->GetSource());
}
template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
@@ -341,8 +341,8 @@ namespace Trinity
void Visit(GameObjectMapType& m)
{
for (GameObjectMapType::iterator itr = m.begin(); itr != m.end(); ++itr)
- if (itr->getSource()->InSamePhase(_phaseMask))
- _func(itr->getSource());
+ if (itr->GetSource()->InSamePhase(_phaseMask))
+ _func(itr->GetSource());
}
template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
@@ -465,8 +465,8 @@ namespace Trinity
void Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if (itr->getSource()->InSamePhase(i_phaseMask))
- i_do(itr->getSource());
+ if (itr->GetSource()->InSamePhase(i_phaseMask))
+ i_do(itr->GetSource());
}
template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
@@ -532,8 +532,8 @@ namespace Trinity
void Visit(PlayerMapType &m)
{
for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if (itr->getSource()->InSamePhase(i_phaseMask))
- i_do(itr->getSource());
+ if (itr->GetSource()->InSamePhase(i_phaseMask))
+ i_do(itr->GetSource());
}
template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
@@ -552,8 +552,8 @@ namespace Trinity
void Visit(PlayerMapType &m)
{
for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if (itr->getSource()->InSamePhase(i_searcher) && itr->getSource()->IsWithinDist(i_searcher, i_dist))
- i_do(itr->getSource());
+ if (itr->GetSource()->InSamePhase(i_searcher) && itr->GetSource()->IsWithinDist(i_searcher, i_dist))
+ i_do(itr->GetSource());
}
template<class NOT_INTERESTED> void Visit(GridRefManager<NOT_INTERESTED> &) {}
@@ -846,7 +846,7 @@ namespace Trinity
&& !i_funit->IsFriendlyTo(u)
&& i_funit->IsValidAttackTarget(u)
&& u->GetCreatureType() != CREATURE_TYPE_CRITTER
- && i_funit->canSeeOrDetect(u);
+ && i_funit->CanSeeOrDetect(u);
}
private:
Unit const* i_funit;
@@ -931,7 +931,7 @@ namespace Trinity
bool operator()(Unit* u)
{
if (u->isTargetableForAttack() && i_obj->IsWithinDistInMap(u, i_range) &&
- !i_funit->IsFriendlyTo(u) && i_funit->canSeeOrDetect(u))
+ !i_funit->IsFriendlyTo(u) && i_funit->CanSeeOrDetect(u))
{
i_range = i_obj->GetDistance(u); // use found unit range as new range limit for next check
return true;
@@ -1065,7 +1065,7 @@ namespace Trinity
if (!me->IsWithinDistInMap(u, m_range))
return false;
- if (!me->canSeeOrDetect(u))
+ if (!me->CanSeeOrDetect(u))
return false;
if (m_force)
@@ -1073,7 +1073,7 @@ namespace Trinity
if (!me->IsValidAttackTarget(u))
return false;
}
- else if (!me->canStartAttack(u, false))
+ else if (!me->CanStartAttack(u, false))
return false;
m_range = me->GetDistance(u); // use found unit range as new range limit for next check
@@ -1308,7 +1308,7 @@ namespace Trinity
bool operator() (Player* player)
{
//No threat list check, must be done explicit if expected to be in combat with creature
- if (!player->isGameMaster() && player->IsAlive() && !unit->IsWithinDist(player, fRange, false))
+ if (!player->IsGameMaster() && player->IsAlive() && !unit->IsWithinDist(player, fRange, false))
return true;
return false;
diff --git a/src/server/game/Grids/Notifiers/GridNotifiersImpl.h b/src/server/game/Grids/Notifiers/GridNotifiersImpl.h
index 40b2df3706b..deb8fa49a6c 100644
--- a/src/server/game/Grids/Notifiers/GridNotifiersImpl.h
+++ b/src/server/game/Grids/Notifiers/GridNotifiersImpl.h
@@ -33,16 +33,16 @@ inline void Trinity::VisibleNotifier::Visit(GridRefManager<T> &m)
{
for (typename GridRefManager<T>::iterator iter = m.begin(); iter != m.end(); ++iter)
{
- vis_guids.erase(iter->getSource()->GetGUID());
- i_player.UpdateVisibilityOf(iter->getSource(), i_data, i_visibleNow);
+ vis_guids.erase(iter->GetSource()->GetGUID());
+ i_player.UpdateVisibilityOf(iter->GetSource(), i_data, i_visibleNow);
}
}
inline void Trinity::ObjectUpdater::Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
- if (iter->getSource()->IsInWorld())
- iter->getSource()->Update(i_timeDiff);
+ if (iter->GetSource()->IsInWorld())
+ iter->GetSource()->Update(i_timeDiff);
}
// SEARCHERS & LIST SEARCHERS & WORKERS
@@ -61,12 +61,12 @@ void Trinity::WorldObjectSearcher<Check>::Visit(GameObjectMapType &m)
for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if (!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->GetSource()->InSamePhase(i_phaseMask))
continue;
- if (i_check(itr->getSource()))
+ if (i_check(itr->GetSource()))
{
- i_object = itr->getSource();
+ i_object = itr->GetSource();
return;
}
}
@@ -84,12 +84,12 @@ void Trinity::WorldObjectSearcher<Check>::Visit(PlayerMapType &m)
for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if (!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->GetSource()->InSamePhase(i_phaseMask))
continue;
- if (i_check(itr->getSource()))
+ if (i_check(itr->GetSource()))
{
- i_object = itr->getSource();
+ i_object = itr->GetSource();
return;
}
}
@@ -107,12 +107,12 @@ void Trinity::WorldObjectSearcher<Check>::Visit(CreatureMapType &m)
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if (!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->GetSource()->InSamePhase(i_phaseMask))
continue;
- if (i_check(itr->getSource()))
+ if (i_check(itr->GetSource()))
{
- i_object = itr->getSource();
+ i_object = itr->GetSource();
return;
}
}
@@ -130,12 +130,12 @@ void Trinity::WorldObjectSearcher<Check>::Visit(CorpseMapType &m)
for (CorpseMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if (!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->GetSource()->InSamePhase(i_phaseMask))
continue;
- if (i_check(itr->getSource()))
+ if (i_check(itr->GetSource()))
{
- i_object = itr->getSource();
+ i_object = itr->GetSource();
return;
}
}
@@ -153,12 +153,12 @@ void Trinity::WorldObjectSearcher<Check>::Visit(DynamicObjectMapType &m)
for (DynamicObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if (!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->GetSource()->InSamePhase(i_phaseMask))
continue;
- if (i_check(itr->getSource()))
+ if (i_check(itr->GetSource()))
{
- i_object = itr->getSource();
+ i_object = itr->GetSource();
return;
}
}
@@ -173,11 +173,11 @@ void Trinity::WorldObjectLastSearcher<Check>::Visit(GameObjectMapType &m)
for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if (!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->GetSource()->InSamePhase(i_phaseMask))
continue;
- if (i_check(itr->getSource()))
- i_object = itr->getSource();
+ if (i_check(itr->GetSource()))
+ i_object = itr->GetSource();
}
}
@@ -189,11 +189,11 @@ void Trinity::WorldObjectLastSearcher<Check>::Visit(PlayerMapType &m)
for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if (!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->GetSource()->InSamePhase(i_phaseMask))
continue;
- if (i_check(itr->getSource()))
- i_object = itr->getSource();
+ if (i_check(itr->GetSource()))
+ i_object = itr->GetSource();
}
}
@@ -205,11 +205,11 @@ void Trinity::WorldObjectLastSearcher<Check>::Visit(CreatureMapType &m)
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if (!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->GetSource()->InSamePhase(i_phaseMask))
continue;
- if (i_check(itr->getSource()))
- i_object = itr->getSource();
+ if (i_check(itr->GetSource()))
+ i_object = itr->GetSource();
}
}
@@ -221,11 +221,11 @@ void Trinity::WorldObjectLastSearcher<Check>::Visit(CorpseMapType &m)
for (CorpseMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if (!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->GetSource()->InSamePhase(i_phaseMask))
continue;
- if (i_check(itr->getSource()))
- i_object = itr->getSource();
+ if (i_check(itr->GetSource()))
+ i_object = itr->GetSource();
}
}
@@ -237,11 +237,11 @@ void Trinity::WorldObjectLastSearcher<Check>::Visit(DynamicObjectMapType &m)
for (DynamicObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if (!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->GetSource()->InSamePhase(i_phaseMask))
continue;
- if (i_check(itr->getSource()))
- i_object = itr->getSource();
+ if (i_check(itr->GetSource()))
+ i_object = itr->GetSource();
}
}
@@ -252,8 +252,8 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(PlayerMapType &m)
return;
for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if (i_check(itr->getSource()))
- i_objects.push_back(itr->getSource());
+ if (i_check(itr->GetSource()))
+ i_objects.push_back(itr->GetSource());
}
template<class Check>
@@ -263,8 +263,8 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(CreatureMapType &m)
return;
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if (i_check(itr->getSource()))
- i_objects.push_back(itr->getSource());
+ if (i_check(itr->GetSource()))
+ i_objects.push_back(itr->GetSource());
}
template<class Check>
@@ -274,8 +274,8 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(CorpseMapType &m)
return;
for (CorpseMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if (i_check(itr->getSource()))
- i_objects.push_back(itr->getSource());
+ if (i_check(itr->GetSource()))
+ i_objects.push_back(itr->GetSource());
}
template<class Check>
@@ -285,8 +285,8 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(GameObjectMapType &m)
return;
for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if (i_check(itr->getSource()))
- i_objects.push_back(itr->getSource());
+ if (i_check(itr->GetSource()))
+ i_objects.push_back(itr->GetSource());
}
template<class Check>
@@ -296,8 +296,8 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(DynamicObjectMapType &m)
return;
for (DynamicObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if (i_check(itr->getSource()))
- i_objects.push_back(itr->getSource());
+ if (i_check(itr->GetSource()))
+ i_objects.push_back(itr->GetSource());
}
// Gameobject searchers
@@ -311,12 +311,12 @@ void Trinity::GameObjectSearcher<Check>::Visit(GameObjectMapType &m)
for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if (!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->GetSource()->InSamePhase(i_phaseMask))
continue;
- if (i_check(itr->getSource()))
+ if (i_check(itr->GetSource()))
{
- i_object = itr->getSource();
+ i_object = itr->GetSource();
return;
}
}
@@ -327,11 +327,11 @@ void Trinity::GameObjectLastSearcher<Check>::Visit(GameObjectMapType &m)
{
for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if (!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->GetSource()->InSamePhase(i_phaseMask))
continue;
- if (i_check(itr->getSource()))
- i_object = itr->getSource();
+ if (i_check(itr->GetSource()))
+ i_object = itr->GetSource();
}
}
@@ -339,9 +339,9 @@ template<class Check>
void Trinity::GameObjectListSearcher<Check>::Visit(GameObjectMapType &m)
{
for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if (itr->getSource()->InSamePhase(i_phaseMask))
- if (i_check(itr->getSource()))
- i_objects.push_back(itr->getSource());
+ if (itr->GetSource()->InSamePhase(i_phaseMask))
+ if (i_check(itr->GetSource()))
+ i_objects.push_back(itr->GetSource());
}
// Unit searchers
@@ -355,12 +355,12 @@ void Trinity::UnitSearcher<Check>::Visit(CreatureMapType &m)
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if (!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->GetSource()->InSamePhase(i_phaseMask))
continue;
- if (i_check(itr->getSource()))
+ if (i_check(itr->GetSource()))
{
- i_object = itr->getSource();
+ i_object = itr->GetSource();
return;
}
}
@@ -375,12 +375,12 @@ void Trinity::UnitSearcher<Check>::Visit(PlayerMapType &m)
for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if (!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->GetSource()->InSamePhase(i_phaseMask))
continue;
- if (i_check(itr->getSource()))
+ if (i_check(itr->GetSource()))
{
- i_object = itr->getSource();
+ i_object = itr->GetSource();
return;
}
}
@@ -391,11 +391,11 @@ void Trinity::UnitLastSearcher<Check>::Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if (!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->GetSource()->InSamePhase(i_phaseMask))
continue;
- if (i_check(itr->getSource()))
- i_object = itr->getSource();
+ if (i_check(itr->GetSource()))
+ i_object = itr->GetSource();
}
}
@@ -404,11 +404,11 @@ void Trinity::UnitLastSearcher<Check>::Visit(PlayerMapType &m)
{
for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if (!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->GetSource()->InSamePhase(i_phaseMask))
continue;
- if (i_check(itr->getSource()))
- i_object = itr->getSource();
+ if (i_check(itr->GetSource()))
+ i_object = itr->GetSource();
}
}
@@ -416,18 +416,18 @@ template<class Check>
void Trinity::UnitListSearcher<Check>::Visit(PlayerMapType &m)
{
for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if (itr->getSource()->InSamePhase(i_phaseMask))
- if (i_check(itr->getSource()))
- i_objects.push_back(itr->getSource());
+ if (itr->GetSource()->InSamePhase(i_phaseMask))
+ if (i_check(itr->GetSource()))
+ i_objects.push_back(itr->GetSource());
}
template<class Check>
void Trinity::UnitListSearcher<Check>::Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if (itr->getSource()->InSamePhase(i_phaseMask))
- if (i_check(itr->getSource()))
- i_objects.push_back(itr->getSource());
+ if (itr->GetSource()->InSamePhase(i_phaseMask))
+ if (i_check(itr->GetSource()))
+ i_objects.push_back(itr->GetSource());
}
// Creature searchers
@@ -441,12 +441,12 @@ void Trinity::CreatureSearcher<Check>::Visit(CreatureMapType &m)
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if (!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->GetSource()->InSamePhase(i_phaseMask))
continue;
- if (i_check(itr->getSource()))
+ if (i_check(itr->GetSource()))
{
- i_object = itr->getSource();
+ i_object = itr->GetSource();
return;
}
}
@@ -457,11 +457,11 @@ void Trinity::CreatureLastSearcher<Check>::Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if (!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->GetSource()->InSamePhase(i_phaseMask))
continue;
- if (i_check(itr->getSource()))
- i_object = itr->getSource();
+ if (i_check(itr->GetSource()))
+ i_object = itr->GetSource();
}
}
@@ -469,18 +469,18 @@ template<class Check>
void Trinity::CreatureListSearcher<Check>::Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if (itr->getSource()->InSamePhase(i_phaseMask))
- if (i_check(itr->getSource()))
- i_objects.push_back(itr->getSource());
+ if (itr->GetSource()->InSamePhase(i_phaseMask))
+ if (i_check(itr->GetSource()))
+ i_objects.push_back(itr->GetSource());
}
template<class Check>
void Trinity::PlayerListSearcher<Check>::Visit(PlayerMapType &m)
{
for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if (itr->getSource()->InSamePhase(i_phaseMask))
- if (i_check(itr->getSource()))
- i_objects.push_back(itr->getSource());
+ if (itr->GetSource()->InSamePhase(i_phaseMask))
+ if (i_check(itr->GetSource()))
+ i_objects.push_back(itr->GetSource());
}
template<class Check>
@@ -492,12 +492,12 @@ void Trinity::PlayerSearcher<Check>::Visit(PlayerMapType &m)
for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if (!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->GetSource()->InSamePhase(i_phaseMask))
continue;
- if (i_check(itr->getSource()))
+ if (i_check(itr->GetSource()))
{
- i_object = itr->getSource();
+ i_object = itr->GetSource();
return;
}
}
@@ -508,11 +508,11 @@ void Trinity::PlayerLastSearcher<Check>::Visit(PlayerMapType& m)
{
for (PlayerMapType::iterator itr = m.begin(); itr != m.end(); ++itr)
{
- if (!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->GetSource()->InSamePhase(i_phaseMask))
continue;
- if (i_check(itr->getSource()))
- i_object = itr->getSource();
+ if (i_check(itr->GetSource()))
+ i_object = itr->GetSource();
}
}
diff --git a/src/server/game/Grids/ObjectGridLoader.cpp b/src/server/game/Grids/ObjectGridLoader.cpp
index 1b32ed78b7b..dacb72d5de6 100644
--- a/src/server/game/Grids/ObjectGridLoader.cpp
+++ b/src/server/game/Grids/ObjectGridLoader.cpp
@@ -35,7 +35,7 @@ void ObjectGridEvacuator::Visit(CreatureMapType &m)
// move to respawn point to prevent this case. For player view in respawn grid this will be normal respawn.
for (CreatureMapType::iterator iter = m.begin(); iter != m.end();)
{
- Creature* c = iter->getSource();
+ Creature* c = iter->GetSource();
++iter;
ASSERT(!c->IsPet() && "ObjectGridRespawnMover must not be called for pets");
@@ -193,7 +193,7 @@ void ObjectGridUnloader::Visit(GridRefManager<T> &m)
{
while (!m.isEmpty())
{
- T *obj = m.getFirst()->getSource();
+ T *obj = m.getFirst()->GetSource();
// if option set then object already saved at this moment
if (!sWorld->getBoolConfig(CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY))
obj->SaveRespawnTime();
@@ -212,13 +212,13 @@ void ObjectGridStoper::Visit(CreatureMapType &m)
// stop any fights at grid de-activation and remove dynobjects created at cast by creatures
for (CreatureMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
{
- iter->getSource()->RemoveAllDynObjects();
- if (iter->getSource()->IsInCombat())
+ iter->GetSource()->RemoveAllDynObjects();
+ if (iter->GetSource()->IsInCombat())
{
- iter->getSource()->CombatStop();
- iter->getSource()->DeleteThreatList();
- if (iter->getSource()->IsAIEnabled)
- iter->getSource()->AI()->EnterEvadeMode();
+ iter->GetSource()->CombatStop();
+ iter->GetSource()->DeleteThreatList();
+ if (iter->GetSource()->IsAIEnabled)
+ iter->GetSource()->AI()->EnterEvadeMode();
}
}
}
@@ -227,7 +227,7 @@ template<class T>
void ObjectGridCleaner::Visit(GridRefManager<T> &m)
{
for (typename GridRefManager<T>::iterator iter = m.begin(); iter != m.end(); ++iter)
- iter->getSource()->CleanupsBeforeDelete();
+ iter->GetSource()->CleanupsBeforeDelete();
}
template void ObjectGridUnloader::Visit(CreatureMapType &);
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index 80b20180673..f43e49a3440 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -443,10 +443,10 @@ bool Group::AddMember(Player* player)
// Broadcast group members' fields to player
for (GroupReference* itr = GetFirstMember(); itr != NULL; itr = itr->next())
{
- if (itr->getSource() == player)
+ if (itr->GetSource() == player)
continue;
- if (Player* member = itr->getSource())
+ if (Player* member = itr->GetSource())
{
if (player->HaveAtClient(member))
{
@@ -926,7 +926,7 @@ void Group::GroupLoot(Loot* loot, WorldObject* pLootedObject)
//a vector is filled with only near party members
for (GroupReference* itr = GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* member = itr->getSource();
+ Player* member = itr->GetSource();
if (!member || !member->GetSession())
continue;
if (i->AllowedForPlayer(member))
@@ -1010,7 +1010,7 @@ void Group::GroupLoot(Loot* loot, WorldObject* pLootedObject)
//a vector is filled with only near party members
for (GroupReference* itr = GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* member = itr->getSource();
+ Player* member = itr->GetSource();
if (!member || !member->GetSession())
continue;
@@ -1070,7 +1070,7 @@ void Group::NeedBeforeGreed(Loot* loot, WorldObject* lootedObject)
for (GroupReference* itr = GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* playerToRoll = itr->getSource();
+ Player* playerToRoll = itr->GetSource();
if (!playerToRoll || !playerToRoll->GetSession())
continue;
@@ -1145,7 +1145,7 @@ void Group::NeedBeforeGreed(Loot* loot, WorldObject* lootedObject)
for (GroupReference* itr = GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* playerToRoll = itr->getSource();
+ Player* playerToRoll = itr->GetSource();
if (!playerToRoll || !playerToRoll->GetSession())
continue;
@@ -1206,7 +1206,7 @@ void Group::MasterLoot(Loot* /*loot*/, WorldObject* pLootedObject)
for (GroupReference* itr = GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* looter = itr->getSource();
+ Player* looter = itr->GetSource();
if (!looter->IsInWorld())
continue;
@@ -1221,7 +1221,7 @@ void Group::MasterLoot(Loot* /*loot*/, WorldObject* pLootedObject)
for (GroupReference* itr = GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* looter = itr->getSource();
+ Player* looter = itr->GetSource();
if (looter->IsWithinDistInMap(pLootedObject, sWorld->getFloatConfig(CONFIG_GROUP_XP_DISTANCE), false))
looter->GetSession()->SendPacket(&data);
}
@@ -1541,7 +1541,7 @@ void Group::UpdatePlayerOutOfRange(Player* player)
Player* member;
for (GroupReference* itr = GetFirstMember(); itr != NULL; itr = itr->next())
{
- member = itr->getSource();
+ member = itr->GetSource();
if (member && !member->IsWithinDist(player, member->GetSightRange(), false))
member->GetSession()->SendPacket(&data);
}
@@ -1551,7 +1551,7 @@ void Group::BroadcastPacket(WorldPacket* packet, bool ignorePlayersInBGRaid, int
{
for (GroupReference* itr = GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* player = itr->getSource();
+ Player* player = itr->GetSource();
if (!player || (ignore != 0 && player->GetGUID() == ignore) || (ignorePlayersInBGRaid && player->GetGroup() != this))
continue;
@@ -1564,7 +1564,7 @@ void Group::BroadcastReadyCheck(WorldPacket* packet)
{
for (GroupReference* itr = GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* player = itr->getSource();
+ Player* player = itr->GetSource();
if (player && player->GetSession())
if (IsLeader(player->GetGUID()) || IsAssistant(player->GetGUID()))
player->GetSession()->SendPacket(packet);
@@ -1770,7 +1770,7 @@ GroupJoinBattlegroundResult Group::CanJoinBattlegroundQueue(Battleground const*
return ERR_BATTLEGROUND_NONE; // ERR_GROUP_JOIN_BATTLEGROUND_TOO_MANY handled on client side
// get a player as reference, to compare other players' stats to (arena team id, queue id based on level, etc.)
- Player* reference = GetFirstMember()->getSource();
+ Player* reference = GetFirstMember()->GetSource();
// no reference found, can't join this way
if (!reference)
return ERR_BATTLEGROUND_JOIN_FAILED;
@@ -1788,7 +1788,7 @@ GroupJoinBattlegroundResult Group::CanJoinBattlegroundQueue(Battleground const*
memberscount = 0;
for (GroupReference* itr = GetFirstMember(); itr != NULL; itr = itr->next(), ++memberscount)
{
- Player* member = itr->getSource();
+ Player* member = itr->GetSource();
// offline member? don't let join
if (!member)
return ERR_BATTLEGROUND_JOIN_FAILED;
@@ -1854,7 +1854,7 @@ void Group::SetDungeonDifficulty(Difficulty difficulty)
for (GroupReference* itr = GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* player = itr->getSource();
+ Player* player = itr->GetSource();
if (!player->GetSession())
continue;
@@ -1878,7 +1878,7 @@ void Group::SetRaidDifficulty(Difficulty difficulty)
for (GroupReference* itr = GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* player = itr->getSource();
+ Player* player = itr->GetSource();
if (!player->GetSession())
continue;
@@ -1891,7 +1891,7 @@ bool Group::InCombatToInstance(uint32 instanceId)
{
for (GroupReference* itr = GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* player = itr->getSource();
+ Player* player = itr->GetSource();
if (player && !player->getAttackers().empty() && player->GetInstanceId() == instanceId && (player->GetMap()->IsRaidOrHeroicDungeon()))
for (std::set<Unit*>::const_iterator i = player->getAttackers().begin(); i != player->getAttackers().end(); ++i)
if ((*i) && (*i)->GetTypeId() == TYPEID_UNIT && (*i)->ToCreature()->GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_INSTANCE_BIND)
@@ -2066,7 +2066,7 @@ void Group::UnbindInstance(uint32 mapid, uint8 difficulty, bool unload)
void Group::_homebindIfInstance(Player* player)
{
- if (player && !player->isGameMaster() && sMapStore.LookupEntry(player->GetMapId())->IsDungeon())
+ if (player && !player->IsGameMaster() && sMapStore.LookupEntry(player->GetMapId())->IsDungeon())
player->m_InstanceValid = false;
}
@@ -2334,7 +2334,7 @@ void Group::DelinkMember(uint64 guid)
while (ref)
{
GroupReference* nextRef = ref->next();
- if (ref->getSource()->GetGUID() == guid)
+ if (ref->GetSource()->GetGUID() == guid)
{
ref->unlink();
break;
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp
index 7b0e5e6d997..db96c50347c 100644
--- a/src/server/game/Handlers/BattleGroundHandler.cpp
+++ b/src/server/game/Handlers/BattleGroundHandler.cpp
@@ -216,7 +216,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recvData)
for (GroupReference* itr = grp->GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* member = itr->getSource();
+ Player* member = itr->GetSource();
if (!member)
continue; // this should never happen
@@ -712,7 +712,7 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket& recvData)
for (GroupReference* itr = grp->GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* member = itr->getSource();
+ Player* member = itr->GetSource();
if (!member)
continue;
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index 7ccbffee7f2..415b67467c0 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -977,7 +977,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder)
pCurrChar->LoadPet();
// Set FFA PvP for non GM in non-rest mode
- if (sWorld->IsFFAPvPRealm() && !pCurrChar->isGameMaster() && !pCurrChar->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING))
+ if (sWorld->IsFFAPvPRealm() && !pCurrChar->IsGameMaster() && !pCurrChar->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING))
pCurrChar->SetByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP);
if (pCurrChar->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_CONTESTED_PVP))
@@ -1007,7 +1007,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder)
if (sWorld->getBoolConfig(CONFIG_ALL_TAXI_PATHS))
pCurrChar->SetTaxiCheater(true);
- if (pCurrChar->isGameMaster())
+ if (pCurrChar->IsGameMaster())
SendNotification(LANG_GM_ON);
std::string IP_str = GetRemoteAddress();
diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp
index 5463b26b74d..4ebccc5bdef 100644
--- a/src/server/game/Handlers/ChatHandler.cpp
+++ b/src/server/game/Handlers/ChatHandler.cpp
@@ -125,7 +125,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
else
{
// send in universal language if player in .gmon mode (ignore spell effects)
- if (sender->isGameMaster())
+ if (sender->IsGameMaster())
lang = LANG_UNIVERSAL;
else
{
@@ -269,7 +269,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
SendPlayerNotFoundNotice(to);
return;
}
- if (!sender->isGameMaster() && sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ) && !receiver->IsInWhisperWhiteList(sender->GetGUID()))
+ if (!sender->IsGameMaster() && sender->getLevel() < sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ) && !receiver->IsInWhisperWhiteList(sender->GetGUID()))
{
SendNotification(GetTrinityString(LANG_WHISPER_REQ), sWorld->getIntConfig(CONFIG_CHAT_WHISPER_LEVEL_REQ));
return;
@@ -281,7 +281,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
return;
}
- if (GetPlayer()->HasAura(1852) && !receiver->isGameMaster())
+ if (GetPlayer()->HasAura(1852) && !receiver->IsGameMaster())
{
SendNotification(GetTrinityString(LANG_GM_SILENCE), GetPlayer()->GetName().c_str());
return;
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp
index 623b81e6a0e..c00def4397c 100644
--- a/src/server/game/Handlers/GroupHandler.cpp
+++ b/src/server/game/Handlers/GroupHandler.cpp
@@ -84,14 +84,14 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
}
// restrict invite to GMs
- if (!sWorld->getBoolConfig(CONFIG_ALLOW_GM_GROUP) && !GetPlayer()->isGameMaster() && player->isGameMaster())
+ if (!sWorld->getBoolConfig(CONFIG_ALLOW_GM_GROUP) && !GetPlayer()->IsGameMaster() && player->IsGameMaster())
{
SendPartyResult(PARTY_OP_INVITE, membername, ERR_BAD_PLAYER_NAME_S);
return;
}
// can't group with
- if (!GetPlayer()->isGameMaster() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP) && GetPlayer()->GetTeam() != player->GetTeam())
+ if (!GetPlayer()->IsGameMaster() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP) && GetPlayer()->GetTeam() != player->GetTeam())
{
SendPartyResult(PARTY_OP_INVITE, membername, ERR_PLAYER_WRONG_FACTION);
return;
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp
index 2fa51794821..90c1bc4599f 100644
--- a/src/server/game/Handlers/ItemHandler.cpp
+++ b/src/server/game/Handlers/ItemHandler.cpp
@@ -765,16 +765,16 @@ void WorldSession::SendListInventory(uint64 vendorGuid)
{
if (ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(item->item))
{
- if (!(itemTemplate->AllowableClass & _player->getClassMask()) && itemTemplate->Bonding == BIND_WHEN_PICKED_UP && !_player->isGameMaster())
+ if (!(itemTemplate->AllowableClass & _player->getClassMask()) && itemTemplate->Bonding == BIND_WHEN_PICKED_UP && !_player->IsGameMaster())
continue;
// Only display items in vendor lists for the team the
// player is on. If GM on, display all items.
- if (!_player->isGameMaster() && ((itemTemplate->Flags2 & ITEM_FLAGS_EXTRA_HORDE_ONLY && _player->GetTeam() == ALLIANCE) || (itemTemplate->Flags2 == ITEM_FLAGS_EXTRA_ALLIANCE_ONLY && _player->GetTeam() == HORDE)))
+ if (!_player->IsGameMaster() && ((itemTemplate->Flags2 & ITEM_FLAGS_EXTRA_HORDE_ONLY && _player->GetTeam() == ALLIANCE) || (itemTemplate->Flags2 == ITEM_FLAGS_EXTRA_ALLIANCE_ONLY && _player->GetTeam() == HORDE)))
continue;
// Items sold out are not displayed in list
uint32 leftInStock = !item->maxcount ? 0xFFFFFFFF : vendor->GetVendorItemCurrentCount(item);
- if (!_player->isGameMaster() && !leftInStock)
+ if (!_player->IsGameMaster() && !leftInStock)
continue;
ConditionList conditions = sConditionMgr->GetConditionsForNpcVendorEvent(vendor->GetEntry(), item->item);
diff --git a/src/server/game/Handlers/LFGHandler.cpp b/src/server/game/Handlers/LFGHandler.cpp
index 4885fa38bb5..d289d0f65b8 100644
--- a/src/server/game/Handlers/LFGHandler.cpp
+++ b/src/server/game/Handlers/LFGHandler.cpp
@@ -244,7 +244,7 @@ void WorldSession::HandleLfgPartyLockInfoRequestOpcode(WorldPacket& /*recvData*
lfg::LfgLockPartyMap lockMap;
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* plrg = itr->getSource();
+ Player* plrg = itr->GetSource();
if (!plrg)
continue;
diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp
index ccd936af4d4..cdcf4c53dd3 100644
--- a/src/server/game/Handlers/LootHandler.cpp
+++ b/src/server/game/Handlers/LootHandler.cpp
@@ -171,7 +171,7 @@ void WorldSession::HandleLootMoneyOpcode(WorldPacket& /*recvData*/)
std::vector<Player*> playersNear;
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* member = itr->getSource();
+ Player* member = itr->GetSource();
if (!member)
continue;
diff --git a/src/server/game/Handlers/MailHandler.cpp b/src/server/game/Handlers/MailHandler.cpp
index 6005174748f..2bec62f026d 100644
--- a/src/server/game/Handlers/MailHandler.cpp
+++ b/src/server/game/Handlers/MailHandler.cpp
@@ -105,7 +105,7 @@ void WorldSession::HandleSendMail(WorldPacket& recvData)
uint32 reqmoney = cost + money;
- if (!player->HasEnoughMoney(reqmoney) && !player->isGameMaster())
+ if (!player->HasEnoughMoney(reqmoney) && !player->IsGameMaster())
{
player->SendMailResult(0, MAIL_SEND, MAIL_ERR_NOT_ENOUGH_MONEY);
return;
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index 34db0782c57..e8d781a8f60 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -1181,7 +1181,7 @@ void WorldSession::HandleInspectOpcode(WorldPacket& recvData)
WorldPacket data(SMSG_INSPECT_TALENT, guid_size+4+talent_points);
data.append(player->GetPackGUID());
- if (sWorld->getBoolConfig(CONFIG_TALENTS_INSPECTING) || _player->isGameMaster())
+ if (sWorld->getBoolConfig(CONFIG_TALENTS_INSPECTING) || _player->IsGameMaster())
player->BuildPlayerTalentsInfoData(&data);
else
{
@@ -1480,7 +1480,7 @@ void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket& recvData)
{
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* groupGuy = itr->getSource();
+ Player* groupGuy = itr->GetSource();
if (!groupGuy)
continue;
@@ -1538,7 +1538,7 @@ void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket& recvData)
{
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* groupGuy = itr->getSource();
+ Player* groupGuy = itr->GetSource();
if (!groupGuy)
continue;
diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp
index a90005cf6d1..e3921eec02f 100644
--- a/src/server/game/Handlers/NPCHandler.cpp
+++ b/src/server/game/Handlers/NPCHandler.cpp
@@ -690,10 +690,10 @@ void WorldSession::HandleUnstablePetCallback(PreparedQueryResult result, uint32
}
CreatureTemplate const* creatureInfo = sObjectMgr->GetCreatureTemplate(petEntry);
- if (!creatureInfo || !creatureInfo->isTameable(_player->CanTameExoticPets()))
+ if (!creatureInfo || !creatureInfo->IsTameable(_player->CanTameExoticPets()))
{
// if problem in exotic pet
- if (creatureInfo && creatureInfo->isTameable(true))
+ if (creatureInfo && creatureInfo->IsTameable(true))
SendStableResult(STABLE_ERR_EXOTIC);
else
SendStableResult(STABLE_ERR_STABLE);
@@ -821,10 +821,10 @@ void WorldSession::HandleStableSwapPetCallback(PreparedQueryResult result, uint3
}
CreatureTemplate const* creatureInfo = sObjectMgr->GetCreatureTemplate(petEntry);
- if (!creatureInfo || !creatureInfo->isTameable(_player->CanTameExoticPets()))
+ if (!creatureInfo || !creatureInfo->IsTameable(_player->CanTameExoticPets()))
{
// if problem in exotic pet
- if (creatureInfo && creatureInfo->isTameable(true))
+ if (creatureInfo && creatureInfo->IsTameable(true))
SendStableResult(STABLE_ERR_EXOTIC);
else
SendStableResult(STABLE_ERR_STABLE);
diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp
index b6a1b462de3..9d210201730 100644
--- a/src/server/game/Handlers/PetHandler.cpp
+++ b/src/server/game/Handlers/PetHandler.cpp
@@ -449,7 +449,7 @@ bool WorldSession::CheckStableMaster(uint64 guid)
// spell case or GM
if (guid == GetPlayer()->GetGUID())
{
- if (!GetPlayer()->isGameMaster() && !GetPlayer()->HasAuraType(SPELL_AURA_OPEN_STABLE))
+ if (!GetPlayer()->IsGameMaster() && !GetPlayer()->HasAuraType(SPELL_AURA_OPEN_STABLE))
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "Player (GUID:%u) attempt open stable in cheating way.", GUID_LOPART(guid));
return false;
diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp
index a63192f64b6..ee130728106 100644
--- a/src/server/game/Handlers/QuestHandler.cpp
+++ b/src/server/game/Handlers/QuestHandler.cpp
@@ -163,7 +163,7 @@ void WorldSession::HandleQuestgiverAcceptQuestOpcode(WorldPacket& recvData)
{
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* player = itr->getSource();
+ Player* player = itr->GetSource();
if (!player || player == _player) // not self
continue;
@@ -546,7 +546,7 @@ void WorldSession::HandlePushQuestToParty(WorldPacket& recvPacket)
{
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* player = itr->getSource();
+ Player* player = itr->GetSource();
if (!player || player == _player) // skip self
continue;
diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp
index 11b795d3c39..c8b57c9924e 100644
--- a/src/server/game/Instances/InstanceScript.cpp
+++ b/src/server/game/Instances/InstanceScript.cpp
@@ -297,7 +297,7 @@ void InstanceScript::DoUpdateWorldState(uint32 uiStateId, uint32 uiStateData)
if (!lPlayers.isEmpty())
{
for (Map::PlayerList::const_iterator itr = lPlayers.begin(); itr != lPlayers.end(); ++itr)
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
player->SendUpdateWorldState(uiStateId, uiStateData);
}
else
@@ -317,7 +317,7 @@ void InstanceScript::DoSendNotifyToInstance(char const* format, ...)
vsnprintf(buff, 1024, format, ap);
va_end(ap);
for (Map::PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
- if (Player* player = i->getSource())
+ if (Player* player = i->GetSource())
if (WorldSession* session = player->GetSession())
session->SendNotification("%s", buff);
}
@@ -330,7 +330,7 @@ void InstanceScript::DoUpdateAchievementCriteria(AchievementCriteriaTypes type,
if (!PlayerList.isEmpty())
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
- if (Player* player = i->getSource())
+ if (Player* player = i->GetSource())
player->UpdateAchievementCriteria(type, miscValue1, miscValue2, unit);
}
@@ -341,7 +341,7 @@ void InstanceScript::DoStartTimedAchievement(AchievementCriteriaTimedTypes type,
if (!PlayerList.isEmpty())
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
- if (Player* player = i->getSource())
+ if (Player* player = i->GetSource())
player->StartTimedAchievement(type, entry);
}
@@ -352,7 +352,7 @@ void InstanceScript::DoStopTimedAchievement(AchievementCriteriaTimedTypes type,
if (!PlayerList.isEmpty())
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
- if (Player* player = i->getSource())
+ if (Player* player = i->GetSource())
player->RemoveTimedAchievement(type, entry);
}
@@ -364,7 +364,7 @@ void InstanceScript::DoRemoveAurasDueToSpellOnPlayers(uint32 spell)
{
for (Map::PlayerList::const_iterator itr = PlayerList.begin(); itr != PlayerList.end(); ++itr)
{
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
{
player->RemoveAurasDueToSpell(spell);
if (Pet* pet = player->GetPet())
@@ -381,7 +381,7 @@ void InstanceScript::DoCastSpellOnPlayers(uint32 spell)
if (!PlayerList.isEmpty())
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
- if (Player* player = i->getSource())
+ if (Player* player = i->GetSource())
player->CastSpell(player, spell, true);
}
@@ -453,7 +453,7 @@ void InstanceScript::UpdateEncounterState(EncounterCreditType type, uint32 credi
Map::PlayerList const& players = instance->GetPlayers();
for (Map::PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
{
- if (Player* player = i->getSource())
+ if (Player* player = i->GetSource())
if (Group* grp = player->GetGroup())
if (grp->isLFGGroup())
{
diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp
index 5765d64ce60..d04a7efa2a8 100644
--- a/src/server/game/Loot/LootMgr.cpp
+++ b/src/server/game/Loot/LootMgr.cpp
@@ -465,7 +465,7 @@ bool Loot::FillLoot(uint32 lootId, LootStore const& store, Player* lootOwner, bo
roundRobinPlayer = lootOwner->GetGUID();
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
- if (Player* player = itr->getSource()) // should actually be looted object instead of lootOwner but looter has to be really close so doesnt really matter
+ if (Player* player = itr->GetSource()) // should actually be looted object instead of lootOwner but looter has to be really close so doesnt really matter
FillNotNormalLootFor(player, player->IsAtGroupRewardDistance(lootOwner));
for (uint8 i = 0; i < items.size(); ++i)
diff --git a/src/server/game/Mails/Mail.cpp b/src/server/game/Mails/Mail.cpp
index 2526364cef6..2fa0a03e63f 100644
--- a/src/server/game/Mails/Mail.cpp
+++ b/src/server/game/Mails/Mail.cpp
@@ -69,7 +69,7 @@ MailSender::MailSender(AuctionEntry* sender)
MailSender::MailSender(Player* sender)
{
m_messageType = MAIL_NORMAL;
- m_stationery = sender->isGameMaster() ? MAIL_STATIONERY_GM : MAIL_STATIONERY_DEFAULT;
+ m_stationery = sender->IsGameMaster() ? MAIL_STATIONERY_GM : MAIL_STATIONERY_DEFAULT;
m_senderId = sender->GetGUIDLow();
}
@@ -200,7 +200,7 @@ void MailDraft::SendMailTo(SQLTransaction& trans, MailReceiver const& receiver,
if (m_COD)
expire_delay = 3 * DAY;
else
- expire_delay = pSender && pSender->isGameMaster() ? 90 * DAY : 30 * DAY;
+ expire_delay = pSender && pSender->IsGameMaster() ? 90 * DAY : 30 * DAY;
time_t expire_time = deliver_time + expire_delay;
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 3addb2442e7..11ed92b9d5b 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -520,7 +520,7 @@ void Map::Update(const uint32 t_diff)
/// update worldsessions for existing players
for (m_mapRefIter = m_mapRefManager.begin(); m_mapRefIter != m_mapRefManager.end(); ++m_mapRefIter)
{
- Player* player = m_mapRefIter->getSource();
+ Player* player = m_mapRefIter->GetSource();
if (player && player->IsInWorld())
{
//player->Update(t_diff);
@@ -542,7 +542,7 @@ void Map::Update(const uint32 t_diff)
// to make sure calls to Map::Remove don't invalidate it
for (m_mapRefIter = m_mapRefManager.begin(); m_mapRefIter != m_mapRefManager.end(); ++m_mapRefIter)
{
- Player* player = m_mapRefIter->getSource();
+ Player* player = m_mapRefIter->GetSource();
if (!player || !player->IsInWorld())
continue;
@@ -586,7 +586,7 @@ struct ResetNotifier
template<class T>inline void resetNotify(GridRefManager<T> &m)
{
for (typename GridRefManager<T>::iterator iter=m.begin(); iter != m.end(); ++iter)
- iter->getSource()->ResetAllNotifies();
+ iter->GetSource()->ResetAllNotifies();
}
template<class T> void Visit(GridRefManager<T> &) {}
void Visit(CreatureMapType &m) { resetNotify<Creature>(m);}
@@ -597,7 +597,7 @@ void Map::ProcessRelocationNotifies(const uint32 diff)
{
for (GridRefManager<NGridType>::iterator i = GridRefManager<NGridType>::begin(); i != GridRefManager<NGridType>::end(); ++i)
{
- NGridType *grid = i->getSource();
+ NGridType *grid = i->GetSource();
if (grid->GetGridState() != GRID_STATE_ACTIVE)
continue;
@@ -637,7 +637,7 @@ void Map::ProcessRelocationNotifies(const uint32 diff)
TypeContainerVisitor<ResetNotifier, WorldTypeMapContainer > world_notifier(reset);
for (GridRefManager<NGridType>::iterator i = GridRefManager<NGridType>::begin(); i != GridRefManager<NGridType>::end(); ++i)
{
- NGridType *grid = i->getSource();
+ NGridType *grid = i->GetSource();
if (grid->GetGridState() != GRID_STATE_ACTIVE)
continue;
@@ -1024,7 +1024,7 @@ void Map::RemoveAllPlayers()
{
for (MapRefManager::iterator itr = m_mapRefManager.begin(); itr != m_mapRefManager.end(); ++itr)
{
- Player* player = itr->getSource();
+ Player* player = itr->GetSource();
if (!player->IsBeingTeleportedFar())
{
// this is happening for bg
@@ -1042,7 +1042,7 @@ void Map::UnloadAll()
for (GridRefManager<NGridType>::iterator i = GridRefManager<NGridType>::begin(); i != GridRefManager<NGridType>::end();)
{
- NGridType &grid(*i->getSource());
+ NGridType &grid(*i->GetSource());
++i;
UnloadGrid(grid, true); // deletes the grid and removes it from the GridRefManager
}
@@ -2090,8 +2090,8 @@ void Map::DelayedUpdate(const uint32 t_diff)
{
for (GridRefManager<NGridType>::iterator i = GridRefManager<NGridType>::begin(); i != GridRefManager<NGridType>::end();)
{
- NGridType *grid = i->getSource();
- GridInfo* info = i->getSource()->getGridInfoRef();
+ NGridType *grid = i->GetSource();
+ GridInfo* info = i->GetSource()->getGridInfoRef();
++i; // The update might delete the map and we need the next map before the iterator gets invalid
ASSERT(grid->GetGridState() >= 0 && grid->GetGridState() < MAX_GRID_STATE);
si_GridStates[grid->GetGridState()]->Update(*this, *grid, *info, t_diff);
@@ -2179,7 +2179,7 @@ uint32 Map::GetPlayersCountExceptGMs() const
{
uint32 count = 0;
for (MapRefManager::const_iterator itr = m_mapRefManager.begin(); itr != m_mapRefManager.end(); ++itr)
- if (!itr->getSource()->isGameMaster())
+ if (!itr->GetSource()->IsGameMaster())
++count;
return count;
}
@@ -2187,7 +2187,7 @@ uint32 Map::GetPlayersCountExceptGMs() const
void Map::SendToPlayers(WorldPacket const* data) const
{
for (MapRefManager::const_iterator itr = m_mapRefManager.begin(); itr != m_mapRefManager.end(); ++itr)
- itr->getSource()->GetSession()->SendPacket(data);
+ itr->GetSource()->GetSession()->SendPacket(data);
}
bool Map::ActiveObjectsNearGrid(NGridType const& ngrid) const
@@ -2206,7 +2206,7 @@ bool Map::ActiveObjectsNearGrid(NGridType const& ngrid) const
for (MapRefManager::const_iterator iter = m_mapRefManager.begin(); iter != m_mapRefManager.end(); ++iter)
{
- Player* player = iter->getSource();
+ Player* player = iter->GetSource();
CellCoord p = Trinity::ComputeCellCoord(player->GetPositionX(), player->GetPositionY());
if ((cell_min.x_coord <= p.x_coord && p.x_coord <= cell_max.x_coord) &&
@@ -2320,7 +2320,7 @@ bool InstanceMap::CanEnter(Player* player)
}
// allow GM's to enter
- if (player->isGameMaster())
+ if (player->IsGameMaster())
return Map::CanEnter(player);
// cannot enter if the instance is full (player cap), GMs don't count
@@ -2334,7 +2334,7 @@ bool InstanceMap::CanEnter(Player* player)
// cannot enter while an encounter is in progress on raids
/*Group* group = player->GetGroup();
- if (!player->isGameMaster() && group && group->InCombatToInstance(GetInstanceId()) && player->GetMapId() != GetId())*/
+ if (!player->IsGameMaster() && group && group->InCombatToInstance(GetInstanceId()) && player->GetMapId() != GetId())*/
if (IsRaid() && GetInstanceScript() && GetInstanceScript()->IsEncounterInProgress())
{
player->SendTransferAborted(GetId(), TRANSFER_ABORT_ZONE_IN_COMBAT);
@@ -2348,9 +2348,9 @@ bool InstanceMap::CanEnter(Player* player)
if (!playerList.isEmpty())
for (PlayerList::const_iterator i = playerList.begin(); i != playerList.end(); ++i)
- if (Player* iPlayer = i->getSource())
+ if (Player* iPlayer = i->GetSource())
{
- if (iPlayer->isGameMaster()) // bypass GMs
+ if (iPlayer->IsGameMaster()) // bypass GMs
continue;
if (!player->GetGroup()) // player has not group and there is someone inside, deny entry
{
@@ -2562,14 +2562,14 @@ bool InstanceMap::Reset(uint8 method)
{
// notify the players to leave the instance so it can be reset
for (MapRefManager::iterator itr = m_mapRefManager.begin(); itr != m_mapRefManager.end(); ++itr)
- itr->getSource()->SendResetFailedNotify(GetId());
+ itr->GetSource()->SendResetFailedNotify(GetId());
}
else
{
if (method == INSTANCE_RESET_GLOBAL)
// set the homebind timer for players inside (1 minute)
for (MapRefManager::iterator itr = m_mapRefManager.begin(); itr != m_mapRefManager.end(); ++itr)
- itr->getSource()->m_InstanceValid = false;
+ itr->GetSource()->m_InstanceValid = false;
// the unload timer is not started
// instead the map will unload immediately after the players have left
@@ -2603,7 +2603,7 @@ void InstanceMap::PermBindAllPlayers(Player* source)
// group members outside the instance group don't get bound
for (MapRefManager::iterator itr = m_mapRefManager.begin(); itr != m_mapRefManager.end(); ++itr)
{
- Player* player = itr->getSource();
+ Player* player = itr->GetSource();
// players inside an instance cannot be bound to other instances
// some players may already be permanently bound, in this case nothing happens
InstancePlayerBind* bind = player->GetBoundInstance(save->GetMapId(), save->GetDifficulty());
@@ -2636,7 +2636,7 @@ void InstanceMap::UnloadAll()
void InstanceMap::SendResetWarnings(uint32 timeLeft) const
{
for (MapRefManager::const_iterator itr = m_mapRefManager.begin(); itr != m_mapRefManager.end(); ++itr)
- itr->getSource()->SendInstanceResetWarning(GetId(), itr->getSource()->GetDifficulty(IsRaid()), timeLeft);
+ itr->GetSource()->SendInstanceResetWarning(GetId(), itr->GetSource()->GetDifficulty(IsRaid()), timeLeft);
}
void InstanceMap::SetResetSchedule(bool on)
@@ -2752,7 +2752,7 @@ void BattlegroundMap::RemoveAllPlayers()
{
if (HavePlayers())
for (MapRefManager::iterator itr = m_mapRefManager.begin(); itr != m_mapRefManager.end(); ++itr)
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
if (!player->IsBeingTeleportedFar())
player->TeleportTo(player->GetBattlegroundEntryPoint());
}
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp
index 67d8cdb8421..60ebd3f8699 100644
--- a/src/server/game/Maps/MapManager.cpp
+++ b/src/server/game/Maps/MapManager.cpp
@@ -183,7 +183,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck)
// FIXME: mapDiff is never used
//Bypass checks for GMs
- if (player->isGameMaster())
+ if (player->IsGameMaster())
return true;
char const* mapName = entry->name[player->GetSession()->GetSessionDbcLocale()];
diff --git a/src/server/game/Movement/FollowerReference.cpp b/src/server/game/Movement/FollowerReference.cpp
index 30797bbaaca..84c6c266cea 100644
--- a/src/server/game/Movement/FollowerReference.cpp
+++ b/src/server/game/Movement/FollowerReference.cpp
@@ -32,5 +32,5 @@ void FollowerReference::targetObjectDestroyLink()
void FollowerReference::sourceObjectDestroyLink()
{
- getSource()->stopFollowing();
+ GetSource()->stopFollowing();
}
diff --git a/src/server/game/OutdoorPvP/OutdoorPvP.cpp b/src/server/game/OutdoorPvP/OutdoorPvP.cpp
index 6cc26483320..30308c12630 100644
--- a/src/server/game/OutdoorPvP/OutdoorPvP.cpp
+++ b/src/server/game/OutdoorPvP/OutdoorPvP.cpp
@@ -441,7 +441,7 @@ void OutdoorPvP::HandleKill(Player* killer, Unit* killed)
{
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* groupGuy = itr->getSource();
+ Player* groupGuy = itr->GetSource();
if (!groupGuy)
continue;
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp
index b5e22f011a1..c30a9a28fab 100644
--- a/src/server/game/Server/WorldSession.cpp
+++ b/src/server/game/Server/WorldSession.cpp
@@ -450,7 +450,7 @@ void WorldSession::LogoutPlayer(bool save)
bg->EventPlayerLoggedOut(_player);
///- Teleport to home if the player is in an invalid instance
- if (!_player->m_InstanceValid && !_player->isGameMaster())
+ if (!_player->m_InstanceValid && !_player->IsGameMaster())
_player->TeleportTo(_player->m_homebindMapId, _player->m_homebindX, _player->m_homebindY, _player->m_homebindZ, _player->GetOrientation());
sOutdoorPvPMgr->HandlePlayerLeaveZone(_player, _player->GetZoneId());
diff --git a/src/server/game/Skills/SkillExtraItems.cpp b/src/server/game/Skills/SkillExtraItems.cpp
index f0f2f787e60..66ad6fc190a 100644
--- a/src/server/game/Skills/SkillExtraItems.cpp
+++ b/src/server/game/Skills/SkillExtraItems.cpp
@@ -112,7 +112,7 @@ void LoadSkillExtraItemTable()
TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u spell specialization definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
-bool canCreateExtraItems(Player* player, uint32 spellId, float &additionalChance, uint8 &additionalMax)
+bool CanCreateExtraItems(Player* player, uint32 spellId, float &additionalChance, uint8 &additionalMax)
{
// get the info for the specified spell
SkillExtraItemMap::const_iterator ret = SkillExtraItemStore.find(spellId);
diff --git a/src/server/game/Skills/SkillExtraItems.h b/src/server/game/Skills/SkillExtraItems.h
index fd73cdbeab6..507d513dd02 100644
--- a/src/server/game/Skills/SkillExtraItems.h
+++ b/src/server/game/Skills/SkillExtraItems.h
@@ -24,7 +24,7 @@
// predef classes used in functions
class Player;
// returns true and sets the appropriate info if the player can create extra items with the given spellId
-bool canCreateExtraItems(Player* player, uint32 spellId, float &additionalChance, uint8 &additionalMax);
+bool CanCreateExtraItems(Player* player, uint32 spellId, float &additionalChance, uint8 &additionalMax);
// function to load the extra item creation info from DB
void LoadSkillExtraItemTable();
#endif
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index f30c0595f45..55a0736d16e 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -1544,7 +1544,7 @@ void AuraEffect::HandlePhase(AuraApplication const* aurApp, uint8 mode, bool app
newPhase = PHASEMASK_NORMAL;
// GM-mode have mask 0xFFFFFFFF
- if (player->isGameMaster())
+ if (player->IsGameMaster())
newPhase = 0xFFFFFFFF;
player->SetPhaseMask(newPhase, false);
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 682b6e09d15..a26c0356907 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -4957,7 +4957,7 @@ SpellCastResult Spell::CheckCast(bool strict)
return SPELL_FAILED_NOT_IN_ARENA;
// zone check
- if (m_caster->GetTypeId() == TYPEID_UNIT || !m_caster->ToPlayer()->isGameMaster())
+ if (m_caster->GetTypeId() == TYPEID_UNIT || !m_caster->ToPlayer()->IsGameMaster())
{
uint32 zone, area;
m_caster->GetZoneAndAreaId(zone, area);
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index f3768557af6..31b3dac9643 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -1655,7 +1655,7 @@ void Spell::DoCreateItem(uint32 /*i*/, uint32 itemtype)
// the maximum number of created additional items
uint8 additionalMaxNum=0;
// get the chance and maximum number for creating extra items
- if (canCreateExtraItems(player, m_spellInfo->Id, additionalCreateChance, additionalMaxNum))
+ if (CanCreateExtraItems(player, m_spellInfo->Id, additionalCreateChance, additionalMaxNum))
{
// roll with this chance till we roll not to create or we create the max num
while (roll_chance_f(additionalCreateChance) && items_count <= additionalMaxNum)
@@ -1952,7 +1952,7 @@ void Spell::SendLoot(uint64 guid, LootType loottype)
if (gameObjTarget)
{
// Players shouldn't be able to loot gameobjects that are currently despawned
- if (!gameObjTarget->isSpawned() && !player->isGameMaster())
+ if (!gameObjTarget->isSpawned() && !player->IsGameMaster())
{
TC_LOG_ERROR(LOG_FILTER_SPELLS_AURAS, "Possible hacking attempt: Player %s [guid: %u] tried to loot a gameobject [entry: %u id: %u] which is on respawn time without being in GM mode!",
player->GetName().c_str(), player->GetGUIDLow(), gameObjTarget->GetEntry(), gameObjTarget->GetGUIDLow());
@@ -4256,7 +4256,7 @@ void Spell::EffectSanctuary(SpellEffIndex /*effIndex*/)
Unit::AttackerSet const& attackers = unitTarget->getAttackers();
for (Unit::AttackerSet::const_iterator itr = attackers.begin(); itr != attackers.end();)
{
- if (!(*itr)->canSeeOrDetect(unitTarget))
+ if (!(*itr)->CanSeeOrDetect(unitTarget))
(*(itr++))->AttackStop();
else
++itr;
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index 231020bb662..5225ff77e95 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -1482,7 +1482,7 @@ SpellCastResult SpellInfo::CheckTarget(Unit const* caster, WorldObject const* ta
return SPELL_FAILED_BAD_TARGETS;
// check visibility - ignore stealth for implicit (area) targets
- if (!(AttributesEx6 & SPELL_ATTR6_CAN_TARGET_INVISIBLE) && !caster->canSeeOrDetect(target, implicit))
+ if (!(AttributesEx6 & SPELL_ATTR6_CAN_TARGET_INVISIBLE) && !caster->CanSeeOrDetect(target, implicit))
return SPELL_FAILED_BAD_TARGETS;
Unit const* unitTarget = target->ToUnit();
@@ -1582,7 +1582,7 @@ SpellCastResult SpellInfo::CheckTarget(Unit const* caster, WorldObject const* ta
if (!unitTarget->ToPlayer()->IsVisible())
return SPELL_FAILED_BM_OR_INVISGOD;
- if (unitTarget->ToPlayer()->isGameMaster())
+ if (unitTarget->ToPlayer()->IsGameMaster())
return SPELL_FAILED_BM_OR_INVISGOD;
}
diff --git a/src/server/game/Texts/CreatureTextMgr.cpp b/src/server/game/Texts/CreatureTextMgr.cpp
index 5844a120e47..06989544f55 100644
--- a/src/server/game/Texts/CreatureTextMgr.cpp
+++ b/src/server/game/Texts/CreatureTextMgr.cpp
@@ -377,8 +377,8 @@ void CreatureTextMgr::SendNonChatPacket(WorldObject* source, WorldPacket* data,
uint32 areaId = source->GetAreaId();
Map::PlayerList const& players = source->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
- if (itr->getSource()->GetAreaId() == areaId && (!team || Team(itr->getSource()->GetTeam()) == team) && (!gmOnly || itr->getSource()->isGameMaster()))
- itr->getSource()->GetSession()->SendPacket(data);
+ if (itr->GetSource()->GetAreaId() == areaId && (!team || Team(itr->GetSource()->GetTeam()) == team) && (!gmOnly || itr->GetSource()->IsGameMaster()))
+ itr->GetSource()->GetSession()->SendPacket(data);
return;
}
case TEXT_RANGE_ZONE:
@@ -386,16 +386,16 @@ void CreatureTextMgr::SendNonChatPacket(WorldObject* source, WorldPacket* data,
uint32 zoneId = source->GetZoneId();
Map::PlayerList const& players = source->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
- if (itr->getSource()->GetZoneId() == zoneId && (!team || Team(itr->getSource()->GetTeam()) == team) && (!gmOnly || itr->getSource()->isGameMaster()))
- itr->getSource()->GetSession()->SendPacket(data);
+ if (itr->GetSource()->GetZoneId() == zoneId && (!team || Team(itr->GetSource()->GetTeam()) == team) && (!gmOnly || itr->GetSource()->IsGameMaster()))
+ itr->GetSource()->GetSession()->SendPacket(data);
return;
}
case TEXT_RANGE_MAP:
{
Map::PlayerList const& players = source->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
- if ((!team || Team(itr->getSource()->GetTeam()) == team) && (!gmOnly || itr->getSource()->isGameMaster()))
- itr->getSource()->GetSession()->SendPacket(data);
+ if ((!team || Team(itr->GetSource()->GetTeam()) == team) && (!gmOnly || itr->GetSource()->IsGameMaster()))
+ itr->GetSource()->GetSession()->SendPacket(data);
return;
}
case TEXT_RANGE_WORLD:
@@ -403,7 +403,7 @@ void CreatureTextMgr::SendNonChatPacket(WorldObject* source, WorldPacket* data,
SessionMap const& smap = sWorld->GetAllSessions();
for (SessionMap::const_iterator iter = smap.begin(); iter != smap.end(); ++iter)
if (Player* player = iter->second->GetPlayer())
- if (player->GetSession() && (!team || Team(player->GetTeam()) == team) && (!gmOnly || player->isGameMaster()))
+ if (player->GetSession() && (!team || Team(player->GetTeam()) == team) && (!gmOnly || player->IsGameMaster()))
player->GetSession()->SendPacket(data);
return;
}
diff --git a/src/server/game/Texts/CreatureTextMgr.h b/src/server/game/Texts/CreatureTextMgr.h
index 6edcbf9a88a..c32e35e8770 100644
--- a/src/server/game/Texts/CreatureTextMgr.h
+++ b/src/server/game/Texts/CreatureTextMgr.h
@@ -207,8 +207,8 @@ void CreatureTextMgr::SendChatPacket(WorldObject* source, Builder const& builder
uint32 areaId = source->GetAreaId();
Map::PlayerList const& players = source->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
- if (itr->getSource()->GetAreaId() == areaId && (!team || Team(itr->getSource()->GetTeam()) == team) && (!gmOnly || itr->getSource()->isGameMaster()))
- localizer(itr->getSource());
+ if (itr->GetSource()->GetAreaId() == areaId && (!team || Team(itr->GetSource()->GetTeam()) == team) && (!gmOnly || itr->GetSource()->IsGameMaster()))
+ localizer(itr->GetSource());
return;
}
case TEXT_RANGE_ZONE:
@@ -216,16 +216,16 @@ void CreatureTextMgr::SendChatPacket(WorldObject* source, Builder const& builder
uint32 zoneId = source->GetZoneId();
Map::PlayerList const& players = source->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
- if (itr->getSource()->GetZoneId() == zoneId && (!team || Team(itr->getSource()->GetTeam()) == team) && (!gmOnly || itr->getSource()->isGameMaster()))
- localizer(itr->getSource());
+ if (itr->GetSource()->GetZoneId() == zoneId && (!team || Team(itr->GetSource()->GetTeam()) == team) && (!gmOnly || itr->GetSource()->IsGameMaster()))
+ localizer(itr->GetSource());
return;
}
case TEXT_RANGE_MAP:
{
Map::PlayerList const& players = source->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
- if ((!team || Team(itr->getSource()->GetTeam()) == team) && (!gmOnly || itr->getSource()->isGameMaster()))
- localizer(itr->getSource());
+ if ((!team || Team(itr->GetSource()->GetTeam()) == team) && (!gmOnly || itr->GetSource()->IsGameMaster()))
+ localizer(itr->GetSource());
return;
}
case TEXT_RANGE_WORLD:
@@ -233,7 +233,7 @@ void CreatureTextMgr::SendChatPacket(WorldObject* source, Builder const& builder
SessionMap const& smap = sWorld->GetAllSessions();
for (SessionMap::const_iterator iter = smap.begin(); iter != smap.end(); ++iter)
if (Player* player = iter->second->GetPlayer())
- if (player->GetSession() && (!team || Team(player->GetTeam()) == team) && (!gmOnly || player->isGameMaster()))
+ if (player->GetSession() && (!team || Team(player->GetTeam()) == team) && (!gmOnly || player->IsGameMaster()))
localizer(player);
return;
}
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index b3b4d935726..6cf27991375 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -825,7 +825,7 @@ public:
handler->PSendSysMessage("Hostil reference list of %s (guid %u)", target->GetName().c_str(), target->GetGUIDLow());
while (ref)
{
- if (Unit* unit = ref->getSource()->getOwner())
+ if (Unit* unit = ref->GetSource()->GetOwner())
{
++count;
handler->PSendSysMessage(" %u. %s (guid %u) - threat %f", count, unit->GetName().c_str(), unit->GetGUIDLow(), ref->getThreat());
diff --git a/src/server/scripts/Commands/cs_gm.cpp b/src/server/scripts/Commands/cs_gm.cpp
index 168a5ec60b8..9c8c1b93f74 100644
--- a/src/server/scripts/Commands/cs_gm.cpp
+++ b/src/server/scripts/Commands/cs_gm.cpp
@@ -128,7 +128,7 @@ public:
for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr)
{
AccountTypes itrSec = itr->second->GetSession()->GetSecurity();
- if ((itr->second->isGameMaster() ||
+ if ((itr->second->IsGameMaster() ||
(itr->second->GetSession()->HasPermission(RBAC_PERM_COMMANDS_APPEAR_IN_GM_LIST) &&
itrSec <= AccountTypes(sWorld->getIntConfig(CONFIG_GM_LEVEL_IN_GM_LIST)))) &&
(!handler->GetSession() || itr->second->IsVisibleGloballyFor(handler->GetSession()->GetPlayer())))
@@ -238,7 +238,7 @@ public:
{
if (!*args)
{
- if (handler->GetSession()->GetPlayer()->isGameMaster())
+ if (handler->GetSession()->GetPlayer()->IsGameMaster())
handler->GetSession()->SendNotification(LANG_GM_ON);
else
handler->GetSession()->SendNotification(LANG_GM_OFF);
diff --git a/src/server/scripts/Commands/cs_lfg.cpp b/src/server/scripts/Commands/cs_lfg.cpp
index aa9d9308bcd..e2decc6b184 100644
--- a/src/server/scripts/Commands/cs_lfg.cpp
+++ b/src/server/scripts/Commands/cs_lfg.cpp
@@ -92,7 +92,7 @@ public:
state.c_str(), sLFGMgr->GetDungeon(guid));
for (GroupReference* itr = grp->GetFirstMember(); itr != NULL; itr = itr->next())
- GetPlayerInfo(handler, itr->getSource());
+ GetPlayerInfo(handler, itr->GetSource());
return true;
}
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index 556857aff49..29014c27740 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -319,7 +319,7 @@ public:
if (map->IsBattlegroundOrArena())
{
// only allow if gm mode is on
- if (!_player->isGameMaster())
+ if (!_player->IsGameMaster())
{
handler->PSendSysMessage(LANG_CANNOT_GO_TO_BG_GM, chrNameLink.c_str());
handler->SetSentErrorMessage(true);
@@ -354,7 +354,7 @@ public:
else
{
// we are not in group, let's verify our GM mode
- if (!_player->isGameMaster())
+ if (!_player->IsGameMaster())
{
handler->PSendSysMessage(LANG_CANNOT_GO_TO_INST_GM, chrNameLink.c_str());
handler->SetSentErrorMessage(true);
@@ -468,7 +468,7 @@ public:
if (map->IsBattlegroundOrArena())
{
// only allow if gm mode is on
- if (!_player->isGameMaster())
+ if (!_player->IsGameMaster())
{
handler->PSendSysMessage(LANG_CANNOT_GO_TO_BG_GM, nameLink.c_str());
handler->SetSentErrorMessage(true);
@@ -584,7 +584,7 @@ public:
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* player = itr->getSource();
+ Player* player = itr->GetSource();
if (!player || player == handler->GetSession()->GetPlayer() || !player->GetSession())
continue;
@@ -1766,7 +1766,7 @@ public:
handler->PSendSysMessage(LANG_PINFO_PLAYER, target ? "" : handler->GetTrinityString(LANG_OFFLINE), nameLink.c_str(), lowguid);
// Output II. LANG_PINFO_GM_ACTIVE
- if (target && target->isGameMaster())
+ if (target && target->IsGameMaster())
handler->PSendSysMessage(LANG_PINFO_GM_ACTIVE);
// Output III. LANG_PINFO_BANNED if ban exists and is applied
@@ -1804,7 +1804,7 @@ public:
handler->PSendSysMessage(LANG_PINFO_CHR_ALIVE, alive.c_str());
// Output XIII. LANG_PINFO_CHR_PHASE if player is not in GM mode (GM is in every phase)
- if (target && !target->isGameMaster()) // IsInWorld() returns false on loadingscreen, so it's more
+ if (target && !target->IsGameMaster()) // IsInWorld() returns false on loadingscreen, so it's more
handler->PSendSysMessage(LANG_PINFO_CHR_PHASE, phase); // precise than just target (safer ?).
// However, as we usually just require a target here, we use target instead.
// Output XIV. LANG_PINFO_CHR_MONEY
diff --git a/src/server/scripts/Commands/cs_mmaps.cpp b/src/server/scripts/Commands/cs_mmaps.cpp
index 300b39fc389..49fa87b5d68 100644
--- a/src/server/scripts/Commands/cs_mmaps.cpp
+++ b/src/server/scripts/Commands/cs_mmaps.cpp
@@ -108,7 +108,7 @@ public:
handler->PSendSysMessage("EndPosition (%.3f, %.3f, %.3f)", end.x, end.y, end.z);
handler->PSendSysMessage("ActualEndPosition (%.3f, %.3f, %.3f)", actualEnd.x, actualEnd.y, actualEnd.z);
- if (!player->isGameMaster())
+ if (!player->IsGameMaster())
handler->PSendSysMessage("Enable GM mode to see the path points.");
for (uint32 i = 0; i < pointPath.size(); ++i)
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index bacbe753926..56270b61c30 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -1290,7 +1290,7 @@ public:
CreatureTemplate const* cInfo = creatureTarget->GetCreatureTemplate();
- if (!cInfo->isTameable (player->CanTameExoticPets()))
+ if (!cInfo->IsTameable (player->CanTameExoticPets()))
{
handler->PSendSysMessage (LANG_CREATURE_NON_TAMEABLE, cInfo->Entry);
handler->SetSentErrorMessage (true);
diff --git a/src/server/scripts/Commands/cs_tele.cpp b/src/server/scripts/Commands/cs_tele.cpp
index 1572cc65505..93ed630fd77 100644
--- a/src/server/scripts/Commands/cs_tele.cpp
+++ b/src/server/scripts/Commands/cs_tele.cpp
@@ -257,7 +257,7 @@ public:
for (GroupReference* itr = grp->GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* player = itr->getSource();
+ Player* player = itr->GetSource();
if (!player || !player->GetSession())
continue;
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp
index 35760d4c127..c93cc291760 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp
@@ -243,7 +243,7 @@ public:
ThreatContainer::StorageType threatlist = me->getThreatManager().getThreatList();
for (ThreatContainer::StorageType::const_iterator i = threatlist.begin(); i != threatlist.end(); ++i)
{
- if ((*i) && (*i)->getSource())
+ if ((*i) && (*i)->GetSource())
{
if (Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid()))
{
diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
index fc8fb79cc3f..f8fc6e7cfdf 100644
--- a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
+++ b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
@@ -249,9 +249,9 @@ public:
for (Map::PlayerList::const_iterator i = PlList.begin(); i != PlList.end(); ++i)
{
- if (Player* player = i->getSource())
+ if (Player* player = i->GetSource())
{
- if (player->isGameMaster())
+ if (player->IsGameMaster())
continue;
if (player->IsAlive())
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp
index c53a6f4cadb..66c6994f2b6 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp
@@ -184,7 +184,7 @@ public:
// get the best suitable target
for (Map::PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
{
- Player* p = i->getSource();
+ Player* p = i->GetSource();
if (p && p->IsAlive() // alive
&& (!target || target->GetDistance2d(portal)>p->GetDistance2d(portal)) // closer than current best
&& !p->HasAura(PlayerDebuff[j], 0) // not exhausted
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
index 4e5091ba00f..796eb22ae67 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
@@ -305,7 +305,7 @@ public:
RaidWiped = true;
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
- if (i->getSource()->IsAlive() && !i->getSource()->isGameMaster())
+ if (i->GetSource()->IsAlive() && !i->GetSource()->IsGameMaster())
{
RaidWiped = false;
break;
@@ -370,7 +370,7 @@ public:
{
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, OZ_GOSSIP1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- if (player->isGameMaster())
+ if (player->IsGameMaster())
{
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_DOT, OZ_GM_GOSSIP1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_DOT, OZ_GM_GOSSIP2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
@@ -598,10 +598,10 @@ public:
InstanceMap::PlayerList const &PlayerList = map->GetPlayers();
for (InstanceMap::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
- if (i->getSource()->IsAlive())
+ if (i->GetSource()->IsAlive())
{
- if (i->getSource()->GetQuestStatus(9645) == QUEST_STATUS_INCOMPLETE)
- i->getSource()->CompleteQuest(9645);
+ if (i->GetSource()->GetQuestStatus(9645) == QUEST_STATUS_INCOMPLETE)
+ i->GetSource()->CompleteQuest(9645);
}
}
}
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp
index 64584e98a42..2eb9bc83178 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp
@@ -146,7 +146,7 @@ public:
for (Map::PlayerList::const_iterator i = lList.begin(); i != lList.end(); ++i)
{
- if (Player* player = i->getSource())
+ if (Player* player = i->GetSource())
{
if (spell && spell->Effects[0].MiscValue)
player->KilledMonsterCredit(spell->Effects[0].MiscValue, 0);
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
index 03edd2c4088..b500ec60b87 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
@@ -230,7 +230,7 @@ void UpdateWorldState(Map* map, uint32 id, uint32 state)
{
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
player->SendUpdateWorldState(id, state);
}
}
@@ -1302,8 +1302,8 @@ public:
if (!PlayerList.isEmpty())
{
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
- if (i->getSource()->IsAlive() && me->IsWithinDistInMap(i->getSource(), 50))
- i->getSource()->CastSpell(i->getSource(), SPELL_THE_LIGHT_OF_DAWN_Q, false);
+ if (i->GetSource()->IsAlive() && me->IsWithinDistInMap(i->GetSource(), 50))
+ i->GetSource()->CastSpell(i->GetSource(), SPELL_THE_LIGHT_OF_DAWN_Q, false);
}
}
me->SetVisible(false); // respawns another Darion for quest turn in
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index 406133863cd..3c10d952f77 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -544,9 +544,9 @@ public:
std::list<Player*> temp;
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
- if ((me->IsWithinLOSInMap(i->getSource()) || !checkLoS) && me->GetVictim() != i->getSource() &&
- me->IsWithinDistInMap(i->getSource(), range) && i->getSource()->IsAlive())
- temp.push_back(i->getSource());
+ if ((me->IsWithinLOSInMap(i->GetSource()) || !checkLoS) && me->GetVictim() != i->GetSource() &&
+ me->IsWithinDistInMap(i->GetSource(), range) && i->GetSource()->IsAlive())
+ temp.push_back(i->GetSource());
if (!temp.empty())
{
@@ -577,7 +577,7 @@ public:
Map::PlayerList const& players = me->GetMap()->GetPlayers();
if (!players.isEmpty())
- sLFGMgr->FinishDungeon(players.begin()->getSource()->GetGroup()->GetGUID(), 285);
+ sLFGMgr->FinishDungeon(players.begin()->GetSource()->GetGroup()->GetGUID(), 285);
}
void SpellHit(Unit* caster, const SpellInfo* spell)
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp
index a280cd69e8a..98ea4a19cbc 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp
@@ -310,7 +310,7 @@ class instance_stratholme : public InstanceMapScript
Map::PlayerList const& players = instance->GetPlayers();
if (!players.isEmpty())
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
if (player->GetQuestStatus(QUEST_DEAD_MAN_PLEA) == QUEST_STATUS_INCOMPLETE)
player->AreaExploredOrEventHappens(QUEST_DEAD_MAN_PLEA);
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
index f12a9c33ea9..396efc4bc7e 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
@@ -60,7 +60,7 @@ public:
{
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* pGroupie = itr->getSource();
+ Player* pGroupie = itr->GetSource();
if (!pGroupie)
continue;
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
index 1703f97521d..35b48aaea70 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
@@ -428,7 +428,7 @@ public:
if (!who || me->GetVictim())
return;
- if (me->canCreatureAttack(who))
+ if (me->CanCreatureAttack(who))
{
float attackRadius = me->GetAttackDistance(who);
if (me->IsWithinDistInMap(who, attackRadius) && me->GetDistanceZ(who) <= CREATURE_Z_ATTACK_RANGE && me->IsWithinLOSInMap(who))
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
index 6eea0868ee3..345112ac48e 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
@@ -378,7 +378,7 @@ public:
{
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
- Player* player = itr->getSource();
+ Player* player = itr->GetSource();
if (player)
me->GetMap()->ToInstanceMap()->PermBindAllPlayers(player);
}
@@ -552,7 +552,7 @@ public:
Map::PlayerList const &PlayerList = map->GetPlayers();
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
- if (i->getSource() && i->getSource()->GetPositionZ() < DEMON_REALM_Z + 5)
+ if (i->GetSource() && i->GetSource()->GetPositionZ() < DEMON_REALM_Z + 5)
++SpectralPlayers;
}
uint8 MaxSpectralPlayers = MAX_PLAYERS_IN_SPECTRAL_REALM;
@@ -683,10 +683,10 @@ public:
Map::PlayerList const &PlayerList = map->GetPlayers();
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
- if (i->getSource()->GetPositionZ() <= DRAGON_REALM_Z-5)
+ if (i->GetSource()->GetPositionZ() <= DRAGON_REALM_Z-5)
{
- i->getSource()->RemoveAura(AURA_SPECTRAL_REALM);
- i->getSource()->TeleportTo(me->GetMap()->GetId(), i->getSource()->GetPositionX(), i->getSource()->GetPositionY(), DRAGON_REALM_Z+5, i->getSource()->GetOrientation());
+ i->GetSource()->RemoveAura(AURA_SPECTRAL_REALM);
+ i->GetSource()->TeleportTo(me->GetMap()->GetId(), i->GetSource()->GetPositionX(), i->GetSource()->GetPositionY(), DRAGON_REALM_Z+5, i->GetSource()->GetOrientation());
}
}
}
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp
index cc3f48b72df..050275bc94c 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp
@@ -130,7 +130,7 @@ public:
{
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
- Player* player = itr->getSource();
+ Player* player = itr->GetSource();
if (player && !player->HasAura(45839, 0))
return player;
}
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
index fd438882e09..51645b07158 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
@@ -381,7 +381,7 @@ class boss_janalai : public CreatureScript
Map::PlayerList const &PlayerList = map->GetPlayers();
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
- if (Player* i_pl = i->getSource())
+ if (Player* i_pl = i->GetSource())
if (i_pl->IsAlive())
DoTeleportPlayer(i_pl, JanalainPos[0][0]-5+rand()%10, JanalainPos[0][1]-5+rand()%10, JanalainPos[0][2], 0);
//DoCast(Temp, SPELL_SUMMON_PLAYERS, true) // core bug, spell does not work if too far
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
index 44b1732f1a9..c8409805a36 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
@@ -182,7 +182,7 @@ class instance_zulaman : public InstanceMapScript
return;
Map::PlayerList::const_iterator i = PlayerList.begin();
- if (Player* i_pl = i->getSource())
+ if (Player* i_pl = i->GetSource())
{
if (Unit* Hostage = i_pl->SummonCreature(HostageInfo[num].npc, HostageInfo[num].x, HostageInfo[num].y, HostageInfo[num].z, HostageInfo[num].o, TEMPSUMMON_DEAD_DESPAWN, 0))
{
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
index 43f155147f5..5b6e7c39d94 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
@@ -117,9 +117,9 @@ public:
for (Map::PlayerList::const_iterator i = PlList.begin(); i != PlList.end(); ++i)
{
- if (Player* player = i->getSource())
+ if (Player* player = i->GetSource())
{
- if (player->isGameMaster())
+ if (player->IsGameMaster())
continue;
if (player->IsAlive())
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
index 1544ceee857..8445b4fc6c0 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
@@ -93,7 +93,7 @@ public:
else if (RageEncounter == DONE && AnetheronEncounter == DONE)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_RETREAT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
- if (player->isGameMaster())
+ if (player->IsGameMaster())
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_ITEM_GM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
player->SEND_GOSSIP_MENU(907, creature->GetGUID());
@@ -175,7 +175,7 @@ public:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_RETREAT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
}
- if (player->isGameMaster())
+ if (player->IsGameMaster())
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_ITEM_GM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
player->SEND_GOSSIP_MENU(907, creature->GetGUID());
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
index fb2c1b3e47d..abe6da8e363 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
@@ -214,15 +214,15 @@ public:
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
- if (i->getSource())
+ if (i->GetSource())
{
WorldPacket packet(SMSG_MESSAGECHAT, 200);
- unit->BuildMonsterChat(&packet, CHAT_MSG_MONSTER_YELL, YELL_EFFORTS, 0, YELL_EFFORTS_NAME, i->getSource()->GetGUID());
- i->getSource()->GetSession()->SendPacket(&packet);
+ unit->BuildMonsterChat(&packet, CHAT_MSG_MONSTER_YELL, YELL_EFFORTS, 0, YELL_EFFORTS_NAME, i->GetSource()->GetGUID());
+ i->GetSource()->GetSession()->SendPacket(&packet);
WorldPacket data2(SMSG_PLAY_SOUND, 4);
data2 << 10986;
- i->getSource()->GetSession()->SendPacket(&data2);
+ i->GetSource()->GetSession()->SendPacket(&data2);
}
}
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp
index 109ff0f122b..30ef1427d63 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp
@@ -187,7 +187,7 @@ class instance_culling_of_stratholme : public InstanceMapScript
// Summon Chromie and global whisper
if (Creature* chromie = instance->SummonCreature(NPC_CHROMIE_2, ChromieSummonPos))
if (!instance->GetPlayers().isEmpty())
- if (Player* player = instance->GetPlayers().getFirst()->getSource())
+ if (Player* player = instance->GetPlayers().getFirst()->GetSource())
sCreatureTextMgr->SendChat(chromie, SAY_CRATES_COMPLETED, player->GetGUID(), CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_MAP);
}
DoUpdateWorldState(WORLDSTATE_CRATES_REVEALED, _crateCount);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp
index a7181985ecb..1278688d7ad 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp
@@ -212,7 +212,7 @@ public:
{
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
{
if (player->GetQuestStatus(QUEST_OPENING_PORTAL) == QUEST_STATUS_INCOMPLETE)
player->AreaExploredOrEventHappens(QUEST_OPENING_PORTAL);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp
index 05ce40f500b..a488d8de86f 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp
@@ -81,7 +81,7 @@ public:
{
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
return player;
}
}
@@ -98,7 +98,7 @@ public:
{
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
player->KilledMonsterCredit(LODGE_QUEST_TRIGGER, 0);
}
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
index 065ff575cab..3dfb3ed2a37 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
@@ -442,7 +442,7 @@ public:
{
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
player->KilledMonsterCredit(20156, 0);
}
}
diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp
index b374ed47d55..ff775c1a031 100644
--- a/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp
@@ -61,7 +61,7 @@ public:
{
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
return player;
}
}
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
index b5f270a399f..b99b092dd7e 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
@@ -601,7 +601,7 @@ public:
{
for (Map::PlayerList::const_iterator itr = PlayerList.begin(); itr != PlayerList.end(); ++itr)
{
- if (Player* pPlr = itr->getSource())
+ if (Player* pPlr = itr->GetSource())
pPlr->PlayDirectSound(RANDOM_SOUND_WHISPER, pPlr);
}
}
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
index 6846c521ce4..d4b73a2e4a6 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
@@ -297,7 +297,7 @@ struct boss_twinemperorsAI : public ScriptedAI
if (!who || me->GetVictim())
return;
- if (me->canCreatureAttack(who))
+ if (me->CanCreatureAttack(who))
{
float attackRadius = me->GetAttackDistance(who);
if (attackRadius < PULL_RANGE)
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp
index 6b58210355f..692f4c2d25c 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp
@@ -123,7 +123,7 @@ public:
Map::PlayerList const &players = me->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
{
- Player* player = i->getSource();
+ Player* player = i->GetSource();
if (!player || !player->IsAlive())
continue;
// Summon clone
@@ -144,7 +144,7 @@ public:
Map::PlayerList const &players = me->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
{
- Player* player = i->getSource();
+ Player* player = i->GetSource();
player->RemoveAurasDueToSpell(GetSpellForPhaseMask(player->GetPhaseMask()));
}
}
@@ -245,7 +245,7 @@ public:
{
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
- if (Player* player = i->getSource())
+ if (Player* player = i->GetSource())
{
if (player->HasAura(spell))
{
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
index 00a909e8931..f2bdf829494 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
@@ -178,7 +178,7 @@ public:
if (instance->GetData(DATA_JEDOGA_SHADOWSEEKER_EVENT) != IN_PROGRESS || !bOnGround)
return;
- if (!me->GetVictim() && me->canCreatureAttack(who))
+ if (!me->GetVictim() && me->CanCreatureAttack(who))
{
float attackRadius = me->GetAttackDistance(who);
if (me->IsWithinDistInMap(who, attackRadius) && me->IsWithinLOSInMap(who))
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
index 901587ae56d..2b1cc2590ca 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
@@ -521,8 +521,8 @@ public:
if (!PlayerList.isEmpty())
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
- if (i->getSource() && i->getSource()->IsAlive())
- Talk(WHISPER_LAVA_CHURN, i->getSource()->GetGUID());
+ if (i->GetSource() && i->GetSource()->IsAlive())
+ Talk(WHISPER_LAVA_CHURN, i->GetSource()->GetGUID());
}
}
@@ -818,7 +818,7 @@ struct dummy_dragonAI : public ScriptedAI
if (!PlayerList.isEmpty())
{
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
- Talk(iTextId, i->getSource()->GetGUID());
+ Talk(iTextId, i->GetSource()->GetGUID());
}
}
}
@@ -1330,12 +1330,12 @@ public:
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
- if (i->getSource()->IsAlive() && i->getSource()->HasAura(SPELL_TWILIGHT_SHIFT, 0) && !i->getSource()->GetVictim())
+ if (i->GetSource()->IsAlive() && i->GetSource()->HasAura(SPELL_TWILIGHT_SHIFT, 0) && !i->GetSource()->GetVictim())
{
- i->getSource()->CastSpell(i->getSource(), SPELL_TWILIGHT_SHIFT_REMOVAL_ALL, true);
- i->getSource()->CastSpell(i->getSource(), SPELL_TWILIGHT_RESIDUE, true);
- i->getSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT);
- i->getSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT_ENTER);
+ i->GetSource()->CastSpell(i->GetSource(), SPELL_TWILIGHT_SHIFT_REMOVAL_ALL, true);
+ i->GetSource()->CastSpell(i->GetSource(), SPELL_TWILIGHT_RESIDUE, true);
+ i->GetSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT);
+ i->GetSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT_ENTER);
}
}
}
@@ -1429,15 +1429,15 @@ public:
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
- if (i->getSource()->IsAlive() && i->getSource()->HasAura(SPELL_TWILIGHT_SHIFT, 0) && !i->getSource()->GetVictim())
+ if (i->GetSource()->IsAlive() && i->GetSource()->HasAura(SPELL_TWILIGHT_SHIFT, 0) && !i->GetSource()->GetVictim())
{
- i->getSource()->CastSpell(i->getSource(), SPELL_TWILIGHT_SHIFT_REMOVAL_ALL, true);
- i->getSource()->CastSpell(i->getSource(), SPELL_TWILIGHT_RESIDUE, true);
- i->getSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT);
- i->getSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT_ENTER);
+ i->GetSource()->CastSpell(i->GetSource(), SPELL_TWILIGHT_SHIFT_REMOVAL_ALL, true);
+ i->GetSource()->CastSpell(i->GetSource(), SPELL_TWILIGHT_RESIDUE, true);
+ i->GetSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT);
+ i->GetSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_SHIFT_ENTER);
}
- if (i->getSource()->IsAlive() && i->getSource()->HasAura(SPELL_TWILIGHT_TORMENT_VESP, 0) && !i->getSource()->GetVictim())
- i->getSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_TORMENT_VESP);
+ if (i->GetSource()->IsAlive() && i->GetSource()->HasAura(SPELL_TWILIGHT_TORMENT_VESP, 0) && !i->GetSource()->GetVictim())
+ i->GetSource()->RemoveAurasDueToSpell(SPELL_TWILIGHT_TORMENT_VESP);
}
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
index a5914766981..2127ee51ace 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
@@ -102,9 +102,9 @@ void AggroAllPlayers(Creature* temp)
for (Map::PlayerList::const_iterator i = PlList.begin(); i != PlList.end(); ++i)
{
- if (Player* player = i->getSource())
+ if (Player* player = i->GetSource())
{
- if (player->isGameMaster())
+ if (player->IsGameMaster())
continue;
if (player->IsAlive())
@@ -255,8 +255,8 @@ public:
{
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
- Player* player = itr->getSource();
- if (player && !player->isGameMaster() && me->IsInRange(player, 8.0f, 25.0f, false))
+ Player* player = itr->GetSource();
+ if (player && !player->IsGameMaster() && me->IsInRange(player, 8.0f, 25.0f, false))
{
DoResetThreat();
me->AddThreat(player, 1.0f);
@@ -282,8 +282,8 @@ public:
{
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
- Player* player = itr->getSource();
- if (player && !player->isGameMaster() && me->IsInRange(player, 10.0f, 30.0f, false))
+ Player* player = itr->GetSource();
+ if (player && !player->IsGameMaster() && me->IsInRange(player, 10.0f, 30.0f, false))
{
pPassenger->CastSpell(player, SPELL_SHIELD_BREAKER, true);
break;
@@ -396,8 +396,8 @@ public:
{
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
- Player* player = itr->getSource();
- if (player && !player->isGameMaster() && me->IsInRange(player, 8.0f, 25.0f, false))
+ Player* player = itr->GetSource();
+ if (player && !player->IsGameMaster() && me->IsInRange(player, 8.0f, 25.0f, false))
{
DoResetThreat();
me->AddThreat(player, 5.0f);
@@ -851,8 +851,8 @@ public:
{
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
- Player* player = itr->getSource();
- if (player && !player->isGameMaster() && me->IsInRange(player, 5.0f, 30.0f, false))
+ Player* player = itr->GetSource();
+ if (player && !player->IsGameMaster() && me->IsInRange(player, 5.0f, 30.0f, false))
{
DoCast(player, SPELL_MULTI_SHOT);
break;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
index 2cd4c7a9ee4..aa9314b84ee 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
@@ -108,7 +108,7 @@ public:
if (!players.isEmpty())
{
- if (Player* player = players.begin()->getSource())
+ if (Player* player = players.begin()->GetSource())
TeamInInstance = player->GetTeam();
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
index 0c7d644c4fd..468ffa58d1d 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
@@ -394,9 +394,9 @@ public:
for (Map::PlayerList::const_iterator i = PlList.begin(); i != PlList.end(); ++i)
{
- if (Player* player = i->getSource())
+ if (Player* player = i->GetSource())
{
- if (player->isGameMaster())
+ if (player->IsGameMaster())
continue;
if (player->IsAlive())
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
index a511bd4f21c..c8cab5e6c98 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
@@ -632,7 +632,7 @@ struct boss_faction_championsAI : public BossAI
uint32 TeamInInstance = 0;
if (!players.isEmpty())
- if (Player* player = players.begin()->getSource())
+ if (Player* player = players.begin()->GetSource())
TeamInInstance = player->GetTeam();
if (instance)
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
index da90ff4b959..21c3c983c64 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
@@ -1089,7 +1089,7 @@ class boss_icehowl : public CreatureScript
Map::PlayerList const &lPlayers = me->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = lPlayers.begin(); itr != lPlayers.end(); ++itr)
{
- if (Unit* player = itr->getSource())
+ if (Unit* player = itr->GetSource())
{
if (player->IsAlive() && player->IsWithinDistInMap(me, 6.0f))
{
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
index 1f461c8c285..40febbd530a 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
@@ -286,7 +286,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript
state = DONE;
break;
case DONE:
- if (instance->GetPlayers().getFirst()->getSource()->GetTeam() == ALLIANCE)
+ if (instance->GetPlayers().getFirst()->GetSource()->GetTeam() == ALLIANCE)
EventStage = 4020;
else
EventStage = 4030;
@@ -375,7 +375,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript
// decrease attempt counter at wipe
Map::PlayerList const &PlayerList = instance->GetPlayers();
for (Map::PlayerList::const_iterator itr = PlayerList.begin(); itr != PlayerList.end(); ++itr)
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
player->SendUpdateWorldState(UPDATE_STATE_UI_COUNT, TrialCounter);
// if theres no more attemps allowed
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp
index 0ca7ccd196a..873a359b549 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_tharon_ja.cpp
@@ -234,7 +234,7 @@ public:
Map::PlayerList const &PlayerList = instance->instance->GetPlayers();
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
- if (Player* player = i->getSource())
+ if (Player* player = i->GetSource())
player->DeMorph();
DoCast(me, SPELL_ACHIEVEMENT_CHECK);
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp
index 5014f78c9a3..03f67765406 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp
@@ -47,7 +47,7 @@ class instance_forge_of_souls : public InstanceMapScript
{
Map::PlayerList const &players = instance->GetPlayers();
if (!players.isEmpty())
- if (Player* player = players.begin()->getSource())
+ if (Player* player = players.begin()->GetSource())
teamInInstance = player->GetTeam();
switch (creature->GetEntry())
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
index 9e037b39a7d..abdd5db9d6f 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
@@ -1209,7 +1209,7 @@ public:
{
InstanceScript* instance = player->GetInstanceScript();
- if (player->isGameMaster())
+ if (player->IsGameMaster())
return true;
if (instance->GetData(DATA_INTRO_EVENT) == NOT_STARTED)
@@ -1230,7 +1230,7 @@ public:
{
InstanceScript* instance = player->GetInstanceScript();
- if (player->isGameMaster())
+ if (player->IsGameMaster())
return true;
if (instance->GetData(DATA_WAVE_COUNT))
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
index 4ba6a20cc5d..b23eb8d6ab8 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
@@ -101,7 +101,7 @@ public:
{
Map::PlayerList const& players = instance->GetPlayers();
if (!players.isEmpty())
- if (Player* player = players.begin()->getSource())
+ if (Player* player = players.begin()->GetSource())
_teamInInstance = player->GetTeam();
switch (creature->GetEntry())
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
index 327aa56e3e6..6df01aae7b9 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
@@ -530,7 +530,7 @@ class spell_krick_explosive_barrage : public SpellScriptLoader
{
Map::PlayerList const &players = caster->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
if (player->IsWithinDist(caster, 60.0f)) // don't know correct range
caster->CastSpell(player, SPELL_EXPLOSIVE_BARRAGE_SUMMON, true);
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
index c8aa579e2a8..195a974a8d3 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp
@@ -505,7 +505,7 @@ class at_tyrannus_event_starter : public AreaTriggerScript
bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/)
{
InstanceScript* instance = player->GetInstanceScript();
- if (player->isGameMaster() || !instance)
+ if (player->IsGameMaster() || !instance)
return false;
if (instance->GetBossState(DATA_TYRANNUS) != IN_PROGRESS && instance->GetBossState(DATA_TYRANNUS) != DONE)
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp
index fa2805bdb4c..1abdf2acd60 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp
@@ -65,7 +65,7 @@ class instance_pit_of_saron : public InstanceMapScript
{
Map::PlayerList const &players = instance->GetPlayers();
if (!players.isEmpty())
- if (Player* player = players.begin()->getSource())
+ if (Player* player = players.begin()->GetSource())
_teamInInstance = player->GetTeam();
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
index 81402943ffb..2863d81160e 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp
@@ -321,7 +321,7 @@ class boss_lady_deathwhisper : public CreatureScript
if (Group* group = owner->GetGroup())
{
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
- if (Player* member = itr->getSource())
+ if (Player* member = itr->GetSource())
member->KilledMonsterCredit(NPC_DARNAVAN_CREDIT, 0);
}
else
@@ -858,7 +858,7 @@ class npc_darnavan : public CreatureScript
if (Group* group = owner->GetGroup())
{
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
- if (Player* member = itr->getSource())
+ if (Player* member = itr->GetSource())
member->FailQuest(QUEST_DEPROGRAMMING);
}
else
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
index 717af9a3a35..192ba06426d 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
@@ -1142,7 +1142,7 @@ class boss_the_lich_king : public CreatureScript
Map::PlayerList const& players = me->GetMap()->GetPlayers();
if (!players.isEmpty())
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
if (player->GetAreaId() == AREA_THE_FROZEN_THRONE)
player->GetSession()->SendPacket(data);
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
index db4ab2f32d2..99af60d7bea 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
@@ -172,7 +172,7 @@ class instance_icecrown_citadel : public InstanceMapScript
{
Map::PlayerList const &players = instance->GetPlayers();
if (!players.isEmpty())
- if (Player* player = players.begin()->getSource())
+ if (Player* player = players.begin()->GetSource())
TeamInInstance = player->GetTeam();
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
index 54bd1fcd33f..1138e3a463f 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
@@ -324,19 +324,19 @@ class boss_gothik : public CreatureScript
bool checkdead = false;
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
- if (i->getSource() && i->getSource()->IsAlive() &&
- i->getSource()->GetPositionX() <= POS_X_NORTH &&
- i->getSource()->GetPositionX() >= POS_X_SOUTH &&
- i->getSource()->GetPositionY() <= POS_Y_GATE &&
- i->getSource()->GetPositionY() >= POS_Y_EAST)
+ if (i->GetSource() && i->GetSource()->IsAlive() &&
+ i->GetSource()->GetPositionX() <= POS_X_NORTH &&
+ i->GetSource()->GetPositionX() >= POS_X_SOUTH &&
+ i->GetSource()->GetPositionY() <= POS_Y_GATE &&
+ i->GetSource()->GetPositionY() >= POS_Y_EAST)
{
checklife = true;
}
- else if (i->getSource() && i->getSource()->IsAlive() &&
- i->getSource()->GetPositionX() <= POS_X_NORTH &&
- i->getSource()->GetPositionX() >= POS_X_SOUTH &&
- i->getSource()->GetPositionY() >= POS_Y_GATE &&
- i->getSource()->GetPositionY() <= POS_Y_WEST)
+ else if (i->GetSource() && i->GetSource()->IsAlive() &&
+ i->GetSource()->GetPositionX() <= POS_X_NORTH &&
+ i->GetSource()->GetPositionX() >= POS_X_SOUTH &&
+ i->GetSource()->GetPositionY() >= POS_Y_GATE &&
+ i->GetSource()->GetPositionY() <= POS_Y_WEST)
{
checkdead = true;
}
@@ -561,9 +561,9 @@ class mob_gothik_minion : public CreatureScript
{
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
- if (i->getSource() && i->getSource()->IsAlive() && isOnSameSide(i->getSource()))
+ if (i->GetSource() && i->GetSource()->IsAlive() && isOnSameSide(i->GetSource()))
{
- AttackStart(i->getSource());
+ AttackStart(i->GetSource());
return;
}
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
index 8878ed7dc16..f7a7f233c8c 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
@@ -660,7 +660,7 @@ public:
bool OnTrigger(Player* player, const AreaTriggerEntry* /*at*/)
{
- if (player->isGameMaster())
+ if (player->IsGameMaster())
return false;
InstanceScript* instance = player->GetInstanceScript();
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
index 0e5941138a6..dd4d829201a 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
@@ -174,7 +174,7 @@ class boss_sapphiron : public CreatureScript
Map::PlayerList const &players = _map->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
- if (itr->getSource()->GetResistance(SPELL_SCHOOL_FROST) > MAX_FROST_RESISTANCE)
+ if (itr->GetSource()->GetResistance(SPELL_SCHOOL_FROST) > MAX_FROST_RESISTANCE)
{
_canTheHundredClub = false;
break;
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
index a7abd14fae4..9fe4c930768 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
@@ -1046,7 +1046,7 @@ public:
Map::PlayerList const& players = me->GetMap()->GetPlayers();
if (!players.isEmpty())
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
if (player->GetAreaId() == AREA_EYE_OF_ETERNITY)
player->GetSession()->SendPacket(data);
}
@@ -1901,7 +1901,7 @@ class spell_malygos_vortex_visual : public SpellScriptLoader
if (Unit* target = (*itr)->getTarget())
{
Player* targetPlayer = target->ToPlayer();
- if (!targetPlayer || targetPlayer->isGameMaster())
+ if (!targetPlayer || targetPlayer->IsGameMaster())
continue;
if (InstanceScript* instance = caster->GetInstanceScript())
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
index 079732b0f14..696ef48ba93 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
@@ -206,7 +206,7 @@ public:
{
Player* player = target->ToPlayer();
- if (!player || player->isGameMaster() || player->HasAura(SPELL_VORTEX_4))
+ if (!player || player->IsGameMaster() || player->HasAura(SPELL_VORTEX_4))
continue;
player->CastSpell(trigger, SPELL_VORTEX_4, true);
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp b/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp
index 81d5141a6a6..03d97ebf33d 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp
@@ -71,7 +71,7 @@ public:
if (!players.isEmpty())
{
- if (Player* player = players.begin()->getSource())
+ if (Player* player = players.begin()->GetSource())
TeamInInstance = player->GetTeam();
}
switch (creature->GetEntry())
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
index 1642cc0483f..5ee55febba3 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp
@@ -231,7 +231,7 @@ class boss_general_vezax : public CreatureScript
// If Shaman has Shamanistic Rage and use it during the fight, it will cast Corrupted Rage on him
Map::PlayerList const& Players = map->GetPlayers();
for (Map::PlayerList::const_iterator itr = Players.begin(); itr != Players.end(); ++itr)
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
if (player->HasSpell(SPELL_SHAMANTIC_RAGE))
player->CastSpell(player, SPELL_CORRUPTED_RAGE, false);
}
@@ -278,7 +278,7 @@ class boss_general_vezax : public CreatureScript
Map::PlayerList const& Players = map->GetPlayers();
for (Map::PlayerList::const_iterator itr = Players.begin(); itr != Players.end(); ++itr)
{
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
{
float distance = player->GetDistance(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ());
if (rangeMin > distance || distance > rangeMax)
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
index a48e4955140..cd3c059ad24 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp
@@ -448,7 +448,7 @@ class boss_voice_of_yogg_saron : public CreatureScript
// not sure, spoken by Sara (sound), regarding to wowwiki Voice whispers it
Map::PlayerList const& players = me->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
{
if (events.IsInPhase(PHASE_ONE))
Talk(WHISPER_VOICE_PHASE_1_WIPE, player->GetGUID());
@@ -932,7 +932,7 @@ class boss_yogg_saron : public CreatureScript
Map::PlayerList const& players = me->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
{
player->RemoveAurasDueToSpell(SPELL_SANITY);
player->RemoveAurasDueToSpell(SPELL_INSANE);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
index 926ab4c9302..4f7cbbff099 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp
@@ -232,7 +232,7 @@ class instance_ulduar : public InstanceMapScript
{
Map::PlayerList const& Players = instance->GetPlayers();
if (!Players.isEmpty())
- if (Player* player = Players.begin()->getSource())
+ if (Player* player = Players.begin()->GetSource())
TeamInInstance = player->GetTeam();
}
@@ -724,7 +724,7 @@ class instance_ulduar : public InstanceMapScript
// get item level (recheck weapons)
Map::PlayerList const& players = instance->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
for (uint8 slot = EQUIPMENT_SLOT_MAINHAND; slot <= EQUIPMENT_SLOT_RANGED; ++slot)
if (Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, slot))
if (item->GetTemplate()->ItemLevel > _maxWeaponItemLevel)
@@ -736,7 +736,7 @@ class instance_ulduar : public InstanceMapScript
Map::PlayerList const& players = instance->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
{
for (uint8 slot = EQUIPMENT_SLOT_START; slot < EQUIPMENT_SLOT_END; ++slot)
{
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
index 562aa5a3848..536e7293b69 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
@@ -116,7 +116,7 @@ public:
{
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
return player;
}
}
diff --git a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
index 59162e6ba44..d05f475b22f 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
@@ -288,8 +288,8 @@ public:
if (!PlayerList.isEmpty())
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
- if (i->getSource()->IsAlive())
- DoTeleportPlayer(i->getSource(), me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), i->getSource()->GetOrientation());
+ if (i->GetSource()->IsAlive())
+ DoTeleportPlayer(i->GetSource(), me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), i->GetSource()->GetOrientation());
}
uiSummonPlayers_Timer = urand(33000, 35000);
diff --git a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
index 6ee78181a17..ef96b1ea86f 100644
--- a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
@@ -671,8 +671,8 @@ public:
Map::PlayerList const &players = instance->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
- Player* player = itr->getSource();
- if (player->isGameMaster())
+ Player* player = itr->GetSource();
+ if (player->IsGameMaster())
continue;
if (player->IsAlive())
diff --git a/src/server/scripts/Northrend/zone_dalaran.cpp b/src/server/scripts/Northrend/zone_dalaran.cpp
index a50f9221745..d5181d68680 100644
--- a/src/server/scripts/Northrend/zone_dalaran.cpp
+++ b/src/server/scripts/Northrend/zone_dalaran.cpp
@@ -80,7 +80,7 @@ public:
Player* player = who->GetCharmerOrOwnerPlayerOrPlayerItself();
- if (!player || player->isGameMaster() || player->IsBeingTeleported() ||
+ if (!player || player->IsGameMaster() || player->IsBeingTeleported() ||
// If player has Disguise aura for quest A Meeting With The Magister or An Audience With The Arcanist, do not teleport it away but let it pass
player->HasAura(SPELL_SUNREAVER_DISGUISE_FEMALE) || player->HasAura(SPELL_SUNREAVER_DISGUISE_MALE) ||
player->HasAura(SPELL_SILVER_COVENANT_DISGUISE_FEMALE) || player->HasAura(SPELL_SILVER_COVENANT_DISGUISE_MALE))
diff --git a/src/server/scripts/Northrend/zone_wintergrasp.cpp b/src/server/scripts/Northrend/zone_wintergrasp.cpp
index 0fb0b39c4e7..43b5eaefc62 100644
--- a/src/server/scripts/Northrend/zone_wintergrasp.cpp
+++ b/src/server/scripts/Northrend/zone_wintergrasp.cpp
@@ -120,7 +120,7 @@ class npc_wg_demolisher_engineer : public CreatureScript
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
- if (canBuild(creature))
+ if (CanBuild(creature))
{
if (player->HasAura(SPELL_CORPORAL))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
@@ -142,7 +142,7 @@ class npc_wg_demolisher_engineer : public CreatureScript
{
player->CLOSE_GOSSIP_MENU();
- if (canBuild(creature))
+ if (CanBuild(creature))
{
switch (action - GOSSIP_ACTION_INFO_DEF)
{
@@ -163,7 +163,7 @@ class npc_wg_demolisher_engineer : public CreatureScript
}
private:
- bool canBuild(Creature* creature)
+ bool CanBuild(Creature* creature)
{
Battlefield* wintergrasp = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG);
if (!wintergrasp)
diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp
index 9d8eb159b5f..844882e6d1b 100644
--- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp
+++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp
@@ -103,7 +103,7 @@ public:
Map* map = me->GetMap();
Map::PlayerList const &PlayerList = map->GetPlayers();
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
- if (Player* i_pl = i->getSource())
+ if (Player* i_pl = i->GetSource())
if (i_pl->IsAlive() && (dist = i_pl->IsWithinDist(me, 45)))
{
i_pl->RemoveAurasDueToSpell(SPELL_INHIBITMAGIC);
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
index 31a70ac9e77..b9a2fc62e8e 100644
--- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
@@ -89,7 +89,7 @@ public:
void MoveInLineOfSight(Unit* who)
{
- if (!me->GetVictim() && me->canCreatureAttack(who))
+ if (!me->GetVictim() && me->CanCreatureAttack(who))
{
if (!Intro && me->IsWithinDistInMap(who, 100))
{
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
index 604c88ae6b4..a424de35e51 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
@@ -290,7 +290,7 @@ public:
Map* map = me->GetMap();
Map::PlayerList const &PlayerList = map->GetPlayers();
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
- if (Player* i_pl = i->getSource())
+ if (Player* i_pl = i->GetSource())
if (i_pl->IsAlive() && !i_pl->HasAura(SPELL_BANISH))
i_pl->TeleportTo(me->GetMapId(), VorpilPosition[0], VorpilPosition[1], VorpilPosition[2], 0, TELE_TO_NOT_LEAVE_COMBAT);
diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
index 16fc17d595a..0310f9237cd 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
@@ -268,7 +268,7 @@ public:
void MoveInLineOfSight(Unit* who)
{
- if (!Intro && who->GetTypeId() == TYPEID_PLAYER && me->canCreatureAttack(who))
+ if (!Intro && who->GetTypeId() == TYPEID_PLAYER && me->CanCreatureAttack(who))
{
if (me->IsWithinDistInMap(who, VISIBLE_RANGE) && me->IsWithinLOSInMap(who))
{
diff --git a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
index 8883b563975..97247f1b7a6 100644
--- a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
+++ b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
@@ -134,7 +134,7 @@ public:
{
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
{
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
return player;
}
}
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
index d4479191fe6..5ee43b9b0fb 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
@@ -254,7 +254,7 @@ public:
Map* map = me->GetMap();
Map::PlayerList const &PlayerList = map->GetPlayers();
for (Map::PlayerList::const_iterator itr = PlayerList.begin(); itr != PlayerList.end(); ++itr)
- if (Player* player = itr->getSource())
+ if (Player* player = itr->GetSource())
player->DestroyItemCount(31088, 1, true);
}
StartEvent(); // this is EnterCombat(), so were are 100% in combat, start the event
@@ -275,7 +275,7 @@ public:
if (!who || me->GetVictim())
return;
- if (me->canCreatureAttack(who))
+ if (me->CanCreatureAttack(who))
{
float attackRadius = me->GetAttackDistance(who);
if (me->IsWithinDistInMap(who, attackRadius) && me->GetDistanceZ(who) <= CREATURE_Z_ATTACK_RANGE && me->IsWithinLOSInMap(who))
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
index 27505a8892c..d0b0166b918 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
@@ -269,7 +269,7 @@ public:
if (me->HasAura(AURA_BANISH))
return;
- if (!me->GetVictim() && me->canCreatureAttack(who))
+ if (!me->GetVictim() && me->CanCreatureAttack(who))
{
if (me->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
@@ -781,7 +781,7 @@ public:
Map::PlayerList const &PlayerList = map->GetPlayers();
for (Map::PlayerList::const_iterator itr = PlayerList.begin(); itr != PlayerList.end(); ++itr)
{
- if (Player* i_pl = itr->getSource())
+ if (Player* i_pl = itr->GetSource())
{
bool isCasting = false;
for (uint8 i = 0; i < CURRENT_MAX_SPELL; ++i)
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
index 74806a9c434..8ca61395f3a 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
@@ -257,7 +257,7 @@ public:
{
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
- if (me->IsWithinMeleeRange(i->getSource()))
+ if (me->IsWithinMeleeRange(i->GetSource()))
InRange = true;
}
}
@@ -272,8 +272,8 @@ public:
Map::PlayerList const &PlayerList = map->GetPlayers();
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
- if (i->getSource() && i->getSource()->IsAlive() && me->HasInArc(float(diff/20000*M_PI*2), i->getSource()) && me->IsWithinDist(i->getSource(), SPOUT_DIST) && !i->getSource()->IsInWater())
- DoCast(i->getSource(), SPELL_SPOUT, true); // only knock back players in arc, in 100yards, not in water
+ if (i->GetSource() && i->GetSource()->IsAlive() && me->HasInArc(float(diff/20000*M_PI*2), i->GetSource()) && me->IsWithinDist(i->GetSource(), SPOUT_DIST) && !i->GetSource()->IsInWater())
+ DoCast(i->GetSource(), SPELL_SPOUT, true); // only knock back players in arc, in 100yards, not in water
}
}
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
index 9c91d058ba4..9202bdb653b 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
@@ -312,7 +312,7 @@ public:
if (!who || me->GetVictim())
return;
- if (me->canCreatureAttack(who))
+ if (me->CanCreatureAttack(who))
{
//no attack radius check - it attacks the first target that moves in his los
//who->RemoveSpellsCausingAura(SPELL_AURA_MOD_STEALTH);
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp
index 1a43599c9a5..439edefae8c 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp
@@ -137,9 +137,9 @@ class instance_serpent_shrine : public InstanceMapScript
return;
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
- if (Player* player = i->getSource())
+ if (Player* player = i->GetSource())
{
- if (player->IsAlive() && /*i->getSource()->GetPositionZ() <= -21.434931f*/player->IsInWater())
+ if (player->IsAlive() && /*i->GetSource()->GetPositionZ() <= -21.434931f*/player->IsInWater())
{
if (Water == WATERSTATE_SCALDING)
{
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp
index 2fcccf3dbc9..cf5becb56ce 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp
@@ -83,7 +83,7 @@ class boss_watchkeeper_gargolmar : public CreatureScript
void MoveInLineOfSight(Unit* who)
{
- if (!me->GetVictim() && me->canCreatureAttack(who))
+ if (!me->GetVictim() && me->CanCreatureAttack(who))
{
if (!me->CanFly() && me->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
index 565ab04e0b0..f995a454671 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
@@ -393,7 +393,7 @@ class boss_kaelthas : public CreatureScript
void MoveInLineOfSight(Unit* who)
{
- if (!me->HasUnitState(UNIT_STATE_STUNNED) && me->canCreatureAttack(who))
+ if (!me->HasUnitState(UNIT_STATE_STUNNED) && me->CanCreatureAttack(who))
{
if (!me->CanFly() && me->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
index b2d62c719c0..172a5b05a96 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
@@ -315,7 +315,7 @@ class npc_warden_mellichar : public CreatureScript
if (IsRunning)
return;
- if (!me->GetVictim() && me->canCreatureAttack(who))
+ if (!me->GetVictim() && me->CanCreatureAttack(who))
{
if (!me->CanFly() && me->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
diff --git a/src/server/scripts/Outland/zone_terokkar_forest.cpp b/src/server/scripts/Outland/zone_terokkar_forest.cpp
index 644fdd83bf6..73991466f6e 100644
--- a/src/server/scripts/Outland/zone_terokkar_forest.cpp
+++ b/src/server/scripts/Outland/zone_terokkar_forest.cpp
@@ -106,7 +106,7 @@ public:
{
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* groupie = itr->getSource();
+ Player* groupie = itr->GetSource();
if (groupie &&
groupie->GetQuestStatus(QUEST_DONTKILLTHEFATONE) == QUEST_STATUS_INCOMPLETE &&
groupie->GetReqKillOrCastCurrentCount(QUEST_DONTKILLTHEFATONE, 18260) == 10)
diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp
index 74ab33d7370..2965d6a7a5f 100644
--- a/src/server/scripts/Spells/spell_hunter.cpp
+++ b/src/server/scripts/Spells/spell_hunter.cpp
@@ -743,7 +743,7 @@ class spell_hun_tame_beast : public SpellScriptLoader
return SPELL_FAILED_HIGHLEVEL;
// use SMSG_PET_TAME_FAILURE?
- if (!target->GetCreatureTemplate()->isTameable(caster->ToPlayer()->CanTameExoticPets()))
+ if (!target->GetCreatureTemplate()->IsTameable(caster->ToPlayer()->CanTameExoticPets()))
return SPELL_FAILED_BAD_TARGETS;
if (caster->GetPetGUID())
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index f22a24d6c25..f3d14c4d61c 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -1639,7 +1639,7 @@ public:
//Redefined for random target selection:
void MoveInLineOfSight(Unit* who)
{
- if (!me->GetVictim() && me->canCreatureAttack(who))
+ if (!me->GetVictim() && me->CanCreatureAttack(who))
{
if (me->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
diff --git a/src/server/shared/Dynamic/LinkedReference/Reference.h b/src/server/shared/Dynamic/LinkedReference/Reference.h
index 4c3630b175d..6be75c296d8 100644
--- a/src/server/shared/Dynamic/LinkedReference/Reference.h
+++ b/src/server/shared/Dynamic/LinkedReference/Reference.h
@@ -93,7 +93,7 @@ template <class TO, class FROM> class Reference : public LinkedListElement
TO* operator ->() const { return iRefTo; }
TO* getTarget() const { return iRefTo; }
- FROM* getSource() const { return iRefFrom; }
+ FROM* GetSource() const { return iRefFrom; }
};
//=====================================================