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* Ref d9f7692c2e1e
* Ref 0fbcddcb4f8f
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* Removed a chunk of duplicate code
* Generalized Message notification
* Generalized checking of resources modification with a min-max
* Generalized checking of single value modification
* Closes #16858
(cherry picked from commit 775b03bf6f345ac2bdc4936bb0ead5b0ad4fb193)
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recent commit
Ref #16648
Closes #16751
(cherry picked from commit c1905771f064e374a09720f470116f04b03e5a42)
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By tkrokli closes #16648
(cherry picked from commit 7ee7548b9443c16d3fe01d4c95493d250b7efd9b)
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(cherry picked from commit 5b15b714abfa5d8a38f08046dae5a5348c08b5a1)
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Closes #15779
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Closes #16886
Closes #16887
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Closes #16890
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Core/Spell: Magic Absorption Calculation
(cherry picked from commit ebafa2fdeaf4544b5e62c9fab7c281d54f7aa139)
# Conflicts:
# src/server/game/Spells/SpellInfo.cpp
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[3.3.5][6.x]Core/Unit: Do not remove auras from Pets and Guardians after evading
(cherry picked from commit e869ccb29793aa0dd39dc2ecef9f11ab56ba010e)
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This line is missing from authserver.conf.dist :
`# MySQL server and their own thread on the MySQL server.`
I have copied this description text line from the matching description in
`worldserver.conf.dist` (line 108 in the 3.3.5 worldserver source file).
This line is also missing in bnetserver.conf.dist , but the files are different
in line number, filename and folder, so bnetserver needs a separate commit.
(cherry picked from commit 329006d31095ec4d151d37d11db5b994f381fab8)
# Conflicts:
# src/server/authserver/authserver.conf.dist
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(cherry picked from commit aa9129f55d2a495d0d1ff8716c1b8c8ee9768c85)
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(cherry picked from commit d5f04f5a387d8c41f9d54d5d8a0ff007209148a8)
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(cherry picked from commit 6392887f2b903d052e778711c30431b738e5edd1)
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(cherry picked from commit 3e73ba9da5e9d09017cb48389adc930d9c9c3a55)
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By Xanvial and DRJ
Closes #16926
(cherry picked from commit d12aab8c3a9a0b6620db236a740d647e17df22cd)
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* Player mounts on gossip select rather than gymer only been summoned on gossip select and player still having to click vehicle to mount and sometimes a swarm of gymers been on spot
* Creature texts group ids 8 & 9 are exactly the same text which was previously both been displayed in sniff only displayed once
Creature text group 10 is dismount text but this never gets displayed as gymer despawns as soon as dismounted (this is bug as in sniff charmed by gets set to 0/0 and gymer says line then despawns a few seconds later on tc the vehicle despawns as soon as player dismounts, also
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Post#1 » 22 Mar 2016 19:04
Fix the mounting part of this so player gets mounted on gossip select instead of gossip only spawning and player still having to click gymer to actually mount once summoned
Creature texts group ids 8 & 9 are exactly the same text which was previously both been displayed in sniff only displayed once
Creature text group 10 is dismount text but this never gets displayed as gymer despawns as soon as dismounted (this is bug as in sniff charmed by gets set to 0/0 and gymer says line before despawn
Use the correct spell to summon gymer, previous used the spell which is triggered by the one that is meant to be used
get rid of the spellcast of ride vehicle hard coded as this is not used on this vehicle in sniff either. Also the line 'FREE!!! Soon you will feel the wrath of the storm king!'' is not part of script for the storm king's vengence as was previously scripted this is said on reward of http://www.wowhead.com/quest=12916/our-only-hope
* Use the correct spell to summon gymer, previous used the spell which is triggered by the one that is meant to be used
get rid of the spellcast of ride vehicle hard coded as this is not used on this vehicle in sniff either.
(cherry picked from commit bf4727c0f8e72786337361391c980caf42724548)
Rename 2016_04_22_00_world.sql to 2016_04_22_00_world.sql
(cherry picked from commit ddf8925bdef5fe7b54f01fad2676abae7d07fe74)
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Also moved a file to the correct SQL updates dir
Renamed SQLs do not need to be reapplied
Remainder: format for cherry-picked SQLs should be yy_mm_dd_id_dbName_yyOld_mmOld__ddOld_idOld_dbNameOld.sql
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@Infamous-devel
Closes #17050
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timers. This makes update diffs immune to systemwide time changes
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objectives
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* Prevents errors when the c or cxx flags are empty
for some reason (which should never happen in
proper configured environments).
* Closes #17031
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SFMT random generator
(cherry picked from commit 9e371b766c75faf899cbbe24515b8b5c01716a50)
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resurrection limit
Closes #16966
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* Thanks jackpoz for noticing
(cherry picked from commit 2698d1ff48cd449e6d5350d8b306d345f83a5de9)
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(cherry picked from commit dadc02d77a969ef97a6726c509a1851b5e4fed32)
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(cherry picked from commit 25da16ba44db9014d879f00a987d76c349469d22)
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with SMART_TARGET_ACTION_INVOKER
Closes #16752
(cherry picked from commit a05a871d7ce575e4e748c4dc65d4dc9609412efa)
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Core/Movement: Fix a bug related to unit movements
(cherry picked from commit 64675dc03a2ce32eb1ca6e91621bf5714abd649e)
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#Closes 16866
(cherry picked from commit 029527365f1763c45e8668c16ecd25ba7553bb22)
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Handlers/GroupHandler.cpp
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Updates #16996
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Updates #16994
By Nawuko
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Apprentice quest
Updates #17002
By Tauriella
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Updates #17007
By Kodekc
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MaxScalingLevel defined
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