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2025-01-18Scripts/Anniversary: Implement Doomwalker encounter (#30591)Aqua Deus
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2025-01-18DB/TheJadeForest: Added spawns for Hellscream's FistMeji
2025-01-18Core/Spells: Add summoned DynamicObject to casters ChannelObjects if spell ↵Shauren
is channelled
2025-01-17Core/Misc: Remove return type std::enable_if based SFINAEShauren
2025-01-17Scripts/Spells: Fix demon hunter talent "Feast of Souls" (#30501)Aqua Deus
2025-01-17Scripts/Spells: Implement demon hunter talent "Monster Rising" (#30546)Aqua Deus
2025-01-17Scripts/Spells: Implement demon hunter talent "Unhindered Assault" (#30547)Aqua Deus
2025-01-17Scripts/Spells: Implement demon hunter talent "Glaive Tempest" (#30551)Aqua Deus
2025-01-17Scripts/Spells: Implement demon hunter talent "Army Unto Oneself" (#30549)Aqua Deus
2025-01-17Scripts/Spells: Implemented shaman talent Voltaic BlazeShauren
2025-01-16Scripts/Spells: Updated Chaos Strike power refund procShauren
2025-01-16Scripts/Spells: Implement demon hunter talent "Chaos Theory" (#30552)Aqua Deus
2025-01-16Scripts/Spells: Implement demon hunter talent "Know Your Enemy" (#30553)Aqua Deus
2025-01-16Core/Spells: Added aoe target cap for demon hunter talent "Fel Barrage" (#30554)Aqua Deus
2025-01-16Core/Misc: Remove unneccessary structure packing and one unused enumShauren
2025-01-15Scripts/Spells: Implement demon hunter talent "Essence Break" (#30555)Aqua Deus
2025-01-15Scripts/Spells: Update priets talent Shadow Covenant (#30571)Teleqraph
2025-01-15Core: Updated allowed build to 11.0.7.58630Shauren
2025-01-15Core: Updated allowed build to 11.0.7.58608Shauren
2025-01-14Scripts/Spells: Implement demon hunter talent "Inner Demon" (#30562)Aqua Deus
2025-01-14Scripts/Spells: Fixed Sigil of Chains visualShauren
2025-01-14Scripts/Spells: Implement demon hunter hero talent "Student of Suffering" ↵Aqua Deus
(#30568)
2025-01-14Scripts/Spells: Implemented priest talent Assured Safety (#30572)Teleqraph
2025-01-14Scripts/Spells: Implement evoker talent "Emerald Blossom" (#30574)Aqua Deus
2025-01-14DB/Spells: Implement evoker talent "Ancient Flame" (#30575)Aqua Deus
2025-01-14Scripts/Spells: Implement evoker talents "Ruby Essence Burst" and "Azure ↵Aqua Deus
Essence Burst" (#30578)
2025-01-14Core/Spells: Fixed SPELL_AURA_IGNORE_SPELL_COOLDOWN - don't start cooldown ↵Shauren
for affected spells
2025-01-13Scripts/Spells: Implement evoker talent "Snapfire" (#30580)Aqua Deus
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2025-01-13Scripts/Spells: Implement evoker talent "Firestorm" (#30579)Aqua Deus
2025-01-13Scripts/Spells: Implement evoker talent "Ruby Embers" (#30581)Aqua Deus
2025-01-13Scripts/Spells Update Ice Barrier absorb formula (#30589)Aqua Deus
2025-01-13Scripts/Spells: Implement mage talent "Tempest Barrier" (#30590)Aqua Deus
2025-01-13Core/Spells: DynamicObject auras will now use the largest radius found in ↵Shauren
SPELL_EFFECT_PERSISTENT_AREA_AURA effects of the spell creating them (cherry picked from commit 4bec94451fb239a4e2007413b5691ed19fea6981)
2025-01-13Core/Spells: Allow persistent area auras to apply all of their effects upon ↵CraftedRO
creation. (#30422) This fixes the issue where the area auras do not instantly apply their effects. Actually, they were only applying the last SPELL_EFFECT_PERSISTENT_AREA_AURA; Flare and Frost Trap have 2 and 3 SPELL_EFFECT_PERSISTENT_AREA_AURA effects respectively, so only the last one would be applied. Co-Authored-By: zana244 <50482785+zana244@users.noreply.github.com> (cherry picked from commit b6bb35bb9af9ae75463edd52bfbe5af0f46cd900)
2025-01-13Scripts/Spells: Implement monk talent "Jade Walk" (#30593)Aqua Deus
2025-01-13Scripts/Spells: Implement monk talent "Pressure Points" with Paralysis (#30594)Aqua Deus
2025-01-13Scripts/Spells: Implement monk talent "Save them all" (#30596)Aqua Deus
2025-01-12Scripts/Spells: Remove outdated parts of death knight spell scripts (#30237)Aqua Deus
2025-01-12Core/Spells: send rune cooldowns even after miss to match sniff dataOvahlord
(cherry picked from commit 7d5e794fd368a95d838b6ff33250460e6a6a634c)
2025-01-12Core/Spells: corrected refunding runes - they don't get put on a cooldown ↵Ovahlord
and don't send cooldowns for spells which had their runes refunded (cherry picked from commit dbe2f1ee7ef90db0bdd60b29126f8a689a9e3548)
2025-01-12Core/Spells: Don't grant runic power when death knight abilities that do it ↵Shauren
using negative power cost miss and the spell has SPELL_ATTR1_DISCOUNT_POWER_ON_MISS
2025-01-11Scripts/Spells: Fix death knight talent Brittle (#30231)Aqua Deus
2025-01-11Core/Players: Fix resurrection timer missing if logging in while dead (#30598)Frostshake
2025-01-11Core/Spells: fixed power check for runes when casting spells - these have ↵Ovahlord
their own check and don't require the default one (cherry picked from commit 7f29956937b807c371ee3f3057d96f7601b4bc19)
2025-01-11Scripts/Spells: Implement racial spell "Spatial Rift" (#30583)Muru
2025-01-11SQL: Fix line endings in old sql filesShauren
2025-01-11Core: Updated allowed build to 11.0.7.58533Shauren
2025-01-10Core/Spells: Fixed crashes with spells using ↵Shauren
SPELL_EFFECT_ENCHANT_ITEM/SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC that are not cast by an item Closes #28664
2025-01-10Core/Conditions: Allow conditions for seen object in ↵ModoX
CONDITION_SOURCE_TYPE_OBJECT_ID_VISIBILITY
2025-01-10DB/Misc: Fix sqlModoX
* 7fd3e8c4d6a81609e9c180e6d3b2de59605ce320 followup