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2010-10-25Core/World?: (forgotten commit) make SessionMap public , can be usaful in ↵Rat
some places.. --HG-- branch : trunk
2010-10-25Core/TextMgr: updated with new funtions for future useageRat
--HG-- branch : trunk
2010-10-25Core/AI: added Gossip* and Quest* virtual functions to UnitAI, will be used ↵Rat
in future system (not all functions hooked yet) --HG-- branch : trunk
2010-10-25Core/Grids: implemented AllWorldObjectsInRange searcher, will be used in ↵Rat
upcoming script engine --HG-- branch : trunk
2010-10-25Core/AI: use NullGameObjectAI for gameobjects with ScriptNameRat
- use GameObjectAI with Transports too --HG-- branch : trunk
2010-10-25Core/ConditionMgr: small fix for CONDITION_QUEST_COMPLETERat
--HG-- branch : trunk
2010-10-25Core/Guilds:azazel
* on load initialize guild vector with maximum available guild id (to avoid reallocations while loading); * reserve space for more than one guild when adding guild to guild vector in case when new guild is out of available vector's size (to avoid reallocations for at least 15 next new guilds). --HG-- branch : trunk
2010-10-25Core/Dungeon Finder/Script: Move debug log msg to debug prioritySpp
--HG-- branch : trunk
2010-10-25Core/Dungeon Finder: Fix a crash in UpdateProposal (added in 66a8af8214)Spp
Closes issue 4564 --HG-- branch : trunk
2010-10-25Core/Spells: Fixed coefficient of Frostbolt, by A.Metaphysical.DramaShauren
Closes issue #4386. --HG-- branch : trunk
2010-10-25Core/Opcodes: Change status type of CMSG_UPDATE_PROJECTILE_POSITION Opcode ↵Spp
to unhandled --HG-- branch : trunk
2010-10-25Core/Map: Reenable error msg to find missing graveyards and use a better msg ↵Spp
when a zone id is not found --HG-- branch : trunk
2010-10-25Core/Map: Add log to find bad zone ids when trying to find a graveyardSpp
--HG-- branch : trunk
2010-10-25Core/Dungeon Finder: Fix proposal window now being removed after a proposal ↵Spp
success --HG-- branch : trunk
2010-10-25Core/Dungeon Finder: Prevent a crash in Leave by checking Player or Group existSpp
--HG-- branch : trunk
2010-10-25Core: Fix warningsSpp
--HG-- branch : trunk
2010-10-25Scripts/Pit of Saron: Added script for Overlord's Brand auraShauren
--HG-- branch : trunk
2010-10-25Core/Scripts: Moved OnPlayerLogout hook call before removing player, fixes ↵Shauren
crashes in scripts using this hook --HG-- branch : trunk
2010-10-25Core/Scripts: Moved HealReceived from CreatureAI to UnitAI and added ↵Shauren
HealDone and removed creature-only restriction --HG-- branch : trunk
2010-10-24Core/Scripts: Moved DamageDealt and DamageTaken down from CreatureAI to UnitAIShauren
--HG-- branch : trunk
2010-10-25Core/Dungeon Finder: revert 5f4b58ea4bc5 (Do not allow 1 member groups)Spp
- Last member in dungeon not being kicked will be handled in other way --HG-- branch : trunk
2010-10-25Core/Dungeon Finder: Use scripts to interact between groups and LFGSpp
--HG-- branch : trunk
2010-10-25Core/Dungeon Finder: Redo Find algorithm to select one proposal (not all and ↵Spp
later pick one) --HG-- branch : trunk
2010-10-25Core/DBLayer: Optimize creature formation loadinglinencloth
--HG-- branch : trunk
2010-10-25Core/DBLayer: Optimize waypoint script loadinglinencloth
--HG-- branch : trunk
2010-10-25Core/Transport: Prevent creature passengers from teleporting to an invalid grid.linencloth
--HG-- branch : trunk
2010-10-25Core/OpenPVP: Fix Outdoor PVP objectives in Eastern Plaguelands - patch by ↵click
retriman, converted by D_Skywalker --HG-- branch : trunk
2010-10-25Core/Scripts: Fix chest respawn exploit in Hellfire Rampart - origjnal fix ↵click
by Gyullo (thanks) --HG-- branch : trunk
2010-10-25Core/Scripts: Fix non-PCH compileclick
--HG-- branch : trunk
2010-10-24Core/Entities: Remove circular dependencies from GameObject headers, fixes ↵Shauren
*nix compile --HG-- branch : trunk extra : rebase_source : bcedd4aed81ad6fb72a13607cf954c11356bbfcc
2010-10-24Core/ConditionMgr: added CONDITION_QUEST_COMPLETE, conditionValue1: ↵Rat
questiID, true if player has the quest in the questlog as 'completed' --HG-- branch : trunk
2010-10-24Core/Quests: Use honor multiplier as base for calculating honor rewards, not ↵Shauren
the amount of kills (fix by Nay) --HG-- branch : trunk
2010-10-24Scripts/Icecrown Citadel: Added Blood Prince Council scriptShauren
Scripts/Icecrown Citadel: Festergut will not cast Vile Gas on melee targets if there are at least 3 (25 man: 8) ranged targets Scripts/Icecrown Citadel: Festergut and Rotface gates will close with delay (when Putricide reaches the balcony) Scripts/Icecrown Citadel: Replaced ASSERT(instance) with code disabling the AI if not inside instance Core/Spells: Fixed TARGET_DEST_TARGET_RANDOM usage Core/Scripts: Extended DamageDealt in AI to accept damage type as 3rd parameter Scripts/Quests: Fixed quest "Unholy Infusion" (24749) --HG-- branch : trunk
2010-10-24Core/Creature: Implement FarTeleportTo (teleport to an other map)linencloth
Core/Transport: Cleanup and optimize transport and passenger handling - Only transports will be active objects - Reduced cpu and memory usage - Using FarTeleportTo for creature passengers at transport teleportation - Creatures won't be recreated on teleport --HG-- branch : trunk
2010-10-24More missing script_texts by TomeSupabad
- Master Kelerun Bloodmourn - fix typo in previous commit - fix typo in script and apply some standards --HG-- branch : trunk
2010-10-23Core/AI: implemented basic class for GameObjectAIRat
--HG-- branch : trunk
2010-10-23Core/World: Changed corpse clean timer to 20 minutes (down from 3 hours)Shauren
--HG-- branch : trunk
2010-10-22Core/World: Remove autobroadcast notifications from console (only showing ↵click
when viewed in loglevel 3 (debug)) + some codestyle changes --HG-- branch : trunk
2010-10-22Core/ConditionMgr: added CONDITION_SOURCE_TYPE_VEHICLE_SPELL, ↵Rat
sourceGroup=creatureTemplate.entry, sourceEntry=spellEntry --HG-- branch : trunk
2010-10-22Core/Spells: Now you can cast the Water Elemental's Freeze without ↵_manuel_
cancelling its Waterbolt. Author: dr.tenma Fixes issue #4215 --HG-- branch : trunk
2010-10-22Core/Guild: And fix a typo... *sigh*click
--HG-- branch : trunk
2010-10-22Core/DBLayer: Use DirectPExecute, NOT DirectExecute, since we're actually ↵click
using parameters in the queries - my bad! --HG-- branch : trunk
2010-10-22Core/DBLayer: Use DirectExecute instead of PQuery on some instance-saving ↵click
queries --HG-- branch : trunk
2010-10-22Core/Guilds: Adjust size of guildMap by 1 element, not 512 (fix by machiavelli)click
--HG-- branch : trunk
2010-10-21Core/Scripts: Applied some Coding Standards._manuel_
--HG-- branch : trunk
2010-10-22Core/Unit: Revert r457923c3f3 - combattimer handling from that revision is ↵click
wrong, as it dictates wether not a creature will actually enter combat or not - with the earlier change this ment that any creature entering combat would not properly continue if target moved. --HG-- branch : trunk
2010-10-22Core/Grid: Fix infinity-loop in grid loading (patch by SilverIce)click
--HG-- branch : trunk
2010-10-21Core/Scripts: Uldaman improvements._manuel_
Uldaman now is near to 99% blizzlike, datas and events are fully rewriten. * Add save to instance. * Add support for quest 2240 (Hidden Chamber). * Archeadas Encounter more blizzlike. * Ironaya Event (and animation) now working for Horde and Ally. Author: D_Skywalk Closes issue #4431. --HG-- branch : trunk
2010-10-22Core/Spells: Explicitly set target-effects to hot ONLY owner/caster and ↵click
his/her pet for Hunter T10 Set bonuses and the Warlock T10 4P bonuses Thanks to tenma for the mini-discussion on the subject. --HG-- branch : trunk
2010-10-22Core/PetHandler: Implement CMSG_PET_STOP_ATTACK - thanks to zergtmn for the ↵click
original code --HG-- branch : trunk