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2014-05-31Replaced ACE_INET_Addr with boost::asio::ip::addressleak
2014-05-31Ditched ACE_Singleton in favor of C++11 like Singletonleak
2014-05-31Restore PCH builds and make GCC happyleak
2014-05-30Damn you VS default settings..leak
2014-05-30Replace authserver ACE related code with Boost/C++11leak
2014-05-13Replace ACE signal handling with Boostleak
2014-05-13Enabling Boost by default as it seems to work under linux aswell (Gentoo ↵leak
13.0 that is)
2014-05-12Add support for Boost 1.55leak
2014-05-12Core/Misc: Fix static analysis issuesjackpoz
Fix uninitialized values spotted by coverity. Remove unused "dynamic analysis" code, use Valgrind or another dynamic analysis tool instead if needed.
2014-05-12DB/Creature: Fix Antipersonnel Cannon (1) immune maskAokromes
Closes #11944, by gecko32
2014-05-12Move file 2014_05_12_00_world_misc.sqlAokromes
2014-05-12DB/Creature: Fix Argent Tournament VendorsAokromes
By dr-j, closes #10351
2014-05-12Merge pull request #12050 from Trisjdc/u_liek_fish_questionmarkDiscover-
Core/Spells: Fix fishing on areas with liquid data but no valid height
2014-05-11DB/Gameobjects: Updated the VerifiedBuild of some gameobjectsKinzcool
2014-05-11Scripts/HoR: fixed conflict between multiple classes with same namejoschiwald
Closes #12051
2014-05-11Core/Spells: Fix fishing on areas with liquid data but no valid heightTrisjdc
2014-05-11Script/ICC: Use existing method for getting GO auto-close-timeGacko
2014-05-11Merge branch 'master' of github.com:TrinityCore/TrinityCoreGacko
2014-05-11Core/GameObject: Set trap type 0 back to GO_READY after activation.Gacko
Otherwise it would be activated again on every update. My fault, moving the activation code to GO_ACTIVATED skips the cooldown check. Closes #12047
2014-05-11DB/Gameobjects: Fixed Gymer's cage phasemask to make it appear while doing ↵Kinzcool
"The Storm King's Vengeance" quest
2014-05-11DB: Changed WDBVerified startdard to VerifiedBuildKinzcool
2014-05-11DB/Gameobjects: Added some missing gameobjects spawnsKinzcool
2014-05-10Merge pull request #11960 from MitchesD/horjoschiwald
Scripts/HallsOfReflection: Major changes
2014-05-10Scripts/HallsOfReflection: Major changesMitchesD
* corrections to Intro Event (Falric, Marwyn etc.) * fixed issues with Frostsworn General * improved the whole Wrath of the Lich King event * implemented outro gunship * optimalization code and cleanup and fixed some typos * Big thanks to @joschiwald, he is author too ;-)
2014-05-10DB/Misc: Delete some incorrect player_factionchange_itemsAokromes
Closes #12005
2014-05-09Core/Trade: It's no longer possible to fake the amount of gold put into the ↵Discover-
trade window. It's only visual but still an exploit, allowing scamming.
2014-05-09Merge pull request #12035 from MitchesD/duskwoodjoschiwald
Scripts/Duskwood: prevention to spawn multiple Twilight Corrupter and fi...
2014-05-09Scripts/Duskwood: prevention to spawn multiple Twilight Corrupter and fixed ↵MitchesD
some issues there
2014-05-09DB/Gossip: Fix some gossip in dalaranVincent-Michael
2014-05-08SQL: Rename in correct nameVincent-Michael
2014-05-08DB/Instance: Fix Ahn''Kahet exit (portal/areatrigger)Vincent-Michael
2014-05-08DB/Quest: The Bones of NozronnAokromes
By phoenixfight, closes #11985
2014-05-07DB/Gossip: Remove "Jarin Dawnglow <Innkeeper>" double gossipccrs
Closes #12019
2014-05-07DB/Creature: Fix incorrect flags_extra for 30413Aokromes
By untaught, closes #12010
2014-05-06Remove unnecessary check in previous fixGacko
2014-05-06Core/GameObject: Fix crash added in c6bf7e0b1d615a22c2145c6f4a757a10a9eca92cGacko
Thanks @jackpoz
2014-05-05Core/GameObject: Finish moving activation code of traps to GO_ACTIVATEDGacko
Fixing #6388 should be easier now...
2014-05-05Core/Misc: Fix enchants broken in 3aca9e64b34baee781f402c3f33ad7ee7991c232jackpoz
Compare cast item entry instead of checking cast item spells to fix the exploit mentioned in 3aca9e64b34baee781f402c3f33ad7ee7991c232 without breaking any functionality.
2014-05-05Core/GameObject: Add missing initialization of m_lootStateUnitGacko
2014-05-05Core/GameObject: Store unit in GameObject::SetLootState - required for trap ↵Gacko
activation.
2014-05-05Core/GameObject: Format comments and apply rename of previous commit.Gacko
2014-05-05Core/Gameobject: Added missing break in 24ef7dbdf4b76d312cb1df44958c6ccc79bf75f4Vincent-Michael
2014-05-04Fix indention from changes in previous commit.Gacko
2014-05-04Core/GameObject: Solve some TODOs related to traps in GameObject::Update and ↵Gacko
improve logic. Some more changes, TODO solutions and a fix for traps like those in #1359 or #6388 will follow.
2014-05-04Merge pull request #12000 from Dehravor/algalon-big-bangDiscover-
Scripts/Ulduar: Fix crash when Algalon's Big Bang is casted by player
2014-05-04Scripts/Ulduar: Fix crash when Algalon's Big Bang is casted by playerDehravor
2014-05-04Fix importGacko
2014-05-04DB/Creature: Add some missing spawns in HoL.w1sht0l1v3
2014-05-04DB/Creature: Remove more incorrect trigger flagsAokromes
By dr-j, closes #11995 Closes #7744
2014-05-04Core/Misc: Fix warningjackpoz