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2011-08-19Core/Spells: Rename SPELL_ATTR6_ONLY_CAST_WHILE_POSSESSED to ↵Machiavelli
SPELL_ATTR6_CAST_BY_CHARMER and assign m_caster in Spell::Spell instead of m_originalCaster
2011-08-19Core/GameObjects: Unrevealed GO_FLAG_UNK1. Now GO_FLAG_NOT_SELECTABLE makes ↵Lopin
gameobjects to be unselectable even in GM mode
2011-08-19Core/Logs: Added Difficulty output to InstanceMap::SetResetSchedule error ↵Lopin
message. Requested by Aokromes
2011-08-18Merge pull request #2639 from Fredi/cleanMachiavelli
Core/AI: Code style and cleanups
2011-08-18Script/Spells: Fix spell 64414 / Load into catapultMachiavelli
Also fix SQL file naming from this morning.
2011-08-18Core/Spells: More research on SPELL_ATTR6_ONLY_CAST_WHILE_POSSESSED and ↵Machiavelli
implement new research (original caster should be charmer or owner) and implement QAston's earlier research (only castable while possessed).
2011-08-18Core/AI: Code style and cleanupsFredi Machado
2011-08-18Scripts/The Pit of Sarontobmaps
* Prevent normal final achievements gain in heroic mode * Prevent achievement Doesn't Go to Eleven gain in normal mode
2011-08-18Scripts/The Pit of Saron: Prevent heroic final achievement gain in normal modehorn
2011-08-18Core/Spells: Changed CHAIN_SPELL_JUMP_RADIUS down from 10y to 8yPayn
2011-08-18DB/SQL: Fixed naming of last SQL file...Lopin
2011-08-18Scripts/Storm Peaks: Fix some (embarassing) errors in ↵Machiavelli
npc_hyldsmeet_protodrake (script is working now) and correct seat ID in vehicle_template_accessory.
2011-08-18Core/DBLayer: Possible crash fix for ProcessQueryCallbacks on GCC builds. ↵Machiavelli
Ref issue #2136 #1422 #1335. There's no need for an explicit ACE_Thread_Mutex in the ACE_Refcounted_Auto_Ptr objects since concurrent read/write access is guarded by ACE_Future's implicit ACE_Recursive_Thread_Mutex. Perhaps the double locking was the reason the reference count's atomic incrementing crashing. Please try to test and confirm.
2011-08-18DB/Quests: Fixed quest You'll Need a Gryphonkiper
2011-08-18Merge pull request #2617 from Chaplain/masterQAston
Core/Spells: Fixed exploit found in 9936921206ce37.
2011-08-18Core/Spells: Add required and implicit target object type data for spell ↵QAston
effects - will be used in future patches.
2011-08-17Core/Events: Fixed items removing from World Events. The items will be ↵Lopin
removed on first player's login after the end of the event. Also prevents using those items between the end and login of the player
2011-08-17Core/Spells: Fixed exploit found in 9936921206ce37.Chaplain
When we count twice multipliar for spells with SPELL_SCHOOL_MASK_NORMAL. Also now it will show correct data in character info like damage reduction % from defence stance in warrior case. Also fixed some minor logic issues.
2011-08-17Core/Battlegrounds: Don't send SOTA transports removal twiceShauren
2011-08-17Fix build.QAston
2011-08-17Core/Spells: Add new spell implicit target categories data - will be used in ↵QAston
future patches.
2011-08-17Core/Spells: Diminishing returns shouldn't prevent direct damage caused by ↵tobmaps
spells - fixes dispel damage of Unstable Affliction if target immune to silence now
2011-08-16Core: Add missing forward declarations in SpellInfo.hQAston
2011-08-16Core/Spells: update the core to the changes from ↵QAston
1fb1988d46055c63ac29d63ae7b051f328525ee9 . To make your custom code work with those changes simply lookup the value of Targets enum value from prev rev, and update the name in your code.
2011-08-16Core/Spells: change Targets enum to use consistent naming schema. This is ↵QAston
not a functional change, but it's needed for upcoming changes, also this makes target type research and use easier.
2011-08-16Core/Spells: Remove OriginalVictim parameter from Unit::CastSpell(x,y,z) - ↵QAston
setting unit target was enough for all spells which used it, there's never a need to cast with both unit and dest target on retail (in such cases unit target + DEST_TARGET target types are used).
2011-08-16Core/Spells: Update some targeting related attribute definitions to make ↵QAston
them more clear and consistent.
2011-08-16Core/Maps: Changed InstanceSave error message to show also Name & GUID of ↵Lopin
player and Entry & Name & InstanceId of instance map
2011-08-16Core/Spells: define SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS and ↵QAston
SPELL_ATTR6_CAN_TARGET_INVISIBLE (big thanks to joschiwald for the second one)
2011-08-16Scripts/Pit of Saron: Removed unneccessary lineShauren
2011-08-16Merge pull request #2593 from fredi/cleanQAston
Core/Account: Code style and cleanups in AccountMgr
2011-08-16Merge pull request #2580 from hacknowledge/damagemodfixQAston
Core/Spells: Fixed weapon dependent damage mods for players as well as au
2011-08-15Script/Ulduar: Small cosmetic changes and magic numbers in Hodir's script. ↵Lopin
Be prepared for Thorim soon!
2011-08-15Core/GameObject: Fix GameObject::Use log error messageMachiavelli
2011-08-15Core/Account: Code style and cleanups in AccountMgrFredi Machado
2011-08-15Core/GameObject: Fix interaction distance with GameObjects in all corner ↵Machiavelli
cases by overriding Object:_IsWithinDist. Distance calculation to GO's need to take in account GameObjectDisplayInfoDBC entries, otherwise distance would not be calculated from the edges properly and ie. quest interaction with large gameobjects would fail.
2011-08-15Merge pull request #2591 from Souler/masterMachiavelli
Core/Tools: Restore working .pdump load
2011-08-15Core/Tools: Restore .pdump load commandSouler
2011-08-15DB/Loot: Prince Valaran in Blood Council encounter should drop 3 itemsAristoo
Closes #2587
2011-08-15Cosmetic: Some cosmetic changes here and thereSpp
2011-08-14Core: Cosmetic cleanups and additional comments in ScriptMgr.XTZGZoReX
2011-08-14Core/Commands: Remove useless file, commands were already converted to ↵leak
command scripts a bit ago
2011-08-14Scripts/Storm Peaks: Typo in 0cb688, thanks to simltMachiavelli
2011-08-13Core/Spells: Fixed weapon dependent damage mods for players as well as ↵hacknowledge
autohit damage mods for NPCs and pets. This fixes also meta sockel effects. Also fixed displaying the correct values in the char info. I also took care of applying and unapplying the weapon based damage mods when the player is being disarmed and equips/unequips his weapon. Fixes #178, #418, #1276, #259 and possible a few other issues.
2011-08-13Scripts/Storm Peaks: Make Hyldsmeet Drakerider properly respawn.Machiavelli
2011-08-13DB/FULL: Remove redundant full content files for world database from the ↵Machiavelli
repo. They serve no particular purpose to the project other than consume precious time of the developers having to maintain it. If you're using TDB, this shouldn't affect you in any way since the full world database is periodically dumped and uploaded.
2011-08-13Scripts/Spells: Fix a typo in spell_hun_masters_callMachiavelli
2011-08-13Core/Misc: Fix some typos in af040fc18d500c0aa16e65efb76d00e4b1e5ea42tobmaps
2011-08-13Core/Players: Allow players to answer gamemaster whispers even if whispers ↵leak
are disabled. Whitelist can be reset by .whispers off
2011-08-13Core/Commands: Console should be able to add/remove rights in any caseleak