Age | Commit message (Collapse) | Author |
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Closes #24255
(cherry picked from commit c73037322e8a31376e8d40576322595eda24851a)
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(cherry picked from commit af6d207addfef177fb5ac3e7fa61ec93ced83d16)
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(cherry picked from commit 535206594ce10c1d2f5547fc70bec3b715020dfa)
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Closes #24279
(cherry picked from commit e222fd653ca407eeaa97150ab3e6ab62305e1924)
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registered name
(cherry picked from commit 96df3b7adb02f763aaaa6138922bd032a75a9b9e)
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Add a new ABORT_MSG macro that allows to show a formatted message before stopping the executable
(cherry picked from commit 0ddee8a4a03fb5c7ee8d18144ca21cd2baad6f01)
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Ref #14348
(cherry picked from commit e7d2489793fe919bf7f2e77fc67dbc556667efed)
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Closes #24271
(cherry picked from commit a6a2311b15552fffcbd17c6b5515d1aaf34bd2c8)
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* Add bash script for extracting client files
Simple bash script to automate extracting/copying client files on a Linux system.
It follows the instructions on the wiki but additionally copies camera files if found. It includes a few simple checks.
* Update extractor.sh
Client and server directories are now requested unless already set as environment variables.
* Fix client check
* Update contrib/extractor.sh
Clearer error
Co-Authored-By: Trond B. Krokli <38162891+illfated@users.noreply.github.com>
Co-authored-by: Trond B. Krokli <38162891+illfated@users.noreply.github.com>
(cherry picked from commit 1d78fb2cd45c43d9132019dfb4bea35cc5efc3bd)
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(someone used 2 3s instead 1)
(cherry picked from commit ab6b005c17e968f41932b48960010b5dd98ff458)
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Closes #24243
(cherry picked from commit 889b6caf931cbb96cb8c21edcddd87f6c98ba214)
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(cherry picked from commit 49e77d7c9e4c39296536cd0b2d427d047e762f46)
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Stop combat when a Player moves to a Sanctuary area only if there is any PvP combat (it would be nice to keep PvE combat but that's still an issue)
(cherry picked from commit c7974bdf909ceb34821fa3953ef4cb090282fcdf)
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(#24223)
* Scripts/Ebon Hold: Improve cosmetics for q. The Gift That Keeps On Giving
* Improve cosmetics for q. The Gift That Keeps On Giving
* Fixes
* Fix
* Rename 9999_99_99_99_world.sql to 2020_03_07_03_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
(cherry picked from commit 41d80f2d43863588dc4516ee80579f965b07391b)
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Closes #23852
(cherry picked from commit 974ede899c40391d5101cf3dd67ba9dc8adebcc3)
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Closes #23851
(cherry picked from commit b4bb3f9b8bdf00485388de0485a7d9658869f448)
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Closes #24265
(cherry picked from commit e602436a7c6f55524326b42c3235176d578aecd4)
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Closes #24259
(cherry picked from commit 58f3e72f96004bb620fddfdc076f6cfe7fde67cf)
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& All Is Well That Ends Well
Closes #24241
Fix also timers, wrong target for the first text and add a missing spell
(cherry picked from commit ff40502fcb6007d082bd14a2bfb52da4c547b0fb)
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Any non-map-default light can now be overriden!
Closes #24250
(cherry picked from commit e10313b380c84dafde462bdb116827f2b8be1851)
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Ref #24255
(cherry picked from commit 94147f24bf24db6a1741208a734facedd7f9c1f8)
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(cherry picked from commit c5226aec41ce1430b53cc5b4073dff644fe37dac)
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(cherry picked from commit 0752584856b0d9c2a1a5b179cf90d3bc765fa2c1)
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Closes #24244
(cherry picked from commit 6bbc9da2c7bfb4ecadd35b2ebb42b6dadd25e559)
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determine terrain obstacles (#24232)
* Core/Objects: MovePositonToFirstCollision will now use detour raycasts to determine terrain obstacles
* Added missing includes
* Update Object.cpp
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
(cherry picked from commit d1080af8db63c78986a7fcc94fcfb2fdfe817734)
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Update Z coordinate of end position when casting a mmap raycast that doesn't hit the target
(cherry picked from commit 16ccc17621313e5c954f26ad23b15392fe06e763)
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Closes #22330
(cherry picked from commit 4c44816955b76086e0e1efe5e371fdf67333caca)
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separate enum for prepared statement parameters
(cherry picked from commit 30482038559d65648d9bcfa29cd426a6f266eeba)
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Make creatures evade when a charming expires and they cannot attack the charmer (i.e. charmer with .gm on)
(cherry picked from commit 69809d12031d055d8d0cffb5a187d9af09dd0efe)
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* Core/AI: Allow creatures to evade
Revert changes that didn't allow creatures to evade anymore no matter how hard a script would try
* PArtially revert 163f44c1b08cc043b114585922bd08664434bf92
(cherry picked from commit 817ae5bca6db14c9b3db7d5268511525e0cb4105)
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MySQLPreparedStatement
(cherry picked from commit 5b0a32d164ba91207360d8b8a266b69dd0db9869)
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* build on aarch64 with gcc
* Core/aarch64: readability on preprocessor macro
* Core/aarch64: TC C++ codestyle adjustment
(cherry picked from commit ce449f6b5332ab466d935de0077bccfdde716d1b)
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(#24178)
* Core/Spell: Proper SPELL_EFFECT_PULL_TOWARDS_DEST implementation for players
Closes ##23203 and also reverts 9a1282a
thnx to xvwyh
* Make it optional
(cherry picked from commit 6067a996324dc4e36a414257e6abf7f9dfdfa934)
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(cherry picked from commit 9ba4694ff29a9b782625fb88a528675f2d6a115c)
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* Core/AI: Make charmed creatures follow their owner
* Follow the charmer only when applying the charm
* Make SmartAI follow the charmer
(cherry picked from commit ddf2f60c1317f0ce728d5894064f51251cf71c72)
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Add missing lines and equipments
(cherry picked from commit 94186a5e79d5d3fe29ac80245992af6365999a93)
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(cherry picked from commit 16731bcae4c14b2d48ee969a9012fd4e32053f65)
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Anguish of Nifflevar
Closes #24210
(cherry picked from commit 1eff75412b791218a99c57ad97aebdc87a5cdf31)
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(cherry picked from commit 3ebcb71c3dc80e0bea9a36207401a033712bda88)
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Closes #24211
(cherry picked from commit 1d7bdc0214fbfab6a64bb578d3ad867e88c4e815)
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Manual expansion of auto types into "typed types"
(cherry picked from commit a933ba60151f478c7bae23dddbba315a448ffe3e)
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(cherry picked from commit fb75a958f02695f166481033203869940d98b537)
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* Scripts/Ebon Hold: Bloody Breakout
* Scripts/Ebon Hold: Bloody Breakout (part 2)
* Improvements
* Fail quest
* Spacing
* Update 9999_99_99_99_world.sql
* Update 9999_99_99_99_world.sql
* Rename 9999_99_99_99_world.sql to 2020_02_28_04_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
(cherry picked from commit 2b14b720da2bc38c84f373cb3ff4bcc24c1ddcf0)
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* Core/PathFinding: Add support to WorldObject pathfinding
* Handle Unit* specific code
* Fix some wrong const
* Fix no-pch build
(cherry picked from commit c0676a48f70923994e00629d775f4bfef1007155)
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(cherry picked from commit 6443e518cfa110434617c26f949b6783fe4d10d3)
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(#24200)
(cherry picked from commit f6e6baa2932788b17169ba103b62a6f66ee7290a)
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(cherry picked from commit 71a01c75caa767c3323e295a596fe430dc8c7fb2)
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(cherry picked from commit 5cfce94619cc02cc04bb25ccdd2e1b98e53d9160)
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* Core/Units: UNIT_FLAG_PACIFIED will no longer block victim updates
* pacified units should only have their melee attacks blocked as counterpart to silence mechanics
* Core/Spells: removed unnecessary attack stop call from pacify aura effect handler
(cherry picked from commit 6cbfda2fcecdda980b60b359018e520f1daeaf3a)
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* Scripts/Gameobject: Move Orb of Command script to SAI.
* Scripts/Gameobject: Move Orb of Command script to SAI.
* Rename 2020_12_23_00_world.sql to 2020_02_28_03_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
(cherry picked from commit 0583445c05f92baf3ceb07aa842acb1d47804912)
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