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Closes #15153
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- implement Herb spawn pool system for Arathi Highlands
Closes #18786
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Closes #18784
By Rushor
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Closes #18657
By Rushor
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Closes #18783
By Rushor
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Closes #18782
By Rushor
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Closes #18781
By Rushor
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Closes #18780
By Rushor
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Closes #18779
By Rushor
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Closes #18778
By Rushor
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Closes #18777
By Rushor
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Closes #16219
* Added DespawnAtEvadeMethod
* Fixed Agro
* Implemented Stampede
* Fixed Rhino Spirit flags
* Updated codestyle
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* Fixed Codestyle
* Fixed Spell timers
* Added DespawnAtEvade Method
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Closes #18769
By Rushor
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Closes #18772
By Rushor
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By Rushor
Closes #18767
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Closes #17887
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Closes #18761
By Rushor
https://github.com/TrinityCore/TrinityCore/commit/f3462659f006a9c515c2ccdc1dabcdec21497a17#commitcomment-20396734
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- Fix targeting gameobjects and creatures for .dist and .gps. The old code used DB guid to search from core generated guid lists.
- Fix some error messages saying 'no player found' even if creatures and gameobjects and players were searched
- Change atoi to atoul when receiving lowguids as string or other uint32 values
- Use ObjectGuid::LowType instead of uint32 for lowguid type
- Allow .gob info to take in gameobject guid link as well as entry link in addition to gameobject entry and update the documentation of the command
- Change .gob delete to post the spawnid (dbguid) instead of the ingame generated guid (which is basically never seen or used by the player in any other commands that I see)
- Allow spawntimesecs to be negative when spawning a gameobject
- Disable searching by ingame spawn id in commands. (it makes little sense for a user to provide a number which is then attempted to be used as DB guid and non DB guid when both could have a match)
- Update .gob turn documentation to tell about possibility to provide orientation in command
- Correct the types in .gob add command result trinity_string
- Correct the creature search for .npc del
- Change .event to .event info
- Add .go offset command
- Remove the .go command for empty string (no subcommand given) because it just used .go xyz
- Extend .gob info to show size, faction, flags and model dimensions
- Remove some unnecessary casts
- Document .wp show better (first and last were not documented)
- Insert spawnid to .wp show info error message
- Fix spawntime printing for .gobject target
- Fix guid targetting for .npc set movetype
- Fix query by spawnid for .wp show info
- Fix deleting of existing waypoints when twice doing the command .wp show on
- Fix deleting of existing waypoints when doing the command .wp show off
- Change wpguid column in DB and in core to uint32, which is what the spawnid type is in core and db.
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- Addition to 37b2f590b6d63f230c755f932c2dd356c265486f
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Closes #1723
SQL by Staleness89, corrections by Killyana
Script by Keader, corrections by sirikfoll and me
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Closes #18754
By Rushor
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Closes #18751
Closes #15540
By Rushor
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Closes #18759
By Rushor
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auto-accepts in config
Closes #17403
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Closes #17889
* Added parentheses to satisfy TravisCI.
* Adjusted to a boolean config option instead of an integer.
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Closes #15405
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updates #18401
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instead of current node to MovementInform"
This reverts commit cb634e6fba565c756044de0551f89a4c9abfd483.
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current node to MovementInform
updates #18401
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Closes: #15185
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Closes #18747
By Rushor
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Closes #18741
By Rushor
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Closes #18738
By Rushor
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Closes #18737
By Rushor
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Closes #18731
By Rushor
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