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2025-01-14Core/Spells: Fixed SPELL_AURA_IGNORE_SPELL_COOLDOWN - don't start cooldown ↵Shauren
for affected spells
2025-01-13Scripts/Spells: Implement evoker talent "Snapfire" (#30580)Aqua Deus
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2025-01-13Scripts/Spells: Implement evoker talent "Firestorm" (#30579)Aqua Deus
2025-01-13Scripts/Spells: Implement evoker talent "Ruby Embers" (#30581)Aqua Deus
2025-01-13Scripts/Spells Update Ice Barrier absorb formula (#30589)Aqua Deus
2025-01-13Scripts/Spells: Implement mage talent "Tempest Barrier" (#30590)Aqua Deus
2025-01-13Core/Spells: DynamicObject auras will now use the largest radius found in ↵Shauren
SPELL_EFFECT_PERSISTENT_AREA_AURA effects of the spell creating them (cherry picked from commit 4bec94451fb239a4e2007413b5691ed19fea6981)
2025-01-13Core/Spells: Allow persistent area auras to apply all of their effects upon ↵CraftedRO
creation. (#30422) This fixes the issue where the area auras do not instantly apply their effects. Actually, they were only applying the last SPELL_EFFECT_PERSISTENT_AREA_AURA; Flare and Frost Trap have 2 and 3 SPELL_EFFECT_PERSISTENT_AREA_AURA effects respectively, so only the last one would be applied. Co-Authored-By: zana244 <50482785+zana244@users.noreply.github.com> (cherry picked from commit b6bb35bb9af9ae75463edd52bfbe5af0f46cd900)
2025-01-13Scripts/Spells: Implement monk talent "Jade Walk" (#30593)Aqua Deus
2025-01-13Scripts/Spells: Implement monk talent "Pressure Points" with Paralysis (#30594)Aqua Deus
2025-01-13Scripts/Spells: Implement monk talent "Save them all" (#30596)Aqua Deus
2025-01-12Scripts/Spells: Remove outdated parts of death knight spell scripts (#30237)Aqua Deus
2025-01-12Core/Spells: send rune cooldowns even after miss to match sniff dataOvahlord
(cherry picked from commit 7d5e794fd368a95d838b6ff33250460e6a6a634c)
2025-01-12Core/Spells: corrected refunding runes - they don't get put on a cooldown ↵Ovahlord
and don't send cooldowns for spells which had their runes refunded (cherry picked from commit dbe2f1ee7ef90db0bdd60b29126f8a689a9e3548)
2025-01-12Core/Spells: Don't grant runic power when death knight abilities that do it ↵Shauren
using negative power cost miss and the spell has SPELL_ATTR1_DISCOUNT_POWER_ON_MISS
2025-01-11Scripts/Spells: Fix death knight talent Brittle (#30231)Aqua Deus
2025-01-11Core/Players: Fix resurrection timer missing if logging in while dead (#30598)Frostshake
2025-01-11Core/Spells: fixed power check for runes when casting spells - these have ↵Ovahlord
their own check and don't require the default one (cherry picked from commit 7f29956937b807c371ee3f3057d96f7601b4bc19)
2025-01-11Scripts/Spells: Implement racial spell "Spatial Rift" (#30583)Muru
2025-01-11SQL: Fix line endings in old sql filesShauren
2025-01-11Core: Updated allowed build to 11.0.7.58533Shauren
2025-01-10Core/Spells: Fixed crashes with spells using ↵Shauren
SPELL_EFFECT_ENCHANT_ITEM/SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC that are not cast by an item Closes #28664
2025-01-10Core/Conditions: Allow conditions for seen object in ↵ModoX
CONDITION_SOURCE_TYPE_OBJECT_ID_VISIBILITY
2025-01-10DB/Misc: Fix sqlModoX
* 7fd3e8c4d6a81609e9c180e6d3b2de59605ce320 followup
2025-01-10Scripts/Ghostlands: Implement Quest: "To Ghostlands" (#30586)Naddley
2025-01-10Core/AreaTriggers: Replace fixed movement times in database for areatriggers ↵Shauren
with speed
2025-01-09Core/Auras: Use UnitListSearcher instead of WorldObjectListSearcher when ↵Shauren
searching for area aura targets
2025-01-09Core/Spells: Replace MAX_SPELL_EFFECTS loop limits with correct upper bound ↵Shauren
depending on how many effects the spell has
2025-01-09Core/Auras: Make iteration over Aura::GetAuraEffects safe by automatically ↵Shauren
skipping nullptr elements
2025-01-09Core/Auras: Fixed sending amounts for effects that need it, aren't first and ↵Shauren
don't have SPELL_ATTR8_AURA_POINTS_ON_CLIENT
2025-01-09Core/DataStores: Delay building all DB2Manager containers after loading ↵Shauren
hotfix data to ignore rows marked as deleted by hotfixes
2025-01-08Core/AreaTriggers: Don't suppress TimeToTarget changes in values update on ↵Shauren
movement start
2025-01-07Scripts/Spells: Fix dk talent Ice Prison (#30233)Aqua Deus
2025-01-07Fix nopch buildShauren
2025-01-07Core/Misc: Removed GetClassName preprocessor hackShauren
2025-01-07Core/Commands: Extract bonus lists and item context from provided item link ↵Shauren
for .additem commands Closes #30209
2025-01-07Core/Network: Simplify worldserver port configuration: removed ↵Shauren
InstanceServerPort
2025-01-07Core/Time: Fixed WowTime operator<=>Shauren
2025-01-06Core/DataStores: Define new taxi node flagsShauren
2025-01-06Scripts/Spells: Updated Rogue Deadly Poison script for current expansion ↵Aqua Deus
(#30377)
2025-01-05Codestyle fixShauren
2025-01-05Core/Grids: Modernize TypeContainer with variadic templateShauren
2025-01-05Core/Grids: Add missing changes to commit ↵Shauren
e245e8ad124cee19d35e4f67f7aed4dcc871b3bf
2025-01-05Core/Grids: Minor Grid/NGrid refactor - make TypeMapContainer be its direct ↵Shauren
template parameter instead of passing in TypeList
2025-01-05Scripts/Spells: Mark priest spell script functoins const/static (#30569)Teleqraph
2025-01-05DB/NPE: Added Thick Cocoon spawns and add spawntracking dataNaddley
2025-01-05Scripts/Spells: Implemented several enhancement shaman resource related ↵Shauren
talents - Maelstrom Weapon, Overflowing Maelstrom, Stormweaver, Thorim's Invocation
2025-01-04Core/Auras: Allow some whitelisted spells to update effect values of ↵Shauren
non-passive auras when adding spell mods
2025-01-04Core/Misc: Implemented spawn tracking (#30247)Meji
2025-01-04DB/Stormwind: Added some more spawns to Stormwind EmbassyNaddley