Age | Commit message (Collapse) | Author |
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1) Also add heroic difficulty spells for Negaton Screamer and assign existing to normal mode only
2) Re-do Slip'kiks waypoints (yes originally used wrong wp from sniff or position instead of points as wp format was different
3) Add Fengus's WP I missed these originally as did not look right but reason why not right was same as above
4) Remove SAI to add buffs to players on death of bosses this is from original script and is incorrect as buff must be cast from gossip as I already scripted
5) Fix the faction/quest issue with Captain Kromcrush
6) Cho'Rush the Observer can once again be killed that line to add invincibility hp was not meant to be in final.
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Issue added in 88137c07b932ab5199c79a1d4f9d6246dac21e9e
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* use . operator instead of -> to access the TaskContext now.
* Add TaskContext::IsExpired to check whether the owner has expired.
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Description:
When server starts and RatingDiscardTimer config is set to some value, discardTime being unsigned int overflows for the time of RatingDiscardTimer value and causing all rated arena matches ignore matchmaking rating for that time.
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Script http://www.wowhead.com/npc=20875/negaton-screamer
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Fix an exploit that allowed to resurrect even if corpse was not in range (teleport hack was required too)
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Core/Movement: Knockback Effect on Flying Mount
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Core/Creature: UNIT_FLAG_IMMUNE_TO_NPC check only vs non-player targets
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by @robinsch; closes #6099
Keep the mounted player flying after the knockback effect cast on mounted player.
Before these changes, the flying mount behaves like a ground mount after the knockback.
From large enough heights, the fall causes damage or death to the falling (mounted) character.
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Handle only 1 exception in the whole process lifetime and create only 1 crash report.
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Closes #14817
Signed-off-by: Shauren <shauren.trinity@gmail.com>
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Coverity IDs: 1302436 1302437 1302438
Issue introduced in 95b5e357451985fbc350bf1321ce96d6c02f9d44
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GetCreatureEntry/GetGameObjectEntry ZoneScript hooks
(cherry picked from commit b0c4268a6b0ed1fffeb51c7542c7991399b18284)
Conflicts:
src/server/game/Entities/GameObject/GameObject.cpp
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(cherry picked from commit 2f0c293266837eca217d2bff1df8b78ac6e12867)
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Minor fixes for 6.x
(cherry picked from commit 0cf02097414ddf7a370bd2efef5b892616e8de93)
Conflicts:
src/server/bnetserver/Main.cpp
src/server/game/Battlegrounds/Zones/BattlegroundBFG.h
src/server/game/Battlegrounds/Zones/BattlegroundTP.h
src/server/game/Chat/Channels/Channel.h
src/server/game/Entities/Player/Player.h
src/server/game/Quests/QuestDef.h
src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
src/server/shared/Cryptography/SHA256.h
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-DCMAKE_INSTALL_PREFIX cmake option, it an internal cmake variable since version 3.2
(cherry picked from commit 1987d3187d1f14cf6dfcaf4f63861db806ad06cc)
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Fix typo in ClientCacheVersion
(cherry picked from commit fc85f0e30fed383515f3d519dcef2cb87e3ee854)
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techniques.
* Use std::function as callback (methods, lamdas & std::bind).
* Uses std::chrono::duration as duration type (Milliseconds, Seconds...)
- With c++11 user defined literals we could just write "11s" for example (MSVS 2015, gcc & clang).
* Provides a lot of overloads for easier usage:
- Static durations or random durations between min and max.
- Named (with group ids - group id 0 is possible) or anonymous tasks.
- Asynchronous tasks.
* Is adapted to the current needs of scripting:
- Repeat tasks through the TaskContext
- Schedule new tasks from the context.
- Provides access to the times repeat counter of a task,
this will help to schedule multi step events (dialogs for example).
See https://gist.github.com/Naios/6d143538abdc3d32fd2b for usage examples.
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Fix build warning
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Coverity defect IDs: 1023115
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Coverity defect IDs: 1022861, 1022862, 1022863, 1302435, 1302439, 1302440
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By Killyana, closes #12616
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By Killyana, closes #14793
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By Killyana, updates #14793
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* Death by chicken!
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Updated
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DB/Quest: No Mere Dream
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closes #11252
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By thumsoul
and clarify some things.
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* closes #14766
* closes #14759
Signed-off-by: Naios <naios-dev@live.de>
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closes 14744
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still needs core support for instance script so boss states can be checked.
* Script Mizzle the Crafty / Cho'Rush the Observer
* Add missing texts and gossips to more npcs
* Script Guard Mol'Dar, Guard Fengus and Guard Slipkik to give there buffs to a player has king of the gordoc buff
* Script Captain Kromcrush event to allow skipping with Gordoc Ogre Suit (WP not complete)
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[3.3.5a][ICC/Professor Putricide] Volatile Ooze Eruption fix
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Script event for when quest A Broken Trap is turned in to allow by passing of Guard Slip kik without having to kill him,
Does not fix issue but is required by https://github.com/TrinityCore/TrinityCore/issues/6429
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