| Age | Commit message (Collapse) | Author |
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corrections to nonexisting spell effects
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and PeriodicHealingAndDamage for melee periodic damage
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Fix crash on shutdown with metrics enabled but InfluxDB stopping before worldserver
(cherry picked from commit 45b2bcfaf266cac74806ed71f32b8dc02cd2321e)
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(#19788)
- change security lvl for command .dismount to 2 (gamemasters). For players there is /dismount command
Closes #19788
(cherry picked from commit 661dfee80ec3c56fa3f386d370f41ea7568c7da4)
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(cherry picked from commit 98236dfa8846aeea2643deaab5ca86b803e3aee7)
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Original work done by Grz3s on Cmangos
(cherry picked from commit 906a1331b008005ea734982530f83919ad7a4664)
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Reduce spell radius of 28864 and 29105 from 100 yards to 10 yards to spawn scarabs closer
(cherry picked from commit 72e97d330bd4d696255eee7046a27a9f8b3d6ae1)
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Closes #21037
(cherry picked from commit 6a5e1f56f4cad7648b8dd418963841625ef4adcf)
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Closes #21065
(cherry picked from commit 3722a96f4f938a4870f85f2abb1d19be63bf000b)
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- The fact of player dismounting was entirely client-sided, with no server code enforcing it.
Closes #19979
(cherry picked from commit 2ce3f3a7b8c6c32c920fe45d27621da390cbc298)
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(cherry picked from commit 51c4196acf9d670601c0bba999498c8e7bb863dd)
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(cherry picked from commit deebac96397c708555f11921f3047bb61fabdd56)
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(cherry picked from commit 7fb70e74f2bde19b0eb488a673c8ea650b3b72b1)
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(cherry picked from commit 5fc4d36a1fd8214a0b52ba571b2e1b9c6afef79a)
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SPELL_ATTR5_START_PERIODIC_AT_APPLY ticks
- Made SpellInfo::GetMaxTicks and AuraEffect::GetTotalTicks return the same number without mods (dumped arbitrary default return value of 6 and arbitrary 30 sec limit)
- They should be streamlined whenever SPELL_AURA_48 is implemented
(cherry picked from commit 7dff0e3246f68c39e122e6ccb93b18c29f6df130)
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(cherry picked from commit 2d07d4f7b350035be50ccc39aba1ffdad09ad0b2)
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(cherry picked from commit ea0224e3bd8a4b081725c1eae5c597f8c7d74d7f)
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to scripts
(cherry picked from commit a36e804ae4639be40be17282e6c79fad9a769517)
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(cherry picked from commit 193bd3b45264326011814a5ee7694b9bbe13eb75)
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- Incidentally fixed some spells which were supposed to be removed by proc instead of healing to full
(cherry picked from commit 16e20711d277bc43ae3ac350208df73827306ea6)
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(cherry picked from commit 0510bf7afe9fa5ded572cda00f5a5a989a887146)
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- Don't skip ticks if diff is greater than amplitude
- Fixed spells without ampltude in DBC
(cherry picked from commit 5d91beb1dbc795382a12ec05f6e72c76b195b141)
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#20970)
- Use Midsection height for LoS checking.
- Changed MotionMaster::MoveJumpTo to use correct z. This change also makes sure the _owner will jump towards the given angle. Instead of jumping to a unintended angle if the first one is not in LoS.
(cherry picked from commit 95456ab5d8bd623481d315ae55dfbb44b45ba9f5)
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Closes #21054
(cherry picked from commit babeee4ca8955da55f830c27018aa76924afb453)
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status from main spells
Closes #18259
Closes #21041
(cherry picked from commit 6122006b0c4d30fc9896c087d47ad55a8bb750e2)
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- Replace NULL uses in new code with nullptr
- Fix wrong (accumulated) load time log when loading calendar invites
- Make Creature::CanRegenerateHealth const as its just a getter
- Mark OnlyOnceAreaTriggerScript::OnTrigger as final in case someone wants to override that (you are supposed to use protected _OnTrigger hook)
(cherry picked from commit 78a1c687a25d91dd6b13251f28d03ec6a0a49b8a)
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an active cinematic (#26215)
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actually private
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function is now used with quest objectives retrieved by their id, not from quest
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This reverts commit c8974a91a6dadaad6985c5a958541a210370eb58.
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ChrClassUIDisplay.db2
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3addbe7dd418259149c39fc3b9423f7809de696a
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CMSG_ADVENTURE_JOURNAL_UPDATE_SUGGESTIONS
Merges #26000
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CRITERIA_ADDITIONAL_CONDITION_COMPLETED_QUEST_OBJECTIVE
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Closes #19589
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SpellEffectInfo
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file instead of console
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