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2011-11-26Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.xRat
2011-11-26Core/CharacterHandler: fixed guid reading in PlayerLoginOpcode handlerRat
thanks to Nay && Shauren
2011-11-26Core/Packets: Implemented BitStream helper classRat
- added Static BitConverter class - upgraded the ByteBuffer class for easier usage
2011-11-26Core/Packets: disable sending 0 as opcode and print trace infoRat
2011-11-26Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.xMachiavelli
2011-11-26Core/Misc: Make VMapManager2::acquireModelInstance and releaseModelInstance ↵Machiavelli
thread safe Closes #4086
2011-11-26Core/DBLayer: Yet Another Typo Fix To Player::SaveToDB()Nay
2011-11-26Core/Items: Added more checks determining item disenchanting lootShauren
DB/Loot: Added all disenchant templates
2011-11-26Core/Quests: Update `quest_template` and SMSG_QUEST_QUERY_RESPONSENay
TODO: - Validate SkillId and reward it - Validate Currency, add it to the requires and reward it (after being able to read currency dbc) - Update other quest related opcodes
2011-11-26Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.xMachiavelli
Conflicts: src/server/game/Entities/Player/Player.cpp
2011-11-26Core/DBLayer: Fix player savingMachiavelli
2011-11-26Core/Items: Removed obsolete field from ItemTemplateShauren
2011-11-26Merge branch 'master' into 4.xNay
Conflicts: src/server/shared/Database/Implementation/CharacterDatabase.cpp
2011-11-26Add SQL to previous commit (5a4636c145cc5e) *facepalms*Nay
Correct a DB error in quest_template for quest 14171 (Thanks Bizzy)
2011-11-26Core|DB/Quests: Rename and re-order fields in `quest_template` table, for ↵Nay
the sake of consistency Order should match SMSG_QUEST_QUERY_RESPONSE
2011-11-26Core/DB: Another typo in SaveToDBkaelima
2011-11-26Core/DB: Fix character creation in Player::SaveToDB.kaelima
And some misc comments/whitespaces
2011-11-26Core/Misc: Fix compile and char creationkaelima
- Added very basic honor/conquest support, no idea if its works even a little since there's no possibility of testing yet
2011-11-25Core/ItemsShauren
* Updated ItemTemplate structure to 4.x * Calculate armor, damage and disenchant loot from dbc files TODO: Use dbc disenchant ids in disenchant_loot_template
2011-11-25Core/Corpse: Fix indexing in Corpse::SaveToDB(). Thanks @CiclopNay
2011-11-25Core/Misc:kaelima
Clearing compile errors since UpdateFields were changed: - Completely remove ammo (Cataclysm change) - Revert some changes with power/maxpower and only store the 5 needed powers in db (the rest is useless) - Remove GuildId from corpse - Move PLAYER_GUILDID to character db (removed updatefield) Note: Compile is still not working as we need to change currency handling
2011-11-25Merge branch 'master' of github.com:TrinityCore/TrinityCoreShocker
2011-11-25Core/Player: Typo in player flagsShocker
2011-11-25Core/DB: Fix a typo in commit 72675d55d821e0648c53d53d78a1 Nay
Closes #4068
2011-11-25DB/Creature: Delete a very high guid and insert a lower oneNay
*slaps someone*
2011-11-25Core/Mechanics:kaelima
- Add basic support for focus used by players (hunters) - Drop all support for pet happieness (as it has been completely removed) - Add new fields to characters db to store new power values (Should now be able to create characters again)
2011-11-25Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.xMachiavelli
2011-11-25Core/DBLayer: Use prepared statements in Player::SaveToDB. Also split the ↵Machiavelli
function up between an INSERT part (new character creation) and UPDATE part (existing character).
2011-11-25DB/Quests: Fix Junkboxes Needed class requirementsNay
Closes #509
2011-11-25Core/Quests: Add new field RequiredClasses for quest_template Credits toStalker_Riddick
NoFantasy. * SkillOrClass is converted to RequiredSkill (and then field can contain skill id only) * Field ZoneOrSort has no longer a function in quest requirement, and RequiredClasses must be used instead where class limits are expected. To restrict a quest to one class or more, use bitmask of class in RequiredClasses. RequiredSkill works like before. Signed-off-by: NoFantasy <nofantasy@nf.no> Signed-off-by: Stalker_Riddick <nenad_kuza@hotmail.com>
2011-11-25Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.xMachiavelli
2011-11-25Core/Enum: Add missing race and powers from dbckaelima
2011-11-25Core/Object: Update UpdateFields to version 4.2.2 (14545)kaelima
2011-11-25Merge pull request #4061 from Venugh/4.xKaelima
Fix some whitespaces in Datastore
2011-11-24Core/Protocols: Rename CMSG_WORLD_LOGIN to CMSG_LOAD_SCREEN and add simple ↵kaelima
structure (still unknown purpose).
2011-11-24Core/DataStores: Coding style.Venugh
2011-11-24Core/Protocol: Fix struct of SMSG_AURA_UPDATE/SMSG_AURA_UPDATE_ALLkaelima
2011-11-24Core/DisableMgr: Fixed spells disablesShocker
2011-11-24Core/Items: Updated scaling item stat calculationsShauren
2011-11-24Core/Pets: Fix pet saving typo from recent cleanups (spotted by Nay)Shocker
2011-11-24Core/DataStores:Rat
-dropped dbcstring/db2string, use simple nonconstant char* (will be useable when loading custom data from db to dbc) -fixed most dbc string related errors (you can now turn on logging)
2011-11-24DVCS: Added any type of build directory to gitignoreShauren
2011-11-24Core/Protocol: Handle CMSG_CAST_SPELL.kaelima
2011-11-24Core/Protocol: Add few opcode idsNay
2011-11-24DB/Misc: Add XP for level up to 84Nay
Source: www.wowwiki.com/Formulas:XP_To_Level
2011-11-24Core/Auth: Fix SMSG_AUTH_RESPONSENay
Should send an extra byte with expansion (selecting new classes in char enum screen is now possible)
2011-11-24Core/Enums: Add two new races to enumerations and update maxlevel in configNay
2011-11-24Merge branch 'master' into 4.xNay
2011-11-23Forgot to delete files after copying them to 'sql/old'Nay
Fail count is high tonight...
2011-11-23DB: TDB 43: Move SQL updates to the old directoryTDB335.11.44Nay