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2018-08-29Core/CrashHandler: Include assertion messages in crash reportsShauren
2018-08-29Core/Threat: Fear no longer suppresses threat. All confuse effects now ↵Treeston
suppress threat, even ones that wouldn't break on damage.
2018-08-29Core/Maps: Fix a crash when spawning a spawn groupTreeston
2018-08-29Core/GameObject: Add getter for current Quat rotationTreeston
2018-08-29Core/Movement: Some improvements to script interfaces for ↵Treeston
SplineChainMovementGenerator
2018-08-29DB/Gossip: Doctor Gregory Victorillfated
Closes #22324
2018-08-29DB/Creature: Add missing Wandering Forest Walker spawnsKillyana
Closes #22285
2018-08-29DB/Creature: Add some missing cosmetic npcs at Culling of Stratholme Dungeon ↵Killyana
Entrance
2018-08-29Core/Scripting: Delay zone script's OnCreatureCreate until the creature has ↵Treeston
been added to map stores
2018-08-29Scripts/Spells: Check range to fire totem when casting Fire Nova. Closes #22303.Treeston
2018-08-29Core/Maps: Properly re-create map on login for ephemeral player saves. ↵Treeston
Because it bugged me to no end when testing anything ever.
2018-08-29Core/Spells: Clean up some assist checks (no behavior change)Treeston
2018-08-28Core/Spells: Fix an incorrect check that was exempting negative spells from ↵Treeston
_IMMUNE_TO_x checks. Closes #21929.
2018-08-28woops (da21ca8 follow-up)Treeston
2018-08-28Core/Entities: Fixed an issue where creatures would not properly assist ↵Treeston
formation members in certain scenarios. Tagging #21967.
2018-08-28Core/Unit: Some charm fixes:Treeston
* Properly restore react state after possession expires. Closes #20769. * Possessed creatures now don't override player control with random/waypoint motion * SmartAI creatures now properly re-aggress charmer after charm expires
2018-08-28Core/LFG: fixed random dungeon cooldown (#22321)Ovah
* Core/LFG: fixed random dungeon cooldown The issue was that queuing up for random dungeons puts you into a queue for a already selected dungeon from the beginning so the dungeonId that we use here is actually the dungeonId that we will enter when out group is complete. We change that and use our selected dungeons as reference instead which contains the random dungeon at the very beginning (if we queued up for random dungeons so we check that too).
2018-08-28Scripts/Commands: .npc info now includes react state infoTreeston
2018-08-27Core/Spells: Mage slow need be negativeKeader
Was possible use Spellsteal vs Bosses
2018-08-28DB/Achievement: Fix Achievement Hadronox Denied exploitAokromes
Closes 22322
2018-08-27Core/Threat: Only send SMSG_THREAT_UPDATE if the threat list actually changedTreeston
2018-08-27Core/Threat: Further tweak to assist threat, all CC now prevents assist ↵Treeston
threat splitting (not just damage-breakable CC)
2018-08-27Core/Unit: Random code style/naming adjustmentsTreeston
2018-08-27Core/Threat: Threat system adjustments:Treeston
* Online states are now re-evaluated before victim update instead of continuously. Closes #22226. Tagging #21501. * Victim update now happens every 1s as opposed to every server tick unless current target goes away. * Suppressed threat is no longer re-established until the victim gains additional threat (by hitting the target, for instance). * Assistance threat is now split between non-controlled units threatened by target, as opposed to all units threatened by target.
2018-08-27Core/Unit: Inline some unnecessary helpers.Treeston
2018-08-27DB/Loot: Indurium Mineral VeinKillyana
Closes #22317
2018-08-26Chain heal won't bounce on 100% target now (#22136)PolarCookie
2018-08-26DB: Naxxanar and Voltarus teleportersPolarCookie
Closes #22311
2018-08-26DB/Quest: Quest Emotes (Hillsbrad Foothills & Alterac Mountains) (Alliance)ZenoX92
Closes #22301
2018-08-26DB/Quest: Torek's AssaultZenoX92
Closes #22302
2018-08-26DB/Quest: actual RewardText for The New Hordeillfated
Closes #22313
2018-08-26DB/Quest: Quest Emotes (Dustwallow Marsh)ZenoX92
Closes #22312
2018-08-26DB/Creature: Theramore Practicing GuardZenoX92
Closes #22310
2018-08-26DB: Fix some DB errorsKillyana
2018-08-26DB: TypoKillyana
2018-08-26DB/Script: Update guid object related to "Cleansing Witch Hill"Killyana
Ref #22262
2018-08-26Core/Maps: initialize PositionFullTerrainStatus to avoid having issues with ↵Ovah
those variables (#22315)
2018-08-26Build fixKeader
2018-08-26Scripts/Uduar: XT002 Rework (#21566)Keader
Closes #21489
2018-08-26Utilities/EventProcessor: Added a overload to AddEventAtOffset accept rand timeKeader
2018-08-26Scripts/Black Temple: Fixed some issues on IllidanKeader
2018-08-25Core/Unit: Store charmer and charmed pointers on Unit directly, no more map ↵Treeston
lookups for Unit::GetCharmer and Unit::GetCharmed
2018-08-24Core/Creatures: Restored old initialization order: AI after movementShauren
Closes #22307
2018-08-23Core/Unit: Acquire GetControllingPlayer. Use to fix duel bugs.Treeston
2018-08-23indent + header fixTreeston
2018-08-23wops (042f551 follow-up)Treeston
2018-08-23missing base class forward, 042f551 follow-upTreeston
2018-08-23Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ↵Treeston
crapton of booleans
2018-08-23Core/Creature: Fall back to combat list if calling for help without threat listTreeston
2018-08-22Scripts/SmartScripts: _SET_IN_COMBAT_WITH_ZONE and _CALL_FOR_HELP no longer ↵Treeston
use a target. Because that feature made no sense and was unused.