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path: root/src/bindings/scripts/docs/Text-tables.txt
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2010-01-19*Integrate Script system to CoreRat
-added ScriptMgr for loading scripts -removed bindings -moved script system to src/game -moved scripts to src/scripts -VC project files updated -cmakes updated (not 100% done yet) NOTE to Devs: -file locations changed -precompiled renamed to ScriptedPch -ecsort_ai renamed to ScriptedEscortAI -follower_ai renamed to ScriptedFollowerAI -guard_ai renamed to ScriptedGuardAI -simple_ai renamed to ScriptedSimpleAI -sc_creature renamed to ScriptedCreature -sc_gossip renamed to ScriptedGossip -sc_instance renamed to ScriptedInstance *use the new headers in scripts, thank you NOTE to ALL: cmake not fully tested, please report any errors with it could make creashes, incompability USE AT YOUR OWN RISK before further tests!! --HG-- branch : trunk
2009-05-27*Merge SD2.Anubisss
*r983: Add additional checks for zoneInCombat-function. *r984: Remove two useless functions, cleanup some code. - The most part of the patch skipped. *r985: Clean up some code and prevent Spark from doing certain actions if in certain areas *r986: Remove most EventAI code - Skip this patch *r987: Correct and remove now obsolete documentation. - Skip: delete EventAI.txt --HG-- branch : trunk
2009-04-06* Trailing whitespace removed.XTZGZoReX
--HG-- branch : trunk
2008-12-31*Option to define emote to play with any text from database text tables. - ↵Blaymoira
by Lightguard --HG-- branch : trunk
2008-12-21*CRLF fix. By Paradox.megamage
--HG-- branch : trunk
2008-11-04[svn] * Updated Serpentshrine Cavern scripts to use script_textsslg
* Added script_texts for (nearly) all scripts * Added documentation for script_texts * Fixed tabs in chat.cpp --HG-- branch : trunk