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AgeCommit message (Expand)Author
2008-11-24Updated Shadowfang Keep Instancescript - original patch from SD2 737Blaymoira
2008-11-28*Fix a bug that Hexlord crash the server.megamage
2008-11-28*Fix the bug of doomwalker.megamage
2008-11-28*Do not let Cthun crash the server.megamage
2008-11-27*Fix the bug that gouge/scatter shot interrupt self.megamage
2008-11-25*Fix build.megamage
2008-11-25*Fix typo.megamage
2008-11-25*Do not let Steady shot pause autoshot timer.megamage
2008-11-24*Implement simple charmed AI for players charmed by creatures.megamage
2008-11-24*Fix arcane charge.megamage
2008-11-22Make summoned creatures go back to summoner on evade if summoner is alive. Th...gvcoman
2008-11-22*Add UNIT_FLAG_NOT_ATTACKABLE_2. Not attackable, but can be hit by entry-targ...megamage
2008-11-21Fix line endings in npcs_special.cpp to LF.gvcoman
2008-11-21Merge with 273 (aab191f73e46).gvcoman
2008-11-21Added SetAggressive calls to steam tonk and tonk mine scripts.gvcoman
2008-11-21*script for quest Recharging the Batteries. By Anubisss.megamage
2008-11-21*Do not convert Map* to InstanceMap* when calling Map::SendToPlayers() to see...megamage
2008-11-21*EventAI update:megamage
2008-11-21Merged commit 269 (5f0e38da128a).gvcoman
2008-11-21Added tonk mine and steam tonk scripts.gvcoman
2008-11-21*Let creature search nearby target before enter evade modemegamage
2008-11-20Re-commit 262 due to EOL issues. (no difference from 262)megamage
2008-11-18*Merge from Mangos. Add MapReference. Author: hunuza.megamage
2008-11-15[svn] *Update Kalecgos script.megamage
2008-11-14[svn] *** Source: MaNGOS ***visagalis
2008-11-13[svn] * Merged SD2 Rev. 706 & 707slg
2008-11-12[svn] Fix blink. Bug: can blink through door. Author: GodsdoG.megamage
2008-11-10[svn] * Switch from hashmap to unordered map. - cleanup source - mangos. Help...KingPin
2008-11-09[svn] Fix pet spells: only AOE and enemy target spells are autocastable.megamage
2008-11-09[svn] Add Druid swift flight form quest scripts. Patch provided by Blaymoria.megamage
2008-11-09[svn] Send AttackStart package when update visibility.megamage
2008-11-09[svn] Fix a bug that event_ai mobs do not attack or cast.megamage
2008-11-07[svn] Update serpent shrine scripts. Patch provided by streetrat.megamage
2008-11-07[svn] Remove isVisible function. Check stealth and invisible in canAttack();megamage
2008-11-06[svn] Update SerpentShrine Cavern script. Patch provided by streetrat.megamage
2008-11-06[svn] Fix hunter's trap (let original caster summon dynamic object).megamage
2008-11-06[svn] Rewrite canSeeOrDetect function.megamage
2008-11-05[svn] Implemented player on player and player on creature possession:gvcoman
2008-11-04[svn] * Updated more .cpp scripts to use script_textsslg
2008-11-04[svn] Merge SD2 Rev 735. Patch provided by neo0608.megamage
2008-11-04[svn] * Updated Serpentshrine Cavern scripts to use script_textsslg
2008-11-03[svn] Update black temple boss 1, 2 script.megamage
2008-11-03[svn]megamage
2008-11-03[svn] Replace many IsWithinDistInMap with IsWithinCombatDist in melee attack ...megamage
2008-11-03[svn] Update zul'aman script. Patch provided by streetrat.megamage
2008-11-03[svn] Add class SummonList in script to despawn summons. Update Zul'jin scrip...megamage
2008-11-03[svn] Fix the compile error. Patch provided by Tidus.megamage
2008-11-03[svn] Fix a compile bug. Patch provided by Paradox.megamage
2008-11-02[svn] *Implement new player conditions CONDITION_NO_AURA, CONDITION_ACTIVE_EVENTKingPin
2008-10-31[svn] Improve TargetedMovement (TODO: let mob find "near angle" rather than "...megamage