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path: root/src/common/Collision/DynamicTree.cpp
AgeCommit message (Expand)Author
2020-01-02New YearAokromes
2019-01-01Update copyright note for 2019vincent-michael
2018-12-09Core/Vmaps: Stop M2s from occluding for spellcast LoSHelloKitty
2018-03-28Core/Maps: Implemented getting area id from gameobject spawnsShauren
2018-03-28Core/Vmaps: Fixed getting map height near large gameobjects like LK platformShauren
2018-03-25Core/Entities: Phasing rewriteShauren
2018-01-01Update copyright note for 2018vincent-michael
2017-05-05Core/Collision: Replaced phasemask with proper phases in GameObject collision...joschiwald
2017-01-01Update copyright note for 2017vincent-michael
2016-08-03Common/Maps: Reduce differences between 3.3.5 and 6.x branchesjackpoz
2016-01-01Update copyright note for 2016Vincent-Michael
2015-08-21Core/Build: Merge common library and move database out of sharedStormBytePP