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Author
2017-07-23
Core/Misc: Util changes
Shauren
2017-07-18
Core/Spells: Implemented ConeAngle from DB2
joschiwald
2017-07-16
Core/Misc: Fix static analysis issues
jackpoz
2017-06-08
Buildsystem: Minor PCH building changes
Shauren
2017-06-07
Core/Misc: Some /W4 warning fixes
Shauren
2017-06-06
Core/VMaps: Fix LoS in Strand of the Ancients
Golrag
2017-06-05
Core/Utils: restored previous behaviour of RandomResize
ariel-
2017-05-18
Core/Game: Include cleanup
Shauren
2017-05-16
Core/Game: Include cleanup - removed G3D classes from packets
Shauren
2017-05-13
Common: Use cstdlib instead of stdlib.h.
Marco Ebert
2017-05-13
Fix non-PCH build.
Marco Ebert
2017-05-13
Core/Shared: Include cleanup
Shauren
2017-05-11
Core/Common: Include cleanup
Shauren
2017-05-06
Fix non-PCH build.
Gacko
2017-05-05
Fixed warning
joschiwald
2017-05-05
Core/Collision: Replaced phasemask with proper phases in GameObject collision...
joschiwald
2017-04-27
Core/Tools: MapId can have 4 digits
joschiwald
2017-04-20
Build: Fixed build with boost 1.64
vincent-michael
2017-04-17
Warning fix
Shauren
2017-04-17
Core: Updated GameTables to 7.2.0
Shauren
2017-04-06
Core/DataStores: Updated db2 structures to 7.2.0
Shauren
2017-03-23
Core/Utilities: Rename RandomResizeList->RandomResize as it is no longer rest...
Shauren
2017-03-21
Core/Utils: Changed all Trinity::Containers utilities to work on all containe...
Shauren
2017-03-08
Core/DataStores: Refactor DB2 loaders to be reusable by extractors
Shauren
2017-03-04
Core/Misc: Prefix all preprocessor defines from CompilerDefs with TRINITY_ to...
Shauren
2017-02-26
Common/Utilities: More std::chrono overloads for EventMap. Specifying 2 std::...
treeston
2017-02-26
Core/DataStores: Fixed Meta->Types/TypesString mixup causing crashes when try...
Shauren
2017-02-18
Fixed build and typo
joschiwald
2017-02-17
Core/Misc: Added missing include
joschiwald
2017-02-17
Scripts/Command: Fixed phases output in .pinfo command
joschiwald
2017-02-12
Tools/MMapGenerator: Avoid saving uninitialized padding bytes to disk
jackpoz
2017-01-17
Build fix
Shauren
2017-01-17
Fix static analysis issues
Shauren
2017-01-04
Core/SpellScripts: Added some const correctness
joschiwald
2017-01-01
Update copyright note for 2017
vincent-michael
2016-12-29
Dep: Update fmt (cppformat) to 3.0.1 https://github.com/fmtlib/fmt/commit/7fa...
DDuarte
2016-12-24
Core/Logging: Fix static analysis issue
Shauren
2016-12-10
Core/Misc: Added regex compatibility layer to fall back to boost::regex for r...
Shauren
2016-12-04
Correct Nav type for WMO objects (#18364)
zori
2016-12-03
Fix typo in VMap BIH generation (#18297)
Aokromes
2016-11-28
Core/Debugging: Partially revert e0fb4445cd2f5f4bb94ea23122548debddc41ba6, th...
Shauren
2016-11-28
Core/Debugging: Added wheaty everywhere and modified it to always reliably re...
Shauren
2016-11-20
Core/Auras: Rewritten conditionally applying SPELL_AURA_MOD_WEAPON_CRIT_PERCE...
Shauren
2016-11-14
Shared/Metric: Initial support for tag value escaping
jackpoz
2016-11-14
Core/ScriptMgr: use vector instead of list to contain Spell and Aura scripts ...
ariel-
2016-10-26
Core/DataStores: Removed the need to edit DB2Metadata automatically generated...
Shauren
2016-10-22
Build fix
Shauren
2016-10-20
Tools: Automatically create directories for tools (#17971)
keke222
2016-10-09
Core/DataStores: Fixed loading signed db2 fields
Shauren
2016-09-01
Core/Random: Remove no longer needed hack for VS 2013
Shauren
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