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path: root/src/game/CreatureAIRegistry.cpp
AgeCommit message (Expand)Author
2010-04-29*implemented 'empty' VehicleAIRat
2010-01-16Updated copyright for new year.n0n4m3
2009-11-03*implement new creatureAI called: AOEAIRat
2009-10-17*Backed out changeset 3be01fb200a5maximius
2009-10-17*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and ...maximius
2009-08-29*Make position as a class;megamage
2009-08-23*Better mob ai for quest an end to all things.megamage
2009-08-23*Rename some ai functions.megamage
2009-06-09*Do not trigger spells with triggers with scripts. This fixes the bug that sh...megamage
2009-05-29*Update OutdoorPvP functions. No longer need creature triggers for capture po...megamage
2009-05-10*Update AI scripts. Use better default AI.megamage
2009-05-10*Fix build.megamage
2009-05-10*Move some AI functions to core. No real change.megamage
2009-04-07[7622] Added creatureAI with related database tables. Author: AlexDerekamegamage
2009-03-08[7403] much more unneeded includes removed Author: balrokmegamage
2009-02-18*Merge.megamage
2009-02-17Newline added to bottom of all files.KingPin
2009-01-28*Fix critter AI.megamage
2009-02-04* Updated copyright notice for new year (2009) part 2Drahy
2009-02-04* Updated copyright notice for new year (2009) part 1 - Mercurial cant conver...Drahy
2008-11-20Re-commit 262 due to EOL issues. (no difference from 262)megamage
2008-11-05[svn] Implemented player on player and player on creature possession:gvcoman
2008-11-02[svn] Add function GameObject::CastSpell. Used for hunter's trap and so.megamage
2008-10-23[svn] Fixed copyright notices to comply with GPL.w12x
2008-10-14[svn] * Merge Temp dev SVN with Assembla.Seline
2008-10-02[svn] * Proper SVN structureinitNeo2003