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path: root/src/game/CreatureEventAI.h
AgeCommit message (Expand)Author
2010-04-19Remove LOTS of compile warningsSpp
2010-04-14*code cleanupRat
2010-04-07Code Style (game + scripts only):Spp
2010-03-13Fix ScriptedAI::SelectUnit to support SELECT_TARGET_NEAREST and SELECT_TARGET...Trazom62
2010-02-05A great purge of obsolete macros.Xanadu
2010-01-16Implement option to use delay in ForcedDespawn for creature, allow use delaye...n0n4m3
2010-01-08Implemented new event for EventAI, EVENT_T_RESET._manuel_
2009-12-17Some fixes for GameObject, Chat, Creature, update DuelHandler for 322an0n4m3
2009-11-13Apply #239Kudlaty
2009-10-17*Backed out changeset 3be01fb200a5maximius
2009-10-17*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and ...maximius
2009-07-30 [8235] Fixed typos in ACTION_T_SET_INVINCEABILITY_HP_LEVEL. Author: Vladi...megamage
2009-07-30 [8233] Implement new EventAI action ACTION_T_SET_INVINCEABILITY_HP_LEVEL....megamage
2009-06-19*Some cleanup of eventAI.megamage
2009-06-18[8040] Implement Creature::ForcedDespawn and ACTION_T_FORCE_DESPAWN for Event...megamage
2009-06-15 [8018] Implement EVENT_T_BUFFED and EVENT_T_TARGET_BUFFED for creature Ev...megamage
2009-05-31 [7922] Implement param2 for ACTION_T_COMBAT_MOVEMENT for allow control st...megamage
2009-05-31[7914] Fixed variable name typos in creature event AI code. Author: NoFantasymegamage
2009-05-31Mangos [7911]. Author: tomrus88megamage
2009-05-28 [7905] Implement ACTION_T_SET_SHEATH for creature event ai make possibili...megamage
2009-05-21[7863] Implement for EVENT_T_SPAWNED map/zone/subzone only event conditions. ...megamage
2009-05-21Mobs fleeing and getting assistance feature implementaion. Author: Neo2003megamage
2009-05-21[7860] Implement creature event ai ACTION_T_CALL_FOR_HELP for explicit call f...megamage
2009-05-19 [7852] Use union of per-event type structures, more checks at creature ev...megamage
2009-05-18 [7847] Replace paramter unions by uniton of event ai action type structur...megamage
2009-05-15 [7834] Mangos string loading code cleanups. Author: VladimirMangosmegamage
2009-04-27[7723] New AI call EnterCombat called at enter creature to combat (and re-ent...megamage
2009-04-25*Add new eventAI action 105 call assistance. Param1 = radius.megamage
2009-04-24[7710] Fixed problem with stuck in combat creatures with EventAI. Remove redu...megamage
2009-04-17*Remove event_ai from script folder.megamage
2009-04-17[7679] More checks for creature EventAI loading at server startup. Author: No...megamage
2009-04-15 [7672] Move ReceiveEmote from script API to AI API. Author: VladimirMangosmegamage
2009-04-14 [7667] Add to CreatureAI field pointing to creature itself. Use it instea...megamage
2009-04-07[7622] Added creatureAI with related database tables. Author: AlexDerekamegamage