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its zonescript before spawn to determine the spawned entry. This can be used to implement zones such as wintergrasp with less data requirement (only need to know the entry of counterpart creatures, not require spawn points)
*Use zonescript as basic class of opvp script and dugeon script (can also be used for bg)
*Store zonescript in worldobject.
*Add door for sapphiron.
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(The commit message of the last rev should be: do not allow player to use unusable vehicle seat)
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playsound to .debug play sound. Author: VladimirMangos
*Note: some conflicts of string.
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".debug send " subcommands list. Author: VladimirMangos
Also drop not implemented .debug inarc
Add to .debug send spellfail support for up to 2 additional args for spell fail packet.
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*Allow spawn vehicles
*Make vehicles grid objects.
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[7518] Implement new script command SCRIPT_COMMAND_PLAY_SOUND (look in World.h for args) Author: VladimirMangos
* Also rewrite use SMSG_PLAY_OBJECT_SOUND/SMSG_PLAY_SOUND
Now WorldObject have 2 function for sound level dependent from distance (PlayDistanceSound)
and for not depednet (PlayDirectSound)
* Old Player::PlaySound function removed and uses need to be updated to WorldObject functions
Note: function called for _source_ of sound in different from old function.
* chat command .debug ps removed and .debug playsound can used for bother packects test:
if no selection used SMSG_PLAY_SOUND, if selection exist including self then SMSG_PLAY_OBJECT_SOUND.
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BattleGroundAB messages. Author: VladimirMangos
Also fix build at some platforms.
Note: GetTrinityString should be removed in the future when AV is updated.
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VladimirMangos
1) comparison singed and unsigned values
2) redundent includes
3) wrong constructor :-part field initilization
4) unused not-/*name*/-guarded args in template/virtual functions that not required like args.
5) explicitly list not implemented achievement types.
Also bugs fixed:
1) Drop wrong phase mask 0 check in WorldObject::InSamePhase.
2) ArenaTeamMember::ModifyPersonalRating incorrect work with move points in negative with infinity values in result.
3) ArenaTeam::SaveToDB code send uint64 value to string with arg format %u.
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phase change. Author: GriffonHeart
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implemented like .debug arena - so you toggle debug bg on or off By balrok
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