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path: root/src/game/Level2.cpp
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2009-04-14Creature respawn linking, idea by Rat, wrote by Iskander, blessed by raczman.raczman
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2009-04-07* Tabs to spaces -- using: perl -p -i -e "s/\t/ /g" *XTZGZoReX
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2009-04-06*Update creature formation code.megamage
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2009-04-06*CreatureGroups fixed and improoved. By TrullyONEmegamage
- Multimap support for instances added. - Removed redundant group checks. - New movement rules (bool group formed/dismissed added). - uint32 Creature::GroupID replaced with CreatureGroup pointer. --HG-- branch : trunk
2009-04-05 [7614] Sort/rename debug commands, Move packet send commands to new ↵megamage
".debug send " subcommands list. Author: VladimirMangos Also drop not implemented .debug inarc Add to .debug send spellfail support for up to 2 additional args for spell fail packet. --HG-- branch : trunk
2009-03-31*Try to fix crash.megamage
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2009-03-27*Fix some bugs of pet.megamage
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2009-03-26*Move most reputation/force faction reaction code to new ReputationMgr. ↵megamage
Author: VladimirMangos --HG-- branch : trunk
2009-03-25*Fix a crash caused by pet.megamage
*Make pet class derived from guardian class. --HG-- branch : trunk
2009-03-25[7538] Hide some implementation details for reputation/forced faction ↵megamage
reaction. Author: VladimirMangos --HG-- branch : trunk
2009-03-24[7537] Command .lookup player will report in case found accounts/ip but ↵megamage
without existed characters. Author: VladimirMangos --HG-- branch : trunk
2009-03-21*Remove dual ERROR in logs Author: AlexDerekamegamage
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2009-03-21*Update summon system. Show pet bar for guardians. Allow multiple ↵megamage
charms/guardians. --HG-- branch : trunk
2009-03-19*Update gameobject visual and command. By Vladimir.megamage
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2009-03-19*Rename and sort some gm commands. By Vladimir.megamage
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2009-03-18 [7489] Update gameobject rotation fields if need. Author: VladimirMangosmegamage
* Fixed update absent in ".gobject turn" command * Propetly set rotation fields for summoned objects * Check rotation/coordinates fields values at server loading --HG-- branch : trunk
2009-03-09*Fix build.megamage
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2009-03-09*Restructured/Reordered Npc Commands Author: multiplexermegamage
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2009-03-08[7403] much more unneeded includes removed Author: balrokmegamage
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2009-03-06[7393] Implement access to client side holiday ids. Author: VladimirMangosmegamage
* src/game/GameEvent.* renamed to src/game/GameEventMgr.* for consistence * `game_event` now have new `holiday` field for store client side holiday id associated with game event * Added new enum HolidayIds with existed at this moment holiday ids. * New function "bool IsHolidayActive(HolidayIds id)" added accessabel from scripts for active holidays check. --HG-- branch : trunk
2009-03-06*Merge.megamage
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2009-03-05*Merge.megamage
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2009-03-04*Fix a typo in load patch command - by MufikBlaymoira
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2009-02-19*Fix build.megamage
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2009-02-19*Implemented gameobjects and creatures grouping (pools of them)megamage
*Groups (called pools) can be also member of any game event Author: Neo2003 --HG-- branch : trunk
2009-02-18[7296] Fixed some GCC warnings. Author: VladimirMangosmegamage
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2009-02-17Newline added to bottom of all files.KingPin
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2009-02-17[7290] Command .npc setdeathstate on/off. Author: GriffonHeartmegamage
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2009-02-12*Merge.megamage
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2009-02-09Replace tabs with spaces in more files.Paradox
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2009-02-04Replace tabs with spaces, and fix crlf issuesmegamage
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2009-02-04*Merge.megamage
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2009-02-04*Merge.megamage
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2009-02-04* Updated copyright notice for new year (2009) part 2Drahy
* Changed mangos website --HG-- branch : trunk
2009-02-04* Updated copyright notice for new year (2009) part 1 - Mercurial cant ↵Drahy
convert all files at once --HG-- branch : trunk
2009-02-02[7221] Add output player names as sift-links in more chat commands. Author: ↵megamage
VladimirMangos Did not merge the part of HandleAccountSetGmLevelCommand. --HG-- branch : trunk
2009-02-02 [7219] Improvements ins shift-links work.megamage
* Implement support 'Hplayer' link type. Mostly as player name highlights in command messages. * Support shift-links parsing withoyt '|c' color prefix * Many related code cleanups. Author: VladimirMangos --HG-- branch : trunk
2009-02-01[7215] .gobject setphase now really work. By VladimirMangos.megamage
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2009-02-01 [7214] Phase system continue development - Commands and fixes.megamage
* Fixed creature/gameobject save from game (used in commands code only) * Implement .modify phase (for player), .npc setphase (for creature/pet), .gobject phase (for gameobjects) commands for set phasemask of selected object. In player/pet case temporary until in game phase switch/re-login/GM-mode change. In creature/gameobject case change saved in DB. * Add to .gps output phasemask value print. Allow use .gps command with creature/gameobject shift-link (work for objects loaded in game in command time). Author: VladimirMangos --HG-- branch : trunk
2009-01-31*Update to Mangos 7208. Implement phase system.megamage
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2009-01-26*Update to Mangos 7187.megamage
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2009-01-25*Update to Mangos 7183.megamage
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2009-01-18*Update to Mangos 7111.megamage
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2009-01-17*Merge.megamage
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2009-01-17*Update flee and confuse movement.megamage
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2009-01-16Update to Trinity 863.megamage
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2009-01-14*Command for add npc formation - by Silver1ceBlaymoira
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2009-01-07*Mangos Implement AURA_STATE_HEALTH_ABOVE_75_PERCENT use. By DiSlord.megamage
*Mangos [7045]. More correct spell select for creatures if spell PreventionType == SPELL_PREVENTION_TYPE_SILENCE. Also add check for PreventionType == SPELL_PREVENTION_TYPE_PACIFY. By DiSlord. *Mangos [7046] Do more security level checks in commands using HasLowerSecurity. Make use .account set addon safe for players. By Vladimir. *Mangos [7047] Fix Draenei race spell add at client switch. By DiSlord. --HG-- branch : trunk
2009-01-06*Merge with Trinity 793.megamage
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2009-01-05*New commands: .gobject addtemp/.npc addtemp - by XTZGZoReXBlaymoira
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