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path: root/src/game/Map.h
AgeCommit message (Expand)Author
2009-07-16 [8182] Store and use Map* pointer in WorldObject instead map ids for spee...megamage
2009-07-09*Allow to fish in shallow water.aven_coda
2009-06-10*Move relocation notify back to map class so that mtmap can work better.megamage
2009-06-09*Fix the bug that players cannot see anything in instance.megamage
2009-06-09*Update relocation notification code. Always store pointers instead of guids.megamage
2009-05-27*Cleanup message deliver functions. Remove unused parameters.megamage
2009-05-25*Move some random generator functions to map class: functions in map/object/m...megamage
2009-05-25*Merge.megamage
2009-05-15Added MTRand object to Map class.raczman
2009-05-13[7811] do not reload already loaded map coordinats at runtime. Author: Ambalmegamage
2009-05-13 [7810] Moved ZThread related code on ACE framework. Author: Ambalmegamage
2009-04-20 [7690] Move GetCreature/GetGameobject to class Map. Author: VladimirMangosmegamage
2009-04-19* Tabs to spaces cleanupMachiavelli
2009-04-15*Merge.megamage
2009-04-15Update to creature formations.raczman
2009-04-10*Make CreatureGroupHolder map-based to prevent crash when using multi-thread ...megamage
2009-04-06* Trailing whitespace removed.XTZGZoReX
2009-04-04*Merge.megamage
2009-04-03[7609] Trailing whitespace cleaning Author: fregharmegamage
2009-04-02*Fix some visibility bug.megamage
2009-04-02 [7593] Map::EnsureGridLoaded related cleanups and fixes: Author: Vladimir...megamage
2009-03-31*Backport some code from TC2.megamage
2009-03-29 [7578] Replace generic [7577] implememtaion by more explicit code. Author...megamage
2009-03-28*Temp fix build in linux.megamage
2009-03-28[7577] Implement YellToZone for different world object types. Author: Vladimi...megamage
2009-03-27[7552] Move client version dependend DBC code to src/game. Author: VladimirMa...megamage
2009-03-20*More work on summon system.megamage
2009-03-18 [7487] Avoid attempt use InstanceSave data for non-dungeons. Author: Vlad...megamage
2009-03-11 [7440] Use server-side only zone info. Optimize related calles in case zo...megamage
2009-03-10 [7439] Fix wrong liquid level in some places. Need reectract maps. Author...megamage
2009-03-09 [7428] Add new .map file format use more compact data store and usemegamage
2009-03-06*Merge.megamage
2009-03-05*Implement access_requirement table - by IskanderBlaymoira
2009-03-05*Merge.megamage
2009-03-03*Fix a crash.megamage
2009-02-27[7337] Make some methods const. Author: ApoCmegamage
2009-02-26*Merge.megamage
2009-02-26*Fix a crash.megamage
2009-02-25*Update active object code. By VladimirMangos.megamage
2009-02-25*Fix some crash bugs.megamage
2009-02-20fix for height mapsDiSlord
2009-02-18*Merge.megamage
2009-02-17*Merge.megamage
2009-02-17*Fix some bugs of map/grid. Hope this can fix some crashes (without introduci...megamage
2009-02-17Newline added to bottom of all files.KingPin
2009-02-17[7291] Better map height calculation by use client data format.megamage
2009-02-04Replace tabs with spaces, and fix crlf issuesmegamage
2009-01-24*Moved CanUnload function to header files - by ZorBlaymoira
2009-02-04* Updated copyright notice for new year (2009) part 2Drahy
2009-02-04* Updated copyright notice for new year (2009) part 1 - Mercurial cant conver...Drahy