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path: root/src/game/MapManager.h
AgeCommit message (Expand)Author
2009-08-29*Make position as a class;megamage
2009-08-06*Fix the bug that players get stuck after teleported out of bg.megamage
2009-08-01*Improvements in map managing.QAston
2009-07-16 [8182] Store and use Map* pointer in WorldObject instead map ids for spee...megamage
2009-06-16[8026] Obtain object's map directly by calling appropriate WorldObject::GetMa...megamage
2009-05-13 [7810] Moved ZThread related code on ACE framework. Author: Ambalmegamage
2009-03-11 [7440] Use server-side only zone info. Optimize related calles in case zo...megamage
2009-02-18*Merge.megamage
2009-02-17*Merge.megamage
2009-02-17*Fix some bugs of map/grid. Hope this can fix some crashes (without introduci...megamage
2009-02-17Newline added to bottom of all files.KingPin
2009-02-10 [7254] Cleanups and batter checking in homebind/bgEntryPoint code.megamage
2009-02-04* Updated copyright notice for new year (2009) part 2Drahy
2009-02-04* Updated copyright notice for new year (2009) part 1 - Mercurial cant conver...Drahy
2009-01-21*Update to Mangos 7136.megamage
2009-01-20*Update to Mangos 7125.megamage
2009-01-02*Update to Mangos 7006.megamage
2008-11-20Re-commit 262 due to EOL issues. (no difference from 262)megamage
2008-11-10[svn] * Switch from hashmap to unordered map. - cleanup source - mangos. Help...KingPin
2008-10-23[svn] Fixed copyright notices to comply with GPL.w12x
2008-10-14[svn] * Merge Temp dev SVN with Assembla.Seline
2008-10-02[svn] * Proper SVN structureinitNeo2003