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- now check the requirements on teleport not only on areatrigger use
- moved some columns from instance_template and areatrigger_teleport to access_requirement table
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VladimirMangos
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* Changed mangos website
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convert all files at once
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summoned creatures to use RandomMovement.
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*Skipped rev: rev 6893, some code about waypoint movement.
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*Big changes:
*[6858] Prevent cheating with ignore waiting in login queue.
*[6863] Arena team related clean ups and adding parts of w12x's arena patch.
*Some Config changes and guild changes.
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* Implemented far sight spells (Far Sight, Eagle Eye, etc) at unlimited range and properly forward packets
* Implemented bind vision spells (Mind Vision, etc) to forward packets at unlimited distance
* Implemented Sentry Totem (both vision switching/forwarding and alerting)
* Other misc possession fixes
* Added .bindsight and .unbindsight commands
Please test out the above spells (including Mind Control) and report any issues on the forums.
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* Fixed english spelling in src/game/WorldSocket.h/cpp. Author: Derex
* [240_world.sql] Create new command .senditems and remove from moderator level command .sendmail possibility send items. Author: Vladimir
* Added new command: .sendmoney player "subject" "message" money - Sends a mail with money to a player. Author: fredi
* Correctly apply taken damage debufs/bonuses in cases non-physical melee damage. Author: Frankir
* Fix a crash in add friend/ignore callback. (check if player still logged in). Author: Hunuza
* Better args checking in .sendmoney command. Author: Vladimir
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* Implement localization of creature/gameobject name that say/yell. Author: evilstar (rewrited by: Vladimir)
* Fix auth login queue. Author: Derex
* Allowed switching INVTYPE_HOLDABLE items during combat, used correct spells for triggering global cooldown at weapon switch. Author: mobel/simak
* Fixed some format arg type/value pairs. Other warnings. Author: Vladimir
* [238_world.sql] Allow have team dependent graveyards at entrance map for instances. Author: Vladimir
NOTE:
Entrance map graveyards selected by same way as local (by distance from entrance) Until DB support will work in old way base at current DB data.
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* Fixed build extractor at Windows Vista. Author: Vladimir
* Fixed comment text and code indentifiers spelling. Author: Vladimir & Paradox.
* Access cached member lists in guild handlers instead of querying the DB. Author: Hunuza
* Small fixes in send/received packet and simple code cleanup also. Author: Vladimir
* Not output error at loading empty character_ticket table. Author: Vladimir
* Not reset display model at shapeshift aura remove if it not set at apply. Author: Arthorius
* Applied props to few files.
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* Cache GM tickets on server startup.
* Remove unused src/game/HateMatrix.h and references.
* Better check client inventory pos data received in some client packets to
skip invalid cases
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item update field instead as more fast source.
* Better check client inventory pos data received in some client packets to skip invalid cases.
* Removed some unnecessary database queries.
* Make guid lookup for adding ignore async.
* Added two parameter versions of the AsyncQuery function
* Make queries for adding friends async. - Hunuza
* Replace some PQuery() calls with more simple Query() - Hunuza
* Mark spell as executed instead of deleteable to solve crash.
*** Source mangos.
**Its a big commit. so test with care... or without care.... whatever floats your boat.
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target selection. (work almost done)
Merge mangos svn rev 6744.
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I didnt make up the name)
* Fixed a couple of spelling errors in TC conf file
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* Changes include:
- Implementation of w12x's Outdoor PvP and Game Event Systems.
- Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed).
- All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql).
- Improved Config cleanup.
- And many more changes.
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* Implementing MangChat IRC system.
* Added new config option, MAX_WHO, can be used to set the limit of characters being sent in a /who request from client.
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* Applying ImpConfig patch.
* Note: QUEUE_FOR_GM currently disabled as it's not compatible with the ACE patch. Anyone care to rewrite it?
* Note2: This is untested - I may have done some mistakes here and there. Will try to compile now.
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Moved language id used by Arena to a higher place to solve conflicts
Added the empty script folders
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rename : 6731-680 => 6743-685
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-enabled arena matches
-rewritten battleground queuing to support joining as group
-removed queue announcements
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